Re: Psycho Strike - New Strategy/Action game

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @Patjk,Im not banging my head against a wall. Nor am I speaking of any one game, or one developer. I am saying that I simply do not understand, and I am curious about why, as a general rule Japanese games tend to be of better quality over those

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] I just got Skullgirls loaded and set up, and I have to say the accessibility is great so far. Amazing. Even the options to modify key assignments are accessible. Way to go Zero Labs! URL:

Re: Psycho Strike - New Strategy/Action game

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Especially given that Yukio didnt even charge for BK2 or BK3, both of which I would have gladly paid for. I never played BK1, so I cant speak to that one. Shadow Line is also very pleasing, and that, too, is free. So I am confounded when I see

Re: Shadow Line full voice demo released!

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @assault,I have stated multiple times, and I will restate again, that I am more than happy to help Bryan if he will call me on Skype. It would be much easier if I could actually hear what is going on, if I could help him troubleshoot in real-time.

Re: Shadow Line full voice demo released!

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Interesting. I find Skype to be a quite useful tool. In any event, very well. In that case, you may call me at the following number:(336) 685-1457You can call me any time. Ill be up for a good long while, and this number goes directly to my PC.

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! A while back I went through Bladestorm’s guide for Japanese games and set up my PC so that I could play BK3. It was awesome, and seemed to work very well. So I was on the forum the other day, and I saw this title. I figured that it would probably

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @Bryan,Since you seem unwilling to add me to Skype and let me help you get set up, I will do my best to guide you through it here step by step. First, go to:http://jeff.tdrealms.com/NVDA.htmand under the heading Additional NVDA Functionality, you

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @Bryan,Since you seem unwilling to add me to Skype and let me help you get set up, I will do my best to guide you through it here step by step. First, go to:http://jeff.tdrealms.com/NVDA.htmand under the heading Additional NVDA Functionality, you

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! I have put the ProTalker file into dropbox for anyone who needs it. Get it here:https://dl.dropboxusercontent.com/u/755 … nvda-addon URL: http://forum.audiogames.net/viewtopic.php?pid=215584#p215584

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @Bryan,Since you seem unwilling to add me to Skype and let me help you get set up, I will do my best to guide you through it here step by step. First, go to:http://jeff.tdrealms.com/NVDA.htmand under the heading Additional NVDA Functionality, you

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Bryan,I have put the file you need into my dropbox. Get it here:https://dl.dropboxusercontent.com/u/755 … nvda-addonLet me know if that works for you. URL: http://forum.audiogames.net/viewtopic.php?pid=215545#p215545

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! As I said, it was not a zip file. Not sure what is going on with your browser.As for switching keyboards, dont worry about that. Simply run the game, but do not change the option to clipboard under screen reader. Leave it as auto-detect, which is

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Bryan, thats not a zip file. Start NVDA, then hit enbter on that file. URL: http://forum.audiogames.net/viewtopic.php?pid=215552#p215552 ___ Audiogames-reflector mailing list

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Assault,I added the IME in control panel, and I still couldnt get it to work correctly, even when I was being told my keyboard was Japanese. So I just left it as auto-detect and it seems to work fine that way. I double checked, and the box that

Re: Shadow Line full voice demo released!

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Bryan,I am imploring you, pleading with you, to contact me through Skype off list and let me take a look at whats going on with you. It would be so much easier than trying to diagnose your issues like this. Im home all day today, so feel free to

Re: Psycho Strike - New Strategy/Action game

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @Aaron, you bring up an interesting point that I have been wondering about of late. Why is it that the Japanese audiogames seem to be in a superior league over the Western audiogames? I mean, its not like these Japanese games are put out by

Re: Shadow Line full voice demo released!

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Bryan,When you hear ProTalker speaking Japanese, do the following.1. Hit F12 to copy to clipboard. You should hear a beep.2. Press shift + NVDA + T to activate instant translate. You should hear a short, low beep, which means its ready for the

Re: Shadow Line full voice demo released!

2015-05-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Also, for any who dont know this, if there is a section with voice acting, but no ProTalker, if you press down arrow, ProTalker will then read whatever the voice actor is saying, allowing for that to be translated as well. URL:

Re: Shadow Line full voice demo released!

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @Bryan,I will be home all day today, so you can call me whenever you please. My number is:(336) 685-1457 URL: http://forum.audiogames.net/viewtopic.php?pid=215852#p215852 ___ Audiogames-reflector

Re: Shadow Line full voice demo released!

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Interesting that Assault is so interested in the keyboard language being switched, since I do not have to switch my keyboard language at all for things to work correctly. I finished the first boss last night, and will start again when I finish

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @Assault,Point taken. But my main points are still valid:1. U.S. devs claim that they are unable to make a game rich in content and quality, either with or without professional sounds, due to financial or manpower constraints. Both of the BK

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Interesting points so far. Again, lets use BK3 as an example. That games sounds arent all professional quality sounds, yet I am amazed by the sheer amount of content and complexity. I spent many hours playing that game, and I still have yet to

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Interesting points so far. Again, lets use BK3 as an example. That games sounds arent all professional quality sounds, yet I am amazed by the sheer amount of content and complexity. I spent many hours playing that game, and I still have yet to

Re: Shadow Line full voice demo released!

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @assault,That is certainly his prerogative, though I sincerely hope he chooses to call me before just giving up on such an awesome game completely because he gets tired of banging his head against the wall. Hopefully he is like me, someone who is

Re: Shadow Line full voice demo released!

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! *Doubles over with laughter*. This is what I was afraid of, which is why I wanted him to contact me so I could fix it, instead of having him just give up. URL: http://forum.audiogames.net/viewtopic.php?pid=215927#p215927

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @Raygrote,My comparisons of Japanese devs vs. American ones was in no way related to Psycho Strike directly. As I have stated in previous posts, in my opinion Psycho Strike was well done and has huge potential going forward. My questions were

Re: Psycho Strike - New Strategy/Action game

2015-05-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @spiraling,Interesting. So if you boil it down to a willingness factor, then answer this: Why would Japanese devs be more willing to do more with what they got, than an American dev? Especially if the American dev is going to sell his project. I

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Bryan,Again, if you will add me to Skype I will get you set up and working correctly. URL: http://forum.audiogames.net/viewtopic.php?pid=215486#p215486 ___ Audiogames-reflector mailing list

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! I added the Japanese keyboard and IME in control panel, but how do I actually switch the keyboard to Japanese? Moreover, how is switching my keyboard going to affect text given to the clipboard? Input isnt the issue. What I am receiving as output

Re: Shadow Line full voice demo released!

2015-05-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @Assault,I tried that as well, switching keyboards after starting the game, and had the same issue with things not being sent to clipboard correctly. I know that it switched, because NVDA let me know that it had switched to Japanese, yet the issue

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @Bryan,I would be happy to help you in getting everything installed correctly. My profile lists all of my contact info. Contact me off list and I will help you, preferably on Skype if you have it. My screen name is shown in my profile. URL:

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @Bryan,I suspect at the reason its not working for you is that the text isnt being sent to the clipboard since you do not have clip copy. I would be happy to help you in getting everything installed correctly. My profile lists all of my contact

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! @Assault,I ran a test to see if your theory that my keyboard not being switched was the problem, so I did what you said, and I switched my keyboard to Japanese Microsoft IME, with the alt-shift key before running the game. But when I chose

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! Update: I just tried BK3 to make sure that it was working fine about 5 minutes ago, and guess what? It worked without a hitch. So I completely uninstalled and reinstalled Shadow Line, thinking this might fix the issue. However, I am having the same

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! To Brian and Assault:Before I just read this post, I tried something a little different. Since I am already running clip copy with NVDA, I decided that this time I would not change the option from auto-detect for screenreader to clipboard. And now

Re: Psycho Strike - New Strategy/Action game

2015-05-12 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @Jayde,The problem with upgrading for some people is that in many cases its not just buying the new OS, its buying a new computer outright, because the computer that they currently use that runs XP doesnt have the necessary specs to handle

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-12 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Ok, a couple of things. Anyone that actively plays this game, is it all right if I add you as a friend in steam? If so, how do I go about doing that. URL: http://forum.audiogames.net/viewtopic.php?pid=216011#p216011

Re: Psycho Strike - New Strategy/Action game

2015-05-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Clarification on mines: You do not need to jump away immediately on setting them. The mine will be placed at the next square of whatever direction youre facing, so that means that if you then step once in that direction, you will get hit. So you

Re: Shadow Line full voice demo released!

2015-05-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! *Returns to the real world after having immersed himself in Windows registries, command line parameters, a plethora of diagnostic tools, and reinstallations of Windows...**Begins to catch up on posts*I must agree with the above, and blame your woes

Re: Psycho Strike - New Strategy/Action game

2015-05-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Clarification on mines: You do not need to jump away immediately on setting them. The mine will be placed at the next square of whatever direction youre facing, so that means that if you then step once in that direction, you will get hit. So you

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-12 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Sean, I will help as much as I can. My Skype info is in my profile. URL: http://forum.audiogames.net/viewtopic.php?pid=216070#p216070 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2015-08-17 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: bokurano daiboukenn 3 Ok, so I am assuming that when Yukio says that the hyper yoyo will appear between electron and crystal mines, he is referring to stage 6. I have just redone all of stage 6, but I saw no hyper yoyo. I already have all of the other yoyos before this one: Regular,

Re: bokurano daiboukenn 3

2015-08-17 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: bokurano daiboukenn 3 I landed in 6-2, yes. Only boxes next to the river. In 6-1 if I land, there is just the switch that gives the regular yoyo. I assumed that 6-3 would not count, since it is a landing level. And there is no landing in 6-4. URL:

Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: bokurano daiboukenn 3 Awesome. Will download this immediately. On a side note, could someone please answer my post regarding the hyper yoyo? I went to the weapons list in the extras to see if there was a clue there on how to obtain it, but the translation that is provided is so bad and

Re: bokurano daiboukenn 3

2015-08-18 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: bokurano daiboukenn 3 Last night I got the hyper yoyo! Awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=228301#p228301 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2015-08-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: bokurano daiboukenn 3 I already have the subordinate yoyos. Is there anything special I need to do to get it to appear? What do you mean, between electron and crystal mine? Explain that please. URL: http://forum.audiogames.net/viewtopic.php?pid=228125#p228125

Re: bokurano daiboukenn 3

2015-08-14 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: bokurano daiboukenn 3 I would greatly appreciate some help with retrieving the hyper yoyo. I have synthesized the super yoyo and triple yoyo. There is no option to synthesize the hyper yoyo in the stage 16 shop. I tried going back to 6-1, landing, and using the switch as I did to get

Re: Prometheus: The Eternal Wars

2016-08-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Prometheus: The Eternal Wars Ok, I tried to connect once more just to see what would happen.  This time, it actually let me connect with my account, but I got another error.  Here's the process:[Input]pUsername:JLovePassword:** WELCOME BACK TO PROMETHEUS! ***Confunc failed:

Re: Prometheus: The Eternal Wars

2016-08-04 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Prometheus: The Eternal Wars I tried to connect to Prometheus today, and when I do, I just get username, then password, but no matter what I try, I get invalid username or password.  I can't seem to connect as a guest, and there is no information on how to connect.  Help please? URL:

Re: Prometheus: The Eternal Wars

2016-08-08 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Prometheus: The Eternal Wars I thought you said the email address issue was fixed?  Not quite.  Whatch what happens when it's time to confirm the email address.  Here's the output for each step of the process...again.[Input]nWelcome to Prometheus!Please enter your desired

Re: Prometheus: The Eternal Wars

2016-08-06 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Prometheus: The Eternal Wars I have a problem when trying to register.  I hit "N" for new user.  It asks for account name, I enter JLove.  It asks for password, I give a password.  Then I confirm it.  Then this is what I get:Email address:#0:bf_Read (this == #0), line 12:  Permission

Re: Prometheus: The Eternal Wars

2016-08-07 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Prometheus: The Eternal Wars So, I tried logging in again, just to see.  The following is the output text at every step of the process:[Input]nWelcome to Prometheus!Please enter your desired username:JLovePlease enter your desired password:***Confirm your password:***Email

Re: Prometheus: The Eternal Wars

2016-08-07 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Prometheus: The Eternal Wars So, I tried logging in again, just to see.  The following is the output text at every step of the process:[Input]nWelcome to Prometheus!Please enter your desired username:JLovePlease enter your desired password:***Confirm your password:***Email

Re: Prometheus: The Eternal Wars

2016-08-09 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Prometheus: The Eternal Wars Jack, ok, first problem solved.  It sends me a code to my email address.  I then reconnect, this time choose player as my user group, and then I am prompted for a username.  When I type JLove, which is what I chose initially, I get the following

Re: shadow rine full voice version released

2016-11-30 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: shadow rine full voice version released Quick question.  I actually have a copy of Clement's play through.  There's a door in the water capital that he says will not open.  My question is, how do you get that door to open, and what is it for? URL:

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I've been busy over the last couple of days, and I've begun working on my own development project again, so I just saw the latest posts since mine a couple of days ago.  For clarification, is the actual story itself translated

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I just saw the latest posts since mine a couple of days ago.  Is the actual story itself translated now?  Or is it just menus and such?  I absolutely love BK3.  I think it's the most comprehensive, best audiogame of its type

Re: Our Great Adventure III -- now fully playable in English!

2017-07-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Where exactly do I go to purchase the translation?  I am unsure if the original links are still valid, so it seems easier to ask for the URLs here instead of trying to wade through over 400 posts to find them.  Lol. URL:

Re: Our Great Adventure III -- now fully playable in English!

2017-07-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I have JGT.  However, I thought that we would no longer need JGT since we had the translation now.  Is that incorrect? URL: http://forum.audiogames.net/viewtopic.php?pid=318852#p318852

Re: Crazy Party: mini-games and card battle! (beta49)

2017-07-11 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49) Ok, possible bug report:  If you are playing a board game with a bank, and you choose to increment the factor rather than immediately take, when you do take, the capital is set to a negative number, and the factor is set to one.  That

Re: Modern-Day Mud: The Night

2017-07-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Modern-Day Mud: The Night I tried this mud a couple of years ago.  The modern setting and real-life aspects appealed very much to me.  However, the player base is so dead that it's just not worth it.  That's a real shame, because I saw potential there, especially with some good admins

Re: Return Of The King multilanguage version released

2017-06-28 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released Ok, so I got my code, put it in, and it worked this time.  Next question:  I saw nothing that said anything about creating a role on that page.  And after I set my password, it took me to the forum page, where all of the posts are.  So

Re: Crazy Party: mini-games and card battle! (beta49)

2017-07-01 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49) I have a question.  I have completed all of the worlds that I have unlocked thus far, yet I cannot seem to unlock either the volcano or the dessert.  Exactly where are these two worlds unlocked?  Thankas. URL:

Re: Crazy Party: mini-games and card battle! (beta49)

2017-07-06 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49) How do I unlock the feature that allows for long games in server mode?  My friend says that there is a way to have long competitions.  However, we are both unsure how to achieve it. URL:

Re: Return Of The King multilanguage version released

2017-06-24 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released Dammit, now I am getting angry.  Tried to sign up with a diffent email.  Got code, did the same steps of pasting it, same fucking result...nothing.  What the fuck is the problem?  Developer really needs to take a look at this.  This

Re: Return Of The King multilanguage version released

2017-06-24 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released Is the code the part with the numbers attached, or is it the Chinese underneath it?  I pasted the part with the numbers attached.  There needs to be a way to distinguish the code from the other Chinese.  If the code is the part with the

Re: Return Of The King multilanguage version released

2017-06-26 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released Ok, this is ridiculous.  Tried again with a different email.  Same fucking issue.  Paste code, nothing happens.  If someone knows how to do this correctly, please let me know.  I got the following code, which I pasted:  账号注册验证码:6887I

Re: Crazy Party: mini-games and card battle! (beta49)

2017-06-26 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta49) Ok, this game is extremely cool, and I have enjoyed it immensely.  I just started playing it about a week or so ago.  What a fantastic job, Pragma.  I must admit, the nerd part of me would love to see your code.  I know that it was

Re: Return Of The King multilanguage version released

2017-06-27 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released There is only a "next" button.  When I press that, it says "submitting...", but then nothing happens.  All I see is the same edit fields for email and verification code, and a next button.  I tried pushing the next button again, but

Re: Return Of The King multilanguage version released

2017-06-12 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released I am having an issue signing up.  I enter my email address, then click the button to get verification code.  I check my email, find the code, and copy it to clipboard.  Next, I enter code into the code edit field on the sign up form. 

Re: Return Of The King multilanguage version released

2017-06-13 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released Still having the same issue.  Try to sign up.  Get my code sent to email.  Then copy code into correct form field.  Nothing occurs after submission.  Tried twice with two different codes.  Help please. URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-18 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind The ding sound will happen after I bump into a wall a few times.  The tutorial only had 4 parts, if I remember correctly.  The last part that it had was the part about finding the birds.  After that, when I interacted

Re: Alter Aeon September 2017 Update

2017-09-18 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Alter Aeon September 2017 Update I have a quick question.  If I understand the rules, it is legal to have more than one character, each with their own class structures, etc., and you are allowed to play them independently, as long as only one character is logged in at any given time. 

Re: Alter Aeon September 2017 Update

2017-09-19 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Alter Aeon September 2017 Update Ok.  I just wanted to make sure of the rule.  That way, if I have two chars, one day I might want to play with one, and the next the other.  Just wanted to make sure that was all right.  Also, I was looking at the website, and given all of the new info,

Re: Alter Aeon September 2017 Update

2017-09-20 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Alter Aeon September 2017 Update The problem I found was that I didn't have time to cast any spell or use any skill before whatever I was fighting was dead.  I thought that music was supposed to change during a battle.  Is that incorrect? URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-18 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind oK, SO I JUST GOT DONE PLAYING AROUND WITH COLORS, AND I HAVE A COUPLE OF OBSERVATIONS.  fIRST, I DO NOT HEAR FOOTSTEPS WHEN I WALK AROUND.  tHAT SHOULD BE FIXED.  sECOND, THERE NEEDS TO BE A LEARN GAME SOUNDS IN THE

Re: Alter Aeon September 2017 Update

2017-09-20 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Alter Aeon September 2017 Update I have a question.  Is there a setting to change so that combat either isn't automatic, or at least I am notified at the beginning of a battle?  Last night I started with a new character, and it's been over 2 years since I've been there.  I noticed that

Re: Alter Aeon October 2017 Update

2017-10-17 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Alter Aeon October 2017 Update I was unaware that practices could be bought with XP.  I have never seen that.  How does one do that?  I only saw that credits can be used for that. URL: http://forum.audiogames.net/viewtopic.php?pid=333828#p333828

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-10 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind So, I entered my name, then hit enter, got a beep-like sound, but nothing else.  Then I hit enter again, and this time heard "main menu."  There were choices about checking party stats, game options, etc.  None of the

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-09-13 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Is the bug I posted above fixed, the one that does not let me pass the menu?FATAL ERROR inaction number 1of Destroy Eventfor object overworld_party_main:Variable overworld_party_main.current_moves(101470, -2147483648)

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-08-27 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind So I just saw this thread not long ago, and I have downloaded the game, but when I launch the executable, I just hear "colors."  But I can't do anything at all.  Nothing else is read.  Using JFW version 16 with Windows

Re: You're a Cyclepath!

2017-08-23 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: You're a Cyclepath! @Gorth, I hope that your upcoming changes in the next year that you spoke of in post 252 are positive ones.  And I hope that someone has the desire to add features to this once Gorth releases the source code.  I can see lots of different avenues of potential for

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale After looking at @post 68, this sounds like a resource issue to me.  Chris, what are the specs of your machine?  I do not have the money to purchase the game at the moment, so unless there is a demo that I can try, I cannot test on mine.

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @chris, if you want to disable graphics in an attempt to further troubleshoot the issue and test whether your performance improves, please do the following:Open start.  In the search box, type device manager, and press enter.  Tab once

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @chris, if you want to disable graphics in an attempt to further troubleshoot the issue and test whether your performance improves, please do the following:Open start.  In the search box, type device manager, and press enter.  Tab once

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @flame, thanks.  I am glad the issue was resolved.@Chris and others who seem to be having resource issues, please report after following the steps in post 111. URL: http://forum.audiogames.net/viewtopic.php?pid=342395#p342395

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @chris, if you want to disable graphics in an attempt to further troubleshoot the issue and test whether your performance improves, please do the following:Open start.  In the search box, type device manager, and press enter.  Tab once

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @chris, if you want to disable graphics in an attempt to further troubleshoot the issue and test whether your performance improves, please do the following:Open start.  In the search box, type device manager, and press enter.  Tab once

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @chris, if you want to disable graphics in an attempt to further troubleshoot the issue and test whether your performance improves, please do the following:Open start.  In the search box, type device manager, and press enter.  Tab once

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-14 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @25,I use Audible myself, both on my PC and on my IPhone, and I have no issues.  The IPhone app is extremely accessible and works very well.  I'm not sure what problem you're having.@Orco, if you are using a download manager, disable it

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-14 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @25,I use Audible myself, both on my PC and on my IPhone, and I have no issues.  The IPhone app is extremely accessible and works very well.  I'm not sure what problem you're having.@Orco, if you are using a download manager, disable it

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-14 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @25,I use Audible myself, both on my PC and on my IPhone, and I have no issues.  The IPhone app is extremely accessible and works very well.  I'm not sure what problem you're having.@Orco, it might help if you could paste the exact error

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-14 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @25,I use Audible myself, both on my PC and on my IPhone, and I have no issues.  The IPhone app is extremely accessible and works very well.  I'm not sure what problem you're having.@Orco, if you are using a download manager, disable it

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-14 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @25,I use Audible myself, both on my PC and on my IPhone, and I have no issues.  The IPhone app is extremely accessible and works very well.  I'm not sure what problem you're having.@Orco, if you are using a download manager, disable it

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-18 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @Chris, it is interesting that disabling the graphics driver caused the game not to speak...one should have nothing to do with the other.  Speech for me has worked fine for months since disabling the graphics driver on my PC.  Obviously,

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-15 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @flame,glad to see that you got it working.  Just out of curiosity, which thing solved the issue?  @orko, I have limited experience with the mac operating system as well as Linux, but most of my time is spent in Windows.  And I never

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-15 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale Just more proof...the garbage collection/removal in Windows is abysmal, which also contributes to instability, errors, and failures...no OS should need to be reinstalled regularly to maintain it's functionality.  And let's talk about

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-15 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale Just more proof...the garbage collection/removal in Windows is abysmal, which also contributes to instability, errors, and failures...no OS should need to be reinstalled regularly to maintain it's functionality.  And let's talk about

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-15 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @flame,glad to see that you got it working.  Just out of curiosity, which thing solved the issue?  @orko, I have limited experience with the mac operating system as well as Linux, but most of my time is spent in Windows.  And I never

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-15 Thread AudioGames . net ForumNew releases room : JLove via Audiogames-reflector
Re: Code 7 VI Mode Is Out Now And Has A Charity Sale @Rob, that is exactly my point.  Let's exclude accessibility...your OS shouldn't corrupt user profiles for no reason; apps shouldn't just randomly stop working and crash when there's been absolutely no input from a user; settings should

  1   2   >