Re: New traelor for update to death match project alpha

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: New traelor for update to death match project alpha this cargo systems sound  diffrent  danny superb  good luck URL: https://forum.audiogames.net/viewtopic.php?pid=293861#p293861 ___ Audiogames-reflector mailing list

Re: I just found a new update for the killer.

2017-01-16 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: I just found a new update for the killer. Most of them are from the sfx kit, some I think from freesound.org, not sure. URL: https://forum.audiogames.net/viewtopic.php?pid=293860#p293860 ___ Audiogames-reflector mailing list

Re: Attempting to access a site with NVDA

2017-01-16 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Attempting to access a site with NVDA If it helps, near the top of the page is a menu bar that extends across it with drop down menus, there doesn't seem to be a way to access them with the keyboard, but NVDA seems to read them fine with the mouse. If you start from the top and work

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! So I haven't played this in a long while, but this discussion about Remullion got me curious, so I did some messing around.First, I bred my newly transformed Steelion with my Redonkeus freshly caught in the wild. Resulting Remullion

Re: crazy party cards battle league

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : vojvoda via Audiogames-reflector
Re: crazy party cards battle league We'll surely have  tournament like this again after we finish this one of course. We won't start immediately with another one, we will make little break till spring probably. People who joined the Skype group should stay there cause we want to make this

Re: Playing online with ppsspp is possible!

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Playing online with ppsspp is possible! The PSP, Playstation Portable, is from, like, 2004 to 2012 or so. It's a lot more powerful than the regular Playstation from 1995 or so. anyways, as an emulator, you use Roms, in .iso format. URL:

playing games which don't have an exclusive focus on audio?

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : raygrote via Audiogames-reflector
playing games which don't have an exclusive focus on audio? Hi all,I realize that this topic has a lot of depth, but I thought I'd open it up. I was recently reflecting back on moments where blind gamers were trying to get me into playing non audio games. That is, games for a sighted

Re: Playing online with ppsspp is possible!

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : kool_turk via Audiogames-reflector
Re: Playing online with ppsspp is possible! With a little polishing, this could probably go in the article room, that way it won't get buried under all the new posts.I'll probably play with it eventually, but how would you get the games?Incert a CD, or are they roms, like an emulator?This

Re: Swamp, zombie FPS by Aprone

2017-01-16 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Does anyone have the link to a good map maker I can use, I wanna make a campaign map just to see if I can. URL: https://forum.audiogames.net/viewtopic.php?pid=293853#p293853 ___ Audiogames-reflector mailing

Drakor: Anyone got tips for navigatinging?

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector
Drakor: Anyone got tips for navigatinging? Super awesome game so far, and I'll definitely take the time to figure it out, but if anybody got tips I am all sound-eyes(I'm weird and that's what I call my ears sometimes) friends. Currently, I'm trying to remember how to use JAWs page markers

Attempting to access a site with NVDA

2017-01-16 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
Attempting to access a site with NVDA Hi everyone,Is there a way to access this sites links using NVDA? I'm totally into Flight Simulator now and can't access my Pilot Center here!http://www.deltava.orgAny help would be greatly appreciated. URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games For those of us who don't have CD drives in our computers and want to have the soundtrack on our computers, is there a way you could possibly not give me the soundtrack on CD, but digitally?Or, give me the CD version so I

Re: about star conquest sound pack question

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector
Re: about star conquest sound pack question Asteroid mining is actually one of the best ways to make credits in the game per time allotted. I can make about 4 credits in about three and a half hours. The only thing that can give a bigger payout is atmospheric scooping, but that

Re: about star conquest sound pack question

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector
Re: about star conquest sound pack question Asteroid mining is actually one of the best ways to make credits in the game per time allotted. I can make about 4 credits in about three and a half hours. The only thing that can give a bigger payout is atmospheric scooping, but that

Re: about star conquest sound pack question

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector
Re: about star conquest sound pack question Asteroid mining is actually one of the best ways to make credits in the game per time allotted. I can make about 4 credits in about three and a half hours. The only thing that can give a bigger payout is atmospheric scooping, but that

Re: Text Adventure Games on Facebook Messenger

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Text Adventure Games on Facebook Messenger Hi,Look at skypes add chat bots, you are likely to find quite a few lifeline like games on there. I.E someone is lost,stuck etc, they contact you now its upto you to take decisions for them and so on.Don't have a facebook account myself,so

Re: about star conquest sound pack question

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: about star conquest sound pack question Ahoy there.drums61999, I guess that makes some sence,however... you have computers that launch and land the ships, you have phones that basicly connect to wormholes, you have enough tech to build and run ftl wormholes, beacons what you will, hell

Re: PS4 TTS Outside of the US

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Amine via Audiogames-reflector
Re: PS4 TTS Outside of the US yeah just been trying to activate that, but seems I can not cause my PS4 is Europian.If they would make it just like narator for X Box 1 that would be amazing. URL: https://forum.audiogames.net/viewtopic.php?pid=293846#p293846

Re: PS4 TTS Outside of the US

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Amine via Audiogames-reflector
Re: PS4 TTS Outside of the US yeah just been trying to activate that, but seems I can not cause my PS4 is Europian. URL: https://forum.audiogames.net/viewtopic.php?pid=293846#p293846 ___ Audiogames-reflector mailing list

SoundRTS maps

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : zakc93 via Audiogames-reflector
SoundRTS maps Here are some maps that me and some friends play on with the crazymod:https://dl.dropboxusercontent.com/u/519 … 20maps.zip URL: https://forum.audiogames.net/viewtopic.php?pid=293845#p293845 ___ Audiogames-reflector mailing

Re: New traelor for update to death match project alpha

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: New traelor for update to death match project alpha Greetings all. I've got the minny game for debris salvaging coded, still working out a few ishues with it. It works exactly as I described it in my last post. Cargo bays got a face lift, meaning that they are actual rooms now that

Re: Warsim, text based randomly generated stratogy

2017-01-16 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy While numlock is off, press NVDA + numpad 1 to go to object review, then press numpad 7 to move up and 9 to move down a line. URL: https://forum.audiogames.net/viewtopic.php?pid=293843#p293843

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Fly will work to avoid Aura Master or Sonic Missile. So will Tunnel.Martiagle hits hard, has good speed. Fowliture hits almost as hard, has slightly lower speed, and has a couple more tricks up its sleeve. For air types, both have

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games you should still be able to run it as normal under bootcamp. URL: https://forum.audiogames.net/viewtopic.php?pid=293841#p293841 ___ Audiogames-reflector mailing list

Re: The train now standing at platform N A Soft is Tube Sim, and its ready

2017-01-16 Thread AudioGames . net Forum — New releases room : visualstudio via Audiogames-reflector
Re: The train now standing at platform N A Soft is Tube Sim, and its ready @ironcross32, i mean if it get updated, it would be cool, and of course this game is cool! URL: https://forum.audiogames.net/viewtopic.php?pid=293840#p293840 ___

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Joseph,You stated you were not going to make Mac, or iPhone or Android versions.How will the game work on a Mac with BootcAnd will you be able to name your character whatever you want?amp running Windows 10? version URL:

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : blindboyblake via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Yes, the way the speed protection works now it punishes users that aren't even speed hacking at all and it does need to be dealt with. As far as the admins stuff is concerned there are none as far as I know. I was on a few days ago

Re: Warsim, text based randomly generated stratogy

2017-01-16 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I m liking this game a lot. I do have a question. I am using NVDA. Is their a command to read the text line by line kind of like you would use the jaws cursor? in Jaws? URL: https://forum.audiogames.net/viewtopic.php?pid=293837#p293837

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games can't wait to see where the game starts us at. URL: https://forum.audiogames.net/viewtopic.php?pid=293836#p293836 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : Dragomier via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I'm going to agree with Steve as well. Sam, you are very unresponsive, I will agree, and you also tend to not take any of our suggestions into account. People have made this suggestion to turn it down many times, and you have said

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Kai, you crack me up. While I tend to agree that some questions really are pretty inconsequential, I take it as a sign that people are excited and want to know as much as they can, as soon as they can. I don't mind

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Umm. Why all these one-line questions about inconsequential game features? Whether or not the game has 1 or 100 save slots, or has zombies or doesn't have zombies, or lets you wield a rapier over a tanto doesn't really

Re: CP : Minigames that you must get 20 points

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector
Re: CP : Minigames that you must get 20 points Sorry for the extra post, but railway management can be unlocked by getting 20 in the diamond mine URL: https://forum.audiogames.net/viewtopic.php?pid=293832#p293832 ___ Audiogames-reflector

Re: CP : Minigames that you must get 20 points

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector
Re: CP : Minigames that you must get 20 points The palooted beach is in the factory and can be unlocked by getting 20 on the dangerous frizbies game URL: https://forum.audiogames.net/viewtopic.php?pid=293831#p293831 ___ Audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2017-01-16 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Todays update while not a huge one has a few cool new features in it, aside from a few bug fixes and tweaks, we have a new staff member which can be gained only though the throne room, the games master allows you to play coin flip and

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! You're right about the Boibul line. They can't hit ghosts, and yeh they're not really that good if you've got a team of strong Manamons. But remember, I'm making up something that's really, hard to use. That's why I have Boibul,

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-01-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Hi Dardar. I did try dredging, even going right to the coordinates of the rocks, but however much I dredged, the furthest I could swim down to was minus 10 it seemed. I got gem collection to work, though only with the

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games how many save slots will the game have? URL: https://forum.audiogames.net/viewtopic.php?pid=293827#p293827 ___ Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Blazond's attack is comparable to Garganchan's. I'm not kidding. And no, it doesn't matter when you transform it, but if you do it early, you're going to miss some moves that only Mutmo gets (Slash at 49 is a big one, along with

Re: I just found a new update for the killer.

2017-01-16 Thread AudioGames . net Forum — New releases room : Draq via Audiogames-reflector
Re: I just found a new update for the killer. I still wonder what libraries some of those sounds came from. I recognize some used in Graphic Audio books. URL: https://forum.audiogames.net/viewtopic.php?pid=293825#p293825 ___

Re: Building a Library of Images for Everyone

2017-01-16 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector
Re: Building a Library of Images for Everyone aaron wrote:Sound images? How does this work? Sounds kind of cool.Thanks! "Sound" refers to my music and sound effects...and "Image" refers to my original images. All are free to use with proper attribution. I hope some of them are helpful! 

Re: Sharing My Music and Sound Effects - Over 1000 Tracks

2017-01-16 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector
Re: Sharing My Music and Sound Effects - Over 1000 Tracks Was busy shooting a new film this past week, but I did manage to get some new tracks done for everyone. They are on my Fantasy 6 and 7 pages:"Enchanted Places"_Looping"Misty Forest"_Looping"Analog

Re: Forum issues solved

2017-01-16 Thread AudioGames . net Forum — AudioGames - News room : Nocturnus via Audiogames-reflector
Re: Forum issues solved I use the PM system a bit; most of the time I tend to forget it exists though. URL: https://forum.audiogames.net/viewtopic.php?pid=293822#p293822 ___ Audiogames-reflector mailing list

Re: I've started a stream for old game reviews

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : garrett via Audiogames-reflector
Re: I've started a stream for old game reviews The old game reviews thing is back up. You can find it in the first post of the topic, we're still using the same host. URL: https://forum.audiogames.net/viewtopic.php?pid=293821#p293821 ___

Re: about star conquest sound pack question

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: about star conquest sound pack question Dark, you may as well just stay away from sc, as you're going to need grouping to do quite a few activities.  If soloing is your thing, you will find a few things that you can do solo, but a lot of it is group based. URL:

Re: Idea for Yugioh Duel Monsters Audio Game

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game [[wow]], she's flying through this entire thing.  Somehow I thought it'd be way harder.  Then again, she's also basing this off of a pretty old title in the line, I wonder how the newer titles would stack up to how they're coded versus what

Re: What is the status of Draconis and VIP Games Zone?

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: What is the status of Draconis and VIP Games Zone? Crashmaster,The first book is,Haven Lostby Josh de Lioncourt The Dragon Brood Cycle.dragonsbrood.netThe Dragon's Brood Cyclehttp://www.dragonsbrood.net/Haven Lost (The Dragon's Brood Cycle Book 1) [Kindle Edition] Kindle Price:  $2.99 

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Ah, so they're making this like fallout 3's dialogue system? URL: https://forum.audiogames.net/viewtopic.php?pid=293817#p293817 ___ Audiogames-reflector mailing list

Re: Forum issues solved

2017-01-16 Thread AudioGames . net Forum — AudioGames - News room : crashmaster via Audiogames-reflector
Re: Forum issues solved Hi.I agree with this, its my resource.For the poster that talks about pm, for me, it would add a little to know that if I wanted to, people could pm me in the forum and it would be just in the forum.Right now, if a troll emails me while I get his email address he or

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games What about voice acted lines? will this be like in Shadow line for example where you can hear the dialogue and read the subtitles? Probably yes as there's translation system builded in, am I right? URL:

Re: What is the status of Draconis and VIP Games Zone?

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: What is the status of Draconis and VIP Games Zone? Hmmm if draconis is writing books now I would like to know what about and if they are electronic so I could possibly depending on what they are about read said books.I have over 50 books to read but even so. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I didn't know that about Blazond. Does it still get those stats and moves if I transform a level 20 Mutmo? And one other thing. I just spent some time testing out both the Boibul line, and even the Manja line. Boibul has good attack,

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Orin - it has been asked, but that's okay. We're not planning to add voice acted dialogue for the player character, for a couple of reasons, but sighted players won't have to worry about TTS, since the dialogue options (as

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! No, that's including the extra 5 in the postgame. URL: https://forum.audiogames.net/viewtopic.php?pid=293811#p293811 ___ Audiogames-reflector mailing list

Re: Mortal Kombat XL official thread

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : kratos via Audiogames-reflector
Re: Mortal Kombat XL official thread Hello. Please, which address has ros? I need complete menus too. or does someone have it, and can post it here? If you want, I will give you all characters move list, fatalityes, brutalityes, and faction kills. I work on it, and I will post it here. but

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-16 Thread AudioGames . net Forum — New releases room : cwfenton via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds I'm not taking passengers on board.  I wondered if I was missing something in the English translation of the mission, so as an experiment I tried the task taking passengers, and upon landing it said task not completed,

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games If we create our characters, are you going to add voices for the characters like console RPGs are doing nowadays? I'm sure sighted people wouldn't be used to TTS speaking player character dialogue. I haven't read this

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-16 Thread AudioGames . net Forum — New releases room : Kautilya via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds Hi There,Like all of you, I'm enjoying the game pretty much. Coodus to the developer for creating an fantastic infotainment game.I'd like to share my experience about the problem faced by the players during the tasks

Re: Forum issues solved

2017-01-16 Thread AudioGames . net Forum — AudioGames - News room : Mayana via Audiogames-reflector
Re: Forum issues solved Oh hey forum! It's nice to have you back! It'sgood to see you alive and working, as you should be! We missed you! URL: https://forum.audiogames.net/viewtopic.php?pid=293806#p293806 ___ Audiogames-reflector mailing

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-01-16 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! hi there dark!Not sure if you saw this, but recenly a command called boat-get was added the moorings. furthermore, the glitch with swimming has been fixed.In terms of the swimming bed, often you need to dredge the depth

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-16 Thread AudioGames . net Forum — New releases room : Kautilya via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds @cwfenton,Are you taking passengers with you on board? If yes, you don't have to do this as 1st ten flights are the test flights and you're not permited to take passengers with you. URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games when we go to a tavern, will we be heeled when we get to our room or when we sleep? URL: https://forum.audiogames.net/viewtopic.php?pid=293803#p293803 ___

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-16 Thread AudioGames . net Forum — New releases room : Kautilya via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds Hi There,Like all of you, I'm enjoying the game pretty much. Coodus to the developer for creating an infotainment game.I'd like to share my experience about the problem faced by the players during the tasks where they

Re: I just found a new update for the killer.

2017-01-16 Thread AudioGames . net Forum — New releases room : sito via Audiogames-reflector
Re: I just found a new update for the killer. for everyone who likes this the killer game, check out this recordinghttps://dl.dropboxusercontent.com/u/846 … -20-19.wavivan is basicly telling everyone in an audio message that if he doesn't get money he will not get the game to running

Text Adventure Games on Facebook Messenger

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : supermalavox via Audiogames-reflector
Text Adventure Games on Facebook Messenger Hello everyone!I was searching for chat bots for Facebook Messenger, when I ended up finding a text adventure game based on Zork for it. There was, a few months ago, even one with the game itself but it was removed from there. However, below is

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 hello guys, bringing back an old topic however I have some interesting things about life is strange:I knew SLJ is stuck at the bathroom, however, I'm sorry to SLJ, I've passed even further lol.for the serious thing:

Re: PS4 TTS Outside of the US

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : kratos via Audiogames-reflector
Re: PS4 TTS Outside of the US hi, People what? tts for ps 4? how can I activate it? thanks for reply. URL: https://forum.audiogames.net/viewtopic.php?pid=293798#p293798 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! +1 for you there, SevereStormSteve. I honestly think that speedhack detection sound is extremely annoying and unnecessary. If it *only* caught real speedhacks, it would be understandable, but considering it's catching non

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! +1 for you there, SevereStormSteve. I honestly think that speedhack detection sound is extremely annoying and unnecessary. If it *only* caught real speedhacks, it would be understandable, but considering it's catching non

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! +1 for you there, SevereStormSteve. I honestly think that speedhack detection sound is extremely annoying and unnecessary. If it *only* caught real speedhacks, it would be understandable, but considering it's catching non

Re: Eurofly take off help

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector
Re: Eurofly take off help Hi grryfindore,no Problem, I'm happy that the Forum works again.I already managed to complete my first two Tasks. Now I'm stack, I should use the Embraer Legacy 600. I don't know why but I can't take off. I don everything like in the other planes but every time

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! +1 for you there, SevereStormSteve. I honestly think that speedhack detection sound is extremely annoying and unnecessary. Perhaps just a buzzer instead? Or a classic TV style fail sound? That loud whistle is startling, actually.

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! 19 level-ups? Holy ninny! This isn't counting the 5 level-ups stashed in the post-game right? One day I'll have to go through the game so I can give a better idea of where stuff is that I've found that wasn't in the guide unless

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-16 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hay all. I'd like to direct you all to post 349.It has the translation status of the game, and it will be updated as time goes on.Later! URL: https://forum.audiogames.net/viewtopic.php?pid=293795#p293795

Re: Major Issue With TV Audio Description in the US

2017-01-16 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: Major Issue With TV Audio Description in the US I'm not sure. I can look into this. URL: https://forum.audiogames.net/viewtopic.php?pid=293794#p293794 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What is the status of Draconis and VIP Games Zone?

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: What is the status of Draconis and VIP Games Zone? Rich,James North left the accessible game business and sold his games source code to both Draconis and Thomas Ward.His games were written in Visual basic 6 so they had to be updated to a newer programming language.Thomas Ward bought

Re: First available prototype of an accessible gta5 trainer!

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! works great now. URL: https://forum.audiogames.net/viewtopic.php?pid=293792#p293792 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games ironcross: We will have an option to donate with PayPal at our website, soon. The reason Kickstarter waits to withdraw is because if the project doesn't meet its funding goal before the 30 days, nobody will be charged. Now

Re: Forum issues solved

2017-01-16 Thread AudioGames . net Forum — AudioGames - News room : Nocturnus via Audiogames-reflector
Re: Forum issues solved Part of the beauty of this forum is that it's something to everyone. :d URL: https://forum.audiogames.net/viewtopic.php?pid=293790#p293790 ___ Audiogames-reflector mailing list

Re: What is the status of Draconis and VIP Games Zone?

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : RichYamamoto via Audiogames-reflector
Re: What is the status of Draconis and VIP Games Zone? Whatever happened to James North? Wasn't he the main dude behind the whole thing? URL: https://forum.audiogames.net/viewtopic.php?pid=293789#p293789 ___ Audiogames-reflector mailing

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hey guys!Now I'm missing ID 109. Where can I find that that?Thanks! URL: https://forum.audiogames.net/viewtopic.php?pid=293788#p293788 ___ Audiogames-reflector mailing list

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-16 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Not for the last couple of weeks, no.I'd still like to know where that hidden cache on a body of water is, BTW. I don't think I ever found it. The most level-up herbs I ever got in a playthrough was 19. URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I seem to recall there being mention of that. Me, I'd love to get my hands on a copy of the soundtrack. URL: https://forum.audiogames.net/viewtopic.php?pid=293786#p293786

Re: What is the status of Draconis and VIP Games Zone?

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: What is the status of Draconis and VIP Games Zone? I hope Draconis might come back with a new project one day. They created Silver DOllar and Change Reaction 2 and ten we didn't hear a peep, due to real life stuff, so maybe they might not be developing. URL:

Re: I just found a new update for the killer.

2017-01-16 Thread AudioGames . net Forum — New releases room : cuddley via Audiogames-reflector
Re: I just found a new update for the killer. it's the one ivan posted about, when he created a new account so he could get past the bann URL: https://forum.audiogames.net/viewtopic.php?pid=293784#p293784 ___ Audiogames-reflector mailing

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I'm not sure. Sam asked for opinions in another topic, but hasn't made any decisions that I know of. My opinion on that, for the curious, is in this post. URL: https://forum.audiogames.net/viewtopic.php?pid=293782#p293782

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I'm sorry, but as much as I like the game, it is seriously not worthy of shareware status. I like that Sam's added admins for people who do actually cheat and make the game not fun for those who use it for what it's intended for,

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I'm not sure. Sam asked for opinions in another topic, but hasn't made any decisions that I know of. URL: https://forum.audiogames.net/viewtopic.php?pid=293782#p293782 ___

Re: Redspot, blood and paril. First public beta released!

2017-01-16 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Redspot going to be payware? I am somehow not surprised. URL: https://forum.audiogames.net/viewtopic.php?pid=293781#p293781 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games HiJoseph, I think you've missed a question that I think really interesting. Do I have -as a necromancer- the ability to revive the dead? For example an enemy that I've killed, like in entombed to explain it. URL:

Re: Idea for Yugioh Duel Monsters Audio Game

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game cody, in the mean time while the yugioh port is being finished, you can currently play an assessable yugioh card game mud that a few of us are currently playing. you can find it on the new releases page. and nina you are almost to the finishing

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games can't wait to see the side quests. URL: https://forum.audiogames.net/viewtopic.php?pid=293778#p293778 ___ Audiogames-reflector mailing list

Re: Eurofly take off help

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector
Re: Eurofly take off help Hi grryfindore,no Problem, I'm happy that the Forum works again.I already managed to complete my first two Tasks. Now I'm stack, I should use the Embraer Legacy 600. I don't know why but I can't take off. I don everything like in the other planes but every time

Re: My Cover Recording of an Irish Folk Song

2017-01-16 Thread AudioGames . net Forum — Off-topic room : Haramir via Audiogames-reflector
Re: My Cover Recording of an Irish Folk Song Hello folks! You did an amazing work with this song. Best regards, Haramir URL: https://forum.audiogames.net/viewtopic.php?pid=293776#p293776 ___ Audiogames-reflector mailing list

Re: What is the status of Draconis and VIP Games Zone?

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: What is the status of Draconis and VIP Games Zone? As for Draconis's other titles, those are all automated. I purchased the addon for Pinball Extreme earlier in 2016 with no problems. As for Vipgameszone, I'm really not sure. They seem to be quietly moving forward, after all they did

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I think it'll be more like special skills. In the quest video, you saw  characters using stuff like choaking darkness, so I'm guessing that's fort he necromancer class. URL:

Re: I just found a new update for the killer.

2017-01-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: I just found a new update for the killer. What is the killer? Is it a game? I'm a bit confused here. URL: https://forum.audiogames.net/viewtopic.php?pid=293773#p293773 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games will each character have his or her own special moves? URL: https://forum.audiogames.net/viewtopic.php?pid=293772#p293772 ___ Audiogames-reflector mailing list

Re: about star conquest sound pack question

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: about star conquest sound pack question @Blindndangerous, I am not really sure how the hole vectored aiming thing seemed to work, actually the numberpad makes more sense to me. The rpoblem I had was that by the time I'd heard the computer track the rat, the thing had moved, hence my

Re: Rhythm rage level creation podcast and new content teaser

2017-01-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Rhythm rage level creation podcast and new content teaser Hi Oriol. You might consider making a more formal version of this post for the articles room, since that is part of what it's for, also if people find this okay I'll add the links to the rhythm rage page in the db so all the

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