Re: Forza Motorsport 7 menu and game guide, anyone interested in helping

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Forza Motorsport 7 menu and game guide, anyone interested in helping

Also, if you want to know what series you're on within, say, the Seeker Championship and you've already entered it previously, when on the icon you can press X on default Xbox controls to play the intro again.

URL: https://forum.audiogames.net/post/491482/#p491482




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: 1942: A new strategy war game

Hi.at Jaide well as far as I could see the game isn't full off insults against the japanese, only Nuno here is the  one in the hole affair who apparently can't stop insulting people from other cuntrys, and statements like in post 95 just show that he doesn't give a damb.Greetings Moritz.

URL: https://forum.audiogames.net/post/491477/#p491477




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Re: Gears 5 help requested

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Gears 5 help requested

@1The Fabricator emits a "ping" when you press lb.  Holding it down in Gears 4 produced a (relative) frequent series of pings, but for whatever reason this is currently not the case in Gears 5.  As a result, repeated press of LB are recommended.As for knowing when you can pick up a fallen gun, you don't have any cues to work with other than those of the enemy that dropped it.  Essentially my strategy revolves around running in when the enemy is close to death or as they're dying (depending on the animation) and picking up whatever they were carrying from the floor if possible, listening for character cues as to whether I've succeeded.Finally, rolling is achieved via the A button (in default controls).  Holding this button down, or pressing forward on your analogue stick and then holding it down will cause you to roadie run (i.e. sprint) forward until you hit geometry.Hope that helps.

URL: https://forum.audiogames.net/post/491481/#p491481




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What happened to allowing only one name change per user?

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : turtlepower17 via Audiogames-reflector


  


What happened to allowing only one name change per user?

Hi,I was browsing through the username changes topic for giggles, and it struck me how many people have requested that their usernames be changed several times. I checked the original post that Dark made. It is still intact, i.e. it says that only one change is allowed per user.While I'm not complaining about the way things are currently being handled, I would like to see an official stance on this. Was it changed after Dark stepped down, and if so, is there proof of that? Otherwise, would it be possible for one of the current admins to make the policy more clear?Thanks, and hopefully this won't spark any drama, it's just something I was a bit curious about.

URL: https://forum.audiogames.net/post/491480/#p491480




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Re: lyxl 2

2020-01-08 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: lyxl 2

At Assault yep, and also you can clearly hear that in the intro when the guy speaks the storie. I think it's just me who finds this funny, but the fact that the intro speaker puts so much eford into his voice to let it sound all noble and awesome and then he, without probably noticing, stumbles over gramatical and vocabulary issues.I don't know, dreamlands was fun for about an hour, I skipped most of the dialogues and just ran from point to point, fought abit and yeah, that was pritty much it.Greetings Moritz.

URL: https://forum.audiogames.net/post/491479/#p491479




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Selling my STW inventory

Hi.At 73 hmm well that's interesting, do you know if he just said that he did lose everything? If there are also items which can be purchased for real money, I would suppose losing those would be a bit harder than regular items you can find around the world or craft with some eford.Greetings Moritz.

URL: https://forum.audiogames.net/post/491478/#p491478




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Re: Pet peeves from other blind people?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Pet peeves from other blind people?

Speaking of that, I was flipping through radio stations one day at my grandparents' house when I was 8 or 9, and stumbled across a program. I believe it was Howard Stern, for who else would say what I'm about to tell you I heard in the 90's? He, whoever it was, mused that blind people must have the cleanest asses around, because they would have to spend extra time carefully going over it.As for the music thing, I agree that it's stupid for sighted people to assume that we're all extraordinarily gifted in that area, or at least that we think it's the best thing since sliced bread. Just because imagining my life without music is an unfathomable level of suck doesn't mean everyone in a given group can or should feel that way.

URL: https://forum.audiogames.net/post/491469/#p491469




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: 1942: A new strategy war game

Hi.at Jaide well as far as I could see the game isn't full off insults against the japanese, only our Nuno here is the racist in the hole thing, and statements like in post 95 just show that he doesn't give a damb.Greetings Moritz.

URL: https://forum.audiogames.net/post/491477/#p491477




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Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

Awesome. I look forward to get this...

URL: https://forum.audiogames.net/post/491476/#p491476




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: 1942: A new strategy war game

To be perfectly clear, I have zero problem with historical games. You're right, facts are facts. ugly things have happened, and are continuing to happen. If someone made a game that highlighted China's treatment of Hong Kong, or took place in Nazi Germany, or dealt with the Crusades, or any of half a hundred other dark acts, I wouldn't object to their existence at all. For me, it's all a matter of fairness. One shouldn't use a historical event to push a racist agenda, but nor should one need to ignore or otherwise play down a historical event in order to hide the misdeeds of a person or group.So yeah, I have no problem with this game existing, as it stands. Now, if I tried to play it, and it was full of said Chinese characters just making fun of and generally insulting and abusing the Japanese? Different story. I might stop playing at that point, because then the game would fall under the umbrella of using historical events to push an agenda. However, I don't believe that's what we're playing with here, so when I get some free time, I will give this one a go and let you know what I think.

URL: https://forum.audiogames.net/post/491475/#p491475




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector


  


Re: 1942: A new strategy war game

Oh I would be happy of that.This game is really good and I hope that you will find it happy, despite the setting the game takes place in. As I said some posts before, history is history and we cannot change it.

URL: https://forum.audiogames.net/post/491474/#p491474




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Re: why is topic necromancy forbidn?

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : turtlepower17 via Audiogames-reflector


  


Re: why is topic necromancy forbidn?

I, personally, don't believe that people are being harshly punished, at least not from what I've seen. The problem I mentioned in my previous post could be attributed as much to sheer laziness as it could be to a lack of understanding of the rule. It just irritates the crap out of me when I do see similar questions cropping up all around the same time, when a simple search would most likely bring up a thread you could post in.

URL: https://forum.audiogames.net/post/491473/#p491473




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: 1942: A new strategy war game

I truly do appreciate that. This is, in point of fact, a game I have thought about taking for a spin at some point.

URL: https://forum.audiogames.net/post/491472/#p491472




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Selling my STW inventory

Ugh. FrankZ, seriously, dude. There is evidence, of a sort. Jimmy is trying to offload his stuff for a hundred bucks. There's your first gate.If a person is curious, all they'd have to do is ask Jimmy. If they get a stone wall for their efforts, then we know it was bogus. If Jimmy refuses to honour what he said, or comes back with a list of items that aren't worth anywhere near his asking price...then again, we'll have an answer. But if he provides a reasonable inventory and the conversation continues, then it's perfectly workable for all involved.If you have only what you've got right now, you lose nothing more than, like, fifty seconds of your time reaching out to Jimmy if you want more info. Has anyone in this thread actually done this, BTW, or are you just arguing semantics to hear yourselves yowl?

URL: https://forum.audiogames.net/post/491471/#p491471




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Re: Crazy Party: mini-games and card battle! (beta70)

2020-01-08 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta70)

Well, that's just it, Dice Fabrication is all about keeping track of where you've already distributed certain numbers. I usually focus on filling in the first two slots in the beginning. So, for example, if I get a 1, a 2, and another 1, I'll stick the second 1 in the second slot. But if I then get a third 1, I discard it, so that I can focus, rather than plopping it in the third slot and having to scramble to remember where I put them all. I bet that game is a nightmare in hardcore, though. I haven't tried it.

URL: https://forum.audiogames.net/post/491470/#p491470




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Re: Pet peeves from other blind people?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Pet peeves from other blind people?

Speaking of that, I was flipping through radio stations one day at my grandparents' house when I was 8 or 9, and stumbled across a program. I believe it was Howard Stern, for who else would say what I'm about to tell you I heard in the 90's? He, whoever it was, mused that blind people must have the cleanest asses around, because they would have to spend extra time carefully going over it.

URL: https://forum.audiogames.net/post/491469/#p491469




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector


  


Re: Selling my STW inventory

o!  k! dude! I saw jimmy69 yesterday in stw and he told me he lost everything what he had, counting dfcs.This one topic got into big big hard unsolveble problem

URL: https://forum.audiogames.net/post/491468/#p491468




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Re: The sixth sense, do blind people have it?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : wightfall via Audiogames-reflector


  


Re: The sixth sense, do blind people have it?

back when i was a kid and have some good visioni saw two or three kid playing with me at outside home everydayone day while playing with them again suddenly they became balloon and falling in to empty water jari grab it and told my parrents that these kid become balloon they don't believe itthen they told me to doing something else still i wonder where is these come from and where is the mystery balloon come from too

URL: https://forum.audiogames.net/post/491467/#p491467




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector


  


Re: 1942: A new strategy war game

No problem, further chapters will be written with the compliance to what was said here and I hope people will take as much from the guide as they can.

URL: https://forum.audiogames.net/post/491466/#p491466




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Re: I have worked at home and here is what i learned. What about you?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: I have worked at home and here is what i learned. What about you?

It's funny, I was thinking of posting a similar topic about work from home oppurtunities. I would like to find something legitimate myself if I can, to help keep me afloat during a stressful time I'm going through. Keep in mind, I know that such oppurtunities rarely generate an actually sustainable income, and my BS meter is probably more sensitive than most, so anything claiming to be such would arouse a whole lot of suspicion in me, but I would feel better both if I had something to do with the ample amount of time on my hands, and if I could also generate a little cash. So, hopefully some folks here have some ideas, and thanks for posting this.

URL: https://forum.audiogames.net/post/491465/#p491465




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : FrankZ via Audiogames-reflector


  


Re: Selling my STW inventory

But how is everyone supposed to care when there is absolutely no evidence at all.

URL: https://forum.audiogames.net/post/491464/#p491464




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Dan_Gero via Audiogames-reflector


  


Re: Selling my STW inventory

How could you, Jimmy! How could you only give information to people if they show interest to insure you're not wasting time and effort! That's so horrible! Everyone, let's stomp all over him because he didn't give us what we wanted. Yeah, that makes us look immature, but so what?In case you guys couldn't tell, that was sarcasm. In all seriousness, you guys are blowing this way out of proportion. Jimmy isn't scamming you. All he's doing is withholding info until someone shows interest, because what's the point of giving exact details on something and spending all that time telling you guys about the product/s he's selling if none of you guys cared?

URL: https://forum.audiogames.net/post/491463/#p491463




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Selling my STW inventory

Fair point.

URL: https://forum.audiogames.net/post/491462/#p491462




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Selling my STW inventory

I've been trying to do the same thing, Liam. Sometimes, though, silliness just doesn't listen to reason.

URL: https://forum.audiogames.net/post/491461/#p491461




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Selling my STW inventory

so then if yall are interested then contact him, otherwise go about your day. Hey cool. I solved your problem.

URL: https://forum.audiogames.net/post/491460/#p491460




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Re: Resident Evil 7

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Resident Evil 7

Have you tried to use OCR? I don't recall having any issues installing the game in the past.

URL: https://forum.audiogames.net/post/491459/#p491459




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Re: ZombieMud

2020-01-08 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: ZombieMud

when a sound pack comes out, let me know

URL: https://forum.audiogames.net/post/491458/#p491458




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Re: Resident Evil 7

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Resident Evil 7

Ok, I managed to enter the product key for the game into my steam client, when I want to install the game though I can't get past the license agrement, there is that I agree button but clicking on it doesn't seam to do anything. the task bar icon of steam says that it's working, but the continue button at the license screen doesn't come up, it remains at back, i agree or cancel.Greetings Moritz.

URL: https://forum.audiogames.net/post/491457/#p491457




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Re: Resident Evil 7

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Resident Evil 7

How can you actually now get to the section of the steam client where you can redeme a key you bought from a reseller? I don't have my list of tabs on top of the window anymore as I did in the old steam build, i just have the game list now.greetings Moritz.

URL: https://forum.audiogames.net/post/491457/#p491457




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Re: lyxl 2

2020-01-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: lyxl 2

The translation has never been worked on. Just google translated and thrown into the game. You can very clearly see that. lol

URL: https://forum.audiogames.net/post/491456/#p491456




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I have worked at home and here is what i learned. What about you?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


I have worked at home and here is what i learned. What about you?

So there was this recorder for skype which I don't think its available anymore, but they advertised a service that you could use from them too that allowed your recordings to be turned into text (by transcribing). SO I decided not to use that service, but rather to work for them. They are called scribie.So I signed up. I opened a paypal account, I did everything and I actually was transcribing. I did some clips and that was fine. They even paid you for your first, test run transcription and gave you a grade based on that. It was nice. I did that for a while until two things happened:1. I left the U.s. This meant that I could only use paypal to pay things that only used paypal, no withdrawing to international accounts was possible, at least for my country. So that made it a bit of a bummer, though still useful in some cases.2. The interface all of a sudden became inaccessible, it improved later, but I was so frustrated that I actually just cancelled the account there, deleted everything and just forgot about the whole thing completely. Another factor was that support team was not being really helpful or very polite, so that made me take that decision too. Still, I would say that it was nice while it lasted for some extra income which never hurts to have, and the work was actually alright for the payment.Now that I am actually in a situation where I would appreciate similar forms of work (because there is just no way I could go back here as they have blocked my paypal account definitely since remember, I deleted my account with them) i ahve tried searching for lots of things but none of them are as convincing or helpful as this one once was. So have you done anything like this recently, what were your experiences?

URL: https://forum.audiogames.net/post/491455/#p491455




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2020-01-08 Thread AudioGames . net Forum — New releases room : danang137 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

unique items is the items you get by killing the bosses, lord Adrianus for example or item you get by opening a display cases.

URL: https://forum.audiogames.net/post/491454/#p491454




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Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

@9, whether they update Chromium or not for Linux in the use of Steam is immaterial if they don't force Chromium's accessibility subsystem to be active. Chromium (on Mac OS and Windows) does some accessibility magic to detect if a screen reader is active. On Linux, Chromium implements a (very limited) ATK setup, and it doesn't bother checking via any means whether a screen reader is available. Hence, to use Chromium at all, a subpar but usable experience at best, you need to pass --force-renderer-accessibility to chromium. If Steam adds that option or forces it on by default, it will become accessible, but if they don't...

URL: https://forum.audiogames.net/post/491453/#p491453




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Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

Looking forward to this!itch.io is an independent games reseller. However, Zoren is correct in tat you are pretty much on your own if you want drm in your game. Sadly, the market for stand-alone, self-implemented drm solutions is rather slim now that companies now want control over your programs, rather than selling/licensing control of the product to you individually. I.e. most big software tech probably wouldn't allow much room in the market for another software passport/armadilo, though it would be welcomed by many (myself included).On Windows, however, STeam as become very accessible as they have updated their web wrapper to the newer chrome/electron that is present in most modern web apps today.@Ethin: I'd assume they still haven't updated Steam for Linux to modern Chromium yet? If so, hopefully they do soon as it just came out into the stable builds on windows.

URL: https://forum.audiogames.net/post/491452/#p491452




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Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Blind angel 444 via Audiogames-reflector


  


Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

What is ich io?

URL: https://forum.audiogames.net/post/491451/#p491451




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Re: Retroarch is now accessible

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Blind angel 444 via Audiogames-reflector


  


Re: Retroarch is now accessible

Hi, what is a torrent? Are they safe and are they supported? How do I get some? I have been hearing about this one since 2012. Thanks

URL: https://forum.audiogames.net/post/491450/#p491450




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Re: The sixth sense, do blind people have it?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: The sixth sense, do blind people have it?

@5 I assume you were talking about the pm? I've seen peopl ewrite out a post before and afterword say they sent a pm. So I see nothing wrong with it.@6 In 9th grade one night my dream was of my first elementary school. I had moved schools in 4th grade, only saw the kids from that school twice since then. I woke up and said, that's nice, but I will never meet anyone from that school again. And to my surprise, later that day I met someone who went to that school. It was the same city, just a different area.

URL: https://forum.audiogames.net/post/491449/#p491449




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Re: Warsim, text based randomly generated stratogy

2020-01-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

One question, kinda a doubt from the last version I got from a friend way back. Does the difficulty increase the difficulty of the game in general or does it only affect the start? I remember going insane once and every battle I encounter was invade.

URL: https://forum.audiogames.net/post/491448/#p491448




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official star conquest soundpack site down?

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : matt1211 via Audiogames-reflector


  


official star conquest soundpack site down?

Hi,Basically what it says in the title. Does anybody know if this is true? I try to go to www.randomcorner.me, but it times out, and I'm told it takes too long to respond.

URL: https://forum.audiogames.net/post/491447/#p491447




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Re: The sixth sense, do blind people have it?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : kingzombie via Audiogames-reflector


  


Re: The sixth sense, do blind people have it?

Well we have thermoception to feel temperature, equilibrioception which is balance, proprioception is knowing where thing son our bodies are. I was just pointing out that we don't only have 5 senses. Cronoseption is the sense of time passing as well. So the word sixth sense doesn't really show much detail to what your talking about. But I think I know what you are talking about though, the sense of the spiritual rather than physical senses. Its something that many people don't believe do to various con artists and fakers saying they can do things to get some money which ruins the image of people who do actually have these things naturally. Well at least I believe people have them naturally being someone who's experienced these things for myself, even today.

URL: https://forum.audiogames.net/post/491446/#p491446




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Re: The sixth sense, do blind people have it?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : kingzombie via Audiogames-reflector


  


Re: The sixth sense, do blind people have it?

Well we have thermoception to feel temperature, equilibrioception which is balance, proprioception is knowing where thing son our bodies are. I was just pointing out that we don't only have 5 senses. Cronoseption is the sense of time passing as well. So the word sixth sense doesn't really show much detail to what your talking about. But I think I know what you are talking about though, the sense of the spiritual rather than physical senses. Its something that many people don't believe do to various con artists and fakers saying they can do things to get some money which ruins the image of people who do actually have these things naturally. Well at least I believe people have them naturally being someone who's experienced these things for myself.

URL: https://forum.audiogames.net/post/491446/#p491446




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Re: Bloodbath released!

2020-01-08 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Bloodbath released!

what are these things? Cat bow wire bomb? Or where can i find infos about them?

URL: https://forum.audiogames.net/post/491445/#p491445




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Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

Hi everyone,thanks for the questions, I’ll try and answer them below;as mentioned in totos post, development is all going well. screen reader fans will be pleased to know one of the things I was working on over the Christmas break was screen reader support. This is a bit of an experimental feature at present. if selected in sable it warns the user that we recommend Sappie for the best audio experience, but for those who prefer screen readers they can continue and switch to screen reader output  if they prefer. I need to do a little more testing here, but results so far seem good.@number 330,it’s a good question. Sable is specifically designed to create RPG’s, to me personally a good RPG has to have an  engaging and immersive storyline. We built Sable as a tool so that individuals could turn their creative ideas and stories into games, I’ve added various features into sable to allow this. you can’t create cut scenes actually within Sable , you’ll need to use your own sound editing software for this. cut scenes are a powerful tool though for adding storyline to your games, so once you’ve created your cut scenes you can then add these to sable. You can add cut scenes to play when the game first loads , so you could have some cinematic cut scene to tell/set the opening storey. It’s also possible to have TTS text speak an opening  story  before the game loads, you can even add opening background music here too if you like. there are also various methods where you can further game storyline through the actual game itself. You can have sable play a cutscene or speak text when a player leaves or enters a map. You can set cut scenes to play when the user interacts with almost any in game object (the dragon flying overhead as the player leaves the tavern in the demo is an example of this. although the ‘dragon scene’ is quite short , you could obviously create longer more story heavy cut scenes  and add them to objects in the same way as the dragon cut scene was added). Conventionally RPG’s also further their world building and depth of story through characters the player meets in game, this is also possible in sable as you can  add pre-recorded speech to in game characters or if you don’t want pre-recorded voices you can have them use TTS instead. with all the mentioned features here a user should be able to create their own detailed worlds with immersive storylines . with the video series, I didn’t really have a story in mind as it was more of a tech demo which I was just making up as I went along, which is why you don’t see any story building  within the video series.As ever thanks for all the support paul

URL: https://forum.audiogames.net/post/491444/#p491444




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Re: Manamon 2: Impressions Thread

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : CheekyMonkey via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Sorry, I don't share my saves that have the work that I've put into things. You'll have to put the work into it yourself.

URL: https://forum.audiogames.net/post/491443/#p491443




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Re: Invalid reason for banning racer max

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : Ethin via Audiogames-reflector


  


Re: Invalid reason for banning racer max

I haven't really posted on this topic because I had no reason to and anything I would've said would've been redundant to what had already been posted on here. The user that we're talking about on this topic was clearly one who had past experience with the forum, its working, and its moderation structure. I'd ask yall to take a minute and look at the post again, but I can't seem to find it (why?). The post, however, clearly made references to Liam specifically, indicating past experience with either him in particular or the moderation panel in general.

URL: https://forum.audiogames.net/post/491442/#p491442




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Selling my STW inventory

@66, its not, per see. This kind of sell follows pretty much the same process of sell that any other does. However, the seller explicitly indicated, many times, that information would be available on request 'privately'. He explicitly indicated in the first post that if you wanted specifics to contact him privately. If your interested, you'd do so. But repeatedly demanding information that the author wishes to only give to interested buyers will get you nowhere (and therefore is completely useless to ask). I'd think that would be obvious by now; hell, it should've been obvious from the start. When purchasing an item, or collection of items, you have no choice but to do what the seller requires of you. Its in essence a mutual agreement between buyer and seller: if you play by my requirements, I'll sell you x, and you'll get x, nothing more, nothing less. In this instance, there's no legally binding agreement being signed by buyer or seller, so the authenticity, quality, etc. of the item(s) in question, whatever they may be, are up to the buyer to know after the transaction is complete, and cannot be guaranteed before that time. The seller is not responsible for any damages or consequences, etc., of you buying the item(s), because your not legally agreeing to such a thing. (As a side note, most purchases go this way: if you buy something, the seller is not responsible for what happens to that something after the transaction is done.) Really, it boils down to the old amage 'Caveat emptor. Buyers, beware.

URL: https://forum.audiogames.net/post/491441/#p491441




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Re: The sixth sense, do blind people have it?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : Blind angel 444 via Audiogames-reflector


  


Re: The sixth sense, do blind people have it?

For everyone who has sent me pm’s thank you for the kind words. I don’t know how to use it yet. @2 wow! @6 how many more do we have? Yes since I was 5 years old. My first exspearence was when I saw a old lady sitting on my bed. She came from a pure light surrounded by a big rainbow. My mom couldn’t see her and told me to stop lying and stop bothering her. I don’t know who she was but she was very nice to me.

URL: https://forum.audiogames.net/post/491440/#p491440




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Selling my STW inventory

I'mc onfused.I've seen listings around the web that say more information upon request. how is this any different?

URL: https://forum.audiogames.net/post/491439/#p491439




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Selling my STW inventory

I persist because the excuses are completely stupid, simply said. Does any other platform have a way to authentically verify a description of something? Yet, all sellers still post it. Besides, how does him replying to you privately make that any more authentic than posting it on here? The inventory example can be compared with a bag of items that costs 100 dollars, but guess what? You don't know what's in it. How does that make any sense to anyone? Yes, you can ask, and I do not doubt that he will reply to you. But why would you reply to tens of people when you can just post the exact same thing once? How is that more convenient? As I said, your choice whether you want more people to be interested or to avoid buying because they are too lazy to contact you privately. That being said, good luck getting it sold at all with such a price tag more worth then buying Manamon 1 and 2 together.

URL: https://forum.audiogames.net/post/491438/#p491438




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Selling my STW inventory

@63, um, yes, the analogy does work. Considering that this is not an automated platform capable of giving you the information that you seek, he would have to do it manually or record it. Since neither text or recording can be authentically verified, how precisely is a description of what your getting valuable when you cannot verify that you will get what your getting? If you do't like his terms, that's fine. But you and everyone else on here is demanding things, whether you say you are or aren't. If you weren't demanding to know, you would be fine with him being unwilling to provide that information to uninterested customers. The fact that you continuously persist on this point is the precise definition of a demand. And its not just you either... its practically everyone else. Should he have provided a summary? Sure, if a summary was possible. But perhaps a summary isn't possible. But continuing to ask for something that the author either clearly won't or can't provide will get you nowhere. (And, no, compairing this to -- say -- Laptop specifications is not an apt comparison. Compairing it to TMI, however, is a very good comparison. Deal with the fact that the seller will give you the information you want if you are *actually*interested. Its his terms, you like or dislike them. But its quite rare for a seller to alter their terms because people get too demanding on a particular peace of information.)

URL: https://forum.audiogames.net/post/491436/#p491436




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Re: Invalid reason for banning racer max

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : Liam via Audiogames-reflector


  


Re: Invalid reason for banning racer max

27 and 28 are correct. As much s possible we try to act as a team, but if it's something that is blatant, one of us is goign to step in and take care of it.

URL: https://forum.audiogames.net/post/491437/#p491437




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Selling my STW inventory

@63, um, yes, the analogy does work. Considering that this is not an automated platform capable of giving you the information that you seek, he would have to do it manually or record it. Since neither text or recording can be authentically verified, how precisely is a description of what your getting valuable when you cannot verify that you will get what your getting? If you do't like his terms, that's fine. But you and everyone else on here is demanding things, whether you say you are or aren't. If you weren't demanding to know, you would be fine with him being unwilling to provide that information to uninterested customers. The fact that you continuously persist on this point is the precise definition of a demand. And its not just you either... its practically everyone else. Should he have provided a summary? Sure, if a summary was possible. But perhaps a summary isn't possible. But continuing to ask for something that the author either clearly won't or can't provide will get you nowhere. (And, no, compairing this to -- say -- Laptop specifications is not an apt comparison. Compairing it to TMI, however, is a very good comparison. Deal with the fact that the seller will give you the information you want if you are *actually*interested. Its his terms, you like or dislike them. But its quite rare for a seller to alter their terms because a few people get too demanding.)

URL: https://forum.audiogames.net/post/491436/#p491436




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Selling my STW inventory

@63, um, yes, the analogy does work. Considering that this is not an automated platform capable of giving you the information that you seek, he would have to do it manually or record it. Since neither text or recording can be authentically verified, how precisely is a description of what your getting valuable when you cannot verify that you will get what your getting? If you do't like his terms, that's fine. But you and everyone else on here is demanding things, whether you say you are or aren't. If you weren't demanding to know, you would be fine with him being unwilling to provide that information to uninterested customers. The fact that you continuously persist on this point is the precise definition of a demand. And its not just you either... its practically everyone else. Should he have provided a summary? Sure, if a summary was possible. But perhaps a summary isn't possible.

URL: https://forum.audiogames.net/post/491436/#p491436




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Selling my STW inventory

No, the analogy does not work at all. Most of those things are something you don't need to know, but you do need to know what items you are buying don't you? Besides, noone is demanding anything, it's his choice, the excuses just don't work. I have not said that a recording is any guarantee, even though most people would not bother editting an STW recording, I have simply said that if you cannot copy, recording is easy enough.

URL: https://forum.audiogames.net/post/491435/#p491435




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Re: Need Help with Manamon 2 (Spoilers)

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : BaelorTheBard via Audiogames-reflector


  


Re: Need Help with Manamon 2 (Spoilers)

He's got fury power which seems alright. Of course I'm also a horrible person and I use ultra encounter downs unless I'm specifically level grinding or trying to catch new manamon. I can't catch them in the computer world.Also just realized something. VG storm, it's a little on the nose to literally combine pokemon and digimon, but also I'm cool with it.

URL: https://forum.audiogames.net/post/491434/#p491434




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Re: Need Help with Manamon 2 (Spoilers)

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : BaelorTheBard via Audiogames-reflector


  


Re: Need Help with Manamon 2 (Spoilers)

He's got fury power which seems alright.

URL: https://forum.audiogames.net/post/491434/#p491434




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Re: My visits here

2020-01-08 Thread AudioGames . net Forum — Off-topic room : singing butterfly via Audiogames-reflector


  


Re: My visits here

A paralegal does, in effect, the in-office legwork of a lawyer: writing legal memos, summons, pleadings, answers, and other things). The only thing a paralegal cannot do that a lawyer can is, for what it's worth, practice law. Thanks all for the well wishes.

URL: https://forum.audiogames.net/post/491433/#p491433




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Selling my STW inventory

61's got it right. A recording is no more valuable than a text description when it comes to purchasing something. Same for videos or anything else. The "record it" argument is flawed because you canot guarantee that it wasn't tampered with either before, during, or after transit.Here's the thing: Jimmy69 has set the terms of the deal. You either agree to it and do as he asks, or ignore the item(s). He has stated that upon request he will provide information to interested customers. You cannot come up to him and demand information that he is unwilling to provide. Stop splitting hairs and throwing around negativity.

URL: https://forum.audiogames.net/post/491432/#p491432




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Re: Thoughts about the thirteenth doctor

2020-01-08 Thread AudioGames . net Forum — Off-topic room : darren via Audiogames-reflector


  


Re: Thoughts about the thirteenth doctor

so any thoughts on the first 2 of series 12? i quite liked them for what it is worth.

URL: https://forum.audiogames.net/post/491431/#p491431




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Selling my STW inventory

Again, the recording is great, but why is it weighted more heavily than a textual description?  Did you not read my earlier post saying that recordings can be tampered with?  At this point we are all treading water here, neither side can really advance. I suggest laying off, as arguing would not get us anywhere. As far as the laptop analogy, again, you failed to see my main point. You are comparing hundreds of items to a listing of specs.  The comparison is flawed at its core. Specs can be summarized in a brief statement. The game inventory cannot. A better comparison would be describing every single little thing about the laptop, where it came from, how much did you buy it for originally, what happened to it on a daily basis from the time you took it from the shop till now, what accidents have occurred, how much information it stored  day to day, what programs were downloaded, removed, and installed on it, do you  understand what I mean now when I say too much information?

URL: https://forum.audiogames.net/post/491426/#p491426




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Re: Question about Dreamy train and JGT

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Question about Dreamy train and JGT

Okay I've got dreamy train registered now, It did take a bit of poking at weirdly named buttons, but it worked out in fairly short order, nice to see the new courses and get those interesting titles

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Re: New Game From Galaxy Laboratory, Komandoh!

2020-01-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: New Game From Galaxy Laboratory, Komandoh!

mojsior is correct, beeps indicate how close to tipping over your spinner gets, higher beeps mean tap down, lower beeps mean tap, up, and faster paced beeps mean your one tilt away from your doom .

URL: https://forum.audiogames.net/post/491429/#p491429




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Selling my STW inventory

Again, the recording is great, but why is it weighted more heavily than a textual description?  Did you not read my earlier post saying that recordings can be tampered with?  At this point we are all treading water here, neither side can really advance. I suggest laying off, as arguing would not get us anywhere. As far as the laptop analogy, again, you failed to see my main point. You are comparing hundreds of items to a listing of specs.  The comparison is flawed at its core. Specs can be summarized in a brief statement. The game inventory cannot. A better comparison would be describing every single little thing about the laptop, where it came from, how much did you buy it for originally, what happened to it on a daily basis from the time you took it from the shop till now, what accidents have occurred Jared, how much information that story to single time, what programs were downloaded removed, and were installed on  A better comparison would be describing every single little thing about the laptop, where it came from, how much did you buy it for originally, what happened to it on a daily basis from the time you took it from the shop till now, what accidents have occurred, how much information it stored  day to day, what programs were downloaded, removed, and installed on it, do you  understand what I mean now when I say too much information?

URL: https://forum.audiogames.net/post/491426/#p491426




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Re: Retroarch is now accessible

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Retroarch is now accessible

Sorry if this question was asked in the thread (Im not going to read all 333 posts LOL). I've noticed a Quake, Quake II and Quake III core, but pressing enter/x on any of them causes nothing to happen other than the accessibility system telling me the name of the core. I don't know why this wo't download but I'd love to try it. Any thoughts?Edit: could the fact that I'm using Linux have something to do with it? I'd think that this particular core would be available for all platforms...

URL: https://forum.audiogames.net/post/491422/#p491422




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Re: Invalid reason for banning racer max

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector


  


Re: Invalid reason for banning racer max

I acted on my own in this one. When I realized it was an alt of a banned user, no further deliberation was needed. When I further saw the way he was speaking to Liam, it implied that 1. he had a past here and 2. he was going to start fires if given a chance. So I nipped it. I would not have been upset if Aaron, Liam or Carter had done the same thing without consulting me. to me, this one was pretty open and shut.Generally Nocturnis is correct. We're all equals and all have a voice, except in scenarios where a ban is an absolute given.

URL: https://forum.audiogames.net/post/491428/#p491428




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Re: Game idea for my next stream

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : ElizaBaez via Audiogames-reflector


  


Re: Game idea for my next stream

Hey guys. I'm back with more Manamon 1. A hero's call still hates me, so we will do what we can until I get it fixed. Here's the link.https://youtu.be/YHjyHWijXMM

URL: https://forum.audiogames.net/post/491427/#p491427




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Selling my STW inventory

Again, the recording is great, but why is it weighted more heavily than a textual description?  Did you not read my earlier post saying that recordings can be tampered with?  At this point we are all treading water here, neither side can really advance. I suggest laying off, as arguing would not get us anywhere.

URL: https://forum.audiogames.net/post/491426/#p491426




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Re: Need Help with Manamon 2 (Spoilers)

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Need Help with Manamon 2 (Spoilers)

You're going the right way. Just keep going. Giganatan will wreck a lot of the manamon in this area if it has at least one good fighting move.

URL: https://forum.audiogames.net/post/491425/#p491425




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Re: Selling my STW inventory

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Selling my STW inventory

He does not have to list each single item, but giving a summary or as has been said tons of times recording an audio clip is not so hard to do. Both take a few minutes. It really seems silly to me, but your choice if you want to attract more potential buyers or not.

URL: https://forum.audiogames.net/post/491424/#p491424




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Re: important question about NVDA Addons and the upcoming update?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: important question about NVDA Addons and the upcoming update?

Yeah, thanks for mentioning that project, that should help people like you ethin and I'm pretty happy that some steps are finally being taken to address long standing issues like bad developer documentation, outdated Python version which will in turn bring better optimisation for users. For now, look at developer changes and you should be good to go, though NVDA remote might be slightly harder than others due to the new speech framework and the way the addon relies on speech functions a lot. Still, good luck if you attempt to do it.

URL: https://forum.audiogames.net/post/491423/#p491423




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Re: Retroarch is now accessible

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Retroarch is now accessible

Sorry if this question was asked in the thread (Im not going to read all 333 posts LOL). I've noticed a Quake, Quake II and Quake III core, but pressing enter/x on any of them causes nothing to happen other than the accessibility system telling me the name of the core. I don't know why this wo't download but I'd love to try it. Any thoughts?

URL: https://forum.audiogames.net/post/491422/#p491422




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Re: Manamon 2: Impressions Thread

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I am in need of a little help.Someone from thsi threat kindly gave me a manamon1 data file with all the manamon from the manapedia so that I can complete my manapedia for manamon2. However, because the character was saved somewhere beyond the demo, and as I never bought manamon1, I can't access the manamon1 file to import more manamon into my manamon2 data file. To that end, if I send you the file, will a kind soul here log into this manamon1 data file and move the character to somewhere accessible through the demo, such as the first city or so? Please and thanks!!

URL: https://forum.audiogames.net/post/491421/#p491421




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Re: Bloodbath released!

2020-01-08 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Bloodbath released!

Hey all,Just to let you know, the website is now back online.

URL: https://forum.audiogames.net/post/491420/#p491420




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Re: lyxl 2

2020-01-08 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: lyxl 2

Development in Dreamland seems to have slowed quite a bit ... no new translations, tasks, etc. just rewards and so forth. SOmeone correct me if I'm wrong.

URL: https://forum.audiogames.net/post/491419/#p491419




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Re: Invalid reason for banning racer max

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector


  


Re: Invalid reason for banning racer max

@Deathstar, post 23 was a well written _expression_ of virtuous desire to try and be as neutrally grounded as possible.  It is a beautiful host of sentiments and I commend you for it.The problem is, sadly, that in as much as it is commendable and honorable it is also the kind of thing that people like to take advantage of.  I've worked with at least one member of the current moderation panel and can tell you from personal experience that he, at least, would more than likely have looked the other way if he felt it at all possible to.  I'm not sure if this will help, but I want to detail for you at least part of what goes on between the staff.  I'm not going to pretend that mistakes were not made during my time as mod, nor that mistakes cannot and will not be made now, but that's part of the responsibility you carry as a member of staff and it weighs a ton, particularly when you have to take the whole "I don't like you" thing out of the equation.  Anyway, here goes a bit of experience:The only time that a ban occurs without all staff being in on it is if the user in question poses a threat that requires severe action be taken right away, after which the mod who performs the ban in question will go and report to the rest of the moderation panel on the incident. An example of such a decision made by myself can be found here.  That decision had to be handed down right there and then because of posts I came across that indicated a user was willing to hack a platform that has been advertised on this site and has gained its playerbase through this site.  To my knowledge Ethin is still doing his best to reform and has contacted me personally concerning his past behavior while I was a part of the moderation panel.From everything I've read on this topic, this user has not attempted by any means to approach the moderation panel to help themselves or their situation in any justifiable way.  The moderators all seem to believe that this user is someone who has tried to circumvent their bans and who has a history of doing so.  The moderators also believe that this user is trying to distribute illegal or at the very least, controversial material.  They have to act, because not to do so is to basically say that anything developers on here are doing can be copycatted or duplicated by anyone else, or worse, stolen so that someone else can make their own port and obtain their own following using someone else's work.So, I'm not sure how this decision was handed down.  I"m not sure if Jayde struck out on his own on this one or not, but I imagine that if he did he felt he had a good reason to.  Otherwise it would be like any other decision made by the moderation panel, and any other case is thoroughly discussed between all the mods.  No mod or admin at present overwrites any other mod; all provide some semblance of checks and balances.  If an agreement cannot be reached by the majority of the panel it is brought to the users of the site and forum for further discussion for the sake of transparency.  Should Liam, Jayde or any other member of the staff come across everything I've just posted and wish to clarify, reiterate or offer any other possible fact I may have overlooked given that I am no longer part of the staf and things do change I would welcome it.  Until then?  Take everything here to the bank.  If anyone is acting out of malice they will eventually end up a rather sad, sad person for messing with the moderation panel from inside the moderation panel... Especially, from inside the moderation panel.In summation, I, personally find post 23 the kind of attitude I like to take; look the other way unless you can prove that someone is doing something super bad.  Try to forget their past and come whatever may, then act.  But when you're looking out for a community as a whole and not just for yourself, that sometimes isn't an option, admirable as the overall idea may be.

URL: https://forum.audiogames.net/post/491418/#p491418




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Re: Need Help with Manamon 2 (Spoilers)

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : BaelorTheBard via Audiogames-reflector


  


Re: Need Help with Manamon 2 (Spoilers)

Lol I got bored with grinding after leveling Chellardent and Normammal a couple times and Normammal transformed. I took a crack at Byron and managed to win, so I'm in the frozen Hinterlands now. Do I keep heading that way or go back and explore the castle? Also how do the catacombs work? I went back to the dungeon entrance out of curiosity and I couldn't figure out how to get back into the dungeons. I thought I was supposed to use the Catacomb Key but it just keeps bamfing me back outside.

URL: https://forum.audiogames.net/post/491417/#p491417




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Re: Restricted/new users: introduce yourself!

2020-01-08 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : underdog2206 via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

Hi allMy name is Mark and I am based in the UK. I've always been looking at the forums here but never got round to registering. I am an Android user so always keen to find new accessible games on that platform. Also play games on Windows such as A Hero's Call. I'm a big fan of sports games but sadly there appears to be very few.Please accept me.

URL: https://forum.audiogames.net/post/491416/#p491416




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: 1942: A new strategy war game

Nuno69, I appreciate your compliance.I can simultaneously respect your right to have a given worldview without subscribing to said worldview myself.I wrote an entire guide for the first Manamon game. My opinion is all over the place in that guide, but one thing I never, ever did is resort to racism or slurs or whatnot. I could have, too, albeit not for nearly the same reasons you did in the original version of your article. Just as one example, which I am displaying purely for the sake of explanation, people from the south of the United States have a more distinct accent, and sometimes this results in words being pronounced differently from elsewhere. An example is the word "feel", which can sometimes sound more like "fill". Such spelling mistakes have occasionally popped up in Aaron's games, and he comes from the south. Have I pointed out said spelling mistakes at times? Sure I have. They're distracting, and highlight his need for an editor. But I don't bash him, not ever, based on where he lives or how he speaks. That's just not fair. I have no bias toward people from any particular place; rather, I care about what individuals do, as opposed to just deciding with one swipe that all people from group 1 are bad/good/whatever.And the most important thing is, even if I did have some cultural or racial biases at play, I would do my level best to keep them out of a game guide. People are reading such a guide in order to receive help playing the game, not so that they can get bits and pieces of casual racism in their daily dose of FAQ. The articles room expects a certain amount of professionalism in what stays there, which is why I asked you to update it in the manner that I did. Thank you for that, as I said before.

URL: https://forum.audiogames.net/post/491415/#p491415




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Re: Anyone listen to metal?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : wing of eternity via Audiogames-reflector


  


Re: Anyone listen to metal?

does any one listen to medieval metal? like thishttps://www.youtube.com/watch?v=U5u9glfqDscor rather does any one know similar artists, by now i have found peter crowley and adrian zigler. Can any one recommand more of those?What happened withe the youtube channel called metal land? It was publishing many power metal collection, but now some thing happened?

URL: https://forum.audiogames.net/post/491414/#p491414




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Re: Anyone listen to metal?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : wing of eternity via Audiogames-reflector


  


Re: Anyone listen to metal?

does any one listen to medieval metal? like thishttps://www.youtube.com/watch?v=U5u9glfqDscor rather does any one know similar artists, by now i have found peter crowley and adrian zigler. Can any one recommand more of those?

URL: https://forum.audiogames.net/post/491414/#p491414




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Re: Manamon 2 nuzlocke

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Manamon 2 nuzlocke

I did a nuzlocke with the first manamon; 7 lives; never finished it, it is in youtube, but it is in spanish. I'm curently at paladin point with 3 lives left.

URL: https://forum.audiogames.net/post/491413/#p491413




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Re: iphone6s freesing after calls that are not made with the phone app

2020-01-08 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


Re: iphone6s freesing after calls that are not made with the phone app

Thanks @2, will try that.

URL: https://forum.audiogames.net/post/491412/#p491412




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Re: important question about NVDA Addons and the upcoming update?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : Hijacker via Audiogames-reflector


  


Re: important question about NVDA Addons and the upcoming update?

The documentation is not very good yet, yeah. The project for 2020 however is a fully documented source code including examples and more, called Project Alexandria. Its however still in the planning phase.The NVDA 2019.3 changelog however lists all the breaking changes relevant for add-on developers, so by knowing them, it should be fairly easy to upgrade an already existing add-on if you don't want to develop new features.

URL: https://forum.audiogames.net/post/491411/#p491411




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Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector


  


Re: AudioWizards & Soundtrack Coming to PC on Steam 22nd of January

Does itch.io have any form of DRM support? If not, I sincerely doubt the game will be made available there, and given the piracy complaints already lodged by the game's developer(s) before, I don't think it'd be a good idea to release the game to such an open platform.Kai

URL: https://forum.audiogames.net/post/491410/#p491410




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Re: Need Help with Manamon 2 (Spoilers)

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : BaelorTheBard via Audiogames-reflector


  


Re: Need Help with Manamon 2 (Spoilers)

Thanks. I had totally forgotten about selling stuff and I'm stocked up now. Now just time for level grinding.

URL: https://forum.audiogames.net/post/491408/#p491408




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Re: Where to download commentary screen reader

2020-01-08 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


Re: Where to download commentary screen reader

The latest version can be found at this link. Please redownload the software each week, as it is updated frequentlywww.violinist.pl/jieshuo/jieshuo.apk

URL: https://forum.audiogames.net/post/491409/#p491409




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Re: Jgt and nvda 2019.3.

2020-01-08 Thread AudioGames . net Forum — Developers room : Ian Reed via Audiogames-reflector


  


Re: Jgt and nvda 2019.3.

No, the bulk of the codebase remained the same.I haven't altered the code in quite a while, so there was a bit of time just refreshing my memory on how it all works.I don't normally code in python, and had no idea about the differences between python 2 and 3 before trying to do this upgrade.A lot of the differences were about changing how imports are written, and how unicode and strings are handled in python 3.And some of the library code I relied on didn't work in python 3 so I had to fix that or find alternatives.I looked at some other 2019.3 addons to get examples of how to fix most of the issues.I actually didn't notice any differences in the NVDA API calls I was making, all the differences seemed to be caused by the upgrade to python 3.So that is good NVAccess was able to keep backwards compatibility with at least their own API.

URL: https://forum.audiogames.net/post/491407/#p491407




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Re: Open countries/societies twoards relationship between Blind & sighted?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Open countries/societies twoards relationship between Blind & sighted?

There isn't one unfortunately. eye contact, as well as facial expressions are  a very major part of communication for sighted people, especially at first meeting. They indicate to a person whether the person they're talking to is receptive to a conversation, or indeed romantic interest, eyes meeting across a crowded room etc. Indeed, just look at how many social environments sighted people go to, bars, nightclubs,  are actively prohibitively noisey. there just isn't a way around this, since frankly most sighted peoplle aren't intelligent enough to realise that the reason the person across the crowded room isn't making eye contact with them is because they can't see, so most sighted people avoid them. That's why your best off trying to look for a friend and go off compatible personalities, rather than trying the basic game of finding sexual chemistry quick which most sighted people use, hence my comments about just finding groups where you can itneract with people socially and see what happens.

URL: https://forum.audiogames.net/post/491406/#p491406




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector


  


Re: 1942: A new strategy war game

You can download the addon from the following URLhttps://nunosoft.pl/dl/There you will find it among other files. Everything there is legal so no piracy shared.

URL: https://forum.audiogames.net/post/491405/#p491405




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : fredd via Audiogames-reflector


  


Re: 1942: A new strategy war game

when i download from github i get a error when pressing on stabil download

URL: https://forum.audiogames.net/post/491404/#p491404




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Re: Invalid reason for banning racer max

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : drums61999 via Audiogames-reflector


  


Re: Invalid reason for banning racer max

You don't prove you have grown up by breaking more rules. That's like someone getting caught breaking into a store and stealing a tv, then coming back and breaking into the store again and taking a dvd, then when they get caught they say, "I've grown up, see? I only took this small thing this time."I still think the community could do better. This whole crying foul for every decision a moderator makes is annoying. I have said before, and I will say it again, I think they are very lenient, and they let a lot of toxicity slide.

URL: https://forum.audiogames.net/post/491403/#p491403




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Re: Retroarch is now accessible

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Retroarch is now accessible

Retroarch, for now, only is accessible on Windows, Mac, and Linux. However, you can use some original emulators, like PPSSPP. If they are inaccessible, like PPSSPP, you can simply open the downloaded ISO file using PPSSPP from your phone's files app.

URL: https://forum.audiogames.net/post/491402/#p491402




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Re: Invalid reason for banning racer max

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector


  


Re: Invalid reason for banning racer max

Look at how his post was phrased.Look at the way people described his game.Look at the fact that he has a permanent ban already, has tried to come back at least a few times already. This doesn't paint a picture of someone who's learned his lesson and is ready to grow up.I agree with you that people can and do change, but I had no evidence that this was the case here, and plenty to suggest that it wasn't.To me, the facts are simple:1. Person with a heavy history of cloning gets banned2. They come back multiple times trying to either spread new games or sow discord, and these new accounts are banned3. Yet another account surfaces, with a simple game which may or may not be an unauthorized fork4. The post which advertises this game talks about Liam unfairly banning people, suggesting that this user has a history5. A look at the player's profile gives a very strong impression that it's a banned user, who just by being here again is breaking a rule they've been asked not to break and agreed not to break by signing up6. A ban was dropped on this userI think the word you're looking for, if you don't mean racism, is history or past. i.e., you don't want people to be stonewalled due to their past. I can understand that angle to some extent. Some people really do learn and stop doing whatever it was that got them in trouble. But at the same time, sometimes past actions are a good indication of what to expect in future (not always, of course). so if a person shows up three times trying to spread clones, I don't think we need to be kind and sweet and understanding given how much these things can hurt the community. By doing this multiple times, the user has demonstrated that they have little to no regard for the rules, which, again, they signed up to and agreed to upon coming here. There comes a point where it's better to just eliminate certain elements from the community.

URL: https://forum.audiogames.net/post/491401/#p491401




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Re: Jgt and nvda 2019.3.

2020-01-08 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: Jgt and nvda 2019.3.

Out of curriosity, did you have to rewrite much of the codebase?

URL: https://forum.audiogames.net/post/491400/#p491400




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Re: important question about NVDA Addons and the upcoming update?

2020-01-08 Thread AudioGames . net Forum — Off-topic room : Ian Reed via Audiogames-reflector


  


Re: important question about NVDA Addons and the upcoming update?

I've been working on upgrading JGT to support NVDA 2019.3 over the past couple days.It is almost finished.

URL: https://forum.audiogames.net/post/491398/#p491398




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Re: Manamon 2 nuzlocke

2020-01-08 Thread AudioGames . net Forum — General Game Discussion : The Manamon Player via Audiogames-reflector


  


Re: Manamon 2 nuzlocke

dous anyone know how to randomize Manamon? or is that impaseble

URL: https://forum.audiogames.net/post/491399/#p491399




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Re: Jgt and nvda 2019.3.

2020-01-08 Thread AudioGames . net Forum — Developers room : Ian Reed via Audiogames-reflector


  


Re: Jgt and nvda 2019.3.

I've been working on upgrading JGT to support NVDA 2019.3 over the past couple days.It is almost finished.

URL: https://forum.audiogames.net/post/491397/#p491397




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Re: 1942: A new strategy war game

2020-01-08 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector


  


Re: 1942: A new strategy war game

@94 Well, admin warning is an admin warning. Here you go, edited and cleaned. I must admin though that I don't understand and don't agree with this move, but I am not gonna argue not because of the fact I am scared of being banned, but because of the fact that I know that I might have things I can contribute with to the forum.The uncensored, proper version of the article is on my hard drive, archived and waiting to be translated into polish.You will not change my world view, but you can change the way I express it.I respect you as an administrator and as a man, so here you have what you wanted.

URL: https://forum.audiogames.net/post/491396/#p491396




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Re: Invalid reason for banning racer max

2020-01-08 Thread AudioGames . net Forum — Site and forum feedback : Dan_Gero via Audiogames-reflector


  


Re: Invalid reason for banning racer max

I'm sorry for being a smart ass guys, but lately I've been seeing tuns of conspiracy theories about the admins and I'm growing quite tired of it. It's got to stop sometime. The admins aren't out to get us. There's no ulterior motive. It's just the admins doing their jobs.

URL: https://forum.audiogames.net/post/491395/#p491395




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How to play 1942?

2020-01-08 Thread AudioGames . net Forum — Articles Room : nuno69 via Audiogames-reflector


  


How to play 1942?

[WORK in progress!]1. IntroductionWelcome in 1942, an anti-japanese strategy war game developed by Chinese people as a commemoration of the events that happened 80 years ago.This guide aims to serve as a complete walkthrough to the full game and its secrets.Warning! I don't recommend reading this guide unless the following happens:-You already completed the game.-You don't care about it.-You're really, really stuck.-You just want to get information about your shiny new team member.The intro-talk is done. Now let's blow some japanese asses!2. Key guideF1: open the given unit's equipment.F2: Open the given unit's backpackF3: Open the given unit's skill screen.F5: refresh the map1 to =: change active unitQ: Switch targeted person.W: switch targeted itemE: switch through hand-held weapons.R: Reload weapon (only non-automatic weapons).A to G: use corresponding skills.Z: view position.X: view currently focused's  units stats.C: View position informationV: view currently focused enemy's stats.Arrow keys: look.CTRL+Arrow keys: move.CTRL+Q: End turn.3. Level guide3.1. Prologue: trapped in the jungleLevel requirements: reach position 8, 6.New characters: Kin luoThe game starts with an introductory cutscene. We're told how the japanese invaded Burma and how they cut China off the outside world. We see how the C46 aircraft is blown up by the japanese forces and we meet our main hero, chinese soldier Kin Luo.As soon as we regain control go one step left. What that is, a gun!To be precise, it's a colt M1911!After picking the gun up go down, 3 right, 2 down, 4 left and what that is?Two herbs! These plants will heal a little of our HP. They might seem useless at first, but they can save your skin in some hard moments!After picking up the herbs backtrack to the broken hatch (4 right, 2 up) and go right 2, up 3 from there.Press F2 to enter the backpack and equip your new gun.3.2. Shadowy crisisLevel requirements: kill the japanese rifleman in less than 10 rounds.New characters: none.This area is slightly more complicated than the previous one, although nothing scary, yet.The map looks like a corridor made between trees with little open spaces on both sides.As soon as you regain control do the following:Go 2 up, 3 right, 3 up, 2 left.Two grapefruits!These will heal a little of our stamina, maybe it's not a huge, monstrous value but better have them than not, especially in early levels.After scuffing the plants go 3 right, 3 down, 1 right, 3 down, 1 right.Now watch out, as the japanese man is waiting there just prepared to end your life. Try to find him and kill him.Here I recommend using your ordinary attack or eventually try and throw him. Do not waste your fast shooting skills as you won't find bullets in the very near future.After killing him you can loot his body because there might be some useful items in it, they are:-Meiji38 type rifle-Meiji military knife-Meiji rifle ammo-Yiuki grenade (consider yourself lucky if you find it).After getting your new equipment equip the knife as a backup to your pistol and press CTRL+Q till the level ends. This will regain your precious stamina.3.3. Fight side by sideLevel requirements: kill all enemies.New characters: Chan WenfeiHan wenfei is more of a sniper/sneaker type. He cannot walk very fast (only 3 steps per round) but if you know how to well utilize his sneaking skills he can be bloody dangerous.This level's map is slightly different thanother maps we've already seen.It's a square that is 8 by 8 and it contains some interesting things on it.*Shrub: patches of shrubs can allow both you and your enemies to hide. For you it means that your Q key will not work as usual and for your enemies it means harder time tracking you.At the start of the level our characters are diagonally set to each other, meaning that Kin is at 5, 5, whilst Han is at 6, 6.First of all move kin to Han. Now, as you can see we're surrounded from three sides. Our best bet would be to kill first two enemies and then explore. So let's do it!Firstly kill the enemy that is up and right from you, because he's guarding Han's rifle which he needs. Although he's a great sniper he is not good at stabbing. After eliminating the first enemy go up and right as chan and take your loot.We will not need Han anymore so you can try and move him to the upper right corner of the map and fight as Kin for the rest of the level.Kill the second enemy, I recommend killing the one closest to han. Then you can go to the bottom left corner of the map as there are two herbs there. I don't know if that loot is worth your trouble, though.If you don't want the herbs then kill the third and last enemy as fast as possible.Keep in mind that it is not possible to take the loot from him.3.4. Survive to the dawnLevel requirements: survive to the dawnNew characters: noneScary music, scary level and scary amount of japanese! However we're better as we're not controlled by an AI, so let's work our way to safety.The map is 

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