Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @41, uh, no... I was agreeing with with your post -- post 39. URL: https://forum.audiogames.net/post/421820/#p421820 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... @34You should have been able to get it off appveyor, but something seems to be wrong with the file, or files. That example pack includes all the 32 bit dll's from an earlier, working copy of Tolk I have. From the looks of it the developer switched

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... You say your own post is true? That's a totology? URL: https://forum.audiogames.net/post/421801/#p421801 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @40, true. URL: https://forum.audiogames.net/post/421798/#p421798 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... Even if it's a DLL, you need to consume the library, use their functions, classes, objects that is. You don't need to know the source behind it, but you at least need to know how to use it. URL: https://forum.audiogames.net/post/421797/#p421797

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @37, I agree fully with you, but I'd like to add to your point about utilizing libraries that you don't need to understand (necessarily) all -- or even half -- of the language the library is written in to use it, especially if its a DLL or shared object

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... @Rastislav Kiss, it I think you only know about OOP paradigm, correct? It's totally understandable, I mean it's often the only one that's taught and no doubt it's the most used paradigm. It has a lot of advantages, but it's always important to know strengths

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @35, I'm having trouble understanding your post. You seem to be thinking that the OP should learn all of the concepts you want themto learn because they might want a GUI system. I significantly doubt that the OP will want a GUI system any time soon

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @35, I'm having trouble understanding your post. You seem to be thinking that the OP should learn all of the concepts you want themto learn because they might want a GUI system. I significantly doubt that the OP will want a GUI system any time soon

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @35, I'm having trouble understanding your post. You seem to be thinking that the OP should learn all of the concepts you want themto learn because they might want a GUI system. I significantly doubt that the OP will want a GUI system any time soon

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... I agree that game development is bit different from other systems, so selected software architecture depends much on what you want to do.@22: it depends if you understand not just how to make a class, but also why to make a class and how to deal with its

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... I agree that game development is bit different from other systems, so selected software architecture depends much on what you want to do.@22: it depends if you understand not just how to make a class, but also why to make a class and how to deal with its

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: I am not sure any more... wow magurp, it worked. what did you do? i can't understand how this works, i am using the 32 bit versions of the dll, and i am including all of them and even the python file... annoying. but thanks a lot. where can i get the working ones? URL: https

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... Hm, well this is more annoying than it usually is. Alright try downloading a test file I put up in my repo awhile ago [here]. URL: https://forum.audiogames.net/post/421656/#p421656 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: I am not sure any more... Tolk does not work for me... i have the x86 and x64 in separate folders. i copy over the x86 dll's because i am using a 32 bit version of python3.6.5, and it tells me %1 is not a valid win32 application... URL: https://forum.audiogames.net/post/421652

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... @30The TolkDotNet.dll isn't the same as Tolk.dll, which the python wrapper is for, though both are in the download, or were as the case may be. When I try running scripts without the drivers in the same working directory I'd get no output, although maybe its

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... @30The TolkDotNet.dll isn't the same as Tolk.dll, which the python wrapper is for, though both are in the download, or were as the case may be. When I try running scripts without the drivers in the same working directory I'd get no output, not sure how

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: I am not sure any more... Alright. Let me join the fun jere.@5The only place where I see the MVC pattern useful is in web development, or possibly desktop softwares. With that said, I don't intend saying that it can't be used in games, but well, I believe it would be extremely painful

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: I am not sure any more... Alright. Let me join the fun jere.@5The only place where I see the MVC pattern useful is in web development, or possibly desktop softwares. With that said, I don't intend saying that it can't be used in games, but well, I believe it would be extremely painful

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: I am not sure any more... Alright. Let me join the fun jere.@5The only place where I see the MVC pattern useful is in web development, or possibly desktop softwares. With that said, I don't intend saying that it can't be used in games, but well, I believe it would be extremely painful

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: I am not sure any more... Alright. Let me join the fun jere.@5The only place where I see the MVC pattern useful is in web development, or possibly desktop softwares. With that said, I don't intend saying that it can't be used in games, but well, I believe it would be extremely painful

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... Are you sure you need the DLLs for screen-readers? I don't know the python version, but the C# one I used detected them automatically on my computer in their default locations. I used Tolk .NET, perhaps it was wrapped? URL: https://forum.audiogames.net/post

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... Wait, what? Seems theres something wrong with the latest Tolk build, hm. Also Kind of didn't mention you also needed the screen reader drivers, heh. Anyway, download the appveyor file and go into x86, copy Tolk.dll, dolapi32.dll, nvdacontrollerclient32.dll

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... @24, for completeness, MVC is part of the MV* program architecture family. There is MVC, but also MVP, MVVM, they are all different flavors of the same core concept: decoupling the UI from the logic. They are well suited for cross platform UIs and big apps

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: I am not sure any more... How ever, i don't have the src directory at all... from whitch i can grab the python file... URL: https://forum.audiogames.net/post/421613/#p421613 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: I am not sure any more... Hi, @23, i got it off github. but i will get it from apvaya, or that link you sent. thanks a lot once again URL: https://forum.audiogames.net/post/421611/#p421611 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: I am not sure any more...

2019-03-23 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... I'm guessing the acronym stands for [Model View Controller]. Its a kind of programming architecture wherein you break it into 3 components, the controller that the users interfaces with, which in turn manipulates the model, which could be a database

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: I am not sure any more... Hi,What is MVC? can somebody provide a small example which uses this concept?Regards,Amit URL: https://forum.audiogames.net/post/421607/#p421607 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... Tolk is regularly updated yes, but accessible_output2 isn't, and like sound_lib its a niche library with little documentation. It's main advantage is cross platform support, Tolk is windows only, but that may not be that relevant right now. Also be sure to get

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: I am not sure any more... So @17, if i understand what a class is, and it's methods and propperties are, i still can't code?and thanks a lot all, it helped me.I feel motivated right now, and i am for sure going to start smaller, because my ideas were to big. i am going to start

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @19, your post doesn't even make sense. I cannot fathom where you got the idea that if someone doesn't use OOP their program will die or fail sometime in the future. That has to be one of the dumbest things I've read. GCC is written in C, and various other

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @19, your post doesn't even make sense. I cannot fathom where you got the idea that if someone doesn't use OOP their program will die or fail sometime in the future. That has to be one of the dumbest things I've read. GCC is written in C, and various other

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @19, your post doesn't even make sense. I cannot fathom where you got the idea that if someone doesn't use OOP their program will die or fail sometime in the future. That has to be one of the dumbest things I've read. GCC is written in C, and various other

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @19, your post doesn't even make sense. I cannot fathom where you got the idea that if someone doesn't use OOP their program will die or fail sometime in the future. That has to be one of the dumbest things I've read. GCC is written in C, and various other

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: I am not sure any more... @17 your posts are very subjective, you're saying what you think is best, and just because you think it is best does not make it so. URL: https://forum.audiogames.net/post/421522/#p421522 -- Audiogames-reflector mailing list Audiogames-reflector

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @18: basic question, what do you call a good code?If you understand under this term a code which will do its job, then yes, you are true. All programs are in the final phase translated to  machine code, where processor doesn't know anything about oop

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @18: basic question, what do you call a good code?If you understand under this term a code which will do its job, then yes, you are true. All programs are in the final phase translated to  machine code, where processor doesn't know anything about oop

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @18: basic question, what do you call a good code?If you understand under this term a code which will do its job, then yes, you are true. All programs are in the final phase translated to  machine code, where processor doesn't know anything about oop

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple inheritance to write good OOP code. Abstraction, encapsulation, polymorphism... yes

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple inheritance to write good OOP code. Abstraction, encapsulation, polymorphism... yes

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple inheritance to write good OOP code. Abstraction, encapsulation, polymorphism... yes

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, I don't know what planet you live on but that is *not* how OOP works at all. OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @15: I wouldn't say. OOP isn't utility only, which you use for certain types of code, oop is a general philosophy, completely different insight to program and it's code. If you don't understand its four basics which I have listed, then you don't understand oop

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, I don't know what planet you live on but that is *not* how OOP works at all. OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @15: I wouldn't say. OOP isn't utility only, which you use for certain types of code, oop is a general philosophy, completely different insight to program and it's code. If you don't understand its four basics which I have listed, then you don't understand oop

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... With Tolk, you'll need the DLL from the bin/x64 or bin/x86 directories, then grab the Tolk.py script from src/python and put the DLL and script in your working directory.import pygame import sys import Tolk def Example(): #initialize pygame pygame.init

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... Agreed MVC is more suited for business logic apps than games URL: https://forum.audiogames.net/post/421507/#p421507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... If you want to develop a project and you have big ideas, always start small. Don't jump into adding things that sound epic right away -- your project will stall because you'll keep adding things that are (at that time) useless. I suffer this problem myself

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... If you want to develop a project and you have big ideas, always start small. Don't jump into adding things that sound epic right away -- your project will stall because you'll keep adding things that are (at that time) useless. I suffer this problem myself

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... @12, true, but I assumed OP wanted to code, it's written in post 1 "I really want to develop". There's a but afterwards, but it seemed to be cause of blockers. URL: https://forum.audiogames.net/post/421502/#p421502 -- Audiogames-reflector ma

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... With Tolk, you'll need the DLL from the bin/x64 or bin/x86 directories, then grab the Tolk.py script from src/python and put the DLL and script in your working directory.import pygame import sys import Tolk def Example(): #initialize pygame pygame.init

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... With Tolk, you'll need the DLL from the bin/x64 or bin/x86 directories, then grab the Tolk.py script from src/python and put the DLL and script in your working directory.import pygame from pygame import mixer import sys import Tolk def Example(): #initialize

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: I am not sure any more... Coding is hard, it's exacting and unforgiving and not for everyone. There's this weird paradigm that in this community, you have to start coding games around age 13, I don't understand this at all, but I've seen it so much. Only do it if it's fun for you

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... Oh and do the pygame lib tutorials, read the documentation when you want to do something, don't just go about reading all of it before starting, read it as you practice, read only what you need to know. It'll sink in, don't worry. Your first projects

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... The best advice I can tell you is to start a project, a small one, just to play with pygame lib. First, make the code in post 9 work. This is important, because it will tell you that you have every thing setup correctly. Then try to modify his code sample

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... You can find the lite OpenAL examples [here], and here's a basic pygame function demonstrating keyboard input and audio playback:import pygame from pygame import mixer import sys def Example(): #initialize pygame pygame.init() #initialize sound mixer

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... Here's a basic pygame function demonstrating keyboard input and audio playback:import pygame from pygame import mixer import sys def Example(): #initialize pygame pygame.init() #initialize sound mixer mixer.init() #create display window

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: I am not sure any more... Take this with a grain of salt because I barely know anything about programming:@5: The only thing your post lists that is critical for the OP to start coding games is a class and possibly enumirator. Everything else can be learned over time

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: I am not sure any more... @6, some examples may never hurt. and @5, i know some of the things you spoke about... URL: https://forum.audiogames.net/post/421465/#p421465 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... Sound_lib has the problem of being a niche library with little documentation, there are other libraries around that may be better suited for your needs, including pygame which has its own basic mixer. If you like, I can provide examples on a pygame loop

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... Sound_lib has the problem of being a niche library with little documentation, there are other libraries around that are better suited, including pygame which has its own basic mixer. If you like, I can provide examples on a pygame loop with audio playback

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... What about oop? Do you know what is a class? Do you understand what is encapsulation, abstraction, inheritance and polymorphism? Do you know enumerators and why they are important? Do you know, that your app or game should be divided to two or three object

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: I am not sure any more... well... yes. i just feel that there are a few things of coding i just don't understand.Like for example, how do other people get to use sound_lib so easily in python?How do some people get to use pygame so easily?I just don't know what i am doing wrong... URL

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... What do you mean? What's the issue? What do you want to accomplish that you are not able to? It seems to me you grasped a lot of concepts already. Perhaps you should look at python code of a game that already exist? I'm sure there is at least one open-source

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: I am not sure any more... it all depends.Just saying development isn't working for me help doesn't do anything, if it's motivation issues then your pretty much screwed, I think.Motivational issues are the down fall of many, many developers including myself. I managed to get back

I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
I am not sure any more... Hi all, i don't know if i am sure if i want to develop any more.I am using python3.I just can't get to move forward. i don't understand what i am doing wrong, i know variables, lists, tooples, strings, flotes. then i know how to use the input function, print