Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Oh huh, I never noticed that torch penalized stats. Blah. Granted, 5 or 6 points at high levels is so minimal you'll hardly notice, compared to the coverage gained by being able to use a flame move when you're not supposed to.

Site updates September 2nd

2016-09-04 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Site updates September 2nd Yes, it's site updates time again, the time we attempt to stuff Mr. Database with as much stuff as a metaphorically stuffed sack of metaphorical gaming stuff can handle being stuffed with, and we have lots of stuff today, particularly with John's very

Site updates September 5th

2016-09-04 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Site updates September 5th Yes, unbelievable as it might be, we have yet more! site updates for you today.You might think this is because we've been working extremely hard to update the database with links from the very awesome Audio archive site. However you'd be wrong, it's actually due

Site updates September 5th

2016-09-04 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Site updates September 5th Yes, unbelievable as it might be, we have yet more! site updates for you today.You might think this is because we've been working extremely hard to update the database with links from the very awesome Audio archive site. However you'd be wrong, it's actually due

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Oh huh, I never noticed that torch penalized stats. Blah. Granted, 5 or 6 points at high levels is so minimal you'll hardly notice, compared to the coverage gained by being able to use a flame move when you're not supposed to.

Re: JfW Hangman?

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Figment via Audiogames-reflector
Re: JfW Hangman? Yes, I'm sure Windows Eyes, System Access, Super Nova, and others, would find an SAPI bridge to their particular screen reader would be useful, unfortunate, or fortunately, depending on your point of vies, I only have access to JAWS and NVDA, and even if I had access to

Re: Is there a way to in able or bypass intel vtx on vmwhere player?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Is there a way to in able or bypass intel vtx on vmwhere player? Your bios needs to support this, or have it enabled. You unfortunately need  sighted help to access your system bios. With that help, look for intel vt. Most likely it'll be under advanced. If it isn't in your bios,

Re: Has Anyone Used Discord (Web or Desktop App Version Please)

2016-09-04 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector
Re: Has Anyone Used Discord (Web or Desktop App Version Please) Yeah. I had a look at the pc one, not much luck there. Unlabeled buttons suck a fair bit, heh. Sadly though, it seems to be slightly popular. Discord that is, not unlabeled buttons... URL:

Monthly chat September 2016

2016-09-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Monthly chat September 2016 Yes, another month, another Monthly chat topic. For those who don't know, this is the place where you can generally wag your chin about anything and everything. Life love and the pursuit of happiness, liberty fraternity and equality, or just what your playing,

Re: Survive the Wild!

2016-09-04 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Survive the Wild! I'm thinking the inv system would have to be recoded for that. URL: http://forum.audiogames.net/viewtopic.php?pid=277756#p277756 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike zub0 wrote:then i press o to open the saved game, and if i die, that save disappears.It's a standard kind of thing for roguelike games, it has to do with what is called "permadeath". You can cheat it though. When you save your game there will be

Re: Girl I love

2016-09-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Girl I love @hhurstseth405 what do you mean "A fight about flirting with her? URL: http://forum.audiogames.net/viewtopic.php?pid=277755#p277755 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Announcing the audiogames archive

2016-09-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing the audiogames archive @John, as regards a sticky topic for requests for old games, I'd rather not stick this one as it's got a lot more going on in it in terms of discussion that people probably don't need to waide through, though I will move it to new releases room, (it's

Re: Announcing the audiogames archive

2016-09-04 Thread AudioGames . net Forum — New releases room : john via Audiogames-reflector
Re: Announcing the audiogames archive 1812 Heart of Winter author info has been updated, thanks Ishan. URL: http://forum.audiogames.net/viewtopic.php?pid=277740#p277740 ___ Audiogames-reflector mailing list

Re: BK1 and BK2 plot

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: BK1 and BK2 plot (BK2, continuing from stage 10)UFOs are attacking Flame Town! The Hero frees the Ultra Brat Boy called Super Attacker from the control of the Chip of Mystery! The Search and Destruction Robot is terrifying but actually really slow and predictable!The data they need to

Re: Girl I love

2016-09-04 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Re: Girl I love I am happy for her, and what attracked me to her was her kindness. We met in band camp and had a long talk. And we also worked together on the radio three times a week in class. We got into a fight over Facebook about me flirting with her, and I am sorry for that. I am

Re: Girl I love

2016-09-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Girl I love I would also ask, what does this girl feel for you?You cannot love someone without knowing them. You can get a vague impression that they are kind, or clever or witty, and of course physical attractiveness is a variable thing, however you cannot really "love!" in the deeply

Re: BK1 and BK2 plot

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: BK1 and BK2 plot the non-cannon ending to bokubou 1, if I remember correctly is basically something like thisending scene happens as normal, with yokotanku saying he'll stay behindbut yamijin of course doesn't show up to take both of you away because he's dead, so yokotanku I assume is

Is there a way to in able or bypass intel vtx on vmwhere player?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : willbilec via Audiogames-reflector
Is there a way to in able or bypass intel vtx on vmwhere player? Hi, Is there a way to do this? I want to use some vms but vmwhere says I need to enable Intel vtx support. thanks in advance URL: http://forum.audiogames.net/viewtopic.php?pid=277749#p277749

Re: shadow rine full voice version released

2016-09-04 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: shadow rine full voice version released I somehow haven't properly played this in years, so this playthrough feels like my first.  I cannot express enough how wonderful it is playing these games using JGT.  I can see myself idling a fair bit to listen to the music.  I was having a hard

Re: BK1 and BK2 plot

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: BK1 and BK2 plot BK2:The Hero is enjoying a meal with his three friends/nakamas/roommates, Yokutanku and Yamijin, when a gang of Brat Boys bursts in to attack. None of the Hero's weapons from BK1 are on hand (and the Brat Boys ultimately steal most of them), so all he has to fight with

Re: Survive the Wild!

2016-09-04 Thread AudioGames . net Forum — New releases room : Nightmare via Audiogames-reflector
Re: Survive the Wild! orange1331 wrote:Hi Sam I have some idea Usually I buy some item such as dfc teleporter usually If I purchase successfully It will generate the code and sent to e-mail account but you didn't do that! you show this code in bottom of reciede If internet cut down I loose

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Oh good!  So I've been doing that the right way then. URL: http://forum.audiogames.net/viewtopic.php?pid=277745#p277745 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2016-09-04 Thread AudioGames . net Forum — New releases room : Nightmare via Audiogames-reflector
Re: Survive the Wild! Sajad wrote:Hey all!Good morning  \ evening / afternoon!From a time ago I wanted to suggest something which might be a bit difficult to Sam to do. And might take a long time. And it's, a categorized inventory.Browsing a categorized inventory is much much easier than

Re: BK1 and BK2 plot

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: BK1 and BK2 plot BK1:The hero has a dream about a great famine.Surprise! There really is a famine! Food is disappearing, and as the hero goes out to see what's up, he discovers that this has a lot to do with it being stolen and hoarded, most notably thanks to the Brat Boys /

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! And so it is with most of the equipment in the game. A bonus to one stat with an equal penalty to its counterpart. Like that shield or cloak or whatever it is that gives you 50% gain to speed in exchange for a net loss of 100% spread

Re: Fire emblem awakening is playable

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Leon Stewart via Audiogames-reflector
Re: Fire emblem awakening is playable Well they have a sound for enemy units. Of course you can't click on these units, but to know where they are is important. So usually I press l to switch between characters. I also press the top left button on the touch screen to show or hear wich

Re: Announcing the audiogames archive

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector
Re: Announcing the audiogames archive 1812 Heart of Winter author info has been updated, thanks Ishan. URL: http://forum.audiogames.net/viewtopic.php?pid=277740#p277740 ___ Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : FeatheryPeachKitsune via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I like it, but when it gives you a 6 point drop to strength and a 5 point drop to magic attack,  the tortch even though it could provide coverage, kind of kills it for me.  even though the thought of a banyardon tortching stuff amuses

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-04 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hi cozmik!ausam! as you know the cozmik I mean a cozmik is developing and how it will be cool when a cozmik will look at the cozmik the cozmik is not that you are thinking but defenately you will get the idea. thanks for

Re: Uncharted 4 accessibility: There is hope

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Uncharted 4 accessibility: There is hope quick reminder SLJ, I could really do with that email! URL: http://forum.audiogames.net/viewtopic.php?pid=277737#p277737 ___ Audiogames-reflector mailing list

Re: Think of your own Manamon

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : yukionozawa via Audiogames-reflector
Re: Think of your own Manamon @16 : just [[wow]]! May be Enough for Manamon 2 with them! lol URL: http://forum.audiogames.net/viewtopic.php?pid=277736#p277736 ___ Audiogames-reflector mailing list

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Haramir wrote:Can you add a way for us to know what is the path taken by a fleeing monster?I don't know how could that be made to work. You can use TAB key and then again the next turn to check what general direction it is going for. Note that you

Re: Girl I love

2016-09-04 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Girl I love forgive me if I'm entirely wrong, but judging from all you've posted here this is not so much love as it is obsession.  the difference between the two seems like a fine line, but love understands that it's hard when someone you love does not love back and is willing,

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Haramir wrote:Can you add a way for us to know what is the path taken by a fleeing monster?I don't know how could that be made to work. You can use TAB key and then again the next turn to check what general direction it is going for. Note that you

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike zub0 wrote:then i press o to open the saved game, and if i die, that save disappears.It's a standard kind of thing for roguelike games, it has to do what is called "permadeath". You can cheat it though. When you save your game there will be a file

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Kitsune: Yep, you can give that torch to anyone you want. Of course, you only get one, so you have to choose carefully, but if you want your Jimotron to be able to use Torch to roast the plant types who think they can resist your

Re: Got new IPhone. Fixing to set up.

2016-09-04 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Got new IPhone. Fixing to set up. True, but I can not cut any off that is under System services. I do got wi-fi assist turned off too. I also went and turn off ICloud drive syncing over cellular and just about anything else I could find that I didn't want going over the cell network.

Re: bluetooth speakers and bletough headphones and ETC.

2016-09-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: bluetooth speakers and bletough headphones and ETC. Well, if you want a good open-ear experience, the Trekz would be the way to go. No competing product does better, and the Trekz are the newest model of After shokz. And, unlike the blues2s, they use a flexible but sturdy titanium

Re: Audiogame Jam Announcement

2016-09-04 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
Re: Audiogame Jam Announcement Hi.Well I viewed the audiogame jam.Here is what I got out of it.12 entries.Most of them were  64 bit only.Yes  I have a 64 bit machine, no its not mine, no I  am not going to run demos on it.2.  one of the games countdown had a  trogen in it said msse.No I am

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Hello folks! Lazycat, there's only one thing for me to consider this game perfect as it is. Can you add a way for us to know what is the path taken by a fleeing monster? Monkeys tend to steal my things countless times and I lost track of them

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Hi zub0. thats a major point of this roguelikegames. If you are dead, you are dead. And your savegame will be deleted. Sometimes i wish it would be different, but i can accept it the way it is. URL:

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: The best video game soundtracks? I agree with you. I can point out similaraties in many games, especially in the 8 and 16 bit era. for example, elecman's theme from the first mega man reminds me a lot of journey's "don't stop belivin", the name entry music in rainbow islands reminnnds

Re: a sweet return

2016-09-04 Thread AudioGames . net Forum — New releases room : nina0116 via Audiogames-reflector
Re: a sweet return Hi everyone, sorry its been so long since I've last posted. However I need to let you all know the problem I've now got. I still have no Internet access via computer, but what's even worse, is that the computer I was using to write my games, has now crashed. The power

Re: need help with jailbroken iPhone

2016-09-04 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
Re: need help with jailbroken iPhone I really need it URL: http://forum.audiogames.net/viewtopic.php?pid=277724#p277724 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : zub0 via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike can someone clarify the use of a save? i thought, from what i know about saved games, is that you can save more than one, and return to that saved game as many times as you wish. is this different for brogue? because, when i save, it kicks me out,

Girl I love

2016-09-04 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Girl I love There is this girl I love. But she has a person she is with, she has a house, and she looks happy. But I really like her. All I want to do is cuddle and have a soft talk. But I can only write about these desires. I really wish I could act them out. It just makes me think that I

Re: JfW Hangman?

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : slender via Audiogames-reflector
Re: JfW Hangman? Yes, that's exactly why Aaron doesn't want people to use their screen readers in Manamon. URL: http://forum.audiogames.net/viewtopic.php?pid=277721#p277721 ___ Audiogames-reflector mailing list

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: The best video game soundtracks? OK, I shall check that too.Also, another point I thought would be worth mentionning is that, when I hear a track that reminds me of something I heard before, I end up liking it instead of dispizing it because of it's similarities, maybe it's because of

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: The best video game soundtracks? OK, I shall check that too.Also, another point I thought would be worth mentionning is that, when I hear a track that reminds me of something I heard before, I end up liking it instead of dispizing it because of it's similarities, maybe it's because of

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: The best video game soundtracks? OK, I shall check that too.Also, another point I thought would be worth mentionning is that, when I hear a track that reminds me of something I heard before, I end up liking it instead of dispizing it because of it's similarities, maybe it's because of

Re: Got new IPhone. Fixing to set up.

2016-09-04 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Got new IPhone. Fixing to set up. Well, in the mobile data in settings, you can always turn off apps that you don't want to use your mobile data, so you're safer on the data you spend. URL: http://forum.audiogames.net/viewtopic.php?pid=277719#p277719

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! "Nearer my Tabalus to the." ... Oops? URL: http://forum.audiogames.net/viewtopic.php?pid=277718#p277718 ___ Audiogames-reflector mailing list

Re: updating a windows PC: help please?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: updating a windows PC: help please? Hmmm.You must have had a powercut or something.1.  go to the  time and date in control panel.check that the date is right, the  time is right and the timezone is right.After that go to thinkman.com and get dimention  4.then install that and sync and

Re: JfW Hangman?

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: JfW Hangman? I was under the impression that screen reader API's didn't have a way to let the application know when they were finished speaking, whereas SAPI does. This becomes important when you need to speak some text, then do something else only after you know the speech has

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike baruch wrote:This voice I can't understand at allThat's the default voice and so it's probably the best one overall. Have you tried changing speech rate with F1 and F2 keys? Anyway, I've added nine additional voices for the next update, some male

Re: need help with jailbroken iPhone

2016-09-04 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: need help with jailbroken iPhone I'm a little confused. You said that you restored. Do you mean that you restored in iTunes? URL: http://forum.audiogames.net/viewtopic.php?pid=277715#p277715 ___ Audiogames-reflector mailing list

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: The best video game soundtracks? in fact what I said about cosmos cosmic adventure applies to pretty much all of the big american dos devoloppers of the 1980s and 1990s. for another example, check out the soundtrack to king's quest 4. sierra hired a profetional film composer to do the

Re: newsflash: judgement day released as freeware!

2016-09-04 Thread AudioGames . net Forum — New releases room : patjk via Audiogames-reflector
Re: newsflash: judgement day released as freeware! Good news. 1.2 is now posted. at the same page, just redownload URL: http://forum.audiogames.net/viewtopic.php?pid=277713#p277713 ___ Audiogames-reflector mailing list

Re: Kings age strategy game by gameforge.com

2016-09-04 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Kings age strategy game by gameforge.com I'm so tired of these types of games. They're all the same. URL: http://forum.audiogames.net/viewtopic.php?pid=277712#p277712 ___ Audiogames-reflector mailing list

Re: Audiogame Jam Announcement

2016-09-04 Thread AudioGames . net Forum — Developers room : jameskyle via Audiogames-reflector
Re: Audiogame Jam Announcement Audiogame Jam is now coming to an end. With only a few hours left the submitted games are coming in fast. I encourage everyone here to go play them and give the developers feedback.A list of the games can be found here:

Re: Kings age strategy game by gameforge.com

2016-09-04 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Kings age strategy game by gameforge.com Map is set in tables with columns and every settlement is linked and when you press enter on it you can wiev all info of this settlement... URL: http://forum.audiogames.net/viewtopic.php?pid=277710#p277710

Re: Street Fighter V Official thread

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Deng via Audiogames-reflector
Re: Street Fighter V Official thread When you first launched SFV for the first time, you are suppose to choose a Fighter ID. If you don't even have a fighter ID, you can't even log in.The story mode is a bit odd to install and I actually forgot how I even did it. I'm sorry. URL:

Re: Kings age strategy game by gameforge.com

2016-09-04 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Kings age strategy game by gameforge.com from what I know, it isn't accessible, at least the map isn't. URL: http://forum.audiogames.net/viewtopic.php?pid=277708#p277708 ___ Audiogames-reflector mailing list

Re: BrogueSpeak, an accessible roguelike

2016-09-04 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike baruch wrote:This voice I can't understand at allThat's the default voice and so it's probably the best one overall. Have you tried changing speech rate with F1 and F2 keys? Anyway, I've added nine additional voices for the next update, some male

Re: Rhythm Rage has been released! Yes indeed!

2016-09-04 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Rhythm Rage has been released! Yes indeed! hiother people are having problem with IEtry clicking save as... instead of clicking the filesor use a better browser pleasealternatively try what I said above. right click, save as.thanks URL:

Re: i think last ultra power: old version of ultra power

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: i think last ultra power: old version of ultra power Ultrapower ultrapower ultrapower ultrapower ultrapower ultrapower ultrapower ultrapower ultrapower ultrapower ultrapower ultrapower.Oh, and in case I haven't said it yet: Ultrapower. URL:

Kings age strategy game by gameforge.com

2016-09-04 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Kings age strategy game by gameforge.com Hello today i start to play kings age a brofser based strategy game play as king of your settlement and grow up to powerfull kingdom conquer land, raise armies, build buildings, collect resources etc... link for game is :

Re: Hadean Lands and BLue Lacuna had a baby, WorldSmith (Advanced IF)

2016-09-04 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Hadean Lands and BLue Lacuna had a baby, WorldSmith (Advanced IF) If you type browse book, another section appears below the input box and settings windows that you can browse. Its the same thing you get when you type read glossary. URL:

need help with jailbroken iPhone

2016-09-04 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
need help with jailbroken iPhone so I installed the Jarvis sounds for siri. I want siri back. Thing is, I forgot to back up the original UI sounds.Can anyone send me the zip folder?I restored but that still doesn't bring my Siri backThanks URL:

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-09-04 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Good evening folksOk question 1, why the ip? because I've not set up DNS yet.Question 2: the soundpack, talk to erra about that one.question 3: good Idea on the connection info thingfinally:There are many new changes and

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : FeatheryPeachKitsune via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! If anyone's interested, there's a gronk as the new unknown gift.  comes with darring comback, laser gun, and takedown, along with clawswipe and snear.  level 15.  perfect speed.and a revive as well.I just noticed something, there's

Re: 2D Platformer 4.0

2016-09-04 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: 2D Platformer 4.0 yeah the travel door doesn't stop the loop anymore, like, once you get through it and it drops you off. Also I do have some suggestions.1. instead of a remove menu, how about instead a view menu where you can see all of your constructs, such as walls platforms, etc,

BK1 and BK2 plot

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
BK1 and BK2 plot Hi!Can omeone can explain BK1/bk2 plot quite detailed? URL: http://forum.audiogames.net/viewtopic.php?pid=277698#p277698 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-04 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hey Ishan, thanks for the warm welcome!We will be using TTS for a lot of the feedback. Stuff like navigating menus and checking how much ammo or health you have left will be dictated to you through TTS. That said we will have a

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-04 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hey Ishan, thanks for the warm welcome!We will be using TTS for a lot of the feedback. Stuff like navigating menus and checking how much ammo or health you have left will be dictated to you through TTS. That said we will have a

Re: accessible PSP Games?

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: accessible PSP Games? Hi.Ok, for those who are interested, I recommend starting out with MLB 08 the show, It supports all the features we need and it has an easy to set up profile management system in which you can store all your data regarding your general settings like audio,

Re: A new audio game from a new developer - Dark Passenger

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: A new audio game from a new developer - Dark Passenger @ishan:QTE (quick time event )  usually is on the , well some event, not on evry enemy that you counter.for example , there's a sceen about a   guard is nearly    grabbing  you, and  you need to press a button to avoid the

Re: JfW Hangman?

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: JfW Hangman? Ah, that makes sence in terms of needing something specific to Jaws, though other screen readers might also find that sort of thing useful. URL: http://forum.audiogames.net/viewtopic.php?pid=277695#p277695 ___

Re: A new audio game from a new developer - Dark Passenger

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: A new audio game from a new developer - Dark Passenger @ishan:QTE (quick time event )  usually is on the , well some event, not on evry enemy that you counter.for example , there's a sceen about a   guard is nearly    grabbing  you, and  you need to press a button to avoid the guard

Re: Hadean Lands and BLue Lacuna had a baby, WorldSmith (Advanced IF)

2016-09-04 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Hadean Lands and BLue Lacuna had a baby, WorldSmith (Advanced IF) This looks really interesting. URL: http://forum.audiogames.net/viewtopic.php?pid=277693#p277693 ___ Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi all,Does anyone here know what moves the fire and electric mythicals get? I asume they get better moves than the ones they come with? URL: http://forum.audiogames.net/viewtopic.php?pid=277692#p277692

Hadean Lands and BLue Lacuna had a baby, WorldSmith (Advanced IF)

2016-09-04 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Hadean Lands and BLue Lacuna had a baby, WorldSmith (Advanced IF) Hi everyone,Introducing WorldSmith, the, in my opinion, most advanced Interactive Fiction game since Hadean Lands. The amount of lore and reading material in this freakin' game is insane, perhaps rivaling that of Infocom

Re: JfW Hangman?

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector
Re: JfW Hangman? I think a lot of people would find such a project useful (I know I would). There's literarly no reason for you to use the JFW api directly over Tolk, as from the programming point of view they work exactly the same way (load the library and call the say or say and braille

Re: New mud: Harshlands

2016-09-04 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: New mud: Harshlands in the first box but that's a bad substitution because you half to do that for every single char you meet URL: http://forum.audiogames.net/viewtopic.php?pid=277689#p277689 ___ Audiogames-reflector mailing list

Re: Got new IPhone. Fixing to set up.

2016-09-04 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Got new IPhone. Fixing to set up. Hmmm. I will have to learn the braille keyboard on it at some point then. Anyway, my top priority is best managing my data. 3 gigs is the best I can afford at this time. System services under cellular has caught my eye. I am on Wi-Fi a lot, so I am

Re: Fire emblem awakening is playable

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Fire emblem awakening is playable So how do you know where the enemies are? Also from watching a playthrough, it seems like the curser moves very fast. URL: http://forum.audiogames.net/viewtopic.php?pid=277687#p277687 ___

Re: A new audio game from a new developer - Dark Passenger

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
Re: A new audio game from a new developer - Dark Passenger Hi hanif! I rather interested to chase a guard and kill it I am not interested to kill with a single button pressed or some menu based combat. it will ruin the fun of the game do you agree with this? ThanksIshan URL:

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: The best video game soundtracks? I agree with you for the fact it's more American then japanese. Many soundtracks I like are japanese, but I must admit I did not listen to many American soundtracks in comparison. I don't know about the new killer instinct, but I do like the soundtrack

Re: JfW Hangman?

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Figment via Audiogames-reflector
Re: JfW Hangman? I would, but this project is to create a bridge from SAPI to JAWS. The idea is that once it is installed, JAWS will be listed as a choice in the list of available voices when seting up SAPI. After the one for JAWS is done, I may consider making a similar bridge for NVDA.

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: The best video game soundtracks? I agree with you for the fact it's more American then japanese. Many soundtracks I like are japanese, but I must admit I don't know as much American soundtracks in comparison. I don't know about the new killer instinct, but I do like the soundtrack of

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: The best video game soundtracks? I agree with you for the fact it's more American then japanese. Many soundtracks I like are japanese, but I must admit I don't know as much American soundtracks in comparison. I don't know about the new killer instinct, but I do like the soundtrack of

dark crime a game will be coming soon

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
dark crime a game will be coming soon Hi to all. since I am not an experience programmer. in fact I am a beginner, but I want to inform you something which is quite interesting and quite unique. I don't know when the dream come true, but the thing is our instructer Mr gurupreet showed the

Re: Lost time - Interactive adventure game

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
Re: Lost time - Interactive adventure game Hi lirin! I don't know whether it is a good idea or not but in internet there is a game called Island of death. and essention. both will match your requirement but the games are not accessible for VI people. if you manage to play them with the

Re: Looking for voice actors "Luna Stories".

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
Re: Looking for voice actors "Luna Stories". Hi x sense! you are not showing online sometime and off topic() why do you not start the lessons of c #?off topic closed() ThanksIshan URL: http://forum.audiogames.net/viewtopic.php?pid=277681#p277681

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : FeatheryPeachKitsune via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I've got to give my level 60 tylavile props.  it took out mathew's final manamon the level 66 mortrex,  with a combo of ash rain, and a few blaze rampages.  but I dumped most of his training points into attack some in defense and some

Re: Think of your own Manamon

2016-09-04 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Think of your own Manamon Here's a whole pile of them I thought up while on the plane. The numbers aren't balanced - not enough electrics, maybe too many insects, maybe too many shadow types? - but yeah. This is just names. I don't have a description of each, though I could easily make

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-04 Thread AudioGames . net Forum — New releases room : FeatheryPeachKitsune via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I've got to give my level 60 tylavile props.  it took out mathew's final manamon the level 66 mortrex,  with a combo of ash rain, and a few blaze rampages.  but I dumped most of his training points into attack some in defense and some

Re: 2D Platformer 4.0

2016-09-04 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: 2D Platformer 4.0 oho! didn't notice if the update already out!I like the update so far, how ever I got a wierd thing about door, now if I set the door with the last moveing sounds, it keep looping even I already move away from the door...and yeah, some other foot steps and ambiance

Re: The best video game soundtracks?

2016-09-04 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: The best video game soundtracks? For interactive movies... I definitely feel that's a more American thing than Japanese, where they sometimes have bigger budgets and go more for flashy productions and less substance. Japanese games, even long rpgs, still feel and play like video games,

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