Re: Three dimensional (Your World) (Public Beta)
So I guess now we know why windows defender is removing all bgt stuff from our system, its because the file was infected with a bgt virus!
URL: https://forum.audiogames.net/post/566166/#p566166
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Greetings my fellow breeders.I have a question. In the sounds list, there are b_farm1 to b_farm12. So if I added b_farm13, will it work?
URL: https://forum.audiogames.net/post/581549/#p581549
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Greetings my fellow breeders.I have a question. In the sounds list, there are b_farm1 to b_farm12. So if I added b_farm13, will the game detect it?
URL: https://forum.audiogames.net/post/581549/#p581549
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Re: Bokurano Daibouken 3 : secondary topic
Hey. Don't give me credits that I do not deserved. Go thank ficho instead. Yes, nyanchan indeed removes the compac sonar from the store, and put it on 0-4.
URL: https://forum.audiogames.net/post/573386/#p573386
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Re: Bokurano Daibouken 3 : secondary topic
It somewhere in the 140s to 260s if memory serves Right.
URL: https://forum.audiogames.net/post/574361/#p574361
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Re: Bokurano Daibouken 3 : secondary topic
There is a story that always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly takes
Re: Bokurano Daibouken 3 : secondary topic
There is a story that is always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly
Re: Bokurano Daibouken 3 : secondary topic
There is a story thats always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly
Re: Bokurano Daibouken 3 : secondary topic
There is a story that's always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly
Re: Bokurano Daibouken 3 : secondary topic
There is a story that's always told to playername, a story of a brave warrior who stops countless world threats, mass destructions, and silly operations.How ever, he was killd on his final adventure, and a misterious woman named Carla suddenly
Re: Bokurano Daibouken 3 : secondary topic
@Ficho, na, it was all just an emaginations. I'm having fun writing that one though.
URL: https://forum.audiogames.net/post/573329/#p573329
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Re: Komandoe 2 has arrived!
@112, The our battle is now contain parts such as lightning sword, so you probably wouldn't get it for a while.
URL: https://forum.audiogames.net/post/573308/#p573308
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Re: Bokurano Daibouken 3 : secondary topic
@fisho no, its not. Its all our imaginations.
URL: https://forum.audiogames.net/post/573328/#p573328
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Re: Bokurano Daibouken 3 : secondary topic
Wel it works like how you would expect. Press spacebar in the direction you want to fire.
URL: https://forum.audiogames.net/post/575252/#p575252
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Re: DeadFright - A Survival Horror Audio Game (DEMO)
That usually happens if you buttenmash alt f 4, although it could be something else I supposed. Love the demo so far, Keap up the awesome work.
URL: https://forum.audiogames.net/post/572488/#p572488
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Re: The Blank Game 2 version 1.0 is finally here!
Finally I can continue. Thank you for the update. Lol
URL: https://forum.audiogames.net/post/572533/#p572533
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Re: Crazy Party: mini-games and card battle! (beta73)
I think he ment, pausing the game...
URL: https://forum.audiogames.net/post/582524/#p582524
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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!
So mason totally forgot about it. My post 50 and mason's replyed.Wilson wrote:Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Masonasons wrote:@50 thanks, I'll look into
Re: CrimeHunter version 1.3.8 is out, with an autoupdater!
OK. This time true doubbel post.The game doesn't let you pick it up yes, but it can stil spawn. Which like I said, wasted a slot for a useful item.
URL: https://forum.audiogames.net/post/583999/#p583999
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Re: CrimeHunter version 1.3
Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error.
URL: https://forum.audiogames.net/post/584027/#p584027
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Re: CrimeHunter version 1.3.8 is out, with an autoupdater!
Sorry for possibly dubbel post.#OT.How do you rename your topic?Also, If you havn't figured it out OT is of corce off topic.
URL: https://forum.audiogames.net/post/583998/#p583998
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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!
So mason totally forgot about it. My post 50 and mason's replyed.Wilson wrote:Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Masonasons wrote:@50 thanks, I'll look into
Re: CrimeHunter version 1.3.7 is out, with an autoupdater!
You can get the hazard cuvver in the playing mode but they doesn't added to your inventory. Which means there are a slot for either an antibiotic, life or a machinegun cartrage, But its being replaced by an item that we shouldn't
Re: CrimeHunter version 1.3.7 is out, with an autoupdater!
So mason totally forgot about it. My post 50 and mason's replyed.Wilson wrote:Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Masonasons wrote:@50 thanks, I'll look into
Re: CrimeHunter version 1.3.8 is out, with an autoupdater!
It doesn't let you pick it up yes, but it can stil spawn. Which like I said, wasted a slot for a useful item.
URL: https://forum.audiogames.net/post/583999/#p583999
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Re: CrimeHunter version 1.3
Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error.Edit. If you complete part of a level in the story mode, the game always retells the
Re: CrimeHunter version 1.3
It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.
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Re: CrimeHunter version 1.3
It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit.
Re: CrimeHunter version 1.3
It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit.
Re: CrimeHunter version 1.3
It was on level 3.story wrote:You reach the end of the street, and it runs off into a huge forest. A forest full of mobsters. You settle your knife in your hand, your gun in the other, and begin the charge.Also mason, I hope you read post number 102.Edit.
Re: CrimeHunter version 1.3
Hey mason, forcefields didn't reactivate themselves in the endless mode. Also, if you try to use a hazard cuvver on an activ forcefield, The game will give you a runtime error.Edit. If you complete part of a level in the story mode, the game always retells the
Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!
Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Edit: Is f1, f2, and f3 intentionally there to spawn chopper, enemy and to expand the map respectivly on the endless
Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!
Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Edit.Warning. This message is directly for Masonasons only.Do not read this message if you don't feal like your
Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!
Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.
URL: https://forum.audiogames.net/post/583356/#p583356
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Re: CrimeHunter version 1.3.3 is out, and the scoreboard is back!
Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Edit.Warning. This next line of message is directly for Masonasons only.Do not read this next line of message if you
Re: CrimeHunter version 1.3.5 is out, with an autoupdater!
@Ghaith. Get out of its range.
URL: https://forum.audiogames.net/post/583784/#p583784
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
This is what I under stand.A fusion generation is where a breeder will train 2 monsters to the best of the monsters capasity.One monster will begin to be trained until the monster reach its limit, taking partisipation on
Re: Breed Memorial - New monster breeder simulation game by Morokuma
I'm not really sure. I think its about 400 to 500 base stats.
URL: https://forum.audiogames.net/post/553713/#p553713
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Re: Crazy Party: mini-games and card battle! (beta73)
Wel, You'll Probably want to mark the golem when it is not fasing to wards you, and does allow you to turn back to the ladder and go for the next one with out being crushed.
URL: https://forum.audiogames.net/post/559301/#p559301
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Re: Crazy Party: mini-games and card battle! (beta73)
Wel, You'll Probably want to mark the golem when it is not fasing to wards you, and does allow you to turn back to the ladder and g for the next one with out being crushed.
URL: https://forum.audiogames.net/post/559301/#p559301
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Re: Three dimensional (Your World) (Public Beta)
Wel, I might try the game, But for some reason that I won't said here I can't at the moment.
URL: https://forum.audiogames.net/post/550574/#p550574
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Hmm. I never said anything about that you should keap your monsters in the farm/park/jim for the entirety of their life.
URL: https://forum.audiogames.net/post/550704/#p550704
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Hmm. I never said anything about that you should keap your monsters in the farm/park/jim for the entirety of their life.:)
URL: https://forum.audiogames.net/post/550704/#p550704
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a
Re: Breed Memorial - New monster breeder simulation game by Morokuma
A fusion items can be used ranging from boosting the monster inishal stats, to making the fused monster breed out a completely diffrent monster. You can get them by winning surten compotitions, or by searching the 4
Re: Sequence Storm Rhythm Racing Game
Hello guys, I need help. My ss won't start correctly. It says something about done loading and then its stop responnding. I'm using win8.1.I'm sorry if this question has been ask before.
URL: https://forum.audiogames.net/post/550996/#p550996
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Wel. They take 5 years to develop a heros call. I think they deserves a break.
URL: https://forum.audiogames.net/post/550988/#p550988
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
, Ciara with thro kiss is just not fair. She can use it every about 4 seconds, and it stunds enemy for like 9 seconds. Wel. Maybe not stund, slow down. Thats it.
URL: https://forum.audiogames.net/post/551374/#p551374
Re: Breed Memorial - New monster breeder simulation game by Morokuma
:lol, Ciara with thro kiss is jut not fair. She can use it every about 4 seconds, and it stunds enemy for lile 9 seconds. Wel. Maybe not stund, slow down. Thats it.
URL: https://forum.audiogames.net/post/551374/#p551374
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Have you guys test out montrail yet? I have it before but I sell it away.
URL: https://forum.audiogames.net/post/551732/#p551732
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Never heard that before...
URL: https://forum.audiogames.net/post/555253/#p555253
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Those things is more in to names rather than types. Also, is anybody getting this error while starting the game?Error dialog #Error 7-->Internal Error(7)This error unables me to play the game.
URL:
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Those things is more in to names rather than types. Also, is anybody getting this error while starting the game?Error dialog #Error 7-->Internal Error(7)I can't play because of this error.
URL:
Re: Breed Memorial - New monster breeder simulation game by Morokuma
It would be really hard though. There are almost 400 monsters to give discriptions to.@Morokuma, Thanks, I'll give it a shot.
URL: https://forum.audiogames.net/post/38/#p38
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
It would be really hard though. There are almost 400 monsters to give discriptions to.@Morokuma, Thanks, I'll give it a shot. Edit. Its working as expected now, thanks!
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
Gosh people, chek out post number 1, will you?Not gonna dooit, fine. Grabb the self extracting archive here.get the zip version here@MataTo create a mod, in no particular order.Step1: Go to your main game directory where
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Gosh people, chek out post number 1, will you?Not gonna dooit, fine. Grabb the self extracting archive here.get the zip version here@mataTo create a mod, in no particular order.Step1: Go to your main game directory where
Re: Crazy Party: mini-games and card battle! (beta73)
I actually hope the sound when you get cards will only play onese, specially on a long battles. I'm not always in one, But hearing the thing go
Re: Crazy Party: mini-games and card battle! (beta73)
I actually hope the sound when you get cards will only play 1 time, specially on a long battles. I'm not always in one, But hearing the thing go
Re: Crazy Party: mini-games and card battle! (beta73)
I actually hope the sound when you get cards will only play 1 time, specially on a long battles. I'm not always in one, But hearing the thing go berhrhrhrhrh.Everytime someone get tu many cards is just, rediculous
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Re: Komandoe 2 has arrived!
Enjoying the game so far. Keap up the awesome work.@Ignatriay, Download the game from Here
URL: https://forum.audiogames.net/post/561917/#p561917
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Re: Crazy Party: mini-games and card battle! (beta75)
I start with fire and rock and just getting over heet and thats about all. The other Is really hard to used. I was lucky enough to finished the normal arena. I can used fire punch in like the 10th turn. Which is of corse, bad.
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Re: Crazy Party: mini-games and card battle! (beta75)
I tryed again with fire and flying and I start with frenetic flyte or how ever you spell that, sharping wing, fire punch, burning pouder and burning wind. And the next thing I draw, guess what. Over heet. Stil no luck with this.
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Re: Crazy Party: mini-games and card battle! (beta75)
I actually just notest how hard it is for us to even finished the normal arena with how the battle system are currently. Dang
URL: https://forum.audiogames.net/post/602501/#p602501
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Re: Komandoe 2 has arrived!
K, I'll keap post 119 updated.
URL: https://forum.audiogames.net/post/593874/#p593874
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Re: SBYW, 2d map exploration game
@142, Its used to be so fun back in its days ya know. But now, Wel. I can't say much anymore.
URL: https://forum.audiogames.net/post/597787/#p597787
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Re: Komandoe 2 has arrived!
@ Zenothrax, Thanks for keaping track of the passwords update. Much apreciated. As always I update post 119.
URL: https://forum.audiogames.net/post/597978/#p597978
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Re: Scarlet Shells, concept demo 1!
This might have been forgotten, as most people don't have this issue. For some of us, alt tabbing out of the window meens the window disappearence. Which meens we won't be able to go back to the game unless we did something. Like going in to task
Re: SBYW, 2d map exploration game
Greetings.I need ferther clarification.So instead of just clear out the sounds folder, putting a server message about Hey. We clear the sounds folder because there are so much players uploading them and never even bothered to play the game anymore. Thus,
Re: Crazy Party: mini-games and card battle! (beta75)
@dardar. Chek out the virtual store folder. Its under appdata\local. Or maybe the documents folder.
URL: https://forum.audiogames.net/post/600873/#p600873
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Re: Crazy Party: mini-games and card battle! (beta75)
I always love raimbow ray, And Now I love it even more.
URL: https://forum.audiogames.net/post/601391/#p601391
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Re: Revenge Of The Undead, a new zombie shooter
It would appear that the game is indeed down here as wel. Wander if anything happens
URL: https://forum.audiogames.net/post/599047/#p599047
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Re: CrimeHunter version 1.3
@Moaddye. Enemy don't give pitty now do they?
URL: https://forum.audiogames.net/post/586300/#p586300
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Re: CrimeHunter version 1.3
I'll quote this one.Maranatà wrote:I can't even jump ...What do you mean by you can't even jump. Do you mean you can't jump the gap successfully, or you can't jump at all.
URL: https://forum.audiogames.net/post/585015/#p585015
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Re: Komandoe 2 has arrived!
Currently Available Secret Keys Are The following.Of Corse, You Can Tell Me If I'm Missing Anything.Nekkyo! Komandoh 24 chocolatesOur battle is now!Shinsyun's beginner deckHappy Halloween!Otsukimi dumplings
URL: https://forum.audiogames.net/post/586485/#p586485
Re: Crazy Party: mini-games and card battle! (beta75)
I did won the battle. Although with 2 health remaining. I thank you for all the suggestions that you guys has send out.
URL: https://forum.audiogames.net/post/603221/#p603221
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Re: Bokurano Daibouken 3 : secondary topic
Yo. The Items that boosts your gun damage besides the two you mentioned are all the completion medal such as clear medal chaos, clear medal no future, etc etc etc. The damage boosts is diffrent from medal to medal, with the reguler clear medal
Re: Komandoe 2 has arrived!
Updated. Thank you.
URL: https://forum.audiogames.net/post/607459/#p607459
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Re: Bokurano Daibouken 3 : secondary topic
Hmm. Odd. I got it with a 412 hours of gameplay. Unless he changed it in the last version.
URL: https://forum.audiogames.net/post/611011/#p611011
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Re: Bokurano Daibouken 3 : secondary topic
Hmm. Odd. I got it with a 412 hours of gameplay. Unless he changed it in the last version. Let me actually find out. At Ficho. Your always welcome.
URL: https://forum.audiogames.net/post/611011/#p611011
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Re: Bokurano Daibouken 3 : secondary topic
Not sure whats rong. It works fine here.
URL: https://forum.audiogames.net/post/610499/#p610499
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Re: Komandoe 2 has arrived!
Updated. I seriously appreciate the help guys.
URL: https://forum.audiogames.net/post/622664/#p622664
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Re: Golden Crayon, a new building game!
Wel done on hurting the feeling of sound designers, tunmi. I really feel sorry for you guys, all the sound designers out there.I'm starting to agree with GCW here.GrannyCheeseWheel wrote:Please, from now on, let's follow Tunmi's wish and never post
Re: Golden Crayon, a new building game!
You make a poll about should the sounds be remove or not, but then you said: Tunmi wrote:I think this is the best move, personally for the game and for me.Honestly. Even if the remove side gets that 22 and the don't remove side gets 20, I'm sure you
Re: Golden Crayon, a new building game!
Heh. Thanks for the compliment. And I also Successfully completed the purpose of that post. I win! Ok, Seriously. I'm done. I won't said things that doesn't need to be said anymore. I'll seeya all later in an actual game discussion topic.
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Re: Golden Crayon, a new building game!
A wel deserved one. Thumbs up at fantom creation.
URL: https://forum.audiogames.net/post/621418/#p621418
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Re: Golden Crayon, a new building game!
A wel deserved one. Thumbs up at fantom creation.Edit. Also, Sorry about lying that I won't said anything anymore. I'd just like to express happyness that something fair has finally been done. And I think thats a must thing to exprest/say. Don't take
Re: Crazy Party: mini-games and card battle! (beta75)
Wel I guess you can use it if you really have nothing and want to just junk them in to exile and making your life easier with natural indemnity. I have a friend who actually make a use out of those, Although I havn't really ask him
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