Re: Flutter and Dart programming language for Android apps

2021-01-06 Thread AudioGames . net Forum — Developers room : Phoenix009 via Audiogames-reflector


  


Re: Flutter and Dart programming language for Android apps

YeahThere is a tool called gradlew which can build the app if there is a keystore and appropriate config files. It works a bit better with the react-native-cli but can also work with most any programming language.

URL: https://forum.audiogames.net/post/604920/#p604920




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Draconis Entertainment. Are they gone?

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : dansker78 via Audiogames-reflector


  


Draconis Entertainment. Are they gone?

Hi all.Since i have major problems getting the game registration code from Draconis Entertainment, and since i didn't get a response to the support ticket, that i opened, i am opening this topic here.Background:I wanted to buy "Change Reaction" and i did buy it. After the paypal process, there was no email with any registration code for about one week now. About half a week ago, i opened a support ticket asking, if they can check, where my registration code might be. No answer til today.Does anyone know, what i can do?Regards from Hamburg in GermanyDaniel

URL: https://forum.audiogames.net/post/604919/#p604919




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lucia error, makes no sense to me

2021-01-06 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


lucia error, makes no sense to me

Hello. I'm getting an error that I've encountered before, but never known how to solve. And I don't understand why it is happening.  File "C:\Users\Daniel\Documents\Python\lib\site-packages\lucia\__init__.py", line 185, in key_down    return keys_held[key_code]IndexError: list index out of rangeHere is the gist of my code.Main function is called. Loads some settings, checks if the steam sequence storm dlc exists. If not, checks if the local announcers folder exists. if the local folder doesn't exist, it creates it. THen if ther are no folders inside of the steam dlc or local announcers folder, it asks you to type in a folder name. It creates another folder inside of the folder you just named. Then it asks you to make another folder name. After that folder is created, it saves the announcer.json file and takes you into the announcer data menu.This is where I get the error. I do have 1 shift key check in this function, but the shift key is never used before this menu in this situation. Here is where things really get confusing. I do not receive this error if the local announcers folder already exists. But if it doesn't exist, it will give me this error. And that makes no sense to me, because the only difference is asking it to create a prenamed directory before the user even starts typing. And the text fields used to type in those folder names are not using lucia either. The browse menu is, but the browse menu is never touched in this situation. The data menu after the folder names is the first interface with lucia besides speech.

URL: https://forum.audiogames.net/post/604918/#p604918




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Draconis Entertainment. Are they gone?

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : dansker78 via Audiogames-reflector


  


Draconis Entertainment. Are they gone?

Hi all.Since i have major problems getting the game registration code from Draconis Entertainment, and since i didn't get a respond to the support ticket, that i opened, i am opening this topic here.Background:I wanted to buy "Change Reaction" and i did buy it. After the paypal process, there was no email with any registration code for about one week now. About half a week ago, i opened a support ticket asking, if they can check, where my reistration code might be. No answer til today.Does anyone know, what i can do?Regards from Hamburg in GermanyDaniel

URL: https://forum.audiogames.net/post/604919/#p604919




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lucia error, makes no sense to me

2021-01-06 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


lucia error, makes no sense to me

Hello. I'm getting an error that I've encountered before, but never known how to solve. And I don't understand why it is happening.  File "C:\Users\Daniel\Documents\Python\lib\site-packages\lucia\__init__.py", line 185, in key_down    return keys_held[key_code]IndexError: list index out of rangeHere is the gist of my code.Main function is called. Loads some settings, checks if the steam sequence storm dlc exists. If not, checks if the local announcers folder exists. if the local folder doesn't exist, it creates it. THen if ther are no folders inside of the steam dlc or local announcers folder, it asks you to type in a folder name. It creates another folder inside of the folder you just named. Then it asks you to make another folder name. After that folder is created, it saves the announcer.json file and takes you into the announcer data menu.This is where I get the error. I do have 1 shift key check in this function, but the shift key is never used before this menu in this situation. Here is where things really get confusing. I do not receive this error if the local announcers folder already exists. But if it doesn't exist, it will give me this error. And that makes no sense to me, because the only difference is asking it to create a prenamed directory before the user even starts typing. And the text fields used to type in those folder names are not using lucia either. The browse menu is, but the browse menu is never touched in this situation. The data menu after the folder names is the first interface with lucia.

URL: https://forum.audiogames.net/post/604918/#p604918




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lucia error, makes no sense to me

2021-01-06 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


lucia error, makes no sense to me

Hello. I'm getting an error that I've encountered before, but never known how to solve. And I don't understand why it is happening.  File "C:\Users\Daniel\Documents\Python\lib\site-packages\lucia\__init__.py", line 185, in key_down    return keys_held[key_code]IndexError: list index out of rangeHere is the gist of my code.Main function is called. Loads some settings, checks if the steam sequence storm dlc exists. If not, checks if the local announcers folder exists. if the local folder doesn't exist, it creates it. THen if ther are no folders inside of the steam dlc or local announcers folder, it asks you to type in a folder name. It creates another folder inside of the folder you just named. Then it asks you to make another folder name. After that folder is created, it saves the announcer.json file and takes you into the announcer data menu.This is where I get the error. I do have 1 shift key check in this function, but the shift key is never used before this menu in this situation. Here is where things really get confusing. I do not receive this error if the local announcers folder already exists. But if it doesn't exist, it will give me this error. And that makes no sense to me, because the only difference is asking it to create a prenamed directory before the user even starts typing. And the text fields used to type in those folder things are not using lucia either. The browse menu is, but the browse menu is never touched in this situation. The data menu after the folder names is the first interface with lucia.

URL: https://forum.audiogames.net/post/604918/#p604918




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lucia error, makes no sense to me

2021-01-06 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


lucia error, makes no sense to me

Hello. I'm getting an error that I've encountered before, but never known how to solve. And I don't understand why it is happening.  File "C:\Users\Daniel\Documents\Python\lib\site-packages\lucia\__init__.py", line 185, in key_down    return keys_held[key_code]IndexError: list index out of rangeHere is the gist of my code.Main function is called. Loads some settings, checks if the steam sequence storm dlc exists. If not, checks if the local announcers folder exists. if the local folder doesn't exist, it creates it. THen if ther are no folders inside of the steam dlc or local announcers folder, it asks you to type in a folder name. It creates another folder inside of the folder you just named. Then it asks you to make another folder name. After that folder is created, it saves the announcer.json file and takes you into the announcer data menu.This is where I get the error. I do have 1 shift key check in this function, but the shift key is never used before this menu in this situation. Here is where things really get confusing. I do not receive this error if the local announcers folder already exists. But if it doesn't exist, it will give me this error. And that makes no sense to me, because the only difference is asking it to create a prenamed directory before the user even starts typing.

URL: https://forum.audiogames.net/post/604918/#p604918




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Re: Flutter and Dart programming language for Android apps

2021-01-06 Thread AudioGames . net Forum — Developers room : Dragonlee via Audiogames-reflector


  


Re: Flutter and Dart programming language for Android apps

also, you don't need android studio to build an android app, although it probably makes it much easier. if you just google "how to build android app without android studio" then you get a multitude of results. you can write your code with whatever editor you like and then build the app using command line.

URL: https://forum.audiogames.net/post/604917/#p604917




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : the blind cupcake via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

i had fun times with cosmic rage in the past 2 years, but now the game is just bored. nothing to do at my rank that will give me a good reward, no events, and the ic channels are almost deserted, so, nothing to do, at least for me. and if you do not like automatic activities, wait until you start to do star studying muahahahahahahaha

URL: https://forum.audiogames.net/post/604916/#p604916




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Re: Bk2 and 3.how exactly the spirit sword, works?

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector


  


Re: Bk2 and 3.how exactly the spirit sword, works?

If you have the Bk2 chaos, You can get past that 2000 maxx and keap going. And you can get it on stage 1 shop for free, So You could literelly start bk2, play until the end of stage 1, Get the spirit sword, load your safe in the normal version, and you can start grinding by destroying those dish's in 1-1. That alone is enough to make it more powerful or equal to the short sword damage. Which by the way is 30.

URL: https://forum.audiogames.net/post/604915/#p604915




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Re: Bk2 and 3.how exactly the spirit sword, works?

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector


  


Re: Bk2 and 3.how exactly the spirit sword, works?

If you have the Bk2 chaos, You can get past that 2000 maxx and keap going. And you can get it on stage 1 shop for free, So You could literelly start bk2, play until the end of stage 1, Get the spirit sword, load your safe in the normal version, and you can start grinding by destroying those dish's in 1-1. That alone is enough to make it more powerful or equal to the short sword damage. Which by the way was 30.

URL: https://forum.audiogames.net/post/604915/#p604915




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Re: Flutter and Dart programming language for Android apps

2021-01-06 Thread AudioGames . net Forum — Developers room : Phoenix009 via Audiogames-reflector


  


Re: Flutter and Dart programming language for Android apps

7, you can go and read the expo docs atdocs.expo.ioThe gist is that you install the expo cli using npm install -g expo-cli, and then init an expo project, but the documentation will be able to explain it a hell of a lot better than I will.

URL: https://forum.audiogames.net/post/604914/#p604914




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Re: Fara, a new browser or downloadable roguelike

2021-01-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

@Aaron77, I am playing the latest version, indeed I had to go and delete my old save from the ap data folder to get it to run, though I don't mind restarting.I didn't know about all those commands though, I have been using high detail mode, but I wasn't aware at the wearing or inventory commands, so thanks for the info there.Btw,  I am getting map and compass info, but I'll need to check on closest tile to exit a local area, since I've walked off the side in some cases without realising while trying to explore.

URL: https://forum.audiogames.net/post/604913/#p604913




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Re: Fara, a new browser or downloadable roguelike

2021-01-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

@Aaron77, I am playing the latest version, indeed I had to go and delete my old save from the ap data folder to get it to run, though I don't mind restarting.I didn't know about all those commands though, I have been using high detail mode, but I wasn't aware at the wearing or inventory commands, so thanks for the info there.

URL: https://forum.audiogames.net/post/604913/#p604913




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Re: space invaders games

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: space invaders games

There's an entire category of space invaders games in the database on front of site, as there have been lots of them.Audio strike and villains from beyond are very good, but extremely frantic and at the harder end, while something like dark destroyer is at the easier end. I'd recommend judgement day myself, now free, with lots of unlockables, different game modes and a nice audio ambience. Troopanum 2 is a classic and worth a play just for being solidly put together, and will work on windows 10 provided you use some of the software created to run it and mess about with your antivirus a bit.alien outback is actually pretty good, though these days as has been said there are free games that do rather better, though the sounds and style of things is still nice and it's one I pull out occasionally for some nostalgia.

URL: https://forum.audiogames.net/post/604912/#p604912




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

On the activities thing, I like the number of things to do, I just felt as I said above, that what you do in them seems a bit inconsistent, and you can often go as you level from an interesting activity where you need to keep note of several different factors, work things out and actually judge what's going on, to something where your just needing to sit and wait, or just be given a set of coords, run to them and type something.For me, the amount and different text always kept things interesting, I was just a little sorry when I had to abandon something which plainly had been worked on to keep it interesting like mechanical mining, to do something which planely hasn't. I admit though, I might be a victim of my own style here, since for me, it's all about trying as many things as possible and doing all the activities, crafting included, hence my above topicpersonally, so long as the system isn't insane, I actually like hunger and thirst systems in games, since it just makes the universe feel more real if your character has to stop and eat somethin occasionally. I am guessing the same is true of babies, but in cr at least that's not something I've looked into so far, though I have considered getting a pet as it definitely fits with my characters' bio.

URL: https://forum.audiogames.net/post/604911/#p604911




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Re: TheStoryGraph: A Goodreads alternative

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector


  


Re: TheStoryGraph: A Goodreads alternative

I have been thinking of making a Storygraph account for some time now. It's been getting a lot of love over on Mastodon, and it seems this is the final push I needed. Thank you for the recommendation, and for contacting them about accessibility!

URL: https://forum.audiogames.net/post/604910/#p604910




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Re: Framework, my new set of tools for audiogame creation in python3

2021-01-06 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: Framework, my new set of tools for audiogame creation in python3

@87in order to get to slot, you do like s=player.pool.play3d('sound', x, y, z)and, i hate to tell people to use this without explaination. so, i will give you explainationwhen ever you call play3d, it will return a value. you can experiment with a python terminal. if you set a variable, say if play3d returns a value 3, then if you set variable while calling it, that is s=play3d('sond', x, y, z), the s variable will bee 3.i can't remember exactly if this sound pool returns an integer value for slot or sound like object, but this is how it works.and while updating, use s as first parameter

URL: https://forum.audiogames.net/post/604909/#p604909




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Re: Framework, my new set of tools for audiogame creation in python3

2021-01-06 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: Framework, my new set of tools for audiogame creation in python3

@86in order to get to slot, you do like s=player.pool.play3d('sound', x, y, z)and, i hate to tell people to use this without explaination. so, i will give you explainationwhen ever you call play3d, it will return a value. you can experiment with a python terminal. if you set a variable, say if play3d returns a value 3, then if you set variable while calling it, that is s=play3d('sond', x, y, z), the s variable will bee 3.i can't remember exactly if this sound pool returns an integer value for slot or sound like object, but this is how it works.

URL: https://forum.audiogames.net/post/604909/#p604909




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Re: I have gotten my new computer

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Ghost via Audiogames-reflector


  


Re: I have gotten my new computer

If you don't have a wristband you can discharge static by touching something metal. Think it is mainly an issue for ram though more than an SSD.

URL: https://forum.audiogames.net/post/604908/#p604908




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Re: In keeping with the trend, my new PC.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: In keeping with the trend, my new PC.

@22. That's a good system you got there.

URL: https://forum.audiogames.net/post/604907/#p604907




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Re: Survive the Wild!

2021-01-06 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector


  


Re: Survive the Wild!

Oh that would be  a  big problem seeing that if they were beeing bot by the thousands and though's bags of chips have 100 chips each.

URL: https://forum.audiogames.net/post/604906/#p604906




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Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector


  


Re: Most interesting bitlife situation ever

To be oneste i  really wanna play. but i  have no idea how. do i  just spend time in the app? there's not alot of stuf i  can do as a  baby so i  don't no.

URL: https://forum.audiogames.net/post/604905/#p604905




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

you can't take baby to a mission sector last I tried, and the MI member would scream at you if you bring your baby to the ground combat zone,  except for ryuchi's. medical stuff for baby is just a formality, lol , in fact most of gmc stuff are just emoting, which IMO without a game system supporting the rp just felt empty. That's why I avoid mush. I do agree baby are basicly pet in diffrent form though.

URL: https://forum.audiogames.net/post/604904/#p604904




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Re: crazy party rage quitters list

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector


  


Re: crazy party rage quitters list

to be fair, if you can actually take a turn, you can select give up and just cut the round off, the really annoying one is sleep since you can't  even take your turn.

URL: https://forum.audiogames.net/post/604903/#p604903




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Re: How can I read Epub books on my Mac?

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: How can I read Epub books on my Mac?

have you thought about trying to use bluetooth. I can send files that is an android phone over to a Mac Mini I have on the other side of the house.

URL: https://forum.audiogames.net/post/604902/#p604902




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Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : sightlessgamer via Audiogames-reflector


  


Re: Windows Mobile6 emulation and potential games

Assuming that it is allowed, how do you get rid of that horrible stutter on all of the xp vms? I've tried updating audio drivers with no luck and I'm kind of stuck here. I'd really like to try this but if it only runs on xp and this crackle keeps happening, I may not be able to.

URL: https://forum.audiogames.net/post/604901/#p604901




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Re: Survive the Wild!

2021-01-06 Thread AudioGames . net Forum — New releases room : conundrum via Audiogames-reflector


  


Re: Survive the Wild!

Not to mention some of this people took advantage of the donation system by buying chips and lunchables from the vending machine, open them, and donate just to reach the top rank. Seriously, if you could check, those lunchable and chips were probably bought by the thousands.

URL: https://forum.audiogames.net/post/604900/#p604900




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Re: NVDA captcha solving extension

2021-01-06 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: NVDA captcha solving extension

the setup instructions aren't in english and I don't know if it works with 2019.1. (2019.1 is the latest version that is compatible with the addons on jake's site.)

URL: https://forum.audiogames.net/post/604899/#p604899




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Re: I have been here for 1 year now.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: I have been here for 1 year now.

It's the pineapple pizzas, champ.  They've finally had enough of you, and they're coming to take you away!  Ha ha!

URL: https://forum.audiogames.net/post/604898/#p604898




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Re: Running Morakuma's text games

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Running Morakuma's text games

Hi:Did you change your keyboard to the Japanese one? That might fix the problem.

URL: https://forum.audiogames.net/post/604897/#p604897




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Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : rings2006 via Audiogames-reflector


  


Re: Windows Mobile6 emulation and potential games

is that aloud?

URL: https://forum.audiogames.net/post/604896/#p604896




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Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Windows Mobile6 emulation and potential games

XP vm's: grossgang.com

URL: https://forum.audiogames.net/post/604895/#p604895




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Re: Quorum not opening up on my PC

2021-01-06 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector


  


Re: Quorum not opening up on my PC

Hi. Sorry to bump this up again, but as you know I got a pc yesterday, and it worked, for the most part fine on this. My guess is it didn't have enough ram over there, because this used close to 3gb of ram, bumping my usage up to about 4.7GB. But it randomly crashed on me after a while, so that's also something.

URL: https://forum.audiogames.net/post/604894/#p604894




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Re: Asking some questions

2021-01-06 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector


  


Re: Asking some questions

@6, check your pm's

URL: https://forum.audiogames.net/post/604893/#p604893




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Re: Mortal Kombat Discord server

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: Mortal Kombat Discord server

Hello.You can use the server for anything MK related / NRS related. I am going to set up things tomorrow. The link should last indefinitely.

URL: https://forum.audiogames.net/post/604892/#p604892




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Re: I have gotten my new computer

2021-01-06 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: I have gotten my new computer

They like to let you think so. I mean, it's not the 80s anymore. Sure, if you run across the carpet and touch a part on the board, that ain't gonna be good, but as long as you ground yourself out somewhere on the case first and don't move around a lot, you'll be fine.

URL: https://forum.audiogames.net/post/604891/#p604891




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Re: Asking some questions

2021-01-06 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Asking some questions

not that

URL: https://forum.audiogames.net/post/604890/#p604890




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error slay the spire.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : azure via Audiogames-reflector


  


error slay the spire.

when I run the game, the folowing error appearwhat can I do?someone help me please"ModVersion Info: - Java version (1.8.0_144) - Slay the Spire (12-22-2020) - ModTheSpire (3.18.2)Mod list: - Example_Mod_ID_12345 (0.1) - basemod (5.29.0) - CommunicationMod (1.0.4)Begin patching...Patching enums...Done.Finding core patches...Finding patches...Patching Overrides...Injecting patches...Done.Compiling patched classes...Done.Busting enums...Done.Setting isModded = true...Done.Adding ModTheSpire to version...Done.Initializing mods... - Say the Spire   - sayTheSpire.ModInitializerjava.lang.reflect.InvocationTargetException    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)    at java.lang.reflect.Method.invoke(Method.java:498)    at com.evacipated.cardcrawl.modthespire.Patcher.initializeMods(Patcher.java:44)    at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:442)    at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:269)    at java.lang.Thread.run(Thread.java:748)Caused by: java.lang.NullPointerException    at basemod.BaseMod.subscribeIfInstance(BaseMod.java:2748)    at basemod.BaseMod.subscribe(BaseMod.java:2763)    at sayTheSpire.ModInitializer.(ModInitializer.java:17)    at sayTheSpire.ModInitializer.initialize(ModInitializer.java:26)    ... 8 more

URL: https://forum.audiogames.net/post/604889/#p604889




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Re: I have been here for 1 year now.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector


  


Re: I have been here for 1 year now.

You think we don't see through your corperate schemes Nocturnoons? Yes, Nocturnoons. Its all a complexed and convoluted plan by you and the secret lemon Inc to farm all the world's karma so your evil lemons can grow faster, quicker, and cheaper, earning your evil corperation billions in lemons. Yes, Nocturnoons, I am aware of your schemes. Wait, what is that russling behind me? Wait a moment, why am I seeing a shadow on my pc's screen. oh, na...

URL: https://forum.audiogames.net/post/604888/#p604888




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Re: Asking some questions

2021-01-06 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Asking some questions

LOL AKA ultraeloquence probably... which is fine to just mention.

URL: https://forum.audiogames.net/post/604887/#p604887




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Re: Restricted/new users: introduce yourself!

2021-01-06 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

@ambiramus you are now unrestricted.

URL: https://forum.audiogames.net/post/604886/#p604886




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Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector


  


Re: Most interesting bitlife situation ever

Yes, I do.

URL: https://forum.audiogames.net/post/604885/#p604885




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Re: space invaders games

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: space invaders games

Villains from Beyond, Sonic Invaders, and Dark Destroyer are all free and pretty good, especially the first one.  Running the second to might be difficult on newer systems though.Troopinum 2 and Alien Outback are both paid, and while you can still by Alien Outback, it isn't really worth the money these days for the amount of content IMO, while troopinum two requires a registry unlocker provided by the creator as the company is now out of business, and is tricky to run on Windows 7 and above.An XP virtual machine is your best bet for running the older games, but downloading all the old Direct X, .net, and visual Studio packages might work too.

URL: https://forum.audiogames.net/post/604884/#p604884




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Re: I have gotten my new computer

2021-01-06 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I have gotten my new computer

LOL yeah my brother didn't get brackets so his SSD is strapped/taped to the inside wall of the case upside down and it's been going like that just fine for like 7 years now. Why no static protection, isn't that still an issue for motherboards especially? They still package computer components in antistatic bags so...

URL: https://forum.audiogames.net/post/604883/#p604883




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Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Most interesting bitlife situation ever

Hi,I have a question for those of you who use twitter. Do you have pictures on your profile? Because if your profile has no picture and you're just the twitter egg, it is very likely that they might not be getting your tweets, as some accounts have now set themselves to automatically mute accounts with no profile picture, to prevent trolls.

URL: https://forum.audiogames.net/post/604882/#p604882




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Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : rings2006 via Audiogames-reflector


  


Re: Windows Mobile6 emulation and potential games

thanks for explaining that

URL: https://forum.audiogames.net/post/604881/#p604881




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

babies caust a crapton of game mony(I can't remember it's name.) but i've been playing it with a friend of mine.

URL: https://forum.audiogames.net/post/604880/#p604880




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

babies caust a crapton of game mony(I can't remember it's name. but ive ben playing it with a frined of mine.

URL: https://forum.audiogames.net/post/604880/#p604880




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Re: I have gotten my new computer

2021-01-06 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: I have gotten my new computer

Hell, I just built a sling for mine, it's just chillin' in there, no drive bay. Don't even think there's room for one. Meh, no one uses those bands or mats anymore.

URL: https://forum.audiogames.net/post/604879/#p604879




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Re: space invaders games

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: space invaders games

Sadly, where audio is concerned, I feel like this genre also hasn't been explored to its full potential.

URL: https://forum.audiogames.net/post/604878/#p604878




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Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : bgt lover via Audiogames-reflector


  


Re: Windows Mobile6 emulation and potential games

@jack OK, I think I will install an xp vm. But, correct me if I'm wrong, xp doesn't come with narrator installed, right? So then, how do I use it? Is there a pre-made vm with nvda or jaws or whatever so that I won't need sighted assistance?@rings: Qemu is about hardware emulation, while vbox/vmware is for hardware virtualisation. Not a big difference there, but there is still some. Emulation software like qemu, retroarch, mame, etc emulate real hardware almost completely in software, so that even if you run windows, you could still run, for example, software written for the omega os, like the first purebasic or blitsbasic. Disadvantage to this is that, while it trys to emulate hardware as fatefully as possible, due to the fakt it's completely done in software, it's very, and I mean very slow.A vm, however works on the principle of let's split this huge computing resource into multiple, smaller such resources. So, it uses the actual processor of the host machine to execute the code of the guest OS, even if with some more complicated pieces of software called hypervisors that make a bridge between the two as well as make sure the guest doesn't escape the sandbox of the host. So, due to the way it's implemented, a vm is faster, but with the added cost of not being able to run operating systems not made for the architecture the host is running on. For example, if you are running windows and want to run windows for arm, or ubuntu for arm etc, you won't be able to because architectures differ.however, nowadays there is not such a clear line between emulators and virtual machines anymore. Because people begun to realise that emulating a hole system, from processor to gpu is too slow in practice, they added support for things like make the emulator use the gpu of the host, or pass opengl drawing commands to the host in stead of rendering them directly, etc. Qemu can do this thing as well, depends how you configure it.due to some security problems found almost everyday even in modern hypervisors, some vm makers decided to take some things from the emulator.All of that out of the way, qemu, in it's bare form, is a general, multipurpose emulator and nothing more. That's why it's good for this kind of thing, because it can emulate the hole hardware, even though it might move very slow Though honestly, for symbian it's not gonna be a very big difference anyhow.and we can't use it here, since the nokia people had their proprietary emulators all along, but I guess one could extract the rom from it or whatever, but that's fucking exhosting  for anyone who wants to try, so yeah.

URL: https://forum.audiogames.net/post/604877/#p604877




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Re: I have gotten my new computer

2021-01-06 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I have gotten my new computer

I really don't know why you didn't think of this in the first place when the machine is for gaming...But yeah, grab a 1TB or larger SATA SSD, mounting brackets/screws, and an antistatic band or mat and figure it out from there.  Youtube can help.

URL: https://forum.audiogames.net/post/604876/#p604876




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Re: I have gotten my new computer

2021-01-06 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I have gotten my new computer

I really don't know why you didn't think of this in the first place when the machine is for gaming...But yeah, grab a 1TB SSD, mounting brackets/screws, and an antistatic band/mat and figure it out from there.  Youtube can help.

URL: https://forum.audiogames.net/post/604876/#p604876




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Re: Sable - A code free tool for creating RPG's (New beta features video)

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Sable - A code free tool for creating RPG's (New beta features video)

Needless to say, I get more and more excited with each new announcement.

URL: https://forum.audiogames.net/post/604875/#p604875




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Re: tips on steering in sequence storm

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Hijacker via Audiogames-reflector


  


Re: tips on steering in sequence storm

any updates on this? I will give it a try tomorrow, but it might be the case that any new updates are in that might have changed things.

URL: https://forum.audiogames.net/post/604874/#p604874




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Re: Asking some questions

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: Asking some questions

@3, mind sending a pm?@2, I can't select a folder.

URL: https://forum.audiogames.net/post/604873/#p604873




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Re: Please help, I am having audio problems with my computer.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: Please help, I am having audio problems with my computer.

thanks. I will take a look

URL: https://forum.audiogames.net/post/604872/#p604872




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Re: Please help, I am having audio problems with my computer.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Please help, I am having audio problems with my computer.

Hi.I was going to recommend downloading the realtech audio drivers but I've just looked on the site and couldn't find them, but here's another site you might want to take a look at to do with installing realtech: https://www.driversupport.com/knowledge … r-windows/

URL: https://forum.audiogames.net/post/604871/#p604871




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Re: Please help, I am having audio problems with my computer.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Please help, I am having audio problems with my computer.

Hi.I was going to recommend downloading the realtech audio drivers but I've just looked on the site and couldn't find them, but here's another site you might want to take a look at: https://www.driversupport.com/knowledge … r-windows/

URL: https://forum.audiogames.net/post/604871/#p604871




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-06 Thread AudioGames . net Forum — New releases room : gamelolly via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

HI allMy favorite mini game in crazy party  is the  square roots game.My best score is 120.I don't know how to calculate square roots mentally.I've used the windows calculator app.At the end of a game, I reviewed all the calculations and memorized them.Most recently, I manage to remember all the answers so I no longer use the calculator.And I don't use any cheat engine.Bfn

URL: https://forum.audiogames.net/post/604870/#p604870




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Re: space invaders games

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: space invaders games

Try shooter nostalgic, or audio strike. Also a space shooter for 2 bucks if you want something mainstream. There is a demo of it in my thread.

URL: https://forum.audiogames.net/post/604869/#p604869




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Re: space invaders games

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: space invaders games

Try shooter nostalgic, or audio strike.

URL: https://forum.audiogames.net/post/604869/#p604869




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Re: how can I contact modders for Portal 1 and Portal 2?

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector


  


Re: how can I contact modders for Portal 1 and Portal 2?

can i just ask why?

URL: https://forum.audiogames.net/post/604863/#p604863




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Re: NVDA captcha solving extension

2021-01-06 Thread AudioGames . net Forum — Off-topic room : vortex1024 via Audiogames-reflector


  


Re: NVDA captcha solving extension

I use this:https://github.com/kvark128/captchaSolverI think it also doesn't support paypal.

URL: https://forum.audiogames.net/post/604862/#p604862




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space invaders games

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : zargonbr via Audiogames-reflector


  


space invaders games

guys, I love galaga games, space invaders, gradius, aleste, etc. etc.  Could you point me to some?  I need more games of this style

URL: https://forum.audiogames.net/post/604868/#p604868




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : sethgamer via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

@42, I've seen babys gotten through rp. rather, I've heard about it. full medical style and everything.

URL: https://forum.audiogames.net/post/604867/#p604867




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Re: I have been here for 1 year now.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: I have been here for 1 year now.

Gosh!  These accusations!  They just get more and more hurtful as the posts scroll by!  Next, you'll be asking me if I can farm karma for you!  Well, to head off any ideas in this particular direction, I just want to go on record saying that I don't grow the stuff outside my apartment complex; the owners got flipping mad about it the last time I tried that load of shenanigans... I was told that if I continued I'd null and void my lease and further threatened with a suit to boot.

URL: https://forum.audiogames.net/post/604865/#p604865




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Re: how can I contact modders for Portal 1 and Portal 2?

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : GrannyCheeseWheel via Audiogames-reflector


  


Re: how can I contact modders for Portal 1 and Portal 2?

If you think you will somehow make those games accessible, think again. I've played them extensively, and it's not doable.

URL: https://forum.audiogames.net/post/604866/#p604866




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Re: I have been here for 1 year now.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: I have been here for 1 year now.

Gosh!  These accusations!  They just get more and more hurtful as the posts scroll by!  Next, you'll be asking me if I can farm karma for you!  Well, to head of any ideas in this particular direction, I just want to go on record saying that I don't grow the stuff outside my apartment complex; the owners got flipping mad about it the last time I tried that load of shenanigans... I was told that if I continued I'd null and void my lease and further threatened with a suit to boot.

URL: https://forum.audiogames.net/post/604865/#p604865




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Re: my computer hates charging

2021-01-06 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: my computer hates charging

It could fix it, but only if you get an image from Microsoft using the media creation tool rather than just hitting reset. You plug in a flash drive and it will burn the image to it, then you use whatever your boot menu key is on startup to load the PE. You will have narrator available to you from there using the same keystroke you use to activate it in normal windows (CTRL+WIN+ENTER).

URL: https://forum.audiogames.net/post/604864/#p604864




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Re: what the F is this?

2021-01-06 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: what the F is this?

@11Lossless video is roughly framerate*width*height*6. as a lower bound of data used per second.  1080P is 1920*1080, which works out to around 700MB per second.  It is possible to do better with video equivalents of flac, same as how it's possible to do with flac vs wav, but yeah.People who work on this stuff literally get terabyte SSDs to make editing etc. fast.

URL: https://forum.audiogames.net/post/604861/#p604861




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Re: what the F is this?

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector


  


Re: what the F is this?

the original is an mp4 file, but I can't select mp4 in reaper, it goes to mov

URL: https://forum.audiogames.net/post/604860/#p604860




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how can I contact modders for Portal 1 and Portal 2?

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : Gamulation via Audiogames-reflector


  


how can I contact modders for Portal 1 and Portal 2?

HII want to contact modders of Portal 1 and Portal 2, I tryde redit, but not sure if I mannaged to create the post, Is there other places I can find them?

URL: https://forum.audiogames.net/post/604858/#p604858




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Re: Asking some questions

2021-01-06 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Asking some questions

Mine says it right but that's because I'm using well... things, and the people that made those things made things that do stuff. I probably can't say more than that due to the nannyny state around here.

URL: https://forum.audiogames.net/post/604859/#p604859




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Re: what the F is this?

2021-01-06 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: what the F is this?

Yeah, I doubt it's reaper forgetting to be reaper either. I think it's probably what Camlorn said, exporting to a lossless format.

URL: https://forum.audiogames.net/post/604857/#p604857




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Re: what the F is this?

2021-01-06 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


Re: what the F is this?

Agreeing with Camlorn here. You should check the codecs of the original video file with your player of choice (most should tell you what codecs are being used). If the original is using lossy codecs and Reaper is saving in lossless, that's your reason right there.I highly doubt the issue is Reaper just happening to forget to downgrade the file from 64 bit fp to the target resolution. It's possible though that 64 fp wav is selected as the output format in the render settings. You can render to that if you really want. even then, though, since audio is normally stored at 16 or 24 bit, increasing to 64 bit would at most quadruple the file size. Meaning that 1 gb would possibly expand to 3 or 4 gb, not 34 gb.The situation might be different for video content. I have no idea, but I do remember reading that lossless video was often stored as 24 bit? So even then, the 64 fp thing wouldn't explain much, at least not on its own.

URL: https://forum.audiogames.net/post/604855/#p604855




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Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Most interesting bitlife situation ever

It's so weird though. They've done voiceover fixes in the past, like labeling the buttons on the main screen and making all the progress bars accessible. So they obviously know blind people are still playing. this is why I don't get why this minigame stuff isn't happening. And their pr people must be pretty on top of things from the amount of tweets they send out. But I think most of the time it just works this way: You send them a pretty picture of you playing, and if they like it enough they'll throw some sparkly little emoji your way and that's all you'll be getting out of them.

URL: https://forum.audiogames.net/post/604856/#p604856




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Re: what the F is this?

2021-01-06 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


Re: what the F is this?

Agreeing with Camlorn here. You should check the codec of the original video with your player of choice (most should tell you what it is). If the original is using lossy codecs and Reaper is saving in lossless formats, that's your reason right there.I highly doubt the issue is Reaper just happening to forget to downgrade the file from 64 bit fp to the target resolution. It's possible though that 64 fp wav is selected as the output format in the render settings. You can render to that if you really want. even then, though, since audio is normally stored at 16 or 24 bit, increasing to 64 bit would at most quadruple the file size. Meaning that 1 gb would possibly expand to 3 or 4 gb, not 34 gb.

URL: https://forum.audiogames.net/post/604855/#p604855




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

Meh. I'll probably log back in on july first to see people geeking out about how cr's 5 years old. See what happened in the last year. Don't see myself doing much more than that though.Regarding the baby thing, there are three main reasons why it's just stupid.First, there's no responsibility. Sure, most people are responsible with babies IC. But you don't have to. Nothing bad happens if you take your kid into dangerous situations. They can't get hurt, and the only way they die is if you neglect them. Even then, you can just get them recloned, and no one bats a fucking eye.Next, rp. If you want a baby, you pay for it, and poof, it lands in your inventory. No intercourse, no pregnancy, not even adoption paperwork. Just a magic little child floating through the sky.Finally, the system as a whole. What's the point? You have pets, and those make much more sense with the amount of responsibility you seem to have for animated creatures in this game. Babies do basically the same things as pets, with a different design. Pets get fed, cleaned, and they can do cool emotes if you have the right items. Babies get fed, cleaned, and they do cool emotes if you have the right items. Literally the only difference is that pets can either eat rats or help in ground combat, not too sure about that one. Maybe both.

URL: https://forum.audiogames.net/post/604854/#p604854




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Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Windows Mobile6 emulation and potential games

@haily_merry: You might want to either try adding a serial port to the vm, or answering no to starting the serial port/celular service if your hardware is refusing to start the emulator.

URL: https://forum.audiogames.net/post/604853/#p604853




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Re: Windows Mobile6 emulation and potential games

2021-01-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Windows Mobile6 emulation and potential games

@bgt lover: Um no. It's called get an xp vm and run the emulator. It would take up hardly any resources considering the hardware it is emulating. Unlike Android, the Simbian operating system is not open. Initially you had to *register as a Simbian developer to get the proprietary emulator. Of course, that's kind of hard to do now with the platform pretty much dead.

URL: https://forum.audiogames.net/post/604852/#p604852




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Re: Sable audiogame creator

2021-01-06 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector


  


Re: Sable audiogame creator

@4, did you look at the sable videos? Literally that's possibly the first thing you'll learn about Sable. @5, that's irrelivant to this discussion.

URL: https://forum.audiogames.net/post/604851/#p604851




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Re: TheStoryGraph: A Goodreads alternative

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Warcat via Audiogames-reflector


  


Re: TheStoryGraph: A Goodreads alternative

@4: Not everything is fully accessible yet. When you check the recs, you will see a "to-read" button on a book. If you click it, it will still be there. You can fix this by opening the "filter menu" and then check the box "don't show books from my to-read pile". That will make the books you've marked disappear.Another thing is the "sort" menu. You can open this by routing the mouse on the button for this menu, then some choices come up below. There might be other issues, but i haven't discovered any.You can reach out to the company on twitter and via mail. I forgot the mail adress, but on every page there should be a "help" graphic. Click on this and a contact form opens up. The support replies very quickly. I had to wait a day at most for a twitter post I did, but they always answer, so I don't think there are any automated answering bots or anything like this.

URL: https://forum.audiogames.net/post/604850/#p604850




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Re: Asking some questions

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Minionslayer via Audiogames-reflector


  


Re: Asking some questions

Answering some questions:2. You could try strings like "her my unee" or "her my onee".3. All fine over here. Can you be more specific about what's not working for you?

URL: https://forum.audiogames.net/post/604849/#p604849




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Asking some questions

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Asking some questions

Hi.I have a few questions1. has anyone here ever built a pc, by themselves? how easy is it?2. does anyone know how to make eloquence pronounce hermione correctly? the way that it is being pronounce it, well, it bugs me a bit.3. is anyone having problems installing the latest version of sws?thanks for your time.

URL: https://forum.audiogames.net/post/604848/#p604848




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Re: Sable audiogame creator

2021-01-06 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector


  


Re: Sable audiogame creator

well actually the menu's you get when pressing alt are accessible.lol why am I saying this? it's not relevant.

URL: https://forum.audiogames.net/post/604846/#p604846




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Re: TheStoryGraph: A Goodreads alternative

2021-01-06 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: TheStoryGraph: A Goodreads alternative

This is a cool idea and I'll definitely be trying it out!  And thank you for your accessibility outreach Warcat, it's much appreciated.

URL: https://forum.audiogames.net/post/604847/#p604847




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-06 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

I can not find that file in my beta 65 folder. Where can i find the save file?

URL: https://forum.audiogames.net/post/604845/#p604845




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Re: TheStoryGraph: A Goodreads alternative

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Warcat via Audiogames-reflector


  


Re: TheStoryGraph: A Goodreads alternative

yeah, the categorisation of the books are quite interesting.Forgot to mention this: Storygraph has a twitter account. It is very active and the company always asks for user input.@thestorygraph

URL: https://forum.audiogames.net/post/604844/#p604844




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Re: my computer hates charging

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: my computer hates charging

so I don't know what to do. Reinstalling won't fix this. Unless I downgrade and try upgrading again and hoping it keeps the ability to edit my advanced power settings. But that's stupid.

URL: https://forum.audiogames.net/post/604842/#p604842




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : sethgamer via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

what makes cr different in my opinion is that it is a futuristic mud. not your get in a ship on day 1, and fly around mud. but you can do a lot more too. I also love the timeline and the storys for the activities as well.

URL: https://forum.audiogames.net/post/604843/#p604843




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Re: TheStoryGraph: A Goodreads alternative

2021-01-06 Thread AudioGames . net Forum — Off-topic room : crescent via Audiogames-reflector


  


Re: TheStoryGraph: A Goodreads alternative

I've been using the website for a few months now. I think a few months, time is messed up. Anyway, I agree. I really like the recommendations, and especially how the books are categorized.

URL: https://forum.audiogames.net/post/604841/#p604841




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Re: Please help, I am having audio problems with my computer.

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: Please help, I am having audio problems with my computer.

I see 2 audio drivers audio endpoint, and generic something. boath have same result.is there any kind of other audio drivers I could download

URL: https://forum.audiogames.net/post/604840/#p604840




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Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector


  


Re: Most interesting bitlife situation ever

Alright, so here’s what we need to do. I think a whole bunch of us need to tweak the Twitter account calling for a response.

URL: https://forum.audiogames.net/post/604839/#p604839




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Re: Most interesting bitlife situation ever

2021-01-06 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


Re: Most interesting bitlife situation ever

I'm kind of half agreeing with lucas here, but i indeed recall that they said they're going to do something about this. Don't you find this a bit let's say interesting that whenever we ask about it they just ignore us? I think if they don't want to do stuff about accessibility anymore, they should at least say this to our face, i don't like this disapearing business thingy, considering the fact that i bought bitizenship the moment it came out, and the only thing why i didn't buy godmode is that i don't care about editing stuff, i'm all for randomness. I'm just curious on why they do not answer me, they're tweeting all over the place, my phone tells me every two hours a new bitlife tweet has arrived, i'm always hoping against hope that they answered to me but no.

URL: https://forum.audiogames.net/post/604838/#p604838




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Re: Warsim, text based randomly generated stratogy

2021-01-06 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Oh yeah, and another thing I'd like to see is possibly being able to reset enemy kingdon's names. Like, have a nation called Austro Hungary, Britain, France, and Russia and replay WW1. And another thing, hheheh, My country is currently experiencing a migrant crisis, perhaps there could be events in other kingdoms that causes people to flee their lands coming to yours, which can be good in some areas, however they may over populate the lands, or bring crime. And the same. if you become a dictatorial idiot your people should flee your evil rule.

URL: https://forum.audiogames.net/post/604837/#p604837




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Re: Warsim, text based randomly generated stratogy

2021-01-06 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Yeah. Magic and navys! I've been wanting a navy large enough so I can finally have a nation called the British Empire! But seriously man, your dedication to this game is really appreciated and well, keep it up.But before I go, not sure if this is a bug but if you set your calendar to a century, like 1900 as I usually do, the century clock resets, so its easy to cheat the century party.

URL: https://forum.audiogames.net/post/604836/#p604836




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TheStoryGraph: A Goodreads alternative

2021-01-06 Thread AudioGames . net Forum — Off-topic room : Warcat via Audiogames-reflector


  


TheStoryGraph: A Goodreads alternative

Hi.I stumbled across this new site. It claims to be an alternative to Goodreads.I signed up and I liked the quiz that comes up very much. This quiz is for generating book recommendations.Even though the recs are being made by an algorithm, I have to say that they actually reflect my taste quite well.I was in the open beta for a while and helped with the accessibility, which basically means that I told the very helpful support on what is wrong with the site and how the issues could be fixed.The site launched on the 1st january of this year, so it is relatively new.link:https://app.thestorygraph.com/Check it out if you're interested.PS: There is also a "TSG PLUS" plan, which gives you features that the free plan doesnt have. The Plus plan hasn't launched yet, so you can use the current feautres on the site for free now.

URL: https://forum.audiogames.net/post/604833/#p604833




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Re: what the F is this?

2021-01-06 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: what the F is this?

I am 99% sure that what you did is save the video in a lossless format.  You should try saving it again and, on the way through whatever that flow is, make sure that the codec is set to something lossy.  Lossless video formats take up a ton of space, so much so that even a minute or so is multiple gigabytes in some cases.Failing that, you can probably run it through ffmpeg or something to change the codec if you're comfortable with the command line.  There's probably GUI tools for that, I dunno.

URL: https://forum.audiogames.net/post/604835/#p604835




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