Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

2015-09-03 Thread AudioGames . net Forum — New releases room : Sightless Kombat via Audiogames-reflector


  


Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

I'll be interested to see if anyone manages to beat my score of 295 on level 16 in time trial...

URL: http://forum.audiogames.net/viewtopic.php?pid=230402#p230402




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Re: beatstar soundpacks!

2015-09-03 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: beatstar soundpacks!

Hello.Gosh, I played through the first face the music pack.Well, it took me about 1 hour to finish that, but I gained a good amound of beatcoins for this.oh god! while I typed this, it came to mind that there were 8 more of these.Urg, have to see when I get to part 2 and the others.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=230405#p230405




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Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

2015-09-03 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector


  


Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

emm, hello, i have a little suggestion for this game:1: how about decrease the bom range a little bit?2: emm, add a bom cleaner bonus, it will clear all the bom in the play field,3: the armor bonus, it will protect  you from the wall, and bom4: add hmm,  a nitro?  , it will make our car go faster, but you should careful when use it, though...,   , it will nice for avoiding the bom

URL: http://forum.audiogames.net/viewtopic.php?pid=230397#p230397




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Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

Well, things have been pretty quiet on the front for this game. Is there any news?

URL: http://forum.audiogames.net/viewtopic.php?pid=230408#p230408




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Re: usb device not installed successfullly . please click on this message

2015-09-03 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector


  


Re: usb device not installed successfullly . please click on this message

Hiit is only my iphone that is not connecting to my computer.how do I format and if I format will I lose anything?I will try all the suggested stepsThanks

URL: http://forum.audiogames.net/viewtopic.php?pid=230411#p230411




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-03 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

hello guys, does any of you can upload the latest version of this game to the drop box or something  , i can't download from the download link, its show problem loading

URL: http://forum.audiogames.net/viewtopic.php?pid=230395#p230395




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Re: i need cheat coads for psyco strike

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Ronal via Audiogames-reflector


  


Re: i need cheat coads for psyco strike

for bk3, the cheat omatic is effectiv ,  but, urgh, you just change one volue  with omaticwell, super egg hunt is like aprone's tower  defend, hehehe

URL: http://forum.audiogames.net/viewtopic.php?pid=230399#p230399




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Re: Video Capture Software

2015-09-03 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector


  


Re: Video Capture Software

How would you, say, use OBS to use your webcam and a microphone? I really only need those two things, and I haven't really had a chance to delve too deeply in to it.

URL: http://forum.audiogames.net/viewtopic.php?pid=230406#p230406




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Re: What is the most funny/anoying thing you can do with eliquents?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector


  


Re: What is the most funny/anoying thing you can do with eliquents?

it seems that it doesn't work with sappy 4 voices in windoweyes?

URL: http://forum.audiogames.net/viewtopic.php?pid=230407#p230407




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

I tried it. I'm not exactly good though ... I think I got to up to 59, or something like that, heh. Nice game!

URL: http://forum.audiogames.net/viewtopic.php?pid=230400#p230400




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Re: What is the most funny/anoying thing you can do with eliquents?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector


  


Re: What is the most funny/anoying thing you can do with eliquents?

Isn't there a option to disable or inable ‵ tags in the voice settings when you have elaquonce selected in NVDA? Hmm, I think I saw it there.

URL: http://forum.audiogames.net/viewtopic.php?pid=230403#p230403




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Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

I told him he should send us pre-order's links first. He said he'd send an email "shortly" with the link but hadn't got it yet. That was yesterday. He also says that he was adding a new feature, whatever that may be.So, at least he's responding to emails.

URL: http://forum.audiogames.net/viewtopic.php?pid=230410#p230410




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Re: Braillemon status update!

2015-09-03 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector


  


Re: Braillemon status update!

o, the randomizer sounds very good. It's the perfect tool to have a awesome nuzloke challenge xd. Yes Rachel, if you can, implement it ^^

URL: http://forum.audiogames.net/viewtopic.php?pid=230396#p230396




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : abdulrahman . essam via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

[[wow]] nice GameIt's really Coolbut There are many Keys You forgot to Add in the Helpscrean

URL: http://forum.audiogames.net/viewtopic.php?pid=230409#p230409




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Re: What is the most funny/anoying thing you can do with eliquents?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector


  


Re: What is the most funny/anoying thing you can do with eliquents?

first you need a ‵. Vf is for how human-sounding or robotic the voice is, vb for pich and vs for speed. But vf doesn't seam to work with normal numbers, like 0, for me. not sure why.‵vb100 ‵vs100 If anyone can understand me, say yes! Noone, right?

URL: http://forum.audiogames.net/viewtopic.php?pid=230398#p230398




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Re: What is the most funny/anoying thing you can do with eliquents?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Ronal via Audiogames-reflector


  


Re: What is the most funny/anoying thing you can do with eliquents?

ma juarasjuasjuasjuasjuasjuasjuasjuaras aya juarasjuasjuasjuasjuasjuasjuaras na  hehhehehehe, jas's's's's's's's's's's'sonmnmnmnmn he'r'r'r'r'r'r'r'r'r'r'rebtw guyshshshshshshshshshshshshshshshshshshshshshshshshshshshshsh?, does a juarasjuasjuasjuasjuasjuaras ny of you hav'v'v'v'v'v'v'v've the NVDA back clote support addon?  , i los's's's's's's's's's's's's's's it when i reinstall'l'l'l'l'l'l'l'l'l'l'l'l my windowshshshshshshshshshshshha ha ha ha harhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhrhr

URL: http://forum.audiogames.net/viewtopic.php?pid=230401#p230401




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-03 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

strange. the above link is the direct download link. it shouldn't give you any problem, unless you have it blocked somewhere

URL: http://forum.audiogames.net/viewtopic.php?pid=230404#p230404




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Re: Looking for someone to take over Three-D Velocity

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Looking for someone to take over Three-D Velocity

HelloA pity ism you can not continue with the project.Hopefully the next owner of the rights of TDV will  have the ability and responsibility than the game deserves.Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=230417#p230417




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Re: DeathMatch, a new beginning

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Yes, at the moment, I am reconsidering actually putting forth the effert to even try and find a host and return the game. The thing most people have to understand is, I don't do this as my day to day job. I do this as a hobby, I do it a lot because I have far too much free time on my hands. I also do it because I enjoy it, not for the money or the most players or the cleanest code, but because I simpply enjoy it, or used too. Lately, I haven't really been enjoying it because of the aditudes of a few people, so here's the way I see it. People can comm down with the rood aditudes, realize that i'm one dev and that I can't do everything and understand that I also have outside matters to attend too off the game, or I can simpply shut the game down for good and pack up my stuff, as I don't want to sit here and constantly hammer out keys coding in new features if all i'm going to get back is rood aditudes.

URL: http://forum.audiogames.net/viewtopic.php?pid=230423#p230423




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Re: DeathMatch, a new beginning

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: DeathMatch, a new beginning

hioh god guys.it seems that you're not looking at all danny's posts.he told you that the hoster didn't pay for  the serverfor  means that is his own server aaron?the logically answer is no at this question.because he said clearly that's not his own server.

URL: http://forum.audiogames.net/viewtopic.php?pid=230424#p230424




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Re: Learning Python

2015-09-03 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector


  


Re: Learning Python

Thanks guys this helped a lot. I have not gotten to using classses yet, but I do see how that would work. I forgot about the return statement to return a value and then use it else where in the program. I was not intending to create a variable called True, I just wanted a simple generic way of creating a endless loop that I could terminate with conditionals. I thought that you could define the Boolean value True and set it equal to the Boolean value of True to get the endless loop. I don't think I actually created a variable there, I believe both values of True are Boolean values.

URL: http://forum.audiogames.net/viewtopic.php?pid=230431#p230431




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Re: Windows 7 and 8 Now Getting The Spyware Treatment

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Windows 7 and 8 Now Getting The Spyware Treatment

What information do these updates collect? I'm just curious.

URL: http://forum.audiogames.net/viewtopic.php?pid=230439#p230439




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Re: Someone please give me all of existing Adventure at C custom stages

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: Someone please give me all of existing Adventure at C custom stages

The problem is, as far as I know, there has never been a central repository of stages, people have been hosting them wherever is/was convenient for them at the time. As a result, it's possible that some stages are already lost forever, and due to different versions of AAC, many stages that do still exist probably won't run on the latest AAC.

URL: http://forum.audiogames.net/viewtopic.php?pid=230426#p230426




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Re: Looking for someone to take over Three-D Velocity

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : joshknnd1982 via Audiogames-reflector


  


Re: Looking for someone to take over Three-D Velocity

Why not make it free open source donationware then it could be improved by the whole community?

URL: http://forum.audiogames.net/viewtopic.php?pid=230430#p230430




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

You guys realised that first person simply cheated, I will clear his entry from the scoreboard and make it so that cheating isn't able to easily happen. How did you mannage to get 40 lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=230433#p230433




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Re: Video Capture Software

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Sightless Kombat via Audiogames-reflector


  


Re: Video Capture Software

A microphone is relatively easy - go into settings/audio, then look at the second combo box - I believe it's desktop audio device or similar.  Change that to your microphone, run a few checks and you should be good to go.  Keep in mind that OBS, for some reason, takes in sounds from the system level - programs like youtube videos running in the background etc will still be heard as far as I'm aware.  Though if you're just using a microphone and a web cam I'm not sure if this'll be the case.As for how to add the latter, I'm not entirely sure, but I'd guess it'd be classed as a video capture device when you add it as a global source.Just try googling around for it and see what you find, report back here if you're lost or if you get it working and if so, how.

URL: http://forum.audiogames.net/viewtopic.php?pid=230436#p230436




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Re: talking windows pe four 64 bit installation of windows now available.

2015-09-03 Thread AudioGames . net Forum — Off-topic room : hanksmith5 via Audiogames-reflector


  


Re: talking windows pe four 64 bit installation of windows now available.

Hello is there a way some one can addactive [ a-t ] disk image free version to the iso?everything works in the 8.1 iso how ever the one that carlos put together none of my usb devices are foundbut with this image all is detectedthe active [ a-t ] disk image is something that carlos had in his image, and wanted to have it put in to this iso.  if any one could get back to me it would be awesome.thanksHank

URL: http://forum.audiogames.net/viewtopic.php?pid=230432#p230432




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

this game is excellent! cool game!

URL: http://forum.audiogames.net/viewtopic.php?pid=230434#p230434




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morokuma's alternative magic problem

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector


  


morokuma's alternative magic problem

Hi guys.I am trying to play this nice game, but I have some problems with reading some menus.I am at the beginning of the game, after pressing new game option and reading first dialogue, a strange menu which was displayed as list was showned to me.Propably it is a menu where you can select an action, but I can not translate this, because it displays me alot of strange characters.I see only save option, which is translated, but another options are inpossible to understand for me, and I dont know what I am choosing.It is strange, because I am running this game with applocale which is configured correctly and I am trying to copy this menu by using nvda clip copy addon, but it doesnt works.I am running that program on win 10.Can you tell me, how to resolve this problem.All dialogues are displayed correctly,

URL: http://forum.audiogames.net/viewtopic.php?pid=230438#p230438




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Re: What is the most funny/anoying thing you can do with eliquents?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Rory via Audiogames-reflector


  


Re: What is the most funny/anoying thing you can do with eliquents?

Ok, lets try this again.5vf0 5vs40 5vb69 you are nothing to me, to jaws the shark

URL: http://forum.audiogames.net/viewtopic.php?pid=230440#p230440




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Someone please give me all of existing Adventure at C custom stages

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector


  


Someone please give me all of existing Adventure at C custom stages

HiDue to dmnb and stw server problems, I've just started the Adventure at C again.Now, I want to obtain all Adventure at C custom stages.Can someone give me all custom stages, please?I think this is little hard but I'd really appreciate if someone give me all aac stagesThanks

URL: http://forum.audiogames.net/viewtopic.php?pid=230425#p230425




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Re: Any basic talking winPE to install windows 10?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector


  


Re: Any basic talking winPE to install windows 10?

Hi,I am planning to update my win7 laptop to Windows10, but I am not sure if Jaws13 would work as smooth as with Windows7, because originally they officially don't support Windows10 with jaws13 yet.I know, Jaws13 is kinda oldfashioned, but I used all my available updates and don't actually feel like spending 500--€ for a new package of updates at this time, because Jaws13 actually fulfilled my needs so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=230427#p230427




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

Hello. Well the game isn't bad at all, keep it up. I've tried it, but I'm sick these few days so I've decided to give myself a quick death by my mines since I couldn't wait that long for ennemies   , kidding. Anyways, it's a little thingy so that if someone's bored and wanna spend some time, he can give this a shot.

URL: http://forum.audiogames.net/viewtopic.php?pid=230437#p230437




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

I made number one with a very high score, muahahahahahahahaha, muhahahahahahahahahahahammad Hajjar .

URL: http://forum.audiogames.net/viewtopic.php?pid=230428#p230428




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

Wawawawawawhat, ninininininineteen million? This person kicked me to number 2. Oh.

URL: http://forum.audiogames.net/viewtopic.php?pid=230429#p230429




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

The eemies take way too long to spawn in the beginning I find myself waiting around for stuff to spawn. Maybe increase that a bit.

URL: http://forum.audiogames.net/viewtopic.php?pid=230435#p230435




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Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

I told him he should send us pre-order's links first. He said he'd send an email "shortly" with the link but hadn't got it yet. That was yesterday. He also says that he was adding a new feature, whatever that may be.So, at least he's responding to emails.Edit: By chance, did anyone get their game? I'm referring to those of us who pre-ordered it. Jake told me yesterday he'd begin sending out emails with our links, and I don't want to ask him where mine is if it isn't my turn, so to speak. If he is sending them from the first order to last, I should be the first. I don't know how he'll do it. He's apparently working on an automated registration system--he told me that's what's holding the release back. The least he could do is release the game to use pre-orderer's and then get the registration system sorted post-launch.

URL: http://forum.audiogames.net/viewtopic.php?pid=230410#p230410




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Re: Rail Racer 2 cometh

2015-09-03 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector


  


Re: Rail Racer 2 cometh

Che = scam artest.

URL: http://forum.audiogames.net/viewtopic.php?pid=230416#p230416




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Re: Is learning visual basic worth it?

2015-09-03 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector


  


Re: Is learning visual basic worth it?

Let's see, just for craps and giggles, how we can replicate this in pure basic because that's my native language. xd.initSprite()initKeyboard()openWindow(0, 0, 0, 0, 0, "Little hello world program.")openWindowedScreen(0, 0, 0, 1000, 1000)procedure AppMain()messageRequester("hello", "hello dudes. press ok, and that will take you to the main loop. rofl.")repeatevent = windowEvent()examineKeyboard()if KeyboardReleased(#pb_key_m)messageRequester("hello", "hello again!")endIfif KeyboardReleased(#pb_key_c)endendIfdelay(5) ;that line isn't even really necessary for an app like thisuntil event = #pb_event_closeWindowendProcedureAppMain()

URL: http://forum.audiogames.net/viewtopic.php?pid=230412#p230412




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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

I'd love to help with the writing, too. If you need a sample of something I've written or anything like that, just ask. I enjoy writing, especially descriptions for things, so it would be my pleasure to help. 

URL: http://forum.audiogames.net/viewtopic.php?pid=230419#p230419




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Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

2015-09-03 Thread AudioGames . net Forum — New releases room : bucklee12 via Audiogames-reflector


  


Re: Danger on the wheel, new driving arcade by Oriol Gómez released!

maybe a little stupid question, but how do i know, when the cone is behind, or infront of me?

URL: http://forum.audiogames.net/viewtopic.php?pid=230413#p230413




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Re: Rail Racer 2 cometh

2015-09-03 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Rail Racer 2 cometh

Hello.Pardon my ignorance, but what is the current situation of the rail reacer 1 and 2?Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=230414#p230414




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Re: doubts about iOS games

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: doubts about iOS games

Hello.Now I have my Ipod touch 6. Any suggestions of games to start?Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=230415#p230415




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Re: RSGames voice chat question

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


  


Re: RSGames voice chat question

You're very welcome!

URL: http://forum.audiogames.net/viewtopic.php?pid=230420#p230420




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

Yay, I made number 1 with a score of 74000. Why? Because there is a very small update available, nearly proventing the sound pool flooding bug, and enemies spawn a bit slower. Now people should be able to get amazing scores, hahaha! Simply redownload and there ya go!

URL: http://forum.audiogames.net/viewtopic.php?pid=230421#p230421




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Re: doubts about iOS games

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: doubts about iOS games

Depends upon what you like. If you want full first person audio go for somethinelse games like pappasangre, if you want something more like a mmorpg try solara, while if you fancy a very good gamebook try some of the choiceogames and hosted games titles (I'd personally recommend fate haven, zombie exodus and mecha ace, and possibly samurai Hyuga). If you fancy something simpler and more traditional lost cities might be a good bet, which is also very tactical and strategical, while if you like audio adventure type games with puzzles try the inquisitor series. I'd highly! recommend king of dragon pass, one of the best games I've ever played whether you like rpgs, stratogy or stories, though I'll be the first to admit it's not an easy game to understand or get the hang of. That is why I did do This podcast which you get here from sendspace Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=230418#p230418




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

Oh and also, I have added the health packs command, k. And I recommend reading the help again, I have documented way more keys.

URL: http://forum.audiogames.net/viewtopic.php?pid=230422#p230422




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Re: Swamp, zombie FPS by Aprone

2015-09-03 Thread AudioGames . net Forum — New releases room : potterspotter13 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

ok, so, i am trying to run swamp in wine for mac and it says that IE settings have blocked the connection or something like that. how do i fix this?

URL: http://forum.audiogames.net/viewtopic.php?pid=230442#p230442




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Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

he answered my e-mails as well. he said he'd send them out this week.

URL: http://forum.audiogames.net/viewtopic.php?pid=230449#p230449




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Re: Windows 7 and 8 Now Getting The Spyware Treatment

2015-09-03 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Windows 7 and 8 Now Getting The Spyware Treatment

Unless you're on the public b3ta of mac or ios, all that is collected by Apple is diagnostic info. However, there is a clear way to disable that right from the start. In theory windows10 users can disable the spyware, but you have to click through about 13 security screens to do it, and even that doesn't truly remove the spyware. This spyware collects all info related to web searches, kortana requests (yes your voice will be uploaded and stored) and traces of your offline activity, including the files on your hard drive. Microsoft has truly lost all respect from me, that's for frickin sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=230454#p230454




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

hey sam can you also make it so home turns music to maximum and the end key mutes music? also with a cool game like this can you add some diferent ambients while fighting like you could choose forest, giant wrestling ring, and when you beat an enemy or are fighting them the crowd cheers more? also it would be cool to choose our own music. I would choose heavy metal or hard metal rock music while playing this game. just keep it low in the background.

URL: http://forum.audiogames.net/viewtopic.php?pid=230457#p230457




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

hey sam could you add different difficulty levels such as easy medium and hard where the more difficult the faster enemies come at you and the more enemies there are, also more items come faster but you lose health a bit faster and stuff? make it more challenging or faster paced for those who want faster or more difficult?

URL: http://forum.audiogames.net/viewtopic.php?pid=230450#p230450




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Re: Learning Python

2015-09-03 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector


  


Re: Learning Python

I understand. Thank you. I had another question though, I tried to do what Alan recommended by creating the function and returning the value, but I can't seem to get it to work. The error I am getting is that "dice" (my list of die in the function) is undefined. Can someone help me again. Here is my code.from random import randrangescore1 = 0;score2 = 0turn = 0;def DiceList():    dice = [randrange(1, 7), randrange(1, 7)];    return dice;while turn >= 0:    DiceList();    print ("Press enter to roll...");    roll = input();    while roll == "":        print ("You rolled:");        for i in dice:            print (i);        turn += 1;        break;    if (turn % 2 == 0):        score2 = score2 + dice[0] + dice[1]    else:        score1 = score1 + dice[0] + dice[1];    print ("player 1's score is: %d \nPlayers 2 score is: %d" %(score1, score2));    if (score1 >= 100 or score2 >= 100):        print ("Congratulations! you won");        break;

URL: http://forum.audiogames.net/viewtopic.php?pid=230455#p230455




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Re: New Program I'm Working On

2015-09-03 Thread AudioGames . net Forum — Off-topic room : btman16 via Audiogames-reflector


  


Re: New Program I'm Working On

Hello everyone,I'm back with some great news on the Utilities program.First of all, however, sorry for such a long delay without posting on this topic. I have been spending time preparing Utilities 2.0 for its public launch, and I am happy to say that it is now available for download fromhttp://btprojects.samtupy.com/utilities.zipAlso, I have a main page at:http://btprojects.samtupy.comwhere you can see the goal behind this and other projects I will be creating.Finally, on samtupy.com, under the Awesome Tech Podcast, you can hear an audio overview of the new content in Utilities 2.0, as well as a little surprise which I'll save for when you listen to the podcast.I hope you enjoy Utilities 2.0, and feel free to contact me with any questions or comments.I would like to thank Sam Tupy for kindly providing me a space
  for Utilities and any future projects.Thanks,Brandon

URL: http://forum.audiogames.net/viewtopic.php?pid=230445#p230445




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Re: Windows 7 and 8 Now Getting The Spyware Treatment

2015-09-03 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Windows 7 and 8 Now Getting The Spyware Treatment

Unless you're on the public b3ta of mac or ios, all that is collected by Apple is diagnostic info. However, there is a clear way to disable that right from the start. In theory windows10 users can disable the spyware, but you have to click through about 13 security screens to do it, and even that doesn't truly remove the spyware. This spyware collects all info related to web searches, kortana requests (yes your voice will be uploaded and stored) and traces of your offline activity, including the files on your hard drive. Microsoft has truly lost all respect from me, that's for frickin sure. Here I thought of giving Microsoft some of my good side seeing that they were taking a big leap in the right direction as far as accessibility of windows10, but for them to do this? Violate our right to privacy? ANd offline privacy? That's the last straw. Even if they remove it, say sorry just for show, and just move on, they ain't got no decency anymore.

URL: http://forum.audiogames.net/viewtopic.php?pid=230454#p230454




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Re: What is the most funny/anoying thing you can do with eliquents?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector


  


Re: What is the most funny/anoying thing you can do with eliquents?

You need to write back quout, not 5 ... I recommend you just coppie it.Will show you how it should have been:‵vf₀‵vs40‵vb69 you are nothing to me, to jaws the shark

URL: http://forum.audiogames.net/viewtopic.php?pid=230443#p230443




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Re: Looking for someone to take over Three-D Velocity

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : the terminator via Audiogames-reflector


  


Re: Looking for someone to take over Three-D Velocity

hiat josh.not to be offensive to ya dude, but if he doesn't want it to, he just doesn't. Plus, that game is not like saying hey! lets make a gess the number game! it requires a lot of time, concentration and stuff to end up coding all that.I talked to munawar myself, and I am afraid I can't tell anything about the conversations we had, but yeah. So, he wants to win money by his work, because coding is. A work.Again, it is my point of view. I'm not trying to be a flamethrower. Not the weapon hahahahaha. The person.

URL: http://forum.audiogames.net/viewtopic.php?pid=230452#p230452




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Re: Someone please give me all of existing Adventure at C custom stages

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector


  


Re: Someone please give me all of existing Adventure at C custom stages

HiSo I'm talking to some peoples who made  Adventure at C stages.

URL: http://forum.audiogames.net/viewtopic.php?pid=230456#p230456




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Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

Hi.I got the same kind of message.About the new feature and gyro sending out links. I've not got mine yet but am hoping that I will get it by the end of this week.

URL: http://forum.audiogames.net/viewtopic.php?pid=230441#p230441




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Re: New Program I'm Working On

2015-09-03 Thread AudioGames . net Forum — Off-topic room : btman16 via Audiogames-reflector


  


Re: New Program I'm Working On

Hello everyone,I'm back with some great news on the Utilities program.First of all, however, sorry for such a long delay without posting on this topic. I have been spending time preparing Utilities 2.0 for its public launch, and I am happy to say that it is now available for download fromhttp://btprojects.samtupy.com/utilities.zipAlso, I have a main page at:http://btprojects.samtupy.comwhere you can see the goal behind this and other projects I will be creating.Finally, on samtupy.com, under the Awesome Tech Podcast, you can hear an audio overview of the new content in Utilities 2.0, as well as a little surprise which I'll save for when you listen to the podcast.I hope you enjoy Utilities 2.0, and feel free to contact me with any questions or comments.I would like to thank Sam Tupy for kindly providing me a space
  for Utilities and any future projects.Thanks,Brandon

URL: http://forum.audiogames.net/viewtopic.php?pid=230446#p230446




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Re: Windows 7 and 8 Now Getting The Spyware Treatment

2015-09-03 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector


  


Re: Windows 7 and 8 Now Getting The Spyware Treatment

hi Rob.can you tell me if this is for the w10?what I realized is that this only serves to w7 and 8. can I install it in w10?thanks.cheers.

URL: http://forum.audiogames.net/viewtopic.php?pid=230447#p230447




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Re: Windows 7 and 8 Now Getting The Spyware Treatment

2015-09-03 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Windows 7 and 8 Now Getting The Spyware Treatment

Thanks for the info. I wonder how many this will drive away. I am guessing not many. The more I think about the more I wonder what other devices got the treetment. I remember seeing something somewhere at sometime about apple collecting surten data. Then there was the google cars that was driving around and collecting the wifi info for google maps or something. What I am saying is that it isn't just MS we have to worry about. We have to worry, to some degree, about all the devices that we use that are connected to the net. hey siri

URL: http://forum.audiogames.net/viewtopic.php?pid=230448#p230448




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Re: Looking for someone to take over Three-D Velocity

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : the terminator via Audiogames-reflector


  


Re: Looking for someone to take over Three-D Velocity

hiat josh.not to be offensive to ya dude, but if he doesn't want it to, he just doesn't. Plus, that game is not like saying hey! lets make a gess the number game! it requires a lot of time, concentration and stuff to end up coding all that.I talked to munawar myself, and I am afraid I can't tell anything about the conversations we had, but yeah. So, he wants to win money by his work, because coding is. A work.Again, it is my point of view. I'm not trying to be a flamethrower. Not the weapon hahahahaha. The person.

URL: http://forum.audiogames.net/viewtopic.php?pid=230453#p230453




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Re: Survive the Wild!

2015-09-03 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

Again, never got time to read threw all the posts, but what happened with the server, damien pendleton is switching house, but the server shouldn't be down all that much longer. it shouldn't take that much longer for him to get his net back.

URL: http://forum.audiogames.net/viewtopic.php?pid=230344#p230344




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : nin via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

a nice game in deed. can you please add a confirmation when pressing escape? I was so frustrated when I pressed it by accident and it exited my game... I could have beaten the highest score 

URL: http://forum.audiogames.net/viewtopic.php?pid=230349#p230349




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need help sinking ringtones to my phone with Itunes

2015-09-03 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


need help sinking ringtones to my phone with Itunes

hi.I have a file on my computer I would like to use as a ring tone for my Iphone. However, I cannot figure out what to do in itunes because the layout is extremely confusing. I'm not sure how to get ringtones to my phone and sink them. Could someone please give me step-by-step instructions to do this? Note: I am using jaws. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=230343#p230343




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Re: BandInABox

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Alan via Audiogames-reflector


  


Re: BandInABox

Good morning!It's the first time I hear about band in a box... I compose and play keyboards, guitar and the tin whisttle, and this software sounds so interesting...Could you answer some questions?1. Could you record a track from your midi keyboard? Not just play with the "virtual" band played automatically, I mean, let's say I don't like the automatically generated bass, could I play my own bass track?2. Is it possible to copy, paste, cut and move bars or passages, basic editing features once the song is recorded?3. Is it possible to inport midi tracks or audio tracks from audio files? Or record your own real audio (a microphone or whatever) and then mix them with the song.Sorry, too many questions, but I cannot find this information on the official website, and anyway, your experience would be much more acurated as a screen reader user.Thanks in advance!

URL: http://forum.audiogames.net/viewtopic.php?pid=230345#p230345




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Re: Survive the Wild!

2015-09-03 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

And sorry for the posting delay, I had my friend from mishigan over for the last 12 days, and well... he's a lot more important to me than my game, especially the 12 days in person, he's 2 states away from me and we met online. We got to see eachother and he was my top priority. So sorry for the delay.

URL: http://forum.audiogames.net/viewtopic.php?pid=230346#p230346




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

omg going to try this out 

URL: http://forum.audiogames.net/viewtopic.php?pid=230347#p230347




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Learning Python

2015-09-03 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector


  


Learning Python

Hi, I am working my way through the python tutorial "Learn Python the Hard Way." I have made it up to while loops and I thought I would try and create a simple dice roll game. The game has a player 1 and player 2, and uses two dice. The first to 100 wins. I reasoned out one way to create the dice roll, but I was wondering how would you go about creating a dice roll and get the same result as this by using functions. I know that it is better practice to organize your code by using functions.  Every time I try to write this program using functions though, I run into a issue where I need to call a variable from another function, but I have read in multiple places that using global variables is bad practice. So, can someone help me figure out the logic for this? I am using python 3.Here is my code.from random import randrangescore1 = 0;score2 = 0turn = 0;while True == True:    dice = [randrange(1, 7), ra
 ndrange(1, 7)]    print ("Press enter to roll...");    roll = input();    while roll == "":        print ("You rolled:");        for i in dice:            print (i);        turn += 1;        break;    if (turn % 2 == 0):        score2 = score2 + dice[0] + dice[1]    else:        score1 = score1 + dice[0] + dice[1];    print ("player 1's score is: %d \nPlayers 2 score is: %d" %(score1, score2));    if (score1 >= 100 or score2 >= 100):        print ("Congratulations! you won");        break;TJ Breitenfeldt

URL: http://forum.audiogames.net/viewtopic.php?pid=230348#p230348




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Re: Video Capture Software

2015-09-03 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Video Capture Software

Fraps is fairly popular, though you may need to purchase it to get full use out of it. If audio's not an issue you could try looking at GifCam or LICEcap gif recorders.

URL: http://forum.audiogames.net/viewtopic.php?pid=230350#p230350




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Windows 7 and 8 Now Getting The Spyware Treatment

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Windows 7 and 8 Now Getting The Spyware Treatment

FYI, Microsoft intensifies data collection on Windows 7 and 8 systems.Right now you can remove the updates and then hide them, assuming they are not depended upon by future updates and that they will not be unhidden at a later time (as has been observed to happen). They are all "Recommended" and not critical. It is also possible to block the named hosts at your firewall, though this may have consequences if you use other Microsoft services. However, if you were intending to avoid the spyware in Win10 by staying on 7 or 8, then now is a very good time indeed to rethink your OS choices. Microsoft has given up the privacy charade.Me? I despair. I don't really know what the answer is. True, I don't use Windows much, but I still need it sometimes. There's always that XP VM, I suppose. Or Vista ...And why? Why does an OS want to t
 alk to the network unless you explicitly ask it to?Oh well. Windows doesn't matter anyway. The more people drop it, the more alternatives gain relevance. So it's alright. You just keep it up, MS. I'm sure the apologists will be along shortly to defend this nonsense, but it doesn't matter as long as enough people get the hint, stop fighting it, and transition.Sad. I do have a bit of a soft spot for Windows.

URL: http://forum.audiogames.net/viewtopic.php?pid=230356#p230356




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : nin via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

Position 1: mastodont had a score of 61188  points.  that's me hehehe... damn my game crashed due to too many enemies that's why I lost... there were so many sounds playing that it couldn't keep up. so I guess this is the limit lols...

URL: http://forum.audiogames.net/viewtopic.php?pid=230361#p230361




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

Hello.Very nice little game.I really enjoyed playing it in my small breaks at work.2 things:1. the R key for reloading isn't mentioned in the help section.2. Please add a key to check the number of remaining health packs. Because, at the moment we cannot check how many health packs we have.I really like to see the game expands. For example, you can add a shop in the game, with very high amount of game points to buy special items that aren't available from the game.  Of course they might be very expensive for not to make the game easy.

URL: http://forum.audiogames.net/viewtopic.php?pid=230362#p230362




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Re: Learning Python

2015-09-03 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Learning Python

Its written in Python 2.7.10 so it may require a little tweaking, but this might help:import random

class dice(object):
def __init__(self):
self.score1 = 0
self.score2 = 0

self.roll = [0,0]

self.update()

def roll(self):
self.roll = [random.randint(1,7),random.randint(1,7)]

def update(self):
while True:
print('Press enter to roll...')
box = raw_input()

if box == 'q':
break

print('You Rolled '+str(self.roll[0])+' and '+str(self.roll[1]))
self.score1 += sum(self.roll)

print('Opponent Rolled '+str(self.roll[0])+' and '+str(self.roll[1]))
self.score2 += sum(self.roll)

if self.score1 >= 100:
print("Congradulations! You win!")
break

elif self.score2 >= 100:
print("You lost!")
break

dice()

URL: http://forum.audiogames.net/viewtopic.php?pid=230363#p230363




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RSGames voice chat question

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


RSGames voice chat question

Hi all,How to use RSGames voice chat feature? when I press control plus shift plus v, it says the games voice chat feature is enabled. How do I broadcast my voice to the server?Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=230370#p230370




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Re: vip mud unlock

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: vip mud unlock

there are no spaces in the key, but my username has a space.

URL: http://forum.audiogames.net/viewtopic.php?pid=230351#p230351




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Re: Learning Python

2015-09-03 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Learning Python

Its written in Python 2.7.10 so it may require a little tweaking, but this might help:import random

class dice(object):
def __init__(self):
self.score1 = 0
self.score2 = 0

self.roll = [0,0]

self.update()

def roll(self):
self.roll = [random.randint(1,7),random.randint(1,7)]

def update(self):
while True:
print('Press enter to roll...')
box = raw_input()

if box == 'q':
break

print('You Rolled '+str(self.roll[0])+' and '+str(self.roll[1]))
self.score1 += sum(self.roll)

print('Opponent Rolled '+str(self.roll[0])+' and '+str(self.roll[1]))
self.score2 += sum(self.roll)

if self.score1 >= 100 or self.score2 >= 100:
print("Congradulations! You win!")
break

dice()

URL: http://forum.audiogames.net/viewtopic.php?pid=230363#p230363




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Re: Learning Python

2015-09-03 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Learning Python

Its written in Python 2.7.10 so it may require a little tweaking, but this might help:import random

class dice(object):
def __init__(self):
self.score1 = 0
self.score2 = 0

self.roll = [0,0]

self.update()

def roll_dice(self):
self.roll = [random.randint(1,7),random.randint(1,7)]

def update(self):
while True:
print('Press enter to roll...')
box = raw_input()

if box == 'q':
break

self.roll_dice()
print('You Rolled '+str(self.roll[0])+' and '+str(self.roll[1]))
self.score1 += sum(self.roll)

self.roll_dice()
print('Opponent Rolled '+str(self.roll[0])+' and '+str(self.roll[1]))
self.score2 += sum(self.roll)

if self.score1 >= 100:
print("Congradulations! You win!")
break

elif self.score2 >= 100:
print("You lost!")
break


dice()

URL: http://forum.audiogames.net/viewtopic.php?pid=230363#p230363




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Re: What is the most funny/anoying thing you can do with eliquents?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: What is the most funny/anoying thing you can do with eliquents?

@Rory, you have to turn your numpad for this to work.

URL: http://forum.audiogames.net/viewtopic.php?pid=230368#p230368




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

veery funny! I hope you will update it with more funny stuff. Maybe it would be nice to have different randoomly generated areas. This area is something like forest where it is sometimes not so easy to hear the enemys walking. Starting with all the weapons is a little bit easy i think. Knife and pistol would be anough for starting. Oh and bring in a little upgrade so you can reload even if you got ammo left.Keep up this good work!

URL: http://forum.audiogames.net/viewtopic.php?pid=230357#p230357




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-03 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

I get an error when posting my score. Any idea why this is happening? It could be my computer again, remember it won't let me play survive the wild. IT's probably my computer, but I just thought I'd give it a shot.Also, it doesn't seem like the health packs do much, I had to take like four of them before my health started going up.

URL: http://forum.audiogames.net/viewtopic.php?pid=230359#p230359




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Re: Swamp, zombie FPS by Aprone

2015-09-03 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hi.The AK47 can be found on map5. I'm not sure about the bayonet which fits to the weapon.

URL: http://forum.audiogames.net/viewtopic.php?pid=230360#p230360




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Re: Google TTS for Windows: does it available?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Google TTS for Windows: does it available?

Yeah Afrim, Google tts and pico tts are the slowest synth on android. but google tts sound's nice.

URL: http://forum.audiogames.net/viewtopic.php?pid=230366#p230366




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Re: how can i open .game sounds?

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: how can i open .game sounds?

well, I've found lots of .dat extractors, but all they really do is get you the text from the dat file, and with sounds.dat files it ither doesn't work or again, just makes a text file.

URL: http://forum.audiogames.net/viewtopic.php?pid=230352#p230352




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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

hi touc mint, i'm a level 15 knight  and, fully equiped. i cant kill they. the mumies deals very more damage to me, and the enchantress makes me feel crazy. how I can defeat them? Aaa, I forget, the encantress uses a form and the form makes her more powerfull to health. like, he has 23 health, uses that form, and bum! 63 health. and when i hit her after form, i deal more less damage.

URL: http://forum.audiogames.net/viewtopic.php?pid=230354#p230354




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Re: how can i open .game sounds?

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: how can i open .game sounds?

Thats not completely true. Often gamesounds are stored in a normal .pak file wich is a zip file. Often the file is named sound.pak. Simply try to unzip it. Maybe you have to rename it first. Another good tool is dragonunpacker wich is freeware and you can scan datafiles for a lot of different types. Pictures, Sounds, Movies. I think dragonunpacker is the best extracting tool.

URL: http://forum.audiogames.net/viewtopic.php?pid=230355#p230355




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Re: Link for siri aaron voice for vocalizer for NVDA?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: Link for siri aaron voice for vocalizer for NVDA?

HiI downloaded all the voices I could get my hands on from here so thanks for uploading the voices!I have only installed the English voices so far, and while arthor and Martha are good they seem to be a bit choppy and low quality, and no I am not using the compact voices. They probably are the same on ios however nicky and aaron sound perfectly fine to me.I can't get the oliver and kate voices to work though,no clue why. the oliver and Martha voices seem to think they are same voices just different versions so when I try to install oliver on top of Martha it updates the voice instead of installing a new packageWhat I'm wondering is would I be able to install the other brit vocalizer expressive voices along with artha and Martha besides sarina and daniel?grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=230358#p230358




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Re: Google TTS for Windows: does it available?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: Google TTS for Windows: does it available?

Hi mate,If the stupid developers of Google think that high quality voices can be produced within 13 MB per voice, including ability to read symbols and other special characters like Smiles, cheerful faces and all that stuff, then I think it's better this TTS engine wasn't ever made available for Windows.There was a time when I loved Google TTS, when even with 5 MB a British male voice could make up my mind to use it because of its lovely pronunciation and I have uninstalled all the new updates that have come to Google TTS. I can use it again but it is too slow comparing to other TTS engines, like vocalizer.

URL: http://forum.audiogames.net/viewtopic.php?pid=230364#p230364




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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Sounds cool. Let me know when writing assistance is required, writing is one thing I do a lot of.Npcs who interact such as the exploding monsters and deathspawn etc is a great idea, but not really what I was thinking of monster wise. What I was thinking of was effectively  having a boss which is larger than one single enemy and thus functions as a group of targets who interact. For example, imagine fighting a godzilla sized dinosaur. Rather than just having Godzilla as one target with different attacks such as fire breath, trample etc, you fight godzilla as five separate enemies, head, chest, claws, feet and tale. Each bit of godzilla (accept the chest), gets a turn, so the feet stomp you, the tale lashes you, the head breathes fire and the hands have crush attacks or defend thechest. Depending upon which bits of Godzilla you focus on first, the other bits are effected differently.For example, destroying the tale wouldn't have any major affects, 
 however destroying the feet also makes the attacks of the  other portions less accurate (sinse godzilla has fallen over). If you destroy the head or chest first Godzilla dies entirely, however when attacking the head or chest there is a chance your attack hits the hands instead, ie, godzilla blocks the attack. So, if you have a very accurate attack you might want to go for the head, but that means enduring all the other attacks, or you might want to deal with the dinosaur one peace at a time. In terms of game mechanics and coding, each portion of godzilla is effectively a separate enemy, no different to say the fight with the mummy priestess and the mummy guardians, accept that different portions effect each other, however through their interactions you leu effectively give the player the experience of fighting a much larger creature and one with independently acting and moving parts rather than just Godzilla being one single super tough enemy. Hope this make
 s sense.

URL: http://forum.audiogames.net/viewtopic.php?pid=230365#p230365




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Re: Link for siri aaron voice for vocalizer for NVDA?

2015-09-03 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Link for siri aaron voice for vocalizer for NVDA?

Hi Grryf,For the other voices to work, you have to modify some files in the vocalizer's directory. if you need help, maybe I can help you.

URL: http://forum.audiogames.net/viewtopic.php?pid=230367#p230367




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Re: beatstar soundpacks!

2015-09-03 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: beatstar soundpacks!

I just uploaded a new sound pack, Rhythm Tengoku!It's the vary first Rhythm Heaven game, only released in Japan.This pack brings you the original GBA sounds and music from said game, taken from my own imported copy of the game, running on my vary own; slightly beet up; Gameboy advance.

URL: http://forum.audiogames.net/viewtopic.php?pid=230371#p230371




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Re: RSGames voice chat question

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


  


Re: RSGames voice chat question

Hi.you can't, unless the other player activates the feature too. You should be with 1 or more players at a table, and then you can voice-chat with those who have the feature enabled. It's a real-time voice chat, like Skype or other similar programs.

URL: http://forum.audiogames.net/viewtopic.php?pid=230372#p230372




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Re: vip mud unlock

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: vip mud unlock

I don't have the newer projects from GMA games registered, but long time ago I put a space in my username because I wrote my first name and last name which worked fine. But they might have changed this.

URL: http://forum.audiogames.net/viewtopic.php?pid=230353#p230353




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Re: Rail Racer 2 cometh

2015-09-03 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: Rail Racer 2 cometh

hi guys.i have news about this game.it's not abandonned but the server had some problems and che must repair them. i emailed him to give me back my license because i lost it when i changed my windows and i the discussion group he said that the server will beback soon

URL: http://forum.audiogames.net/viewtopic.php?pid=230377#p230377




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Re: Learning Python

2015-09-03 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector


  


Re: Learning Python

Hi there,Magurp244 has been faster than me ) He answered while I tried to understand python syntax a bit... His code is much more advanced and object oriented, but for a quick revision of your own code, take a look to the following:from random import randrangedef generateNumbers():    result = [randrange(1, 7), randrange(1, 7)]    return resultgoal = 25;score1 = 0;score2 = 0turn = 0;while True == True:    dice = generateNumbers()    print ("Press enter to roll...");    roll = input();    while roll == "":        print ("You rolled:");        for i in dice:            print (i);        turn += 1;        break;    if (turn % 2 == 0):        score2 = score2 + dice[0] + dice[1]    else:        score1 = score1 + dice[0] + dice[1];    print("player 1's score is: %d \nPlayers 2 score is: %d" %(score1, score2));    if (score1 >= goal):        print ("Congratulations! you won");        break;    if (score2 >= goal):        print("Sorry, you loose!");        break;It's my first attempt to code in python, using python 3.4, so don't expect much... Oh, and really I don't understand some of those breaks... but it runs Talking about global variables, I cannot fi
 gure out why someone prevent you from using global variables. In fact, some variables you used (score, turn...) are global variables. It's specially hard to avoid their use working under a non object oriented paradigm as you did in your example, you will need a place to store and share information sooner or later.

URL: http://forum.audiogames.net/viewtopic.php?pid=230378#p230378




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Re: Rail Racer 2 cometh

2015-09-03 Thread AudioGames . net Forum — New releases room : Alan via Audiogames-reflector


  


Re: Rail Racer 2 cometh

Hey there!Does someone know the developer's e-mail? I tried to recover my license but I receibed no answer...

URL: http://forum.audiogames.net/viewtopic.php?pid=230380#p230380




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Re: RSGames voice chat question

2015-09-03 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: RSGames voice chat question

Thanks for your answer roro.

URL: http://forum.audiogames.net/viewtopic.php?pid=230374#p230374




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Re: Braillemon status update!

2015-09-03 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector


  


Re: Braillemon status update!

Hi,Is there a walkthrough for this game?

URL: http://forum.audiogames.net/viewtopic.php?pid=230376#p230376




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Re: Survive the Wild!

2015-09-03 Thread AudioGames . net Forum — New releases room : bee_songkran via Audiogames-reflector


  


Re: Survive the Wild!

Hi Sam and everyone!It's ok Sam!You also have your own personal time too.I think we do understand regarding of that.By the way I'm so happy at least you was show up on here.I hope the server will get back online soon.By the way keep up your good work.Best!Bee!

URL: http://forum.audiogames.net/viewtopic.php?pid=230373#p230373




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