Re: abandonware archive. Now finally in one place!
Re: abandonware archive. Now finally in one place! Can people on this and all other BitTorrent Sync folders __PLEASE__ make sure that their clocks are set correctly? This is an absolutely essential feature of the protocol, and my client rejects time differences of over 60 seconds. Use network time; thats what its for. All major operating systems, even XP, can synchronise to a time server. URL: http://forum.audiogames.net/viewtopic.php?pid=179987#p179987 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: WROOOM! 3 days left to support Audio Rally Racing!
Re: WROOOM! 3 days left to support Audio Rally Racing! Hi.would you post your Paypal address again which I can donate money to?I tried Indiegogo very long time ago then I heard about the game for the first time. Ran into issues, but thought it was my computer which had issues. I had some bad browser issues at that time, so I would wait to see if I could fix it.My Paypal account works. I had issues with my account, but fixed it last weekend. URL: http://forum.audiogames.net/viewtopic.php?pid=179988#p179988 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: WROOOM! 3 days left to support Audio Rally Racing!
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : micco67 via Audiogames-reflector
Re: WROOOM! 3 days left to support Audio Rally Racing! @SLJ You can send money to i...@koalagames.itWhich perk were you interested in? URL: http://forum.audiogames.net/viewtopic.php?pid=179989#p179989 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Discussion about sounds, and legal
Re: Discussion about sounds, and legal Hi.Thanks for all your replies.Im in Europe, so its the european rules which matters for me. I have given all this a lot of thoughts. In my first post, I said that the developer of a free game is also responsible for the sounds. but what if the developer clearly says the sound designer is responsible for all the sounds, and also makes this clear in the documentation of the game? If the game is free, then I dont see any issue with that, if people know the sound designer is responsible for the sounds. I should check if there are any european rules regarding to this, but Im not sure on where to search. Otherwise, only low quallity sounds from free websites would be used which also would be okay, but well see.More opinions are welcom e. URL: http://forum.audiogames.net/viewtopic.php?pid=179990#p179990 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: WROOOM! 3 days left to support Audio Rally Racing!
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : micco67 via Audiogames-reflector
Re: WROOOM! 3 days left to support Audio Rally Racing! @Dark $20 makes you a Rally Enthusiast, and youll get a free license of Audio Rally Racing as soon as its ready. Dont know if you had the chance to review the presentation of the project on Indiegogo, everything is explained there.Thanks again! URL: http://forum.audiogames.net/viewtopic.php?pid=179991#p179991 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Discussion about sounds, and legal
Re: Discussion about sounds, and legal @slj: Ultimately, you need permission from the original author. This permission mainly provided with the sounds, or you may have to requested yourself. I dont think its safe to distribute sounds under other circumstances, because you need to be sure whether youd have that permission. URL: http://forum.audiogames.net/viewtopic.php?pid=179992#p179992 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inquisitor's Heartbeat, updated version available
Re: Inquisitor's Heartbeat, updated version available Micco:Yep Sebby is right. Im okay with the activation system, but I see his point.The puzzles and features Im talking about shouldnt cost much to make in the game, and it should be rather easy to code as well. Im thinking about the following:Attack and stund or kill the guards by pressing the spacebar. You already have the sounds for that.Release the prisseners by pressing the spacebar, or find the right key to unlock the chains and release them. You already have to find keys, so that shouldnt be difficult to make.Puzzles on opening the secret passages: You could move peases of the wall simply by walking into them, and have to push them in the right order to brake the wall, or move peases of the wall to be able to go through. You already have the sounds and most of it in the game.You see? All those suggestions shouldnt cost much because you already have most of it in the game. It should only cost some extra h ours of coding.I totally understand that extra features and such do cost time and money, so the trick is to figure out how to improve the game with awesome features without making it very expensive.For many people, I think it would be very important to have a key to press which tells you if you have been in the location before. I found myself getting stuck a lot of time, where I didnt know if I had been there before. This feature shouldnt be expensive or difficult to make either.Just a lot of positive feedback which I hope youll have in mind. URL: http://forum.audiogames.net/viewtopic.php?pid=179993#p179993 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Discussion about sounds, and legal
Re: Discussion about sounds, and legal @slj: Ultimately, you need permission from the original author. This permission may be provided with the sounds, or you may have to request it yourself. I dont think its safe to distribute sounds under other circumstances, because you need to be sure whether you have that permission. URL: http://forum.audiogames.net/viewtopic.php?pid=179992#p179992 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie fps by Aprone
Re: Swamp, zombie fps by Aprone What do you mean by the gun sounds are done from a crappy pear of headphones? I assume they are recorded by a microphone? Sorry, Im not sure on what you mean. URL: http://forum.audiogames.net/viewtopic.php?pid=179994#p179994 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: beating the warlock in blind swordsman
Re: beating the warlock in blind swordsman Congrajulations for beating the game!where can i find connors lets play of the game? URL: http://forum.audiogames.net/viewtopic.php?pid=18#p18 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? hi.i also been in caves, but there wasnt pits.someone here was in israel? in jerusalem?there is a place in jerusalem wich called sataf.there you will find many caves, and one cave even have a waterfall inside of it.but there are no pits.and question, which i dont know the answer to it: what the different between pit and casome?even if i dont know what this word means in english.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180003#p180003 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Many links broken in the DB
Re: Many links broken in the DB Wooopse! I thought Id set it to abandonware. ill go and fix that now, blaime it on making too many updates at once. URL: http://forum.audiogames.net/viewtopic.php?pid=180007#p180007 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: bk3 walkthrough?
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: bk3 walkthrough? I wrote to Cary and we searching for place, where she can put it. Bad language? Yeah.. This game can annoy. URL: http://forum.audiogames.net/viewtopic.php?pid=180008#p180008 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: games without pit
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : dankovitch vitaliy via Audiogames-reflector
Re: games without pit hi kamochek. ;I sent you a private message with a reply. URL: http://forum.audiogames.net/viewtopic.php?pid=180009#p180009 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: NEW: Inquisitor Audiogame Adventure - Chapter II The village
Re: NEW: Inquisitor Audiogame Adventure - Chapter II "The village" The updated version is now available for downloading, we have already started sending out the emails with the link. URL: http://forum.audiogames.net/viewtopic.php?pid=180010#p180010 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Many links broken in the DB
Re: Many links broken in the DB Thanks. What games have you updated so far? URL: http://forum.audiogames.net/viewtopic.php?pid=180012#p180012 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Adventure At C:
Re: Adventure At C: Hello,No, when i said that Rustys voice is different, i meant his voice before the intro level (The first cut seen when you start a new file). His voice is slightly lower in pitch and he speaks slower than usual. I remember he said something like, greetings! Your system is under attack! And i have the power, to use your system, to take over the world! or something like that. Or am i wrong? Is that not Rusty?About the newbie worker, i thought accost at all cost was aplause attack aplause!. LOL. His speech is really hard to understand, so yeah...Awe man, i often die on the rusty software stage and often have to start again. It also doesnt help when all the enemies respon after death. Oh well, guess i have to get a tonne of defence and health. Thanks anyway!All the best,Kenzon URL: http://forum.audiogames.net/viewtopic.php?pid=180013#p180013 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? Kamochek, when I was referring to pits in temples I was talking about a purely imaginary temple. Not any specific or real ones. Lots of treasure hunting games from classic arcade games such as Montezumas Revenge to modern third-person adventures like Tomb Raider have pits, chasms, and so on as traps to make the game more challenging for the player.As far as the terminology goes a chasm is simply a very large pit that is extremely deep. For instance, a pit might only be 10 feet deep if it is intended to trap an intruder, but a chasm could be hundreds of feet deep. Obviously, a chasm is a naturally occurring pit in the ground where a pit, such as in a temple, could be man made.As for using a board or piece of wood to cross a pit or chasm I suppose that is possible, but carrying one around could get cumbersome. Youd want to make sure whatever you used could carry your weight , and was wide enough to easily cross. That is a pretty good sized plank that could get extremely heavy to lug around from place to place. So not precisely practical for an adventurer or explorer to use on expeditions. More commonly in games these days the explorer has a simple tool like a grappling hook he or she can use to swing over the pit or chasm which would be easy to carry on their person and gets the job done. URL: http://forum.audiogames.net/viewtopic.php?pid=180014#p180014 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Jailbreak apps and questions
Re: Jailbreak apps and questions Hi, How do I change the boot sound settings? URL: http://forum.audiogames.net/viewtopic.php?pid=180015#p180015 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: World war Toy
Re: "World war Toy" This sounds quite interesting. I look forward to hear how itll be made accessible to blind and visually impaired gamers. URL: http://forum.audiogames.net/viewtopic.php?pid=180016#p180016 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Discussion about sounds, and legal
Re: Discussion about sounds, and legal Hmm, I see. I also hope to hear from some of the developers who have a lot of experiences. URL: http://forum.audiogames.net/viewtopic.php?pid=180017#p180017 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inquisitor's Heartbeat, updated version available
Re: Inquisitor's Heartbeat, updated version available There is no demo version released. URL: http://forum.audiogames.net/viewtopic.php?pid=180018#p180018 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure
2014-07-08
Thread
AudioGames . net Forum — New releases room : foralltoplay via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure kamochek wrote:hi.sorry for the question:grail to the theif will be free, or comersual?or do i have to buy something for it, like i bought some program for blind side?if im not mistaken, foraltoplay, a developer of grail to the thief is the same developer of blind side.wright?kamochekGrail to the Thief will be released commercially for $5 and is our teams first project - we are NOT the same developers that created BlindSide. That was released by another studio. Those that missed out on our Kickstarter campaign can still support us by becoming a Slacker Backer through PayPal. See our website (http://www.foralltoplay.com/) for more information.You will not need to purchase any additional software in order to play Grail to the Thief. What additional software did you need to buy in order to play BlindSide?I see a lo t of people asking about testing our game. We plan to have an Alpha build completed by the end of the month. The Alpha will contain the entire story, but will not include any audio as we will not have finished recording with our voice actors. We are looking into making this Alpha build available. However, one concern is the Unity game engines lack of screen reader support, which will prevent users who are completely blind from being able to play test the Alpha, which sort of defeats the point of making it available when taking into consideration our playerbase. URL: http://forum.audiogames.net/viewtopic.php?pid=180019#p180019 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Nexus problem
Re: Nexus problem Hi.I have seen lots of the micro USB caples got damaged. I mean the small pinns on the connecter on the caple. So try with an other micro USB caple and it should work, hopefully.Those caples are very easy and cheep to get, but they got damaged too easily in my oppinion.I hope youll get the device up and running again. Ill recommend you to charge it in a wall adapter to make sure it gets enough power to be able to boot up from a dead battery. URL: http://forum.audiogames.net/viewtopic.php?pid=180020#p180020 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to extract content from .exe files?
Re: How to extract content from .exe files? Hi, as I have said, you need the encrpytion password the develepor defined. Without that you cant do anything. URL: http://forum.audiogames.net/viewtopic.php?pid=180021#p180021 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to extract content from .exe files?
Re: How to extract content from .exe files? Hi, as I have said, you need the encryption password the develepor defined. Without that you cant do anything. URL: http://forum.audiogames.net/viewtopic.php?pid=180021#p180021 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Killing chicken on super egg hunt
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Killing chicken on super egg hunt Hi everyone,I have a question: How do I kill chicken in super egg hunt. Ive got the boost, when I ran into the chicken, The think wont works. please?Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=180022#p180022 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Killing chicken on super egg hunt
Re: Killing chicken on super egg hunt Get a boost and a clock then try. If you get the clock the chicken is paralized for 5 seconds. URL: http://forum.audiogames.net/viewtopic.php?pid=180023#p180023 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? Well, I have to use my cane to feel the pit. then Ill jump over it. URL: http://forum.audiogames.net/viewtopic.php?pid=180024#p180024 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SoundRTS: Crazy mod demonstration
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration Thanks! Im still looking for some more feedback about switching over to YouTube. As I said earlier, Im not limited by a certain amount of space, yet I understand that people want to download it to listen at a later point. So, as these things go, the listeners/viewers have the power. As a side note, one thing about YouTube I really like is being able to see the stats. Last time I checked, the video had about 45 views, and since Sunday some locations from where it was watched include South Africa, Algeria, United States, Canada and Denmark. A bit irrelevant, but I still find it interesting. URL: http://forum.audiogames.net/viewtopic.php?pid=180025#p180025 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
How to kill chicken in super egg hunt?
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
How to kill chicken in super egg hunt? Hi everyone,I have a question: how to kill chicken in super egg hunt?Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=180026#p180026 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Killing chicken on super egg hunt
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Killing chicken on super egg hunt thanks burak, I will try. URL: http://forum.audiogames.net/viewtopic.php?pid=180027#p180027 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure
Re: Grail to the Thief: An Interactive Audio Adventure hi.so, this version will be read by NVDA? or sappy?kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180028#p180028 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Nexus problem
Re: Nexus problem Thanks, will try that out.I screwed up several micro cables already and also screwed up my connector of my former N86 cellphone, when I tried to somehow charge the phone with this damaged cable. URL: http://forum.audiogames.net/viewtopic.php?pid=180029#p180029 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Nexus problem
Re: Nexus problem Lol! Yeah caples and small connecters can easily be damaged if youre not careful. URL: http://forum.audiogames.net/viewtopic.php?pid=180033#p180033 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SoundRTS: Crazy mod demonstration
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration Im also using the new html5 player and it works for the most part. And yes, if you have a YouTube channel and have content on it, go to www.youtube.com/analytics to see how it applies to your channel. I guess if you really want audio files, there are a lot of YouTube to mp3 converters out there that will do the job. URL: http://forum.audiogames.net/viewtopic.php?pid=180034#p180034 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
question about sarah to phil
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
question about sarah to phil hi phil.maybe the new version could be translated to another languages?still in version 1.1 there are not all things i understood in english.i think will be good to translate this game to russian.but i think can translate this game only person who knows how to use gsf files.maybe you, or david greenwood can help with the translation?not to translation itself, but opening files, and converting audio files to gsf.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180035#p180035 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? Socheat wrote:Well, I have to use my cane to feel the pit. then Ill jump over it.So, what if the pit is so wide you cant reach the other end with your cane ? Would you then jump out in the air and just hope the best? Lol. URL: http://forum.audiogames.net/viewtopic.php?pid=180036#p180036 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: question about x-hour
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: question about x-hour hi dark.your playthrough for x-hour is full, or only the first episode?i cant find the buttens in level 3, only mines and terrorists and walls and doors.how to find the buttens?i even cant find the items left by the killed terrorists like gass mask and charger for the rifle.please help.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180037#p180037 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure
Re: Grail to the Thief: An Interactive Audio Adventure hi.5 dollars?and it is a complete thing which you disided?i asking because when the inquisitors heartbeat still wasnt out, i saw that its price will be 14 euros, and then i see that it cost 19 euros.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180038#p180038 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: question about x-hour
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: question about x-hour hi.yes, i just walked in the passages.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180044#p180044 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to extract content from .exe files?
Re: How to extract content from .exe files? OK, lets assume i have the password, how can i extract the pack from .exe? I mean, if you open BGT, it asks you for a bgt script. So what now? Im not familiar with .exe files in BGT, because i often program the scripts in BGT, check for errors, fix them and then only i compile it into a program. Sorry if my question seems wierd because im only a beginner in programming. (I know in the readme it talks about the open_pack script or something, but im not sure). Thanks.All the best,Kenzon URL: http://forum.audiogames.net/viewtopic.php?pid=180045#p180045 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Free fighting games for the blind on windows?
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Free fighting games for the blind on windows? Hello everyone,Im just wondering, are there any free fighting games for the blind on windows? Ya know, for the mainstream gamers they have street Fighter, mortal combat etc. But what about for the blind? Thanks.All the best,Kenzon URL: http://forum.audiogames.net/viewtopic.php?pid=180046#p180046 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure
Re: Grail to the Thief: An Interactive Audio Adventure hi foraltaplay.not for the blind side it self you need a software, but i dont remember how its name.so i cant tell you, and it was on my old hard drive.but fortunatly, i saved it for the current hard drive.is it comersual?i asking, because if its free, i can upload the windows version.if it is not free, ofcorce i wont do that here.dark, you dont want cracks just on this fourum, or in general not?im not uploading here, but im myself using them and downloading and searching for them.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180047#p180047 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bit Generations Sound Voyager
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : raygrote via Audiogames-reflector
Re: Bit Generations Sound Voyager First off, Americandad2005, was that language necessary? It was very offsensive and rude, and doenst belong in public, and even less so on a this forum.Its been a while since Ive played Sound Voyager, though I only played it on a sluggish emulator... I hope theres a way to get GBA emuators to be more responsive. I tried a couple and they were about the same.Ive beatn Sound Voyager before, as in completed all the games. If I remember right, the one where you have to go in between two tones, you dont actually move until you press the A button to accelerate I think. Otherwise you will just stand there and turn, but not move forward through the mine field.I wish the menus were more user friendly. I like how well the minigames are executed, especially coming from developers who have had little audio gaming experience, though I could be wrong about that. URL: http://forum.audiogames.net/viewtopic.php?pid=180049#p180049 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bit Generations Sound Voyager
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : raygrote via Audiogames-reflector
Re: Bit Generations Sound Voyager First off, Americandad2005, was that language necessary? It was very offensive and rude, and doesnt belong in public, and even less so on this forum.Its been a while since Ive played Sound Voyager, though I only played it on a sluggish emulator... I hope theres a way to get GBA emulators to be more responsive. I tried a couple and they were about the same.Ive beaten Sound Voyager before, as in completed all the games. If I remember right, the one where you have to go in between two tones, you dont actually move until you press the A button to accelerate I think. Otherwise you will just stand there and turn, but not move forward through the mine field.I wish the menus were more user friendly. I like how well the minigames are executed, especially coming from developers who have had little audio gaming experience, though I could be wrong about that. URL: http://forum.audiogames.net/viewtopic.php?pid=180049#p180049 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: symptoms showing you play aac too much
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Re: symptoms showing you play aac too much 53. When you here the sound of something humming at the A key, you get your knife, jump at the humming object, and slash it.54. When you want to get an item on the ground that makes a certain sound, youll prepare your knife, prepared for the it contained a virus! Oh no! message and prepared to slash at anything anytime when you get the item.55. When you here the sound like a motorcycle moving toward you, you jump away, walk left, and shoot your laser in the direction of the sound, thinking it is the users boss.56. When you walk, you always wonder: Why arent there someone to say the name of the folders ive passed?57. You are careful when you walk, prepared if viruses come from nowhere and attack you. (Like in the music folder)58. A ticking clock, humming sound in the C sharp key and a shreeding sound playing at the same time or right beside each other cause you to jump very far, attempting to avoid being deleted, spiked or electrocuted.59. When your computer is infected by a lot of viruses, you attempt to find a program on it that digitises you and let you kill the viruses by yourself. Youll also remember to bring your knife and your laser. URL: http://forum.audiogames.net/viewtopic.php?pid=180050#p180050 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Adventure At C:
Re: Adventure At C: Hello,No, when i said that Rustys voice is different, i meant his voice before the intro level (The first cut seen when you start a new file). His voice is slightly lower in pitch and he speaks slower than usual. I remember he said something like, greetings! Your system is under attack! And i have the power, to use your system, to take over the world! or something like that. Or am i wrong? Is that not Rusty?About the newbie worker, i thought accost at all cost was aplause attack aplause!. LOL. His speech is really hard to understand, so yeah...Awe man, i often die on the rusty software stage and often have to start again. It also doesnt help when all the enemies respon after death. Oh well, guess i have to get a tonne of defence and health.I have another question: is the person talking to the main character in the cut seen right after the intro level Rustys assistant. It seem to be him, but then again ma ybe not. So who is he?Thanks!All the best,Kenzon URL: http://forum.audiogames.net/viewtopic.php?pid=180013#p180013 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to extract content from .exe files?
Re: How to extract content from .exe files? You need to code a script that does that, via the decryption thing you can find in the manual. URL: http://forum.audiogames.net/viewtopic.php?pid=180051#p180051 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SoundRTS: Crazy mod demonstration
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : claudiogaranzini via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration Hi BCS! Thanks a lot! Bye for now! URL: http://forum.audiogames.net/viewtopic.php?pid=180053#p180053 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Adventure At C:
2014-07-08
Thread
AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Adventure At C: Kenzon, Ive asked Aaron about that seen, and no, it is not Rustys assistant, its just some random program, and before you ask, all the static sounds in that cut seen are the program trying to say dirogatory things to the main character.Rustys voice in that first cut seen is different on purpose, as its him talking through MCs pc speakers.Its is said at one point that Rusty used to be a real person, so this could be said person using some program to make their voice unrecognizable by people.Ill ask Aaron about this. URL: http://forum.audiogames.net/viewtopic.php?pid=180052#p180052 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Cloud Storage
Cloud Storage Hi guysI have been looking around for the best and most cost effective cloud storage services lately, and was wondering what everyone else thought. I am thinking over 50gb.First of all what exactly is the difference between Amazon S3 and Dropbox or SkyDrive? S3 looks much cheaper. Furthermore amazon also run something else called glacier, what are the main differences there? And something else called cloud front, so confusing.2nd, could you host a website off S3? Or would it be better to just go with an actual web host or something?Is there better cloud storage services around?Thanks all URL: http://forum.audiogames.net/viewtopic.php?pid=180054#p180054 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Inquisitor's Heartbeat, updated version available
Re: Inquisitor's Heartbeat, updated version available I think this style of game would work well on a portable platform like Ios, especially with a possible endless mode, however I do like Sljs suggestions for interesting maze elements especially with the chance to generate more maps sinse the more elements a maze contains the more interesting it is to solve, and the more elements a maze contains the more elements it is possible to randomize thus creating greater variety in an endless play mode.On the activation issue to be honest I dont personally agree with Sebby about this, having bought a great many games from developers like Gma over the years with machine specific activations and found the system to be workable. Its an annoyance if new codes must be generated whenever I change machines, but no more so than say buying something in an inconveniently wrapped box, though admitedly I do believe it is more of a problem when running a virtual operating system owing to the changes in virtual os when the emulati on software is started. My only reservation with the system is firstly if it is possible to get additional codes or activations for new machines, (one developer is notoriously bad at providing these), and secondly if a developer actually ceases development. for good and fails to release there games as abandonware with ways to unlock them on new machines. One developer (cough bsc cough), recently did this and I do cconfess people arent hapy with them over it. Both of those two circumstances however come down fundamentally to good customer service and being available to actually talk to your customers, and given your own participation on this forum I dont see that as a problem, indeed if I didnt own an Iphone Id have likely already bought pc versions of all your games. URL: http://forum.audiogames.net/viewtopic.php?pid=180055#p180055 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The blind swordsman - a flash audio only game
Re: The blind swordsman - a flash audio only game Nope Adel, I know just what you mean, I do get how the first enemy works and now can slay him in secons, its a shame I havent managed as easily with that annoying horseman with his multiple attacks . URL: http://forum.audiogames.net/viewtopic.php?pid=180057#p180057 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: need help with firefox
Re: need help with firefox FYI: most adware can be removed by Malwarebytes, Adwcleaner, Iobit Uninstaller, rKill toolsOmiga plus can also be removed manually: http://soft2secure.com/knowledgebase/omiga-plus URL: http://forum.audiogames.net/viewtopic.php?pid=180058#p180058 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? kamochek wrote:sorry for that silly question:but i dont know what is cane.kamochek.Its what we, blind people, hold with our hands to help us walk alone. I dont know Russian so I cant translate it to you.Also, old people walk with canes. URL: http://forum.audiogames.net/viewtopic.php?pid=180061#p180061 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Problem with chopper challenge setup files
Re: Problem with chopper challenge setup files Same issue. The file is corrupted. URL: http://forum.audiogames.net/viewtopic.php?pid=180062#p180062 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? hi.ah, ok.in hebrew we its name is walking stick, or touching stick.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180063#p180063 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: creating status sounds in python
Re: creating status sounds in python One file or 100 files probably amounts to the same. Maybe you can use a tool like sox to generate all the files with a loop from a script. A command is for example:sox.exe -n output.wav synth .2 sine 300http://sox.sourceforge.net/In theory you can use pygame to synthesize the sounds but I couldnt make them sound right. The following example should be sine waves and it probably doesnt loop well.import time import numpy import pygame sample_rate = 44100 def sine(hz): length = sample_rate / float(hz) omega = numpy.pi * 2 / length a = numpy.sin(numpy.arange(int(length)) * omega) aa = numpy.column_stack((a, a)) return pygame.sndarray.make_sound(aa) def play_sine(hz, d): sound = sine(hz) sound.play(loops=-1) time.sleep(d) sound.stop() def main(): pygame.mixer.pre_init(sample_rate, -16, 2) # 44.1kHz, 16-bit signed, stereo pygame.init() sounds = (sine(i) for i in range(330,550)) for sound in sounds: sound.play(loops=-1) time.sleep(.07) sound.stop() ##for f in range(330, 550): ##play_sine(f, .07) if __name__ == __main__: main() URL: http://forum.audiogames.net/viewtopic.php?pid=180064#p180064 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Link for Time Adventures 1 broken.
2014-07-08
Thread
AudioGames . net Forum — Site and forum feedback : Jesper via Audiogames-reflector
Link for Time Adventures 1 broken. Hi all. The link fo Time Adventures 1 seams o be broken and I realy wanna play it. URL: http://forum.audiogames.net/viewtopic.php?pid=180065#p180065 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Link for Time Adventures 1 broken.
2014-07-08
Thread
AudioGames . net Forum — Site and forum feedback : Jesper via Audiogames-reflector
Link for Time Adventures 1 broken. Hi all. The link for Time Adventures 1 seams to be broken and I realy wanna play it. URL: http://forum.audiogames.net/viewtopic.php?pid=180065#p180065 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
for a new netbook running windows 8 / 8.1
2014-07-08
Thread
AudioGames . net Forum — Off-topic room : claudiogaranzini via Audiogames-reflector
for a new netbook running windows 8 / 8.1 Hi guys! I would like to buy a new netbook but the new products run windows 8 or 8.1. Now is this kind of operating system usable by a blind people? Im using NVDA as my primary screen reader! Does any of you have experiences with this OS? Can you suggest me for a good netbook or a laptop? Thanks a lot! Bye for now! Claudio URL: http://forum.audiogames.net/viewtopic.php?pid=180066#p180066 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: my let's play thread
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Jesper via Audiogames-reflector
Re: my let's play thread Hi. How do you get speech in the menus and stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=180067#p180067 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: bk3 walkthrough?
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: bk3 walkthrough? I will host it, I have 6 gb of dropbox space and I can guarantee that there is a almost nonexistant chance that it will get deleted. URL: http://forum.audiogames.net/viewtopic.php?pid=180068#p180068 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: World war Toy
Re: "World war Toy" Hi,Please dont let these posts turn you away, we are willing to help in whatever way we can. URL: http://forum.audiogames.net/viewtopic.php?pid=180069#p180069 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: anyone remember proty parrot and dr. sbaittso?
Re: anyone remember proty parrot and dr. sbaittso? Hi,This is a shame as it was a rather fun little set of utilities, all talking, with Prody acting as your host, greeting you and guiding you through. URL: http://forum.audiogames.net/viewtopic.php?pid=180070#p180070 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: AlterAeon and Mush-z descussion and questions
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector
Re: AlterAeon and Mush-z descussion and questions Oriol, I think hes asking how to make sure the username and password dont end up in his logs. Of course the updaters dont send back password information, that would be silly. (I wrote the updaters from scratch so I know they dont do anything like that.) URL: http://forum.audiogames.net/viewtopic.php?pid=180071#p180071 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: question about sarah to phil
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: question about sarah to phil hi.maybe not only to russian?to:arabic, georgian, french, spanish, german, japanies, catalan, vietnamice, romanian, swedish, danish, azerbaijan, amharic, ukrainian, belarusian, slovak, slovenian, czech, serbian, finish, esperanto, dutch, chinies, basc, galition, greek, hindi, indonesian, korean, norwegian, polish, portugal, thy, turkish, and finally, hebrew.maybe if you cant translate to al these languages, you can if you can and want to translate this game at least to russian and hebrew.what do you think?i think it will be good, because nobody blind in israel doesnt know all these audio games.so it will be the first audio game translated to hebrew.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180072#p180072 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: cgs gameing announcing the release of ship simulator 1.1b!
Re: cgs gameing announcing the release of ship simulator 1.1b! hi,now after finding that such a game used to exist, id for sure like to check it, but alas. URL: http://forum.audiogames.net/viewtopic.php?pid=180073#p180073 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: bk3 walkthrough?
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: bk3 walkthrough? Do you have all parts? URL: http://forum.audiogames.net/viewtopic.php?pid=180074#p180074 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: bk3 walkthrough?
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: bk3 walkthrough? no, thats why I was asking for it. however were it to be given to me I could easily upload it. URL: http://forum.audiogames.net/viewtopic.php?pid=180075#p180075 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2)
Re: SoundRTS and the CrazyMod (update 8.2) I just found something. Playing with the orc race extensively, I realised the transport balls arent flying units. Is this meant to be so? If so, does it have some special purpose? Because the speed is 2 meters per second, while most ground units are either 1 or 1.5 MPS. URL: http://forum.audiogames.net/viewtopic.php?pid=180076#p180076 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
looking for sound mod for Technoshock
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : joshua . preyser via Audiogames-reflector
looking for sound mod for Technoshock Hi there. Im looking for the download link to the sound mod for Technoshock but I cant seem to find it. I know its here on the General Game Discussion somewhere but Im finding it very difficult to find it. Could somebody post the link if they find it? I really appreciate it. Thanks very much in advance. Best regards, Joshua Preyser URL: http://forum.audiogames.net/viewtopic.php?pid=180077#p180077 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: SoundRTS: Crazy mod demonstration
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration Hi allBcs993 I think you should keep uploading to you tube.Great video on sound RTS. URL: http://forum.audiogames.net/viewtopic.php?pid=180078#p180078 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The blind swordsman - a flash audio only game
Re: The blind swordsman - a flash audio only game hi.can someone give a strate link for the downloading?kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180079#p180079 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure
2014-07-08
Thread
AudioGames . net Forum — New releases room : foralltoplay via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure kamochek wrote:hi.5 dollars?and it is a complete thing which you disided?i asking because when the inquisitors heartbeat still wasnt out, i saw that its price will be 14 euros, and then i see that it cost 19 euros.kamochek.$5 is the final price.kamochek wrote:hi foraltaplay.not for the blind side it self you need a software, but i dont remember how its name.so i cant tell you, and it was on my old hard drive.but fortunatly, i saved it for the current hard drive.is it comersual?i asking, because if its free, i can upload the windows version.if it is not free, ofcorce i wont do that here.dark, you dont want cracks just on this fourum, or in general not?im not uploading here, but im myself using them and downloading and searching for them.kamochek.Grail to the Thief is a commercial project, so we are asking the community to not upload and share it without permission. If everybody pirates the game, well make no money, and if we make no money, we wont be able to make any more audio games in the future. URL: http://forum.audiogames.net/viewtopic.php?pid=180080#p180080 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: question about sarah to phil
Re: question about sarah to phil I only know English so the translation and recording to .wav files plus a dictionary of each what each file represents would have to be done by another person who knew both languages and all the special Harry Potter words.Right now I am working on an update to the Sarah game now that the Shades of Doom is in beta. URL: http://forum.audiogames.net/viewtopic.php?pid=180081#p180081 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Are My Sources False?
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Are My Sources False? No, you still have to do the whole username and password thing, but it is definitely usable. URL: http://forum.audiogames.net/viewtopic.php?pid=180082#p180082 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: AlterAeon and Mush-z descussion and questions
Re: AlterAeon and Mush-z descussion and questions I dont mind if they are in mine, but I do care if they are sent to someone else. LOL. I just want to be sure that all the command I sent are sent to AlterAeon and no one else. It would be helpful to know what exzackly mush allows. LOL. I guess I got used to looking at the scripts that come with any sound pack I install for vipmud. Not that I always understand them, but when I take the time to dig threw them, I can, to some degree, know what is going on. Add to that, I dont remember seeing a up to date readme for Mush-Z. The tips file gave me alot of the commands I use. I also wish to know about the grouping things for this pack. If Im rest to recover mana, I dont want the leader of the group to tell my char to stand via group tell. LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=180084#p180084 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Audio dramas - Any suggestions?
2014-07-08
Thread
AudioGames . net Forum — Off-topic room : darkabomination via Audiogames-reflector
Re: Audio dramas - Any suggestions? To be fair, the vast majority of Voyager is shit. Execs wanted another Trek series going, barely constructed a premise, and gave the job to inexperienced writers, thus the nonsensicle plots, wildly veering characterizations, and a heap of potential that was wasted.I will stick up for the Borg in First Contact, however. The queen was mitigated as its strongly implied shes the core consciousness of the Borg, or at least the one that can have somewhat of a different will. And as a collective she states herself they know and see everything among all their species, shes only the manifestation so if her body died the mind would still be among the collective.Sadly, Voyager contradicted this and made her an individual separately leading them. URL: http://forum.audiogames.net/viewtopic.php?pid=180085#p180085 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: anyone remember proty parrot and dr. sbaittso?
2014-07-08
Thread
AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: anyone remember proty parrot and dr. sbaittso? yeah I agree. theres a topic on the vogons forums on this subject with a download link. URL: http://forum.audiogames.net/viewtopic.php?pid=180086#p180086 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Popmundo, an accessible web-browser game.
2014-07-08
Thread
AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: Popmundo, an accessible web-browser game. Hey...Back when I first started I noticed my character had a house or lived somewhere... I think I lived with my parents... Or something...How can I make it back to this location? URL: http://forum.audiogames.net/viewtopic.php?pid=180087#p180087 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bit Generations Sound Voyager
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Bit Generations Sound Voyager ray, did you really have to kill my samual Jackson joke? URL: http://forum.audiogames.net/viewtopic.php?pid=180088#p180088 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: abandonware archive. Now finally in one place!
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: abandonware archive. Now finally in one place! Hay, is there a reason singocu jedi is on the archive? if its the latest version it should probably be destroyed, since its not abandanware. URL: http://forum.audiogames.net/viewtopic.php?pid=180089#p180089 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Ok, does anyone know what systems ultra street fighter 4 is on? Budget concerns prevent our family from getting a ps4 or xbox 1, and Microsoft and sony both made the fatal mistake of not making them backwards compatible with the previous systems. URL: http://forum.audiogames.net/viewtopic.php?pid=180090#p180090 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for someone who has beaten Castaways, or is good at it.
Re: Looking for someone who has beaten Castaways, or is good at it. I wouldnt say Im a pro, but Ive beaten most of the missions (and am pretty sure I could do the ones I havent). If you need help with something just shoot me an email and we can coordinate some time where we can both log on and play out a couple of them. URL: http://forum.audiogames.net/viewtopic.php?pid=180091#p180091 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: World war Toy
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: "World war Toy" are there plans for an iOS version? Were an apple family and only use iOS. only my cousin uses android. URL: http://forum.audiogames.net/viewtopic.php?pid=180092#p180092 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure
2014-07-08
Thread
AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure will you also release a second demo using various tts engines for the voice acting, like what was used for airic the cleric? URL: http://forum.audiogames.net/viewtopic.php?pid=180093#p180093 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: for a new netbook running windows 8 / 8.1
Re: for a new netbook running windows 8 / 8.1 hi, I could help you set up windows 8.1 on your mac. It is quite usable with nvda and it works fine. If you have a Skype, then you can add me by searching for blindness86. URL: http://forum.audiogames.net/viewtopic.php?pid=180094#p180094 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Adventure At C:
2014-07-08
Thread
AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Adventure At C: should be easier for me, given haily maxed out her attack, defence, and max health. URL: http://forum.audiogames.net/viewtopic.php?pid=180095#p180095 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for someone who has beaten Castaways, or is good at it.
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: Looking for someone who has beaten Castaways, or is good at it. Thanks guys. Ive got someone helping me now. URL: http://forum.audiogames.net/viewtopic.php?pid=180096#p180096 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Are My Sources False?
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
Re: Are My Sources False? Has the interface gotten better? Do you still have to OCR the crap out of the screen in order to do stuff? URL: http://forum.audiogames.net/viewtopic.php?pid=180097#p180097 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
transitioning from quorum to bgt?
2014-07-08
Thread
AudioGames . net Forum — Development room : ammericandad2005 via Audiogames-reflector
transitioning from quorum to bgt? hello,do you have any tips for a newby just beginning a transition to bgt from quorum (the programming language sodbeans uses)?I have some quorum knowledge from taking programming classes in school. URL: http://forum.audiogames.net/viewtopic.php?pid=180098#p180098 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: looking for sound mod for Technoshock
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: looking for sound mod for Technoshock are you referring to the mod used in the ts letsplay in the games central btsync folder? URL: http://forum.audiogames.net/viewtopic.php?pid=180099#p180099 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Killing chicken on super egg hunt
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Killing chicken on super egg hunt [[wow]] URL: http://forum.audiogames.net/viewtopic.php?pid=180100#p180100 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? SLJ wrote:So, what if the pit is so wide you cant reach the other end with your cane ? Would you then jump out in the air and just hope the best? Lol.If that a problem, Im gonna have a sited to tell me how size of that pit. URL: http://forum.audiogames.net/viewtopic.php?pid=180101#p180101 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Killing chicken on super egg hunt
2014-07-08
Thread
AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Killing chicken on super egg hunt [[wow]], thats awesome. URL: http://forum.audiogames.net/viewtopic.php?pid=180100#p180100 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 I thought it was out on PS3 too? URL: http://forum.audiogames.net/viewtopic.php?pid=180102#p180102 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? Hi guys, lets Choose one of the pits we know from one of the games and jump inside to see what there is, maybe there is a safer place from the outside. LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=180103#p180103 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how would you cross a pit?
Re: how would you cross a pit? in the bag wrote:Hi guys, lets Choose one of the pits we know from one of the games and jump inside to see what there is, maybe there is a safer place from the outside. LOL.I think the pit in the game is very small. easy to jump, isnt it? lol. URL: http://forum.audiogames.net/viewtopic.php?pid=180104#p180104 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector