Re: Post your midi files here

2016-10-12 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: Post your midi files here

Hello,You will find some of my original compositions onhttp://vrac.quentinc.net/packminiel.zipThey are in MP3 or OGG, I unfortunately  lost the MIDI sources, but I composed them entirely with my own MIDI program called MidiText, between 2006 and 2011.Enjoy and feel free to comment.

URL: http://forum.audiogames.net/viewtopic.php?pid=282606#p282606





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Re: looking for music composition software that is accessible

2016-08-11 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: looking for music composition software that is accessible

Hello,AS far as I have understood QWS, and in fact almost all other sequencer programs, a MIDI keyboard isn't mandatory, but you are going to have a hard time without it since you have to enter every MIDI events and notes by hand.Their manual event edition interface is often not that quick, simple or practical because the main goal is to tweak the data after a successful recording, rather than creation from scratch.The other softwares where you don't need a MIDI keyboard are most often based on drag notes on a score. Useless to say that, for us, it's unaccessible or at best not really practical.Personally I have taken a radically different approach with my own software.You enter your notes and events manually, but it's quick and efficient when you know how to proceed because it's in a textual form near from a simple programming language.In fact you are programming music, so to say. The inconvenient is o
 f course that you must get used to the syntax, and it may not be so easy at the beginning.I have a MIDi keyboard, but am not that good at it, or at least my imagination goes far beyond what my fingers are able to perform. That's why I chose that particular approach, that I feel much so easier.This is also my geek or programmer side when I make music.If you are interested, look at that topic: http://forum.audiogames.net/viewtopic.php?id=19426You may also try the ABC music notation.

URL: http://forum.audiogames.net/viewtopic.php?pid=273656#p273656





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Re: MidiText released, music creation by entering text commands

2016-07-26 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: MidiText released, music creation by entering text commands

Yes, it uses SF2 soundbanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=270616#p270616





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MidiText released, music creation by entering text commands

2016-07-25 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


MidiText released, music creation by entering text commands

Hello all,I'm not going to tell you something about a new game, that's why I posted this here and not in the new release room.However, I know that there are musicians, geeks, and people who are both at the same time here. That's why I still decided to let you know about this.If this message is considered to be ad or spam, please tell me and don't hesitate to delete this post. I promise I won't do it again.MidiText is a program that let you create music (MIDI files) by entering simple text-based commands.For example, "CDEFGABc" is a C scale, and "G" a G major chord.All available commands are of course described in the readme. You aren't limited to simple songs or chiptunes, you can make as complex music as MIDI let you write, including advanced effects.For those who may know some of my music creations, they all have been composed with this tool.The version number is 5, but in fact it's the first time that I really publish it since 2004. One of the main reason I didn't do it earlier is that I never have had the courage to write even a small documentation for the commands. Now it's done and I think it's time for me to no longer be « the creator of a program I'm the only one able to use it » as I heard by the few people I gave an older copy.Another reason is that older versions up to 4.0 were made in Java with a Swing interface. Nowadays, such interfaces are quite crappy with Jaws and NVDA, and I decided to rewrite it in C++.Features :- Create music by entering text-based commands, in a text editor almost as simple as notepad- Use instruments in SF2 soundbanks, possibly several at the same time- Export your creation to WAV/OGG/MP3- New: open any MIDI file and decompile it into its commands; no information loss- New: connect your MIDI keyboard, record, and obtain the commands corresponding to what you playedDownload here: http://demo.quentinc.net/Miditext/miditext500b.zipBasic 28MB soundbank and 3 examples MIDI files includedIF you are interested to see how far I was able to go, I can post links to a few examples of music I made with my program, with earlier versions (2, 3 or 4).I would be very happy to have your thoughts about my software!If you really like it, I may think about selling it for a few dollars. I don't know really yet. Currently it's free, but at beta stage, so possibly buggy.Thank you and have fun!

URL: http://forum.audiogames.net/viewtopic.php?pid=270326#p270326





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Re: Recommendations for accessible Windows mail clients, please.

2016-06-21 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: Recommendations for accessible Windows mail clients, please.

I don't regret having switched to Thunderbird 6 years ago and definitely said good byte to the old days Outlook Express, Windows Mail or Windows Live Mail crap.Outlook Express and Windows Mail will work on Windows 7, 8 and 10, but are extremely fragile. When I just got Windows 7, I took Windows Mail from vista. It worked fine up to the day the application crashed; since then, I have never been able to restart it again because of a cryptic error and lose all my mails.My favorite Thunderbird feature is the quick search with Ctrl+Shift+k. Type one word and tab again and you will only see the mails that have that word in their topic headline or that were sent from someone with a corresponding name or address. When you have 15000 e-mails collected since 10+ years, it's quite easy to find back a message. All other clients haven't a so nice search feature or they can't search in all mailboxes at once.

URL: http://forum.audiogames.net/viewtopic.php?pid=265331#p265331





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Re: new stuf at CSUN2016

2016-04-06 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: new stuf at CSUN2016

Hello,Does anyone know if the multiline braille display mentionned here would be also able to draw 2D stuff e.g. lines, simple graphics, etc. without line discontinuation, or really just a couple lines of text and nothing else ?A true 2D braille display would be very interesting for many things: games, mathematics, world maps, drawing, ...IF ever something would be released for a reasonably affordable price, I might be interested both as an user and as a software developer.

URL: http://forum.audiogames.net/viewtopic.php?pid=256187#p256187





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Re: Best Approved Portable Eloquence-NVDA Strategy

2015-11-10 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: Best Approved Portable Eloquence-NVDA Strategy

Hello all,Given that it hasn't been updated for 10+ years, and that it still has lots of quite annoying bugs that will ever be fixed, Eloquence should be almost free of charge.I'm going even further, it should have become open source.Clearly, Nuance don't deserve earning money for Eloquence. They don't maintain it. They continue obtaining money for it but it doesn't cost anything to them. They bough it to IBM just to make sure it can no longer be a competitor to their other voices, without any wish to develop it further. They are just capitalist idiots.Frankly, in this situation, I don't mind pirating.It could be very different if they kept it in active development. If I know that I can receive support, that bugs and security issues will eventually be fixed, and that the product will continue improving, I don't have any problem paying for software. But here there is no hope. They just wait for it to die.When you decide to stop support for your product, you should be courageous enough to leave it to users, open source if possible or at least as freeware, and no longer expect earning money for it. Otherwise, sorry, but it's dishonnest. IF you want to earn money, you must work for it, period.I would well suggest something to save Eloquence, but it will anyway never work: make a mass petition, collect enough money via crowdfounding and convince Nuance to sel it to us. Probability of success ? <0%, even if we would collect a million.Because they are stupid f## capitalists and what they want is profit, not the satistaction of anyoneNote, if one day someone starts an action like this, I would be ready to give 50€ to help achieving it. However, sorry, no, I don't agree to pay 50€ for something no longer maintained, full of bugs crash words that obviously won't be ever fixed, and that virtually restrict me in doing what I want with it (portable installation). And no, I won't pick any other alternative, because they are slower, less clearly understandable, and just because I'm used to Eloquence and I don't see why I would change.By the way, given that you have less issues with the pirated version than the legally bought one, and that the pirated version is much easier to install, they shouldn't be surprised if their software is cracked (Hi FS, this remark is also for you)This is a reality: the more constraining piracy protection you put in your software, the more piracy will be attempted. But sadly, nobody is ready to accept it as a fact.

URL: http://forum.audiogames.net/viewtopic.php?pid=238134#p238134





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Re: accessible html editor for windows

2015-09-20 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: accessible html editor for windows

Hello,If by editor you mean something like Microsoft Word, no, there doesn't really exist a trully accessible HTML editor. But it's kind of useless anyway. Those editors usually produce awful and over-complicated code you'd better don't touch manually afterwards if ever you understand exactly what it does.Don't be afraid to read/write code directly, HTML basics aren't very complicated. Any accessible text editor will be sufficient to learn and try anything you want in your browser quite easily.

URL: http://forum.audiogames.net/viewtopic.php?pid=232297#p232297




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Re: WebAIM Screen Reader Survey #6 Results and Opinions

2015-09-19 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: WebAIM Screen Reader Survey #6 Results and Opinions

The Play Room has a very specific demographic of advanced computer users, and Window-Eyes is for totally blind users.Window eye is for totally blind users, and tehre are almost exclusively blind people on the playroom, too; and I don't notice the same trend at all. Why ? What's the difference ? There must be something wrong somewhere.This isn't true, the playroom hasn't at all a population of advanced computer users, really not. I know people who are 50, 60, 70 years old playing on the playroom everyday. They play on the playroom with relative ease, but more generally aren't going much further than sending e-mails, reading books, listening to music and writing letters with programs installed and teached by blind associations; they are completely lost when they need to go on the web beside a few known sites. are they advanced users ? For me, they are novices. The kind of person who would ver
 y certainly never answer a survey like the one on webaim.Confirmation: only 8% of the respondants on the webaim survey judged themselves as beginners. This is the opposite of what you are saying: most webaim respondants are advanced users or at least high intermediate, while there are more etherogenous levels on the playroom.So, this isn't a valid reason explaining why there is so much difference between them and me.After furhter reflexion, I have the impression that the explanation is in fact of a totally different kind. ON the survey, 69% are from North America (let's simplify by saying US+Canada) against only 18% from Europe and 13% from the rest (=31% not in US+Canada). ON the playroom, people are coming much more equally from all around the world (except China, almost completely absent from the PR). US together with Canada are only about 12%.This let me strongly suspect that Window eyes is an US+Canada specific product, and is extreme
 ly rare elsewhere. To be honnest, I don't know of anyone in my contacts using Window eye regularely, even as a secondary screen reader. At best they just know that it exists.So, my personal conclusion is, the screen reader repartition noticed in the webaim survey is biased because a big majority of respondants were from US+Canada.Another thing I don't understand with webaim is this question :Do you use a screen reader due to a disability?What a stupid question. The 7% of respondants who said no shouldn't even be present in the final results. Those people are most probably accessibility professionals, and they don't think the same about accessibility and screen reader usage than blind and visually impaired people themselves. For me, they necessarily add noise in the results; they should be the object of another separate survey.

URL: http://forum.audiogames.net/viewtopic.php?pid=232228#p232228




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Re: How accessible is microsoft office 2013?

2015-09-16 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: How accessible is microsoft office 2013?

Hello,Technically, it's as accessible as earlier versions. However, I don't recommand upgrading.I did so, and now, Word and PowerPoint are much slower than before with Jaws 16, especially when navigating in the text with arrow / Ctrl+arrow keys.You have also the super joy of having to go through 3 dialog boxes when you want to save a file: first to select that you want to save on your computer (and not one drive and other cloud stuff), second to select the folder and then finally the usual save file dialog. What a nice simplification ! They do so only because they want to encourage you to use their one drive, office 365 and so on.Another super thing also:  they purely removed shortcut keys such as Alt+I for ignore in spelling correction (F7). You have now to tab each time. Efficient, really.If I had known, I wouldn't have upgraded !Has someone tried the newly released 2016 version ? Is it better ?

URL: http://forum.audiogames.net/viewtopic.php?pid=231949#p231949




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Re: How accessible is microsoft office 2013?

2015-09-16 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: How accessible is microsoft office 2013?

Hello,Technically, it's as accessible as earlier versions. However, I don't recommand upgrading.I did so, and now, Word and PowerPoint are much slower than before with Jaws 16, especially when navigating in the text with arrow / Ctrl+arrow keys.You have also the super joy of having to go through 3 dialog boxes when you want to save a file: first to select that you want to save on your computer (and not one drive and other cloud stuff), second to select the folder and then finally the usual save file dialog. What a nice simplification ! They do so only because they want to encourage you to use their one drive, office 365 and so on.Another super thing also:  they purely removed shortcut keys such as Alt+I for ignore in spelling correction (F7). You have now to tab each time. Efficient, really.If I had known, I wouldn't have upgraded !IT seems that this is the same for Office and for Windows in general: each other version 
 is good and then bad.Windows XP: good; vista: bad; 7: good; 8: bad; 10 we expect good.Office 2000: good; XP: bad; 2003: good; 2007: bad; 2010: good; 2013: bad; 2016: we expect good.Has someone tried the newly released 2016 version ? Is it better ?

URL: http://forum.audiogames.net/viewtopic.php?pid=231949#p231949




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Re: WebAIM Screen Reader Survey #6 Results and Opinions

2015-09-16 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: WebAIM Screen Reader Survey #6 Results and Opinions

Hello,For many questions, I don't agree with the majority, especially the last one about PDF this time. PDF format and Adobre reader are just pure crap and I just don't understans how anyone can say that PDF is very accessible.However, I agree with the majority of IE vs firefox and chrome. Personally, I continue using IE mostly because of habits, and still in 2015 I don't feel as comfortable with firefox or chrome as I'm with IE. So, this doesn't look surprising to me.However, as many people, I'm extremely surprised by the results of Windows eyes and ZoomText. It's quite strange, it doesn't correspond at all  with what I'm observing on the playroom. ON the playroom, the screen reader repartition is 68% Jaws and 24% NVDA, while Windows eyes and ZoomText are rare (0.4% and 0.05% respectively). NVDA is constantly increasing since 5 years while Jaws constantly decreases (at the beginning, it was about 85% vs 10%). 
 There is almost excuusively blind people on the playroom, what explains quite easily why there is no ZoomText. But for Windows eyes, I don't really understand.I find that their statistics are relatively badly computed, because they mix complete blind and low-vision people in the same numbers. The two worlds are too much different to be taken together; they should be totally separated. By making the separation, we could see much better what each group use at most.

URL: http://forum.audiogames.net/viewtopic.php?pid=231960#p231960




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Re: WebAIM Screen Reader Survey #6 Results and Opinions

2015-09-16 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: WebAIM Screen Reader Survey #6 Results and Opinions

Hello,For many questions, I don't agree with the majority, especially the last one about PDF this time. PDF format and Adobre reader are just pure crap and I just don't understans how anyone can say that PDF is very accessible.Concerning the purely statistical questions, as many people, I'm extremely surprised by the results of Windows eyes and ZoomText. It's quite strange, it doesn't correspond at all  with what I'm observing on the playroom. ON the playroom, the screen reader repartition is 68% Jaws and 24% NVDA, while Windows eyes and ZoomText are rare (0.4% and 0.05% respectively). NVDA is constantly increasing since 5 years while Jaws constantly decreases (at the beginning, it was about 85% vs 10%)I'm concluding that their statistics are badly computed, and this is because they mix complete blind and low-vision people in the same numbers. The two worlds are too much different to be taken together. They should be tot
 ally separated.

URL: http://forum.audiogames.net/viewtopic.php?pid=231960#p231960




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Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-04 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: jaws 16 beta: death of screen reader innovation illustrated

There are scripts that Ive been using from the latex access project that convert latex into spoken speech. I find that a lot more valuable, because itwould be more useful than Jaws MathML support - MathMl is meant for reading, not editing, while you can do both in latex.Last time I checked, existing plugins used stupid SAPI voices, didnt allow navigation within the expressions or only in a limited fashion, and werent translated into other languages than english.Being able to navigate in the _expression_ freely in a quite logical way as FS did it, and have it all read by your usual screen reader voice with your usual settings, is so much superior.You are right about editing; however, wheither for reading or editing, LaTeX is and will still be quite a pain. There are now popular libraries that convert from LaTeX to MathML, MathJax can do it for example. This same MathJax introduces 
 also a third mode, ASCIIMath, which seems at first to be a good compromise for editing: allmost as powerful as LaTeX without its verbosity and its difficulty.

URL: http://forum.audiogames.net/viewtopic.php?pid=193992#p193992




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Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-04 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: jaws 16 beta: death of screen reader innovation illustrated

There are scripts that Ive been using from the latex access project that convert latex into spoken speech. I find that a lot more valuable, because itwould be more useful than Jaws MathML support - MathMl is meant for reading, not editing, while you can do both in latex.Last time I checked, existing plugins used stupid SAPI voices, didnt allow navigation within the expressions or only in a limited fashion, and werent translated into other languages than english; at least one of these three.Being able to navigate in the _expression_ freely in a quite logical way as FS did it, and have it all read by your usual screen reader voice with your usual settings, is so much superior. You can read the _expression_ logical block by logical block rather than word by word and understand it at your speed.You are right about editing; however, wheither for reading or editing, LaTeX is and will stil
 l be quite a pain. There are now popular libraries that convert from LaTeX to MathML, MathJax can do it for example. This same MathJax introduces also a third mode, ASCIIMath, which seems at first to be a good compromise for editing: allmost as powerful as LaTeX (at least for the most common usages) without its verbosity and its difficulty.

URL: http://forum.audiogames.net/viewtopic.php?pid=193992#p193992




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Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-01 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: jaws 16 beta: death of screen reader innovation illustrated

Hello all,While some though are sadly true, its still strange to see here no comment at all, and even nobody mentionning the only real worth new feature of jaws 16: the introduction of MathML support; and for a first trial, its not so badly made.I would have loved to have this feature only 2-3 years before, when I had still vector calculus and linear algebra courses at university. I hope that FS will pursuit in this direction, to help thousends of students struggling with math at college or university. While all the rest is more or less usless bull shit news, we have still a very nice innovation here (that should have appeared ages ago but its another discussion).That being said, I dont especially defend FS. I feeled exactly the same as you last year when jaws 15 went out. Their biggest problems remain their legendary crazyness about authorizations, and the fact that they dont listen to users needs to decide what to d
 o whatever you might say.

URL: http://forum.audiogames.net/viewtopic.php?pid=193594#p193594




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Re: best audio player?

2014-10-18 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: best audio player?

-The buttons in the main Window are not labeled.Which buttons ?-When things like crossfade and shuffle are turned on or off, the messages get spoken through SAPI, my NVDA doesnt seem to be detected.This is probably because 6player still uses an older version of UniversalSpeech, which dont work with newer jaws and NVDA. I will have to update that.-Playing midi files doesnt seem to work for me. The time indicator moves forward, but I get no sound and if I press alt M I get a visual runtime error.You might have a look at the midi configuration file, midi.conf. There you could change the SF2 bank(s) used. Perhaps it will work better witn another bank.

URL: http://forum.audiogames.net/viewtopic.php?pid=192390#p192390




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Re: best audio player?

2014-10-12 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: best audio player?

Hello,You might have a look at my own small audio player called 6player.https://dl.dropboxusercontent.com/u/257 … yer-en.zipHere is a extract of the readme contents :6playerA simple and accessible audio player based on BASS libraryFeatures:* Support playing of about 90 popular and less popular formats; most poupular includes OGG, MP3, AAC, WMA, flac, MIDI, IT/XM/S3M/MOD, ... also plays audio part of video files (AVI, WMV, FLV, 3GP, OGV, ...); thank to BASS extensibility mechanism* Support of 5 playlist formats: PLS, M3U, ASX, WPL, XSPF* Play streams from URL, support for HTTP, HTTPS and FTP; includes a database of 2 internet radio stations* Convert a single file or export the entire playlist to OGG, MP3, AAC, flac, wave, etc.* Quickly search within your playlist thank to the quick filter * Edit tags of MP3 and OGG files* Change pitch, speed, rate, and add a variety of effects in real time* Support microphone, and effects can also be applied to it* Broadcast your music and your voice + optional effects to shoutcast, icecast, or private HTTP BASS server* Coming soon: lua scripting, and web HTTP control server

URL: http://forum.audiogames.net/viewtopic.php?pid=191840#p191840




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Re: Windows 10 Technical preview released by microsoft.

2014-10-03 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: Windows 10 "Technical preview" released by microsoft.

They skipped windows 9, but it will be windows 10 with the version number 7.0 ! For the info, this is not the first time a company decide to skip a version number. Try to search winamp 4. I think that nestcape navigator at a time also did it.

URL: http://forum.audiogames.net/viewtopic.php?pid=191116#p191116




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Re: The Best Means of Editing Config Files via SSH on Windows?

2014-10-03 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


  


Re: The Best Means of Editing Config Files via SSH on Windows?

I always have had problems to edit files over SSH, even in nano, the simplest text editor you can find. With any SSH client, any screen reader, its always the same problem and I never found a solution: the cursor doesnt follow correctly as you are moving and it becomes quickly a pain to navigate in the file and make the changes you want.For me too, at the moment, the simplest I have found is by using an SFTP client. I can recommand WinSCP. It has a very useful feature: you can press enter on a file in the list, it opens in notepad or any other editor you might configure, and changes are automatically uploaded again when you save.The only problem of this solution is that there is no sudo in SFTP. It means that wheither you always login as root and its bad from a security point of view, or you dont login at root but have to copy back and forth temporary files in your home folder using a second SSH connection.

URL: http://forum.audiogames.net/viewtopic.php?pid=191121#p191121




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Re: Why do so many people use Sendspace and what is so great about it?

2014-06-28 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


Re: Why do so many people use Sendspace and what is so great about it?

Hello,Of course you dont always have to use their stupid download wizards, but still, its becoming more and more popular everywhere.Do someone knows the frenchy dropbox clone called Hubic ?25GB for free, 100GB for 1€/mo, 1TB for 10€/mo, desktop and mobile apps, and no US law restrictions.Their only problem is that the desktop app is not terribly accessible, unfortunately.But anyway, we should make things to change. Central cloud solutions is a no no, in fact. We should be able to store our private data at home and be able to share it with the world at reasonnable download/upload rate. It should be possible, and it would be possible with NAS, HD connected to routers, mini server at home, and such, if ISP would allow symetric up/down rates at affordable price. There is the error, and the major gigantic business trap we are in today.URL: http://forum.audiogames.net/viewtopic.php?pid=178633#p178633
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Re: Why do so many people use Sendspace and what is so great about it?

2014-06-28 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


Re: Why do so many people use Sendspace and what is so great about it?

Hello,Of course you dont always have to use their stupid download wizards, but still, its becoming more and more popular everywhere.Do someone knows the frenchy dropbox clone called Hubic ?25GB for free, 100GB for 1€/mo, 1TB for 10€/mo, desktop and mobile apps, and no US law restrictions.Their only problem is that the desktop app is not terribly accessible, unfortunately.But anyway, we should make things to change. Central cloud solutions is a no no, in fact. We should be able to store our private data at home and be able to share it with the world at reasonnable download/upload rate. It should be possible, and it would be possible with NAS, HD connected to routers, mini server at home, and such, if ISP would allow symetric up/down rates at affordable price. There is the error, and the major gigantic business trap we are in today.Note that, if ISP dont propose symetric rate and allmost never did so, its not because of a technical restriction. Thats because otherwise NSA and all related stuff would lose control on what everybody is doing.URL: http://forum.audiogames.net/viewtopic.php?pid=178633#p178633
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Re: Why do so many people use Sendspace and what is so great about it?

2014-06-23 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


Re: Why do so many people use Sendspace and what is so great about it?

Hello,Sorry, but I totally agree with chris.I have two more stupidities to tell you against all these download sites. It doesnt concern only sendspace but also 4shared, mega, rapidshare, etc... they are all doing the same anyway. Myself neither, I dont understand what people so much love about them and why they keep using them. First: when you want to download a file, they dont propose you directly a zip, mp3 or whatever, no, no. You must download a stupid wizard that will in turn download your file. Fondamentally idiot !Secondly, and this was by far the most irritating,as well as being a warning for compulsive downloaders: their fing wizard installs by default a lot of stupid toolbars, without always asking you for doing it, and, more importantly, often contain viruses/trojans/spywares (at least on windows). Yes, you ahve well read, there are malwares in these wizards, so be very careful, and its not rare at all. Be careful even when downloading perfectly legal stuff.Good old methods are still working as well, and even much better.You can now find quite easily free webhosts or only for a few dollars, and the space isnt as limited as in the past: its not so hard to get 10 GB nowadays.Register to a webhost, upload your stuff by FTP, share a direct link, and voilà ! Its not complicated , is it ?URL: http://forum.audiogames.net/viewtopic.php?pid=177947#p177947

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Re: Wanted: blind Java programmers for user study

2014-06-13 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


Re: Wanted: blind Java programmers for user study

Where to send my name and my e-mail address ? I dont see any adress to send to in this thread.URL: http://forum.audiogames.net/viewtopic.php?pid=176842#p176842

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Re: Wanted: blind Java programmers for user study

2014-06-11 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


Re: Wanted: blind Java programmers for user study

Other questions I forgot :- Does it changes something if using braille or not; personnally I dont.- I dont know if it makes a difference, but Im still student, not professionalURL: http://forum.audiogames.net/viewtopic.php?pid=176642#p176642

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Re: trying out mac on a virtual machine from windows pc

2014-06-08 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


Re: trying out mac on a virtual machine from windows pc

Hello,As far as I know, even if you legally buy a version of Mac OS X, its illegal to put it in a VM. I would also be interested in doing this, like you, just to try Mac OS without the need to buy a new computer. If it was possible, I would probably already have had a try on Mac OS or at least would have seriously considered it.I dont understand why Apple prevent from doing this. Probably to force you buying an additional computer for nothing. You can do the opposite without any problem, e.g. buy windows and install your copy on a VM is perfectly legal.URL: http://forum.audiogames.net/viewtopic.php?pid=176323#p176323

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Re: trying out mac on a virtual machine from windows pc

2014-06-08 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


Re: trying out mac on a virtual machine from windows pc

Hello,As far as I know, even if you legally buy a version of Mac OS X, its illegal to put it in a VM. I would also be interested in doing this, like you, just to try Mac OS without the need to buy a new computer. If it was possible, I would probably already have had a try on Mac OS or at least would have seriously considered it. However :* I dont want, and anyway cant, leave windows.* I couldnt afford two computers* I want the learning / change to be smooth, i.e. not a one time definitive move without the possibility to go back So am not going to buy a mac.I dont understand why Apple prevent from doing this. Probably to force you buying an additional computer for nothing. You can do the opposite without any problem, i.e. buy windows and install your copy on a VM is perfectly legal.URL: http://forum.audiogames.net/viewtopic
 .php?pid=176323#p176323

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Re: Wanted: blind Java programmers for user study

2014-06-08 Thread AudioGames . net ForumOff-topic room : Aminiel via Audiogames-reflector


Re: Wanted: blind Java programmers for user study

1. Do participants need obligatorily to be in the US ?2. Will the participants have the result of the analysis at the end of the study ?3. Do the participants are forced to use an environment in particular, e.g. eclipse, or they can use whatever texteditor they are used to ?If your answers to the above questions are: 1. no, 2. yes and 3. use whatever editor you want, then I might be interested to participate depending on your exact needs and the number of hours of work required.URL: http://forum.audiogames.net/viewtopic.php?pid=176324#p176324

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