Re: Blind Arena Tournament

2020-04-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Blind Arena Tournament Okay this is odd. On the actual game page it says "html 5 not supported" as Jace said (using chrome btw), however the game seemed to run for me anyway, though just as I started a game the server immediately disconnected and I just seemed to be randomly wandering a

Re: Blind Arena Tournament

2020-04-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Blind Arena Tournament Okay this is odd. On the actual game page it says "html 5 not supported" as Jace said (using chrome btw), however the game seemed to run for me anyway, though just as I started a game the server immediately disconnected and I just seemed to be randomly wandering a

Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-04-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Gemini Station: an online text-based RPG set in the future, in space. Actually JaseK, that's where scouts have an advantage, plus I opened a supply crate so I get direct travel times anyway, and if I get really stuck, I've got missions that require me to drain ships energy to do. I have

Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-04-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Gemini Station: an online text-based RPG set in the future, in space. @Orin, go back to Gemini station and check your mailbox. One thing that threw me at first, is that "messages" means communication with other players, whilst the mail box function is just for you to communicate with th

Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-31 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Gemini Station: an online text-based RPG set in the future, in space. @Rio, yeah, I know about trading in parts, it's just with only 5 cargo space that is a lot of runs, though hopefully when I get some more mods I'll be able to try it. @JaseK, I get the strong impression with Gemini st

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-31 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. As I remember, I was having to hammer the potion button 20 or so times, though generally I'd just pound away until it became disabled. usually I'd not take chances, especially with strong bosses, so if I saw I was halfway do

Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-31 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Gemini Station: an online text-based RPG set in the future, in space. There are two main interfaces in the game, the ship and when your on a planet or on gem station. If your on the station you need to hit the link that says "return to your ship name" to get back to your ship. Here, fin

Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-30 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Gemini Station: an online text-based RPG set in the future, in space. Okay, I'm just having a look at this one, and once you get used to the interface, there is some great stuff here. I admit, choosing a scout class was probably not a good idea, accept that fighter and trrader both seem

Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android

2020-03-28 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Duels RPG, Crimson Cult, a turn-based strategic text rpg for android I am an Ios user, and really wish I could play this one, along with random adventure roguelike . URL: https://forum.audiogames.net/post/513401/#p513401 -- Audiogames-reflector mailing list Audiogames-reflector@sa

Re: Grave walk, a short, single player text based rpg

2020-03-27 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Grave walk, a short, single player text based rpg Thanks brad, I updated the link in the first post, methinks my C&P went wonky. Actually I've had another go at this, and it has some quite interesting little mechanics, in particular I like the way you sort of need to work out the stats

Grave walk, a short, single player text based rpg

2020-03-27 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Grave walk, a short, single player text based rpg I stumbled on this on Itch.io, and when I read it was inspired by a dark room, seedship and oregon trail I thought it'd be good.Think of a short terminal game with very simple controls, just s, d and f and hitting enter after each choice. e

Grave walk, a short, single player text based rpg

2020-03-27 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Grave walk, a short, single player text based rpg I stumbled on this on Itch.io, and when I read it was inspired by a dark room, seedship and oregon trail I thought it'd be good.Think of a short terminal game with very simple controls, just s, d and f and hitting enter after each choice. e

Grave walk, a short, single player text based rpg

2020-03-27 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Grave walk, a short, single player text based rpg I stumbled on this on Itch.io, and when I read it was inspired by a dark room, seedship and oregon trail I thought it'd be good.Think of a short terminal game with very simple controls, just s, d and f and hitting enter after each choice. E

Re: Zombies, run releases homefront lockdown mission

2020-03-27 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Zombies, run releases homefront lockdown mission @Wes Hollow, your welcome, I'm glad people find it useful. @bucklee12, use constant pace when your doing an exercise other than running, that automatically advances the game, I recommend changing the setting to 1 k every 5 minutes, I use

Re: Zombies, run releases homefront lockdown mission

2020-03-27 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Zombies, run releases homefront lockdown mission @Wes Hollow, your welcome, I'm glad people find it useful. @bucklee12, use constant pace when your doing an exercise other than running, that automatically advances the game at 1 k every 5 minutes, I use that when I'm weight lifting. For

Re: TriadCity via MUD clients

2020-03-26 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: TriadCity via MUD clients Thanks for adding the extra commands. It's actually because I realise Triad city is so different to the traditional mud that I'm trying to take time getting involved with the game before writing up a database entry, so that I can give potential players a better

Re: Zombies, run releases homefront lockdown mission

2020-03-25 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Zombies, run releases homefront lockdown mission Nope, no apple watch required at all, just an Ipad/Iphone that you can put in your pocket as you run. You might have to mess about with the stride length setting on a tread climber, since I imagine that is harder work than running normall

Re: TriadCity via MUD clients

2020-03-25 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: TriadCity via MUD clients Okay I've now got to level 4, had a chat with various helpful players and done a lot of wandering. I am liking the world so far in terms of writing and descriptions. At the moment I'm still not entirely sure on skills, since you need a teacher to teach you. I f

Re: Zombies, run releases homefront lockdown mission

2020-03-25 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Zombies, run releases homefront lockdown mission I've seen several testimonials from people playing zombies run in the US, so I'd be surprised if it wasn't available. URL: https://forum.audiogames.net/post/512062/#p512062 -- Audiogames-reflector mailing list Audiogames-reflector@s

Zombies, run releases homefront lockdown mission

2020-03-24 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Zombies, run releases homefront lockdown mission Okay, this was something I noticed today whilst spending some quality work out time with the undead. In light of the corona virus crisis, Zombies, run now offers a special work out mode entitled homefront, lockdown. I'm not entirely sure when

Re: New Fishing Feature and Saint Patrick's Day Events on Erion!

2020-03-22 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: New Fishing Feature and Saint Patrick's Day Events on Erion! I thought there were descriptions in the help files of the mud itself, but I'd have to double check. URL: https://forum.audiogames.net/post/511138/#p511138 -- Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: Blind Quest: The Enchanted Castle is available now!

2020-03-20 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Blind Quest: The Enchanted Castle is available now! @arturminyazev, if I remember rightly, one of the miners in the southeast area tells you adult dragons live in the lakes, once you've talked to him, inspect the lake and you'll find an adult crystal dragon there. hth. URL: https://for

Re: New Fishing Feature and Saint Patrick's Day Events on Erion!

2020-03-20 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: New Fishing Feature and Saint Patrick's Day Events on Erion! Lol Jason. If it's a level 1-11 global quest, then well the highest possible level is eleven. You can fight higher level mobs than your player level quite successfully, but only when you've got the right gear/abilities to do s

Re: New Fishing Feature and Saint Patrick's Day Events on Erion!

2020-03-19 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: New Fishing Feature and Saint Patrick's Day Events on Erion! Actually as far as colour goes, Erion follows games like aardwolf or materiamagica, or for that matter alteraeon in just replicating colour effects in text. for example, when a sighted player would see the name of a mob writte

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-19 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Okay, I just had a truly godly game on hardd. i began at scene 85 at level 30, and finished at scene 504 (yes 504), at level 40! By the end a normal enemy was doing over 1100 a hit, it took judicious use of potions, and judi

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-18 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hi. I'm afraid I'm less a fan of a simple gem reduction for lower difficulties. Since As the game is infinitely long, a player could always just get further on lower difficulties to compensate, since even at a reduction gett

Re: TriadCity via MUD clients

2020-03-17 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: TriadCity via MUD clients Dungeon is an adaptation of the original 1977 edition of the infocom adventure Zork, the one which famously featured the Grue. So, it's a full on, hard as heck text adventure with puzzles that will make you want to tear your hair out . Ironically, I first playe

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-16 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hi. Hurrah! That definitely did the job, it obviously was the logs not being deleted that was the problem. I just played to scene 320, and no slowdown at all, indeed I only took the humble pie since I need to go off and have

Re: New Fishing Feature and Saint Patrick's Day Events on Erion!

2020-03-16 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: New Fishing Feature and Saint Patrick's Day Events on Erion! To anyone interested in unique activities, I'll say Erion's fishing is probably the most unique implementation I've seen. Where in most games you just equip a fishing rod, maybe bait the hook and then just wait, Erion has actu

Re: TriadCity via MUD clients

2020-03-15 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: TriadCity via MUD clients Hi. Feel free. Actually my explanation was sort of based on a long discussion we had in This thread, when someone was against the very idea of quests in computer games, and we debated the issue. Btw, as to your "none visual world" question. I'm personally not a

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hmmm, this is odd, I'm afraid I am still getting slowdown, note that I'm playing the game onn http://docs.buddywagner.com/games/Infin … Crawl.html rather than on Itch.io.Weirdly enough though, when I go down to the bottom of

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Okay, just double checked, and after prestieging with the humble pie, if I carry on playing the same game, the slowdown is still rearing it's uggly head, so it's definitely something to do with lots of log text I think. URL

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hmmm, this is odd, I'm afraid I am still getting slowdown. Weirdly enough though, when I go down to the bottom of the page and hit the buttons to reload the log, I still see my starting log entries which is odd if they're su

Re: TriadCity via MUD clients

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: TriadCity via MUD clients Hi. Feel free. Actually my explanation was sort of based on a long discussion we had in This thread, when someone was against the very idea of quests in computer games, and we debated the issue. As regards a none visual world, Btw, as to your "none visual world

Re: Pitch Black: Audio Pong!

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! @Garr, I'd do one myself,accept that I decided to get the game on Pc so am unsure of the Ios controls. URL: https://forum.audiogames.net/post/508870/#p508870 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahat

Re: TriadCity via MUD clients

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: TriadCity via MUD clients Hi, and thanks for all the answers, that will definitely help me both to decide what I'm doing in the game, and to put together a proper database entry, something which really should have been done long since.As regards quests, for me it isn't so much to do wit

Re: Crypt Shyfter, light hearted rpg gamebooks

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Crypt Shyfter, light hearted rpg gamebooks Okay, just a note that the games are now available again. The hole collection can be bought here, for 20 usd, and the games can be Bought here, for a dollar each.Sadly, there is a note on Kfsb's website that he's not making anymore crypt Shyfte

Re: Crypt Shyfter, light hearted rpg gamebooks

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Crypt Shyfter, light hearted rpg gamebooks Okay, just a note that the games are now available again. The hole collection can be bought here, for 20 usd, and the games can be Bought here, for a dollar each.Sadly, there is a note on Kfsb's website that he's not making anymore crypt Shyfte

Re: Crypt Shyfter, light hearted rpg gamebooks

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Crypt Shyfter, light hearted rpg gamebooks Okay, just a note that the games are now available again. The hole collection can be bought here, and the games can be Bought here, for a dollar each.Sadly, there is a note on Kfsb's website that he's not making anymore crypt Shyfter games, and

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hi. Sorry for the slightly late reply. With me, the game is taking a while to begin reading the log at higher sceen numbers, it starts a fraction slower, but becomes significant after a while. I don't think it's the game dir

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hi. Sorry for the slightly late reply. With me, the game is taking a while to begin reading the log at higher sceen numbers, it starts a fraction slower, but becomes significant after a while. I don't think it's the game dir

Re: TriadCity via MUD clients

2020-03-14 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: TriadCity via MUD clients Okay, given the great work that has obviously gone into the games' accessibility, and some interesting thoughts on visionless worlds, (which is a subject I have some thoughts about anyway), it's obviously time tc got a page on the audiogames.net database. I've

Re: Pitch Black: Audio Pong!

2020-03-13 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! I'll be interested to see where this one goes, ditto with your other titles. In the mean while Here is the database entry for the game , if Multiplayer or other changes are made in the future, I'll be glad to update it. URL: https://forum.audiogames.net/post/50

Re: Pitch Black: Audio Pong!

2020-03-12 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! @musicalman, at the moment I couldn't be sure  who was hitting the ball when, so I just tried to keep it centred at all times which seems to work. @Pitchblack, fair enough on the tutorial, but perhaps if not actually an interactive scene, some longer clips of ga

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! @Harry, that makes sense, though in that case then oddly enough it seems I hit the ball, and then it goes off to another direction and I lose, which is very odd. Be that as it may, with what you've mentioned about the difficulty systen I have in that case manage

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! Okay, one odd thing I'm noticing.The ball gets hit, and is centred, then all of a sudden I hear a clack sound, and it will go off to one side or another. I would guess this corresponds to the net in the original pong (well the line .). Sometimes however, it will

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! Okay, one odd thing I'm noticing.The ball gets hit, and is centred, then all of a sudden I hear a clack sound, and it will go off to one side or another. I would guess this corresponds to the net in the original pong (well the line .). sometimes Sometimes howeve

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! Okay, one odd thing I'm noticing.The ball gets hit, and is centred, then all of a sudden it will go off to one side or another, sometimes it will then just vanish, I don't know if it falls off the table or similar, particularly since as I said I'm never sure who

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! @Queenslight yep, that was what I was doing in chrome, but for some odd reason after the paypal checkout it wouldn't let me hit the order button. Oh well, now I've had a new experience, finding microsoft edge actually useful for something . @Pitchblack, glad to

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! Hi. Okay this is odd. I tried with Edge and the payment went through fine. Hmmm, first time I've had chrome mess up on me, unless it's a conflict with duck duck go or another chrome addon I have running.I will double check my chrome settings, but in the mean tim

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! Hi. Okay this is odd. I tried with Edge and the payment went through fine. Hmmm, first time I've had chrome mess up on me. I will double check my chrome settings, but in the mean time, I'll go and try the game out. Sorry for the miner confusion. URL: https://fo

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! I'm using NVDA and chrome, and on most websites I've bought stuff on there hasn't been an issue, so no idea. It's almost behaving as if the html isn't working correctly or being read as a webpage, so I am just tabbing between controls.Unfortunately, I don't have

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! I'm afraid I still cannot buy the windows version. I'm having exactly the same problem as before, the checkout links and form do not show up as propper form controls on the page, I can hit tab to go through the buttons, and concluded the paypal checkout, however

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! Hi. Congrats for getting a game finished, I look forward to trying it.I'm afraid I don't seem to be able to get your store to work on windows.I added the game to the cart and tabbed to the shop page, however the checkout didn't display properly on the main page,

Re: Pitch Black: Audio Pong!

2020-03-11 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Pitch Black: Audio Pong! Hi. Congrats for getting a game finished, I look forward to trying it.I'm afraid I don't seem to be able to get your store to work on windows.I added the game to the cart and went to the checkout page, however the checkout didn't display properly on the main pag

Re: Core mud, futuristic crafting and mining game

2020-03-10 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game @zkline, there are loads of quests to do, plus combat, plus crafting of weapons and armour with the ore you mine, plus I think later things like farming. I got a little stuck on one of the quests requiring me to talk to an npc, but other tha

Re: Core mud, futuristic crafting and mining game

2020-03-09 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game Nope, progress is surprisingly easy, I just wish the game was still getting updated. URL: https://forum.audiogames.net/post/507483/#p507483 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://saba

Re: Seeking World Builders

2020-03-09 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Seeking World Builders How complex exactly is the building process? As I have said, I'd love to see more story and missions in Erion, since I love exploration, and there are definitely some zones which could probably do with missions for them, indeed some zones like midne or ember green

Re: Seeking World Builders

2020-03-09 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Seeking World Builders How complex exactly is the building process? As I have said, I'd love to see more story and missions in Erion, since I love exploration, and there are definitely some zones which could probably do with missions for them, indeed some zones like midne or ember green

Re: Planet life, now updated with a third chapter and final ending!

2020-03-09 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Planet life, now updated with a third chapter and final ending! Welcome to the planet that eats your life . Btw, the developer even added me to the hall of fame after I defeated the hardest dungeon in chapter 2, what happens with chapter 3 we'll see when I've finished all the battels, b

Re: Planet life, now updated with a third chapter and final ending!

2020-03-08 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Planet life, now updated with a third chapter and final ending! Okay I have finished all the main content in chapter 3, since like chapter 2 there is an optional final challenge, albeit a far less grindy one since the battles are so much fun. The ending is quite hilarious, albeit I've n

Re: Planet life, now updated with a third chapter and final ending!

2020-03-08 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Planet life, now updated with a third chapter and final ending! @Dan C, I don't know if chapter 3 has made it to the ios and android ap store update yet. Battles in chapters 1 and 2 are pretty much a one click affair, there it is more about getting resources for the various upgrades and

Re: Planet life, now updated with a third chapter and final ending!

2020-03-08 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Planet life, now updated with a third chapter and final ending! Okay, just to tell people, I finished chapter 2 again, and even completed the final super dungeon (because I am a really sad completioniist). I'm now well into chapter 3, and yee gods it's bloody awesome! There are so many

Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-07 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: CityInc: an accessible passtime for micromanagement gamers And now it has a db page found here  I need to restart my own progress now I've tamed the cookie monster, though I  confess I got a bit distracted from city building by the new planet life update. URL: https://forum.audiogames.

Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-07 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: CityInc: an accessible passtime for micromanagement gamers And now it has a db page found here  Though I need to restart my own progress now I've tamed the cookie monster . URL: https://forum.audiogames.net/post/506946/#p506946 -- Audiogames-reflector mailing list Audiogames-refle

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-07 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. @Aaron, that is a fair point about Infinicrawl remaining an easy pick up and play game, and it's something I appreciate myself. However, for me, it's always a question about whether the complexity in an rpg is active, or pas

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-06 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hi. Thanks for fixing the aria issue that stops thee chatter nicely. I had another go today on medium so I could get to a high scene number. I'm afraid  I'm still seeing the slowdown in the speech reaction that starts to cre

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-06 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hi. Thanks for fixing the aria issue that stops thee chatter nicely. I had another go today on medium so I could get to a high scene number. I'm afraid  I'm still seeing the slowdown in the speech reaction that starts to cre

Re: Heroes Assemble MUSH

2020-03-06 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Heroes Assemble MUSH @Kenshira, "mush" in terms of mud games usually means very heavily biased towards Rp with other human players online, rather than interacting with npcs in pre created environments or engaging in scripted activities. obviously each mush is coded differently, but gene

Re: Planet life, now updated with a third chapter and final ending!

2020-03-06 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Planet life, now updated with a third chapter and final ending! I'm afraid I am not sure on that one. You could ask on Itch.io, as the developers are very good about responding to comments there.Edit: Okay, the developer confirmed that yes, the downloadable version will be okay, since a

Re: Planet life, now updated with a third chapter and final ending!

2020-03-05 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Planet life, now updated with a third chapter and final ending! I'm afraid I am not sure on that one. You could ask on Itch.io, as the developers are very good about responding to comments there. URL: https://forum.audiogames.net/post/506592/#p506592 -- Audiogames-reflector mailin

Re: Planet life, now updated with a third chapter and final ending!

2020-03-05 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Planet life, now updated with a third chapter and final ending! Ah, I must've made a mistake when fixing the db entry, since I was writing the Evelyn's farm one at the same time. all fixed now.Btw, just a bit of advice, the Itch.io version is apparently broken. i got to a point where fu

Planet life, now updated with a third chapter and final ending!

2020-03-04 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Planet life, now updated with a third chapter and final ending! That's right Planet life, has received an upgrade which apparently includes a final ending and lets you see what has become of your poor friend burger the robot.#Meet Bret the friendly Jerk, and higher dodgy garden gnomes to sn

Planet life, now updated with a third chapter and final ending!

2020-03-04 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Planet life, now updated with a third chapter and final ending! That's right Planet life, has received an upgrade which apparently includes a final ending and lets you see what has become of your poor friend burger the robot.#Meet Bret the friendly Jerk, and higher dodgy garden gnomes to sn

Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-04 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: CityInc: an accessible passtime for micromanagement gamers If the dev was emailed, it'd also be nice to have headings for each building type since it's a miner pain when you need to quickly find one towards the bottom, indeed it always seems odd to me that so much else in the game has l

Re: Titan Conquest: a light-weight mobile mmo

2020-03-04 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Titan Conquest: a light-weight mobile mmo Glad that work is going into the game, since what I've seen so far looks interestting but the complexity of the interface is I'm afraid currently a bit of a turn off. last time I tried on Ios, I couldn't even find the way to go patrolling in the

Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-04 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: CityInc: an accessible passtime for micromanagement gamers Here I think is your answer URL: https://forum.audiogames.net/post/506103/#p506103 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinf

Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-04 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: CityInc: an accessible passtime for micromanagement gamers @Mirage I just go onto the slider and hit end myself.Unfortunately, it turned out the cookie I thought city Inc was was the one it wasn't so C cleaner also munched my game yesterday, never mind I'll be a chance to get back. URL

Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-03 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: CityInc: an accessible passtime for micromanagement gamers Yep,cookies can be nasty things. these days when I start playing a new incremental or browser title I always try to make sure to check C cleaner won't munch the cookie when I don't want it to. Btw, I didn't realise I needed to c

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-03 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now @Mayana, I see. I sort of assumed that the way accessibility worked, was that there were extra challenges or sidequests that hadn't been made accessible, rather than giving you a semi free pass through some parts of the game. Glad to know that isn't the c

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-03 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now I played through episode zero and liked the logic, particularly how most things were possible to figure out through memorisation, none of those "stuff dwarf with spongecake" or "I don't know how to put" type of IF puzzles. I have been debating whether to

Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-03 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now I played through episode zero and liked the logic, particularly how most things were possible to figure out through memorisation, none of those "stuff dwarf with spongecake" or "I don't know how to put" type of IF puzzles. I URL: https://forum.audiogames

Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-03 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: CityInc: an accessible passtime for micromanagement gamers @Brad, not sure what's happening there, it's fine in chrome. I will say you need to make sure you have clickable announcements on, that will tell you where to click, or you cah just click on the amount of whatever building you h

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-03 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. @Malachi, if you open NVDA settings with NVDA N (that's insert by default), you can not only poke around in settings but also find a handy commands reference guide in the help section too. Oh and for the record, since most p

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-02 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. interesting that it's a chrome issue. Restarting nvda speech? yee gods that's a long way around. just hit control key, or heck pretty much anything else. Also note that you might be experiencing more or less lag with the NVD

Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-02 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: CityInc: an accessible passtime for micromanagement gamers I gave this one a look the other day. The one question I have relates to the money you make from buildings and whether you need to click or not. Under each building category, above the buttons to build a number is the listed amo

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. I like the idea of food advantages being percentile based, however if the effect of food is just to negatively effect a player's damage by a percentage, then all that will happen is a player will eat more often, or, if food

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. I'll be interested to see the food revamp, especially if it ties into crafting. One idea i've seen used for food/resting a couple of times, but sadly not enough was giving players buffs and debuffs. So, when a player was wel

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Two handed weapons would be cool, especially if they actually had some advantages. It always irritates me that in so many rpgs, either because of weapon weight or multiple attack skills, two handed weapons are never worth us

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hope your conference goes well. Tweaking xp and/or giving a max scene cap for easy and  medium difficulties might be a good idea, I just tried on easy and I was getting one hit kills at scene 149, also weirdly started at a m

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hope your conference goes well. Tweaking xp and/or giving a max scene cap for easy and normal difficulties might be a good idea, also 50 for retirement seems fair enough to me, since it'll take work to achieve but not be ins

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-01 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. @music097, the game saves with a cookie in your browser. I don't know how Safari handles cookies, but you might want to check that, since some browsers and some antivirus programs delete cookies by default.Also, when you beg

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-29 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Btw, just played through a couple more times, and either things are a little farer as regards one hit kills, or I'm learning to bale out early enough . The only thing that does occur to me, is either I am playing very slowly

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-29 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Btw, just played through a couple more times, and either things are a little farer as regards one hit kills, or I'm learning to bale out early enough . The only thing that does occur to me, is either I am playing very slowly

Re: New Class, Areas, & Features!

2020-02-29 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: New Class, Areas, & Features! Okay I will say getting more into the game, there is a lot more to do when you get into missions and the look around command. I actually got rather stuck on some of the sunken wrecks missions, and still haven't found either the konche shell, or the selky sk

Re: New Class, Areas, & Features!

2020-02-29 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: New Class, Areas, & Features! When I tried multiclassing, it was just taking a bit too long to level up and see new areas for my liking, plus even though I'd gone for two dex based classes, the extra theif abilities weren't really that helpful to me as an archer, since most of them requ

Re: New Class, Areas, & Features!

2020-02-29 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: New Class, Areas, & Features! When I tried multiclassing, it was just taking a bit too long to level up and see new areas for my liking, plus even though I'd gone for two dex based classes, the extra theif abilities weren't really that helpful to me, one reason I'll try as a single clas

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-29 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Wow level 100? that is quite a prestiege mechanic there and will take a lot of monster slayage . As the only bug I've seen thus far, is that for some reason now when incoming text is spoken by NVDA, it speaks the entire log,

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-29 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Wow level 100? that is quite a prestiege mechanic there and will take a lot of monster slayage . As the only bug I've seen thus far, is that for some reason now when incoming text is spoken by NVDA, it speaks the entire log,

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-29 Thread AudioGames . net ForumNew releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Wow level 100? that is quite a prestiege mechanic there and will take a lot of monster slayage . As the only bug I've seen thus far, is that for some reason now when incoming text is spoken by NVDA, it speaks the entire log,

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