Re: Minecraft for the blind?

2019-11-30 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Lua is a little weird to get used to. I cant remember why though. What games mod with lua?

URL: https://forum.audiogames.net/post/481464/#p481464




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-11-30 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Since I am also learning and teaching python. I might write a python program for generating landscapes to use. The landscape is stored in an array of strings which lays out nice on a text editor. Each character is the number 0 to 9 to show the elevation and then letter characters for for anything higher than 9. there is a second map that shows what the topmost brick is made from. Of course this only works for the early parts of the demo when there are no caves and it all gets converted into a 3D array at the beginning of the game. I might create a python program that randomly creates hills ravines etc.

URL: https://forum.audiogames.net/post/481450/#p481450




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-11-29 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Ty. I am programming in _javascript_ and was using the Howler sound library but have moved to the pizzacato sound library. I recently went on a learning spree learning about client side programming and also exploring the mindcraft API. I had a few epiphanies today and am excited to get some first parts of this up on my site goingSound.org but I keep saying that and it keeps not happening. I see you program and would love to learn about what you do.

URL: https://forum.audiogames.net/post/481314/#p481314




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-11-29 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Ty. I am programming in _javascript_ and was using the Howler sound library but have moved to the pizzacato sound library. I recently went on a learning spree learning about client side programming and also exploring the mindcraft API. I had a few epiphanies today and am excited to get some first parts of this up on my site goingSound.org but I keep say9ing that and it keeps not happening.

URL: https://forum.audiogames.net/post/481314/#p481314




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-11-25 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

still plugging along. sorry I haven't been able to put anything up to try but I am still dedicated and haven't hit any real roadblocks. Was using one audio library of commands but it wound do what I need it to do so I am learning another. The more I ponder the more I think it could work.

URL: https://forum.audiogames.net/post/480057/#p480057




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-11-23 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

that is good info.

URL: https://forum.audiogames.net/post/479318/#p479318




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-11-12 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Question for IronCross. I was thinking of using the number keys as well as either right-click mouse or mouse while-holding-controlkey for some of the extra controls. are these already used for minecraft? if so what keys are free to use?

URL: https://forum.audiogames.net/post/475852/#p475852




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-11-10 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Still on it. It was a lot more difficult to have the panning and balance make any sense for navigation but i am very close. there was also a huge bug that wasn't a bug. it was just me not understanding how to program. so very soon gents I will be ready for input.

URL: https://forum.audiogames.net/post/475194/#p475194




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-30 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I am still at it. I have a 3d world and a way to move around just like minecraft. I also have a way to create a MInecraft like landscape. but the first debut of Cyma Craft will be as follows:the player will move on a flat plane. The player/tester will be able to try different numbers of looping sound sources for navigation. Aside from the number of sound sources there will be a few other adjustments to experiment with. the first being how exaggerated the volume difference  in each ear based on rotation of the player to the sound. The other is  making sounds behind the player a little duller and sounds in front a little crisper. I hope people will mess with these setting and tell me what they think. So we can develop something that really works. I have a ton of ideas but think we had better check out these basic ones first. The game will be online with no downloading required.  I will keep you posted.

URL: https://forum.audiogames.net/post/471220/#p471220




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-23 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

been slow work. I don't have much time in the day when I can wear headphones so its hard to do the stereo sound parts.. I am working on a replica of the Minecraft terrain for it though. Ironcross what are the top 5 blocks that would be on the surface of the minecraft earth? rock, water, grass, wood, and leaves?

URL: https://forum.audiogames.net/post/470223/#p470223




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-16 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

OK I got my site up and some sound using howler js but nothing to do yet. I hope to have figured out the spatial sound tonight. I hope to have it ready for people to start trying navigation ideas very soon! (famous last words)

URL: https://forum.audiogames.net/post/468850/#p468850




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I will be excited to get your input and collaboration as I try these things out. Perhaps my idea used very sparingly and perhaps at a low volume could give a general sense of the layout while your idea or something like it could do the majority of the informing. we will have to try it all out. I am going to put it up on the web as soon as I figure out the best place to host it.

URL: https://forum.audiogames.net/post/468662/#p468662




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

OK thats very promising then. I nervous today because I got the player moving with the mouse and keys just like minecraft so now I have to start doing the sound which is a whole API in itself. First I will just put a couple of randomly place sound sources on a flat plain and then the player can move around hearing them correctly in stereo based on his position. It all uses howler which is a giant set of sound functions that work across all browsers. I got to start collecting sounds for granite, wood, leaves etc. I want each to have three sounds. aside from when they get chopped. One for when they are far away. then play 2 of the sounds when they are closer. then 3 sounds when they are just a brick away. each extra sounds adds a nuance that you can hear because you are closer. oh and I guess a fourth sound for when you bump one. To begin with I will try having the individual bricks call out to the player like birds on a playground. I want to mess with different ways to do that before I develop a second system where the tool points at a specific block to get a sound along with some audio way to show distance. perhaps it will make a single sound like when the object is being chopped but then have a diminishing echo that expresses distance. Perhaps a voice just whispers the number of bricks away it is. The point is to play around and see what works.

URL: https://forum.audiogames.net/post/468605/#p468605




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

OK thats very promising then. I nervous today because I got the player moving with the mouse and keys just like minecraft so now I have to start doing the sound which is a whole API in itself. First I will just put a couple of randomly place sound sources on a flat plain and then the player can move around hearing them correctly in stereo based on his position. It all uses howler which is a giant set of sound functions that work across all browsers. I got to start collecting sounds for granite, wood, leaves etc. I want each to have three sounds. aside from when they get chopped. One for when they are far away. then play 2 of the sounds when they are closer. then 3 sounds when they are just a brick away. oh and I guess a fourth sound for when you bump one.

URL: https://forum.audiogames.net/post/468605/#p468605




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

A call for help on some research of existing Minecraft mods.I finished my most recent project and so began coding an audio version of Minecraft called Cymacraft to put on the web soon. It will focus on exploring navigation possibilities in a  replica mine craft world.  I hope to use this to figure out the best  mine craft mods for allowing full access with no sight requirements. perhaps sighted players will find it fun as well. So I guess there are already a lot of homespun mods players can choose in both Java and _javascript_. It seems like things are moving to _javascript_ but perhaps they are just two different platforms that will continue. So can any of you answer a few questions?On what versions and platforms (xbox etc?) can mods be applied?Do any of the mods mess with sound much?Do any mods give you powers that other player don't have? see through walls? smash things faster etc? Is the trend toward java or _javascript_ or another language?Of course if anyone has created a mod please pipe in.If I cant finish this project at least we can move the ball forward.

URL: https://forum.audiogames.net/post/468541/#p468541




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

A call for help on some research of existing Minecraft mods.I finished my most recent project and so began coding a sound-only Minecraft to put on the web soon. It will focus on exploring navigation of a  replica mine craft world. I hope to use this to figure out the best  mine craft mods for allowing full access with no sight requirements. perhaps sighted player will find it fun as well. So I guess there are already a lot of mod packs (not sure about the correct terminology) in both Java and _javascript_. It seems like things are moving to _javascript_ but perhaps they are just two different platforms that will continue. So can any of you answer a few questions?On what versions and platforms (xbox etc?) can mods be applied?Do any of the mods mess with sound much?Do any mods give you powers that other player don't have? see through walls? smash things faster etc? Is the trend toward java or _javascript_ or another language?Of course if anyone has created a mod please pipe in.If I cant finish this project at least we can move the ball forward.

URL: https://forum.audiogames.net/post/468541/#p468541




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-10 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Yes, if I had followed the buddy system someone would have told me and I would still be alive today.

URL: https://forum.audiogames.net/post/467409/#p467409




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-10 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I actually played minecraft for the very first time last night. (java demo) I drowned to death.

URL: https://forum.audiogames.net/post/467358/#p467358




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-09 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I have been checking out ways to modify minecraft and the bedrock edition running on a windows 10 computer can be extensively messed with using the minecraft API https://minecraft.gamepedia.com/Bedrock … umentation(an interface of commands that allow you to connect your own _javascript_ code). A dedicated person could do a lot here. This is not my plan but it seems totally doable. I am more interested in making a Minecraft like game where multiple players can go on and test out a large number of sound only navigational experiments. testing eats planning for breakfast. After a bit when the best system is figured out then a coder can implement it in minecraft bedrock or what ever else is going on later.

URL: https://forum.audiogames.net/post/467228/#p467228




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-08 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Ironcross23 I will prob be asking you a lot of questions then.

URL: https://forum.audiogames.net/post/466916/#p466916




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-08 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

magurp244. I think this info is what I have been hoping to find. I will reward myself with it after I have cleaned up my current code. very excited thanks!

URL: https://forum.audiogames.net/post/466757/#p466757




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

magurp244, I downloaded your python audiocraft to take a deep look. It wont fire up on my macbook but perhaps on a pc at work.  Who is this  rastislav kiss?   and where is his minecraft program?

URL: https://forum.audiogames.net/post/466695/#p466695




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

so far I have have been working on a js system for sound-only navigating of the settings, audio feed-back etc. The idea is to make something simple (a few rooms and a cliff-side perhaps) and give people a chance to try a lot of tweaking. See what works. I have found that testing beats the crap out of planning. I have also found that when you ask someone for something very specific it works much better than asking them to envision the whole thing. who knows.

URL: https://forum.audiogames.net/post/466694/#p466694




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net ForumGeneral Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I am working on a sound only version of Mindcraft using _javascript_ and the howler library and MYSQL. I hope someday it will turn into some sort of plugin or something for sound only access to the real Mindcraft. but my goals are often lofty. I think the first step is to figure out what a sound only interface would look like then see if someone associated with Mindcraft would would be receptive. I think there is a lot of untapped quality to sound that can be as rich and informative to the standard vision centric method of information. Honestly I think there is a chance that someone involved with Mindcraft mightbe receptive.  There are lots of coders who would like to do something meaningful. my first thought is to build my own system to experiment with how it would work. I think it would be interesting for sighted people to try as well.  I am totally new to the idea of audio games so I hope you are a friendly group.

URL: https://forum.audiogames.net/post/466679/#p466679




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector