Re: how do you guys handle shaving

2019-02-28 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: how do you guys handle shaving Interesting topic, I was wondering this as well.Seems like cutting direction and lather choice really kinda depend on hair type and skin sensitivity though, that and if you don't pay for a decent electric shaver you'll get much more raiser burn. URL:

Re: Skype replacement suggestions

2019-02-28 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Skype replacement suggestions @16I disagree, I think post 11 was awesome ROFL. URL: https://forum.audiogames.net/post/415404/#p415404 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? yes, precisely. URL: https://forum.audiogames.net/post/415403/#p415403 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? Hi.I vote on "Internal synthesised speech with speed/voice options."1. It will work on all consoles and computers as well.2. The speed can be adjusted to what people prefer.3. Voice can be changed which can be important for

Re: is ea's mhl 18 playable?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: is ea's mhl 18 playable? Hi.@Seb, oh is there now a way how we can start a simple season finally? Looked inaccessible the last time i checked, ok, that was months ago xD.Greetings Moritz. URL: https://forum.audiogames.net/post/415401/#p415401 -- Audiogames-reflector mailing list

Re: gps app android

2019-02-28 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector
Re: gps app android I know there's Nearby Explorer whitch I'm testing, but the lake of translation into other languages makes it dissadvantageous. I' know I have a knoledge of English, but I cannot still loose my mother tongue. URL: https://forum.audiogames.net/post/415400/#p415400 --

Re: Increasing Awareness on Audiogames

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Increasing Awareness on Audiogames This is amazing. Keep up the fantastic job. URL: https://forum.audiogames.net/post/415399/#p415399 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Brain Wave Vocal Synthesis

2019-02-28 Thread AudioGames . net Forum — Off-topic room : BlindNinja via Audiogames-reflector
Re: Brain Wave Vocal Synthesis That's actually really neat, wonder where it's gonna go? Although slightly disappointed they only gave us samples from 1 of the people, unless I'm missing something. Would've been interesting if we could compare. URL:

Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-28 Thread AudioGames . net Forum — New releases room : simter via Audiogames-reflector
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server rofl so that's how charlie does now, if people don't like him he goes report. Wow. And also audiogame, please post the log. If we can get more prove that is only great. And mr charlie, regarding custom tk servers, yeah,

Re: Increasing Awareness on Audiogames

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Increasing Awareness on Audiogames Really appreciate it man, as previously mentioned we can use all the attention we can get.  And glad to hear that lost and hound is still in development.I had no idea that you were working with those other guys, but I'm happy for you! URL:

Re: What are your favorite keyboard demo songs?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: What are your favorite keyboard demo songs? correction: O Vrenelly is from the psr77, not psr180. URL: https://forum.audiogames.net/post/415395/#p415395 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What are your favorite keyboard demo songs?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: What are your favorite keyboard demo songs? that western sounding demo tune from the psr-gx76. and practicly the entirity of that keyboard's demo song set for that matter. psrgx76 uses a similar patch set to the mu2000 and yama SY-XG50. URL:

Re: Brain Wave Vocal Synthesis

2019-02-28 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Brain Wave Vocal Synthesis whoa URL: https://forum.audiogames.net/post/415393/#p415393 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Skype replacement suggestions

2019-02-28 Thread AudioGames . net Forum — Off-topic room : mahdi-abedi via Audiogames-reflector
Re: Skype replacement suggestions at25, another guys sed everything but, dont forget this: if you type /fork, your skype will fork too! I meen, that one group will add to your unread messages URL: https://forum.audiogames.net/post/415391/#p415391 -- Audiogames-reflector mailing list

Brain Wave Vocal Synthesis

2019-02-28 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Brain Wave Vocal Synthesis As reported by [gizmodo]:A team of scientists has been able to translate brainwaves directly from the audiotory cortex of the brain and translate them into speech. To do this they selected a number of epilepsy patients undergoing brain surgery, and invasively

Re: Python, if statements, and complexity?

2019-02-28 Thread AudioGames . net Forum — Developers room : BorgWraith via Audiogames-reflector
Re: Python, if statements, and complexity? so Python doesn't have switch statements.  I have figured out how to create a sort-of switch.  Would a switch statement help instead of all of the elif's? URL: https://forum.audiogames.net/post/415389/#p415389 -- Audiogames-reflector mailing

Re: SoundRTS and the CrazyMod (update 8.3 and 9 beta10)

2019-02-28 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.3 and 9 beta10) HELLO THERE,VERMİN İS A QUİTE WİERD RACEYOU GENERATE STUMPS from froot trees, and upgrade them to diffrent trees such as mushroom gallery, twinkling tree and sothen you generate larvas and upgrade them to soldiersits quite a wierd

Re: Question about AGK for Python development

2019-02-28 Thread AudioGames . net Forum — Developers room : BorgWraith via Audiogames-reflector
Re: Question about AGK for Python development what is AGK?  Thanks. URL: https://forum.audiogames.net/post/415388/#p415388 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? Yes precisely, and because the recorded voice is the recorded voice and the synthesized voice can be sped up, I would need information as fast as it can be given or as fast as I can take it if that makes sense, so that I can

Re: vmware compatable android vm with talkback

2019-02-28 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector
Re: vmware compatable android vm with talkback Hi,I have one on masonasons.me/Android8.zip but some people have issues getting it to work. URL: https://forum.audiogames.net/post/415386/#p415386 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: strange issue on paladin of the sky

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : Josh via Audiogames-reflector
Re: strange issue on paladin of the sky The dragon strike scrolls in Paladin of the Sky are very unforgiving with their timing. If you don't press the key within a few milliseconds after you hear the beeps, you will fail. You have to be fast. If you press the key then hear another beep,

Re: About PureBasic

2019-02-28 Thread AudioGames . net Forum — Developers room : masonian via Audiogames-reflector
Re: About PureBasic PureBasic is a very in-depth language which has a lot of features, GUI creation, Game creation, etc. It's got a nice learning curve, but it works. URL: https://forum.audiogames.net/post/415384/#p415384 -- Audiogames-reflector mailing list

Re: blind open source vs closed source

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector
Re: blind open source vs closed source Plus there's always the scripts issue. Since JAWS has established itself by now, there could be an oddball JAWS script created just for one company's software that isn't accessible with NVDA, and a corresponding addon has not been created for NVDA for

Re: blind open source vs closed source

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector
Re: blind open source vs closed source Plus there's always the scripts issue. Since JAWS has established itself by now, there could be an oddball JAWS script created just for one company's software that isn't accessible with NVDA, and a corresponding addon has not been created for NVDA for

Re: blind open source vs closed source

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector
Re: blind open source vs closed source Plus there's always the scripts issue. Since JAWS has established itself by now, there could be an oddball JAWS script just for one company's software that isn't accessible with NVDA, and a corresponding addon has not been created for NVDA for use

Re: blind open source vs closed source

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector
Re: blind open source vs closed source Plus there's always the scripts issue. Since JAWS has established itself by now, there could be an oddball JAWS script just for one company's software that isn't accessible with NVDA, and a corresponding addon has not been created for NVDA for use

Re: preserving the BMMV TV shows

2019-02-28 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector
Re: preserving the BMMV TV shows Hi, first, I would like to thank Carlo Giuliano III, for his donation to the audiovault. Thanks for its people like you that keep it going! I have been adding movies and tv shows to the AV slowly, movies that pop up on BMMV and tv shows that people sent me

Re: vmware compatable android vm with talkback

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Nepali gamer via Audiogames-reflector
Re: vmware compatable android vm with talkback guys, mesan amson website has the zip file, so how can i able to make it as ISO or how the zip can be run in virtual box?I am using virtual box. URL: https://forum.audiogames.net/post/415381/#p415381 -- Audiogames-reflector mailing list

Re: strange issue on paladin of the sky

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : Nepali gamer via Audiogames-reflector
Re: strange issue on paladin of the sky guys I am again,I tried all your suggestion but also not happening,don't know what's the wrong way.I changed the key combination but also not working and I felt, when I press any of the changed key or the alt key after beep tone it's played another

Re: The BrailleNote Touch is Getting a Much Deserved Upgrade

2019-02-28 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: The BrailleNote Touch is Getting a Much Deserved Upgrade That's great that it's budget-friendly, but that doesn't change the fact you're cobbling multiple things together. It is great to have all that in one device to cut down on battery drainage. URL:

Re: strange issue on paladin of the sky

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : Nepali gamer via Audiogames-reflector
Re: strange issue on paladin of the sky OK thanks guys, I'll try it.yeah not the key problem. URL: https://forum.audiogames.net/post/415378/#p415378 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: vmware compatable android vm with talkback

2019-02-28 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector
Re: vmware compatable android vm with talkback i have an android 4 iso file, its old, tell me if you want it ill upload. URL: https://forum.audiogames.net/post/415377/#p415377 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Final Fantasy Record Keeper Accessibility

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Final Fantasy Record Keeper Accessibility I used to be able to tap at the bottom of the screen, followed by the middle of the screen, to end battles that I have lost. However, I am in a loop right now where I do that and it keeps making me retry the same battle. I need to get out of

Re: need help with bgt exicutibles

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : saqib mir via Audiogames-reflector
Re: need help with bgt exicutibles agreed with iven sodo URL: https://forum.audiogames.net/post/415375/#p415375 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: vmware compatable android vm with talkback

2019-02-28 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: vmware compatable android vm with talkback Masonasons.me I believe still has one, otherwise grossgang.com/vmware URL: https://forum.audiogames.net/post/415374/#p415374 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? @22"but I wouldn't say if it's not a thing in the game, make it one, if that makes any sense"Just to be sure, do you mean..."If something is already voice recorded for sighted players, don't replace it with synthesised

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? @22"but I wouldn't say if it's not a thing in the game, make it one, if that makes any sense"Just to be sure, do you mean..."If something is already voice recorded for sighted players, don't replace it with synthesised

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? @22"but I wouldn't say if it's not a thing in the game, make it one, if that makes any sense"Just to be sure, do you mean..."If something is already voice recorded for sighted players, don't replace it with synthesised

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? @22"but I wouldn't say if it's not a thing in the game, make it one, if that makes any sense"Just to be sure, do you mean..."If something is already voice recorded for sighted players, don't replace it with synthesised

Re: Thinking of doing a donation stream with old somethin else titles!

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector
Re: Thinking of doing a donation stream with old somethin else titles! Hey everyone,I have decided to put a link to a skype group so we can talk about this in realtime. Of course, I'll update on here too. I was going to do a stream of me playing NightJar, but not sure since its last

Re: Skype replacement suggestions

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Skype replacement suggestions @25, forking is the act of taking a group and effectively "cloning" it. Essentially you type /fork in the message box, add all the members you want and repeat ad infinitum and you can fork endlessly. URL: https://forum.audiogames.net/post/415371/#p415371

Re: Thinking of doing a donation stream with old somethin else titles!

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ulisesmonge40 via Audiogames-reflector
Re: Thinking of doing a donation stream with old somethin else titles! Hi.I have an iPod 5 with iOS 10, maybe it can work. Someone has the ipa files? URL: https://forum.audiogames.net/post/415370/#p415370 -- Audiogames-reflector mailing list

Re: Trimps

2019-02-28 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Trimps so  does this game mine through your  computer when you play it? because my CPU usage goes high, i think yours does too. URL: https://forum.audiogames.net/post/415369/#p415369 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Is there a good Skype version left?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Is there a good Skype version left? First: very nice way of going against what you said you weren't going to do (not attack me) and then attacking me anyway, whether intended or not.Second: me telling people to upgrade is not "strong-arming" the issue. I am stating my opinion of what I

Re: Is there a good Skype version left?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Is there a good Skype version left? First: very nice way of going against what you said you weren't going to do (not attack me) and then attacking me anyway, whether intended or not.Second: me telling people to upgrade is not "strong-arming" the issue. I am stating my opinion of what I

Re: Is there a good Skype version left?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Is there a good Skype version left? First: very nice way of going against what you said you weren't going to do (not attack me) and then attacking me anyway, whether intended or not.Second: me telling people to upgrade is not "strong-arming" the issue. I am stating my opinion of what I

Re: Is there a good Skype version left?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Is there a good Skype version left? First: very nice way of going against what you said you weren't going to do (not attack me) and then attacking me anyway, whether intended or not.Second: me telling people to upgrade is not "strong-arming" the issue. I am stating my opinion of what I

Re: Is there a good Skype version left?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Is there a good Skype version left? First: very nice way of going against what you said you weren't going to do (not attack me) and then attacking me anyway, whether intended or not.Second: me telling people to upgrade is not "strong-arming" the issue. I am stating my opinion of what I

Re: Skype replacement suggestions

2019-02-28 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector
Re: Skype replacement suggestions you can fork using skype 7, just add the people you hate to a group and spam /fork over and over in that group.   just kidding, doing it isn't good and people wi ll probably hate you if you fork them. URL: https://forum.audiogames.net/post/415367/#p415367

Re: Crazy Party: mini-games and card battle! (beta63)

2019-02-28 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) you need to download the game again. URL: https://forum.audiogames.net/post/415366/#p415366 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: preserving the BMMV TV shows

2019-02-28 Thread AudioGames . net Forum — Off-topic room : poppop66151 via Audiogames-reflector
Re: preserving the BMMV TV shows Hi Grif, I sent you an email.: URL: https://forum.audiogames.net/post/415365/#p415365 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SpaceX Crew Demo-1 mission: March 2nd

2019-02-28 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: SpaceX Crew Demo-1 mission: March 2nd As reported by [gizmodo]:The time is nigh! Grab your popcorn and strap in, because SpaceX is going to do their first test flight of the Crew Dragon Module this Saturday, March 2nd at 2:00am ET. The module is scheduled to autonomously rendezvous and

Re: SoundRTS, a real-time strategy audio game

2019-02-28 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game @chris flying townall and ork, are only test mod, not mod to play seriously with them.The intention of each one is show to the modders how to add new races (ork mod) or how to create updating, and moving buildings (flying townall) like the

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? I'd much rather have the announcer read out character selection stuff like that, but I wouldn't say if it's not a thing in the game, make it one, if that makes any sense. Like, don't diminish the experience we already have,

Re: Some BK1 questions.

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : nyanchan via Audiogames-reflector
Re: Some BK1 questions. Hi, and sorry for all the troubles. I was 11 when I first released the game. And the code is a mess, you know.threeblacknoises wrote:The question is regarding stats.I've figured out what all the stats do now, but I wonder if anyone knows what the max for each of the

Audio Positioning in Python

2019-02-28 Thread AudioGames . net Forum — Developers room : ricardo0922 via Audiogames-reflector
Audio Positioning in Python Hi,How can I go about writing something that works similar to the way soundpool works in BGT? For instance, I want the sound to update every time I move, just like what happens with update_listener_2d() in BGT. Is something out there that already handles this? I

Re: Skype replacement suggestions

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Skype replacement suggestions What is forking? I keep finding this term and have no clue what it means. URL: https://forum.audiogames.net/post/415359/#p415359 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SoundRTS, a real-time strategy audio game

2019-02-28 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game It looks like players using different mods can't see each other when connecting to the same server. That's good to know. Speaking of mods, the flying town hall is awesome and orc would be as well, except for the fact that you can use dark

Re: strange issue on paladin of the sky

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: strange issue on paladin of the sky Hi:It's like the timing in music ... you have to press the key on the beat, not after. URL: https://forum.audiogames.net/post/415357/#p415357 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: strange issue on paladin of the sky

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: strange issue on paladin of the sky Hi:It's like the timing inmsic ... you have to press the key on the beat, notafter. URL: https://forum.audiogames.net/post/415357/#p415357 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bop it download software and sounds

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector
Re: bop it download software and sounds All right, here it is. Now, I got no idea who created this thing, but here's the link if you want ithttps://od.lk/d/NTdfNzA5NTY0NzBf/BopIt.7z URL: https://forum.audiogames.net/post/415356/#p415356 -- Audiogames-reflector mailing list

Re: Restricted/new users: introduce yourself!

2019-02-28 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : 1 . 618 via Audiogames-reflector
Re: Restricted/new users: introduce yourself! My name is themeditator7 and I am here to comment on games that I like to play.  I am also here to learn about new titles. URL: https://forum.audiogames.net/post/415355/#p415355 -- Audiogames-reflector mailing list

Question about AGK for Python development

2019-02-28 Thread AudioGames . net Forum — Developers room : ricardo0922 via Audiogames-reflector
Question about AGK for Python development Hi,Has anyone used AGK for audio game development? If so, is it any good? Thanks. URL: https://forum.audiogames.net/post/415354/#p415354 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? I would want text to speech. as long as I get info on what and where I am on the screen that's all that matters. if its a game like fable where you have quest markers have the control vibrate as you get closer to the quest

Re: Crazy Party: mini-games and card battle! (beta63)

2019-02-28 Thread AudioGames . net Forum — New releases room : ricardo0922 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) Hi I have beta 63 but I was last playing on beta 58. My application says that the data file is corrupted when I moved from beta 58. What can I do? Thanks. URL: https://forum.audiogames.net/post/415352/#p415352 --

Re: Crazy Party: mini-games and card battle! (beta63)

2019-02-28 Thread AudioGames . net Forum — New releases room : ricardo0922 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) Hi I have beta 63 but I was last playing on beta 58. My application says that the data file is corrupted when I loved from beta 58. What can I do? Thanks. URL: https://forum.audiogames.net/post/415352/#p415352 --

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? As it stands, I'd love for a way for multiplatform games to ahve accessibility features no matter the platform. Depending on what works and what doesn't, a combination could be practical, perhaps a voice reading the menus but

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? @18 it's an old game, isn't up on the app store any more unfortunately.I guess another example would be how Killer Instinct speaks the name of the character you've just chosen in the announcer's

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? @18 it's an old game, isn't up on the app store any more unfortunately.So I guess another example would be how Killer Instinct speaks the name of the character you've just chosen in the announcer's

Re: SoundRTS and the CrazyMod (update 8.3 and 9 beta10)

2019-02-28 Thread AudioGames . net Forum — New releases room : taljazz24 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.3 and 9 beta10) yeah that's what I am wondering myself. I think the documentation hasn't been updated for a while now. URL: https://forum.audiogames.net/post/415349/#p415349 -- Audiogames-reflector mailing list

Re: Trimps

2019-02-28 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps okay I've made it back to zone 12 now but with much better stats now that I know what I'm doing. Actually the menu thing I mentioned of not using suggested screen layout also helps with the combat map.If you hit T you will be on the save button, going up arrow from there you can

Re: Trimps

2019-02-28 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Trimps okay I've made it back to zone 12 now but with much better stats now that I know what I'm doing. Actually the menu thing I mentioned of not using suggested screen layout also helps with the combat map.If you hit T you will be on the save button, going up arrow from there you can

Re: undead strike ultra client has been discontinued

2019-02-28 Thread AudioGames . net Forum — New releases room : ricardo0922 via Audiogames-reflector
Re: undead strike ultra client has been discontinued How do you get items? URL: https://forum.audiogames.net/post/415347/#p415347 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: blind open source vs closed source

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: blind open source vs closed source Agreed with Ironcross here.Also, Jaws has a generally wider recognition and wider compatibility, though NVDA has made serious strides in that direction lately. What Ironcross said about learning Jaws if you want to work? Yeah, that. Very good idea.

Re: shadow rine full voice version released

2019-02-28 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: shadow rine full voice version released Hey allDoes completing the wilderness's extra dungeon increase final BP? URL: https://forum.audiogames.net/post/415345/#p415345 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Is there a good Skype version left?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Is there a good Skype version left? Ethin, I'm gonna be honest here. I'm approaching you as a user and not a mod, but I'm having serious trouble trying to wrap my head around your last post. Like, serious logic-doesn't-live-here-anymore trouble.The main thing I take issue with is your

Re: What are your favorite keyboard demo songs?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : pika-san via Audiogames-reflector
Re: What are your favorite keyboard demo songs? i'd say, oh suzana from the yamaha psr77 and la cucaracha from the same keyboard URL: https://forum.audiogames.net/post/415343/#p415343 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2019-02-28 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon Crystal Access Hello, you may have to set your punctuation and symbols to none, in nvda preferences, however you won't get the info if the pokemon you encounter is male or female. Is anyone playing cristal clear? I can't enter the worl island, though i recently got the silver

Re: Is there a good Skype version left?

2019-02-28 Thread AudioGames . net Forum — Off-topic room : DaddySpice via Audiogames-reflector
Re: Is there a good Skype version left? split window is in skype for windows 10. not for skype 8. so yeah still sticking with 7. 7.3 to be exact, no forced update on that one. URL: https://forum.audiogames.net/post/415341/#p415341 -- Audiogames-reflector mailing list

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2019-02-28 Thread AudioGames . net Forum — New releases room : SilverMoon via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale yeah, but I wonder if that still stands true.I'm hearing, that they have or had budgetary issues, and so I wonder if they will be continuing to develop it. Which, honestly makes me so sad. Because I saw someone playing it, and it's such

Re: Python, if statements, and complexity?

2019-02-28 Thread AudioGames . net Forum — Developers room : thggamer via Audiogames-reflector
Re: Python, if statements, and complexity? @5 You can always shorten them by splitting the code in functions or by using the data structures provided with the language, at the same time, your code becomes more maintainable because if you want to change a specific part of theprogram you can

Re: blind open source vs closed source

2019-02-28 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: blind open source vs closed source dude you're like looking so narrowly in front of you that you're failing to see the bigger picture. I've explained this like 2 or three times already and I'm not going to continue to reiterate it. URL:

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? I've never heard of this FREEQ game, but maybe the voice over thing kind of fits, I'm not sure. I know it wouldn't really fit in the types of games I find interesting, at least not for me. URL:

Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-28 Thread AudioGames . net Forum — New releases room : ricardo0922 via Audiogames-reflector
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server I think the link is https://fs02n5.sendspace.com/dl/7e6691a … fo/sbp.zipNobody has posted the official link per se so like.. URL: https://forum.audiogames.net/post/415336/#p415336 -- Audiogames-reflector mailing

Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-28 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server I posted a sendspace link a few pages back. Hopefully Ivan can upload it to his site again so it’s easier to get. URL: https://forum.audiogames.net/post/415335/#p415335 -- Audiogames-reflector mailing list

Re: Python, if statements, and complexity?

2019-02-28 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Python, if statements, and complexity? Post to: I typed it in a hurry, but my point was not the logic, but the length of an if statement.  You know you’re doing something wrong if your statement spans across four lines. I’m not saying that mine is, but it very well may be if I develop

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? @16 by custom speech you mean synthesised text-to-speech like in The Division 2, rather than recorded voice actors like in FREEQ? URL: https://forum.audiogames.net/post/415333/#p415333 -- Audiogames-reflector mailing

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ross via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? For me, probably still the same. Microsoft has been innovating left and right, so I feel they should reap the benefits for it. As for what would be best for everyone, I feel that a custom speech within the game would be best,

Re: Creating an audio game using Sable (video 6), by Ebon Sky Studios

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector
Re: Creating an audio game using Sable (video 6), by Ebon Sky Studios Hi everyone,Thanks as ever for all the interest in the project , I’ll try and answer some of the questions which have come in below@number 134, as threeblacknoises mentioned, yes battles are turn based in sable, there’s

Re: Large attachments

2019-02-28 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Large attachments I think the limit is 27 MB. URL: https://forum.audiogames.net/post/415330/#p415330 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? @14 but what would your dream scenario be, outside of any practicalities? Not from a developer's perspective, from your perspective as a gamer and how it affects your experience? URL:

gps app android

2019-02-28 Thread AudioGames . net Forum — Off-topic room : hurstseth405 via Audiogames-reflector
gps app android So is a gps app still able to be used on a android phone that doesn't have a compass censer. I use dot walker pro but I'm not able to use the talking compass or any apps I can use. URL: https://forum.audiogames.net/post/415328/#p415328 -- Audiogames-reflector mailing

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ross via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? I vote APIs, mainly because I feel they're easiest to use. I also feel that Microsoft should get creddit where credit is due. Plus, you think a developer is going to want to higher an entire voice actor? No. It's best to make

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ross via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? I vote APIs, mainly because I feel they're easiest to use. I also feel that Microsoft should get creddit where creddit is due. URL: https://forum.audiogames.net/post/415327/#p415327 -- Audiogames-reflector mailing list

Re: How should mainstream developers make interfaces accessible?

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? I do find it interesting that everyone so far has prioritised ease of navigation rather than voice recordings that feel part of the game world. Not because I don't get it, I totally understand the reasons for preferring

Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-28 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector
Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server where can i download the latest version? with 1.96.9, the latest version that i have seen so far, i can't connect to ethe main server anymore, and i have tried connecting to main and masonasons.me. can someone tell me

New rtr and soundrts server available

2019-02-28 Thread AudioGames . net Forum — General Game Discussion : taljazz24 via Audiogames-reflector
New rtr and soundrts server available Greetings,I know this may seem a bit redundant given that there is another like this, but I was able to get something going for rtr and for soundrts servers. So far both seem to work quite well without any glitches. Should you want to connect to

vmware compatable android vm with talkback

2019-02-28 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector
vmware compatable android vm with talkback hi everyoneI've been looking for an android virtual machine to use on my laptop, but there seems to be nun that I could use.tried android x86, but even when I turned talkback on it stayed quiet as if I'd never pressed the on switch. a search on

Re: Skype replacement suggestions

2019-02-28 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Skype replacement suggestions People have the right to use what they want to use, I personally think they're digging themselves into a worse position, but if they want to be die hard Skype 7 activists, let them, it'll work until Microsoft kills it on the API level. It is true though I

Re: Skype replacement suggestions

2019-02-28 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector
Re: Skype replacement suggestions Never tried that messenger for desktop thing, but I use Miranda NG for Facebook messages. It supports sound, so the fact that it doesn't autoread messages isn't so bad. URL: https://forum.audiogames.net/post/415322/#p415322 -- Audiogames-reflector

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