Re: Minecraft for the blind?

2020-02-24 Thread AudioGames . net Forum — General Game Discussion : kool_turk via Audiogames-reflector


  


Re: Minecraft for the blind?

I'd be curious to know how blind people build in second life

URL: https://forum.audiogames.net/post/504004/#p504004




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Re: Minecraft for the blind?

2020-02-24 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Minecraft for the blind?

Its ben a while. Glad to see gs is doing something. Can't wait to try this.

URL: https://forum.audiogames.net/post/503859/#p503859




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Re: Minecraft for the blind?

2020-02-23 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Minecraft for the blind?

@94 it only lets you navigate menus; it doesn't let you actually play the game

URL: https://forum.audiogames.net/post/503748/#p503748




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Re: Minecraft for the blind?

2020-02-23 Thread AudioGames . net Forum — General Game Discussion : secret_land via Audiogames-reflector


  


Re: Minecraft for the blind?

In mine craft's official app, you can already turn on and off accesible mode for screen readers, it is a little strange to learn this new

URL: https://forum.audiogames.net/post/503737/#p503737




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Re: Minecraft for the blind?

2020-02-23 Thread AudioGames . net Forum — General Game Discussion : heartssong via Audiogames-reflector


  


Re: Minecraft for the blind?

What about Second Life? It is like Mindcraft and you can build. I don't personally know how to build but I know a blind user who is.

URL: https://forum.audiogames.net/post/503735/#p503735




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Re: Minecraft for the blind?

2020-02-17 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector


  


Re: Minecraft for the blind?

Sooo, I've been watching a lovely long Let's Play/Tutorial for Minecraft on Youtube, and I want to play it more than ever. The discussion in this thread has me yearning for the dream mod that would make this possible. I know a lot would need to be included, but here's the shortlist of what I thought of last night:•A way to determine what types of blocks are nearby.•A way to track my hunger/health/level etc.•Subtitles/advancements being read by the active screen-reader so you know what's going on.•Audio indicators to let you know when you're targeting a thing/being targeted during combat.•A way to view the crafting interface so you know what you've already placed in there and where in the grid.•An indicator to warn you when you're nearing an edge in whichever direction you're moving so you don't accidentally fall.•A way to locate various inanimate objects such as chests that you've placed down (some audiogames have little sounds for chests that loop, but given the amount of chests and other things are put down in larger builds, that approach seems impractical.)•Possibly alternative keystrokes so you don't have to drag and drop, because that is really unreliable with screen-readers and I hate it.Is there anything I'm missing? There probably is. xD

URL: https://forum.audiogames.net/post/502236/#p502236




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Re: Minecraft for the blind?

2019-12-02 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

I think the civ games do, and X3. Probably a lot I'm not thinking of. It's pretty popular. Also, there is a minecraft mod called ComputerCraft (if it still exists), that lets you build computers and then write programs on them using lua.

URL: https://forum.audiogames.net/post/482152/#p482152




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Re: Minecraft for the blind?

2019-12-02 Thread AudioGames . net Forum — General Game Discussion : Lawrence_McSu via Audiogames-reflector


  


Re: Minecraft for the blind?

2 questions1. Will the game have visual ques or be strictly audio.2. If it has video, will objects have the iconic minecraft block shape or be rounded off? Pretty excited

URL: https://forum.audiogames.net/post/482147/#p482147




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Re: Minecraft for the blind?

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Lua is a little weird to get used to. I cant remember why though. What games mod with lua?

URL: https://forum.audiogames.net/post/481464/#p481464




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Re: Minecraft for the blind?

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

I think more games should use python as their scripting language for mods and so forth rather than Lua. Lua makes me want to smash things.

URL: https://forum.audiogames.net/post/481459/#p481459




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Re: Minecraft for the blind?

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Since I am also learning and teaching python. I might write a python program for generating landscapes to use. The landscape is stored in an array of strings which lays out nice on a text editor. Each character is the number 0 to 9 to show the elevation and then letter characters for for anything higher than 9. there is a second map that shows what the topmost brick is made from. Of course this only works for the early parts of the demo when there are no caves and it all gets converted into a 3D array at the beginning of the game. I might create a python program that randomly creates hills ravines etc.

URL: https://forum.audiogames.net/post/481450/#p481450




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Re: Minecraft for the blind?

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Ty. I am programming in _javascript_ and was using the Howler sound library but have moved to the pizzacato sound library. I recently went on a learning spree learning about client side programming and also exploring the mindcraft API. I had a few epiphanies today and am excited to get some first parts of this up on my site goingSound.org but I keep saying that and it keeps not happening. I see you program and would love to learn about what you do.

URL: https://forum.audiogames.net/post/481314/#p481314




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Re: Minecraft for the blind?

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Ty. I am programming in _javascript_ and was using the Howler sound library but have moved to the pizzacato sound library. I recently went on a learning spree learning about client side programming and also exploring the mindcraft API. I had a few epiphanies today and am excited to get some first parts of this up on my site goingSound.org but I keep say9ing that and it keeps not happening.

URL: https://forum.audiogames.net/post/481314/#p481314




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Re: Minecraft for the blind?

2019-11-25 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

Just wondering, what language are you programming it in?

URL: https://forum.audiogames.net/post/480066/#p480066




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Re: Minecraft for the blind?

2019-11-25 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

still plugging along. sorry I haven't been able to put anything up to try but I am still dedicated and haven't hit any real roadblocks. Was using one audio library of commands but it wound do what I need it to do so I am learning another. The more I ponder the more I think it could work.

URL: https://forum.audiogames.net/post/480057/#p480057




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Re: Minecraft for the blind?

2019-11-23 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: Minecraft for the blind?

If it were accessable, if there is an online version for it, I would absolutely love it. I'mwatching a minecraft hp fanfiction, and it's great as frits

URL: https://forum.audiogames.net/post/479468/#p479468




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Re: Minecraft for the blind?

2019-11-23 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

that is good info.

URL: https://forum.audiogames.net/post/479318/#p479318




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Re: Minecraft for the blind?

2019-11-12 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

The only thing is, when you get into menu driven systems, it just turns into a cluster fuck of nested menus that really just do not seem intuitive. Obviously though, some sort of UI is going to be needed for dealing with the inventory and hot bar, I just think it should be as close to mainstream as possible.What I sort of envision is like you said, arrows for moving around the grid, and if you have a chest open or something like that, some key to swap between the top and bottom which would refer to the container or your inv. For crafting, i don't think it's necessary or wise to try to emulate minecraft as closely, as this is where you could drop in items and just get a result.

URL: https://forum.audiogames.net/post/475996/#p475996




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Re: Minecraft for the blind?

2019-11-12 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Minecraft for the blind?

It may be more favorable to work with a menu style system rather than a selection of hotkeys, at least for most things. There's a list of minecrafts controls [here], as ironcross32 mentioned the hotbar is associated with the number keys as quick select slots. The "Q" key is for dropping items currently held by the player, or in this case selected either from the inventory or from the hotbar, "F" is for swapping items in the players main and off hand, and "E" is for opening the players inventory and closing any other open GUI.The problem with minecrafts inventory system is that it has no keyboard handling for going over the grid of items, or a means to accessibly identify them. It shouldn't be that difficult to fix that, and while the inventory is open use the arrow keys to go over and identify items. Assigning items to the hotbar could just involve pressing a number key while over an item to assign it to that number on the hotbar when the inventory is closed. Things like crafting involve moving up to 4 items into specific slots in the inventory and hitting a craft button, which may convert them into a new item in yet another specific slot in the inventory. Other menus like potion crafting or smithing and such are opened as a result of interacting with in game objects.

URL: https://forum.audiogames.net/post/475939/#p475939




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Re: Minecraft for the blind?

2019-11-12 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

You know that bottom bar in the inventory slot in minecraft, how it's kind of set a bit apart from the rest of the inventory grid? That's your hotbar, anything you put in there you can quickly draw or wield or hold by pressing the number associated with the slot. The hotbar also shows up in the bottom of the screen at all times regardless of if the inventory is active or not. Left click is associated with digging or breaking blocks, right click is associated with using or interacting, like opening doors / chests, sleeping in beds, etc.

URL: https://forum.audiogames.net/post/475886/#p475886




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Re: Minecraft for the blind?

2019-11-12 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Question for IronCross. I was thinking of using the number keys as well as either right-click mouse or mouse while-holding-controlkey for some of the extra controls. are these already used for minecraft? if so what keys are free to use?

URL: https://forum.audiogames.net/post/475852/#p475852




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Re: Minecraft for the blind?

2019-11-10 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Still on it. It was a lot more difficult to have the panning and balance make any sense for navigation but i am very close. there was also a huge bug that wasn't a bug. it was just me not understanding how to program. so very soon gents I will be ready for input.

URL: https://forum.audiogames.net/post/475194/#p475194




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Re: Minecraft for the blind?

2019-10-30 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

nice

URL: https://forum.audiogames.net/post/471221/#p471221




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Re: Minecraft for the blind?

2019-10-30 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I am still at it. I have a 3d world and a way to move around just like minecraft. I also have a way to create a MInecraft like landscape. but the first debut of Cyma Craft will be as follows:the player will move on a flat plane. The player/tester will be able to try different numbers of looping sound sources for navigation. Aside from the number of sound sources there will be a few other adjustments to experiment with. the first being how exaggerated the volume difference  in each ear based on rotation of the player to the sound. The other is  making sounds behind the player a little duller and sounds in front a little crisper. I hope people will mess with these setting and tell me what they think. So we can develop something that really works. I have a ton of ideas but think we had better check out these basic ones first. The game will be online with no downloading required.  I will keep you posted.

URL: https://forum.audiogames.net/post/471220/#p471220




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Re: Minecraft for the blind?

2019-10-24 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector


  


Re: Minecraft for the blind?

@ goingSoundkeep it up man!I am s excited!

URL: https://forum.audiogames.net/post/470392/#p470392




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Re: Minecraft for the blind?

2019-10-23 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

That sounds about right, though if you want to get technical, grass and snow aren't full blocks, they're like half blocks that get stripped away whenever you hit the dirt block they reside on. Leaves are usually up higher, like 3 then leaves or 4 then leaves, but I have also seen them on the ground in densely populated forest biomes.

URL: https://forum.audiogames.net/post/470237/#p470237




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Re: Minecraft for the blind?

2019-10-23 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

been slow work. I don't have much time in the day when I can wear headphones so its hard to do the stereo sound parts.. I am working on a replica of the Minecraft terrain for it though. Ironcross what are the top 5 blocks that would be on the surface of the minecraft earth? rock, water, grass, wood, and leaves?

URL: https://forum.audiogames.net/post/470223/#p470223




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Re: Minecraft for the blind?

2019-10-16 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

OK I got my site up and some sound using howler js but nothing to do yet. I hope to have figured out the spatial sound tonight. I hope to have it ready for people to start trying navigation ideas very soon! (famous last words)

URL: https://forum.audiogames.net/post/468850/#p468850




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Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

Yeah, the only way to know is to try it out and see.

URL: https://forum.audiogames.net/post/468680/#p468680




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Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I will be excited to get your input and collaboration as I try these things out. Perhaps my idea used very sparingly and perhaps at a low volume could give a general sense of the layout while your idea or something like it could do the majority of the informing. we will have to try it all out. I am going to put it up on the web as soon as I figure out the best place to host it.

URL: https://forum.audiogames.net/post/468662/#p468662




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Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

If you have every block within a certain distance from the player each making their own sound, that's going to become overwhelming rather quickly. I would suggest something like a detect nearby objects menu that would give you the closest of a type of block, yet be smart enough to not show each and every wood block and leaf block of a tree.

URL: https://forum.audiogames.net/post/468638/#p468638




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Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

OK thats very promising then. I nervous today because I got the player moving with the mouse and keys just like minecraft so now I have to start doing the sound which is a whole API in itself. First I will just put a couple of randomly place sound sources on a flat plain and then the player can move around hearing them correctly in stereo based on his position. It all uses howler which is a giant set of sound functions that work across all browsers. I got to start collecting sounds for granite, wood, leaves etc. I want each to have three sounds. aside from when they get chopped. One for when they are far away. then play 2 of the sounds when they are closer. then 3 sounds when they are just a brick away. each extra sounds adds a nuance that you can hear because you are closer. oh and I guess a fourth sound for when you bump one. To begin with I will try having the individual bricks call out to the player like birds on a playground. I want to mess with different ways to do that before I develop a second system where the tool points at a specific block to get a sound along with some audio way to show distance. perhaps it will make a single sound like when the object is being chopped but then have a diminishing echo that expresses distance. Perhaps a voice just whispers the number of bricks away it is. The point is to play around and see what works.

URL: https://forum.audiogames.net/post/468605/#p468605




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Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

OK thats very promising then. I nervous today because I got the player moving with the mouse and keys just like minecraft so now I have to start doing the sound which is a whole API in itself. First I will just put a couple of randomly place sound sources on a flat plain and then the player can move around hearing them correctly in stereo based on his position. It all uses howler which is a giant set of sound functions that work across all browsers. I got to start collecting sounds for granite, wood, leaves etc. I want each to have three sounds. aside from when they get chopped. One for when they are far away. then play 2 of the sounds when they are closer. then 3 sounds when they are just a brick away. oh and I guess a fourth sound for when you bump one.

URL: https://forum.audiogames.net/post/468605/#p468605




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Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

On PC only, I believe. I don't know about java / _javascript_, yes , they can give you powers like that.You have a whole slew of mods that will do things like give you tools that not only let you mine quicker, but let you take out swathes of stone at a time. I've seen tools that take a 3 to 5 block horizontal where the block you dig is the center of that span, and vertically, and one that has a radius of like 3x3, 5x5 around it, etc.Then you have what was buildcraft which had the quarry system, where you built the framework for this thing, then let it run and it would mine to bedrock inside the skeletal structure of the framework. You just had to pipe its output to a chest or something.

URL: https://forum.audiogames.net/post/468582/#p468582




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Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

A call for help on some research of existing Minecraft mods.I finished my most recent project and so began coding an audio version of Minecraft called Cymacraft to put on the web soon. It will focus on exploring navigation possibilities in a  replica mine craft world.  I hope to use this to figure out the best  mine craft mods for allowing full access with no sight requirements. perhaps sighted players will find it fun as well. So I guess there are already a lot of homespun mods players can choose in both Java and _javascript_. It seems like things are moving to _javascript_ but perhaps they are just two different platforms that will continue. So can any of you answer a few questions?On what versions and platforms (xbox etc?) can mods be applied?Do any of the mods mess with sound much?Do any mods give you powers that other player don't have? see through walls? smash things faster etc? Is the trend toward java or _javascript_ or another language?Of course if anyone has created a mod please pipe in.If I cant finish this project at least we can move the ball forward.

URL: https://forum.audiogames.net/post/468541/#p468541




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Re: Minecraft for the blind?

2019-10-15 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

A call for help on some research of existing Minecraft mods.I finished my most recent project and so began coding a sound-only Minecraft to put on the web soon. It will focus on exploring navigation of a  replica mine craft world. I hope to use this to figure out the best  mine craft mods for allowing full access with no sight requirements. perhaps sighted player will find it fun as well. So I guess there are already a lot of mod packs (not sure about the correct terminology) in both Java and _javascript_. It seems like things are moving to _javascript_ but perhaps they are just two different platforms that will continue. So can any of you answer a few questions?On what versions and platforms (xbox etc?) can mods be applied?Do any of the mods mess with sound much?Do any mods give you powers that other player don't have? see through walls? smash things faster etc? Is the trend toward java or _javascript_ or another language?Of course if anyone has created a mod please pipe in.If I cant finish this project at least we can move the ball forward.

URL: https://forum.audiogames.net/post/468541/#p468541




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Re: Minecraft for the blind?

2019-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

Just wait until you start building and yer shit gets blown up lol. Creepers are made to blend in somewhat, and people don't notice them all the time. The only thing you can do when you hear that sizzle is do a 180 and run like hell. Don't use weapons or anything like that, because they may blow up before you would have killed them, just run fast and away until the sizzling stops, and hope you escape the blast radius. Once the sizzling stops, you can either take them out at range, or lure them away from your structures and run right at them with a sword. Also, you can get skeletons to shoot at them if you're good at it.

URL: https://forum.audiogames.net/post/467428/#p467428




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Re: Minecraft for the blind?

2019-10-10 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Yes, if I had followed the buddy system someone would have told me and I would still be alive today.

URL: https://forum.audiogames.net/post/467409/#p467409




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Re: Minecraft for the blind?

2019-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

Wait, how? You just hold space to keep swimming. If you let go, you'll go to the bottom. You want to look up and hold space.

URL: https://forum.audiogames.net/post/467366/#p467366




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Re: Minecraft for the blind?

2019-10-10 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I actually played minecraft for the very first time last night. (java demo) I drowned to death.

URL: https://forum.audiogames.net/post/467358/#p467358




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Re: Minecraft for the blind?

2019-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

I was out of the scene before it hit Xbox, win 10 store, all that jazz. I basically always used the java version.

URL: https://forum.audiogames.net/post/467354/#p467354




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Re: Minecraft for the blind?

2019-10-09 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I have been checking out ways to modify minecraft and the bedrock edition running on a windows 10 computer can be extensively messed with using the minecraft API https://minecraft.gamepedia.com/Bedrock … umentation(an interface of commands that allow you to connect your own _javascript_ code). A dedicated person could do a lot here. This is not my plan but it seems totally doable. I am more interested in making a Minecraft like game where multiple players can go on and test out a large number of sound only navigational experiments. testing eats planning for breakfast. After a bit when the best system is figured out then a coder can implement it in minecraft bedrock or what ever else is going on later.

URL: https://forum.audiogames.net/post/467228/#p467228




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Re: Minecraft for the blind?

2019-10-08 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Minecraft for the blind?

I've looked into modding the java based minecraft before, but i'm not that familiar with the code base or use java and/or _javascript_ that much. I did find a few existing minecraft mods for advanced audio like reverb and occlusion [here] and [here] that should work, and given some thought on how to port the depth sonifier over to java, but even so it'll likely take some modification of minecrafts rendering and audio pipelines for it to work properly. Generally speaking you'll need to change the renderer to output solid textures with no fog or gradients to act as a stencil for the depthmap for object isolation, coupled with access to the depth buffer for spacial positioning and range of objects. A compute module like Numjs or Nd4j for handling the heavy matrix calculations when converting the images into a waveform, assuming your using Java or _javascript_, and lower level access to the OpenAL stack for creating a custom audio buffer for playback. Generally you'll want to scale down the render area before you do any of this since it can be very computationally expensive, something like 1/10th the current resolution. The general loop goes something like this:-Draw solid textures to frame buffer-Grab frame and depth buffer images-Pass both images to the sonifier class-Break images down into uint8 RGB 2D arrays-Multiply the image array with a prepared sine wave array.-Sum the array along the Y axis into a 1D array-Load the array into a ctypes array-Load data into a custom OpenAL buffer-Load buffer into player for playback-When finished playing, eject bufferIf you have it on a loop, when loading the data into the OpenAL buffer you grab another set of images and pass them to the sonifier for processing while the sound is playing, then load the new data in when the buffer is ejected from the player, rinse and repeat.

URL: https://forum.audiogames.net/post/466985/#p466985




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Re: Minecraft for the blind?

2019-10-08 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

Ironcross23 I will prob be asking you a lot of questions then.

URL: https://forum.audiogames.net/post/466916/#p466916




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Re: Minecraft for the blind?

2019-10-08 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

I used to play Minecraft quite a bit back in like 2010-2014. I had better vision back then and a bigger monitor. Some things were hard for me, like building line after line of cobblestone for a structure, basically, the line would blur for me between two blocks and I'd need to rely on the hitboxes. Block types with more distinct patterns like Lapis Lazuli were easier, but I never really built out of that unless I was on creative. I used to play with a lot of mods, and one that did help out when I got hold of it was WAILA (what am I looking at). A buddy of mine who still dabbles in the game let me know the name changed but I forget it now. I would always get the FTB launcher and use the Direwolf20 pack. I used to watch all his videos and I liked the mods he put in his pack. I usually disabled a few like Thaumatergy and so forth, but I kept most of them. I loved IC2, Red Power, Thermal Expansion, Applied Energistics, Buildcraft, etc. The list goes on and on. I used to play on peaceful because I couldn't see the creepers and they'd blow up my stuff and I thought that was an unfair aspect since my vision impairment prevented me from spotting them soon enough to stop them. When peaceful tables came into the game, i used those to get the mob drops which let me play survival mode without using TMI or NEI to cheat items in.I'd like something like this to become a reality, since I can't play anymore due to my vision getting worse. I just see a long road ahead. I'm not much of a programmer, but I know how in depth the game is and what all you can do in it. As a sighted person, you will know far better about these things than anyone who has been totally blind from birth. If you have hope that something like this - even if it isn't the full game - can become a reality, then I do as well.

URL: https://forum.audiogames.net/post/466873/#p466873




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Re: Minecraft for the blind?

2019-10-08 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

magurp244. I think this info is what I have been hoping to find. I will reward myself with it after I have cleaned up my current code. very excited thanks!

URL: https://forum.audiogames.net/post/466757/#p466757




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Re: Minecraft for the blind?

2019-10-08 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Minecraft for the blind?

@52Binary is windows only, 32 bit. You could probably get the source running on a mac if you setup the environment right, but it would likely take a bit of fiddling and adjustment. I scraped it from an open source bare bones minecraft engine example [here] and modified it with some custom sonifier code derived from Peter Meijer's sonifier source over on [seeingwithsound]. It was originally meant more as a concept demonstration of depthmap sonifier navigation rather than a full game, but the foundations there. I have more refined python source around for the sonifier though, if your interested in something like that, though Audiocraft v1.1 isn't bad with the filtering implementation.The idea, in principle at least, was to use something like 3D positional audio with reverb effects for the ambient environment for a general sense of the world, but to have the sonifier have various filter modes so people could scan for things like specific types of blocks, items, enemies, or interactive objects like switches, containers, doors, etc. not to mention be able to navigate around various obsticals within a 3D space. I'm not sure what Ratislav Kiss is up to, though as with many a dev motivation and time can be precious resources. If you have any questions on the implementation, or any other source code like my custom python OpenAL wrapper, just ask.

URL: https://forum.audiogames.net/post/466730/#p466730




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Re: Minecraft for the blind?

2019-10-08 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Minecraft for the blind?

@52Code & binary is windows only, 32 bit. I scraped it from an open source bare bones minecraft engine example [here] and modified it with some custom sonifier code derived from Peter Meijer's sonifier source over on [seeingwithsound]. It was originally meant more as a concept demonstration of depthmap sonifier navigation rather than a full game, but the foundations there. I have more refined python source around for the sonifier though, if your interested in something like that, though Audiocraft v1.1 isn't bad with the filtering implementation.The idea, in principle at least, was to use something like 3D positional audio with reverb effects for the ambient environment for a general sense of the world, but to have the sonifier have various filter modes so people could scan for things like specific types of blocks, items, enemies, or interactive objects like switches, containers, doors, etc. not to mention be able to navigate around various obsticals within a 3D space. I'm not sure what Ratislav Kiss is up to, though as with many a dev motivation and time can be precious resources. If you have any questions on the implementation, or any other source code like my custom python OpenAL wrapper, just ask.

URL: https://forum.audiogames.net/post/466730/#p466730




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Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Minecraft for the blind?

I used the audio craft. Its really basic. You might be able to salvage some stuff from it, but its really bare bones. Walk aaround, place blocks, and tts tells you the type of tile.

URL: https://forum.audiogames.net/post/466703/#p466703




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Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

magurp244, I downloaded your python audiocraft to take a deep look. It wont fire up on my macbook but perhaps on a pc at work.  Who is this  rastislav kiss?   and where is his minecraft program?

URL: https://forum.audiogames.net/post/466695/#p466695




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Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

so far I have have been working on a js system for sound-only navigating of the settings, audio feed-back etc. The idea is to make something simple (a few rooms and a cliff-side perhaps) and give people a chance to try a lot of tweaking. See what works. I have found that testing beats the crap out of planning. I have also found that when you ask someone for something very specific it works much better than asking them to envision the whole thing. who knows.

URL: https://forum.audiogames.net/post/466694/#p466694




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Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Minecraft for the blind?

Now, I'm really excited for this. Again, if I had programmin skills, I'd help you, but I don't. The best I can do is give feedback, and try to help you out as best as I can.bNow, make no mistake. Their will be a few naysayers, however you have to ignore them. They just want to get under your skin. I, aas an individual, and a good chunk of the forum will give you backing. According to my signiture, "Never Capitulate! To anyone!"

URL: https://forum.audiogames.net/post/466693/#p466693




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Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

Sounds interesting.

URL: https://forum.audiogames.net/post/466688/#p466688




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Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

@47, I look forward to trying what you end up coming up with.

URL: https://forum.audiogames.net/post/466682/#p466682




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Re: Minecraft for the blind?

2019-10-07 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector


  


Re: Minecraft for the blind?

I am working on a sound only version of Mindcraft using _javascript_ and the howler library and MYSQL. I hope someday it will turn into some sort of plugin or something for sound only access to the real Mindcraft. but my goals are often lofty. I think the first step is to figure out what a sound only interface would look like then see if someone associated with Mindcraft would would be receptive. I think there is a lot of untapped quality to sound that can be as rich and informative to the standard vision centric method of information. Honestly I think there is a chance that someone involved with Mindcraft mightbe receptive.  There are lots of coders who would like to do something meaningful. my first thought is to build my own system to experiment with how it would work. I think it would be interesting for sighted people to try as well.  I am totally new to the idea of audio games so I hope you are a friendly group.

URL: https://forum.audiogames.net/post/466679/#p466679




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Re: Minecraft for the blind?

2019-08-13 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

Ethin likes to be such a negative Nancy.

URL: https://forum.audiogames.net/post/455339/#p455339




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Re: Minecraft for the blind?

2019-08-13 Thread AudioGames . net Forum — General Game Discussion : thetechguy via Audiogames-reflector


  


Re: Minecraft for the blind?

What would be the point of creating it though?to play with other people and have the minecraft experience.

URL: https://forum.audiogames.net/post/455196/#p455196




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Re: Minecraft for the blind?

2019-08-12 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

Ethin, We want to make it because there is nothing out there like so we making it. You need stop being that way.

URL: https://forum.audiogames.net/post/454984/#p454984




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Re: Minecraft for the blind?

2019-08-12 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector


  


Re: Minecraft for the blind?

well, ethen, i'm so glad you ask!the point is I want to, nuff sed

URL: https://forum.audiogames.net/post/454976/#p454976




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Re: Minecraft for the blind?

2019-08-11 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Minecraft for the blind?

What would be the point of creating it though? It would be a awesome idea but if we do ever make it, we'll only be playing with other blind people.

URL: https://forum.audiogames.net/post/454892/#p454892




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Re: Minecraft for the blind?

2019-08-11 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector


  


Re: Minecraft for the blind?

i'm going to tri and get it

URL: https://forum.audiogames.net/post/454884/#p454884




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Re: Minecraft for the blind?

2019-08-11 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

We know its not possible to make a minecraft clone as mentioned by other people in this thread, but, we can at least make a minecraft with simular mechanics. We have the coding already. STW, Castaways, sbyw and others. We can't have an exact minecraft as proposed by others but we can have our own version.

URL: https://forum.audiogames.net/post/454839/#p454839




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Re: Minecraft for the blind?

2019-08-11 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

Agree with 38.

URL: https://forum.audiogames.net/post/454767/#p454767




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Re: Minecraft for the blind?

2019-08-11 Thread AudioGames . net Forum — General Game Discussion : jessmonsilva via Audiogames-reflector


  


Re: Minecraft for the blind?

I think part of the reason people want to be able to play minecraft simply is for the fact that we could play with our sighted counterparts.  I agree, it probably will never happen, even if Microsoft is doing their best to make things accessible, but minecraft is such old code and such a long created game.  Honestly, even if someone did make a blind version of minecraft, I am not sure that it would have as much traction, simply because you could only play with blind people.

URL: https://forum.audiogames.net/post/454766/#p454766




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Re: Minecraft for the blind?

2019-08-03 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

I think what some people want is an exact minecraft replica. Sorry but that ain't gonna happen. I as well would like a game with building, animals, crafting etc etc, but I don't want or expect it to be exactly  like minecraft.

URL: https://forum.audiogames.net/post/452900/#p452900




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Re: Minecraft for the blind?

2019-08-03 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

34, finally someone gets it. Maybe I didnt phrase it like you, but that's what i meant. It can be done.

URL: https://forum.audiogames.net/post/452899/#p452899




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Re: Minecraft for the blind?

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

Yeah, @34 is correct. We can't have minecraft for the blind, as in, an exact replica, or as lots of people say, clone. But we can have something like minecraft.

URL: https://forum.audiogames.net/post/452791/#p452791




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Re: Minecraft for the blind?

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: Minecraft for the blind?

Ok so here's what I think. The kind of minecraft for the blind most of you are thinking of isn't gonna happen. The visual elements and the fact we need to be able to see the 3d structures and the way the game has been developed just won't work at all for the blind. But one thing we can do is try to make something that's playable for the blind with the same sort of playing style. By that I mean being able to build 3d structures out of tiles or blocks which we can call it. Its definetly not the same as minecraft but it might give the same feel for us and it's able to be made for sure. Someone earlier said that castaways and sbyw were like minecraft and we can start from somewhere in that direction, more so from castaways though. In castaways you move around a grid and each tile has a different matterial, some can be mined on, some can have plants put on them and trees that can be chopped to form branches. If there was more of a building aspect to this, like harvesting these resources with activities such as mining or chopping trees and crafting tools with these resources alongside an open world like environment I think we'll have something that's like our own version of minecraft which isn't the sighted minecraft at all. It would have a complex building and world generation system that can be effected by players actions like in castaways. By building I don't mean how stw does things but its the right sort of direction but in this you could set the items down on the ground and or pick them up to craft with your hands. You could have for example to plant you cut a tree down with a starting axe, get some wood and put it on the ground near you then mine for a type of metal, forge it into the blade of the shovel and put it on the log or something to make a shovel, you dig the hole with a shovel and put a seed in there and it will grow into a plant. I don't mean for this to capture super realistic parts of life because its a game of course so plants wouldn't take days to grow, and things wouldn't be as tough as it would in the real world but things would still have to have some realistic parts to it. Eventually you could get to activities like buiding a wodden house or being able to craft things in it like tables which you could set things on etc. Just my idea about what could be done and seeing as we already have things that are kind of close to it, it wouldn't be that impossible for this.

URL: https://forum.audiogames.net/post/452790/#p452790




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Re: Minecraft for the blind?

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

I just tried it on my XBox, and i just had someone read me most of the screens, my sister was willing to because she loves minecraft, but it is pretty much unplayable on you're own.

URL: https://forum.audiogames.net/post/452562/#p452562




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Re: Minecraft for the blind?

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Minecraft for the blind?

MS has made some huge leaps of improvement in the passed couple years, but no company, or indi dev for that matter, would ever rwrite a game like mindcraft just to make it accessible. The game is so old now and so complex that rwriting it would be well over a 9-12 year project, if not more. I'm probably being extra-generous here too.

URL: https://forum.audiogames.net/post/452546/#p452546




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Re: Minecraft for the blind?

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

A long time coming, like, never, from microsft, anyways. Yeah, someone can make a minecraft wannabe for the blind, it won't be the same expearence, the same game... It'll be a close consept in relation, but to have an exact copy will probably never happen. Because there's no way in hell that ms is going to rewrite the game for less then 1 percent of the people who would play it. not gonna happen.

URL: https://forum.audiogames.net/post/452520/#p452520




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Re: Minecraft for the blind?

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

Because trees don't fall when you chop their bottom block. What you have to do is chop the second block so that you have something to stand on to chop the others, then you can, if you need to, jump and place one of the logs back down and that'll give you the room to grab the rest of it if it's a tall tree.

URL: https://forum.audiogames.net/post/452516/#p452516




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Re: Minecraft for the blind?

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : PatrykK via Audiogames-reflector


  


Re: Minecraft for the blind?

This is not  idea to realizet

URL: https://forum.audiogames.net/post/452502/#p452502




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Re: Minecraft for the blind?

2019-07-31 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


Re: Minecraft for the blind?

Yes mine craft does have a screen reader, and yes the front-end menus are accessible, but the game play is far from ready. I have a youtube demo of me trying to chop down a tree. Sounds simple, but it took me over 5 minutes to do, where a sighted person did it in 10 seconds or perhaps a minute. I would love the idea of it being accessible too, but that's a long time coming.

URL: https://forum.audiogames.net/post/452404/#p452404




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Re: Minecraft for the blind?

2019-07-31 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Minecraft for the blind?

I think however many times this topic comes up, its better to focus on making progress on the things we can do. So having said that, I do believe making it accessible is possible, even if only as a similar concept. But given the tools available making something like this, even if your modding Minecraft proper, isn't a trivial task. Its important not to underestimate the amount of work required here, and motivation to keep going can be a killer, though I don't think thats any reason people shouldn't at least try. In the end, it can all still be a valuable learning experience, heh.If anyones interested, I do have python source for a basic Minecraft engine with a filtered depthmap sonifier that could be used to identify block types and where they are, etc. Feel free to play around and experiment with it or build off it, you can find the source [here].

URL: https://forum.audiogames.net/post/452386/#p452386




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Re: Minecraft for the blind?

2019-07-31 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

SBYW? is minecraft? um no it's not. The only alike things are multipal servers and building. There are no enamies, you can't dig, there are no tools, SBYW uses tiles not blocks...

URL: https://forum.audiogames.net/post/452328/#p452328




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Re: Minecraft for the blind?

2019-07-31 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector


  


Re: Minecraft for the blind?

s b y w is mind craft if you put pk. in it

URL: https://forum.audiogames.net/post/452323/#p452323




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Re: Minecraft for the blind?

2019-07-31 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

You guys know what i just realised? STW is sorta, sorta like Minecraft. I think if we build on that plus add the map creation format of sbyw, add some map assistance stuff, and we got ourselves blindcraft. +, i didnt say it had to be in sync with minecraft, just have a simular concept.

URL: https://forum.audiogames.net/post/452322/#p452322




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Re: Minecraft for the blind?

2019-07-31 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

Agree with 22. If blindcraft had been started around the same time as minecraft, it might be playable and sorta up to date enough for it to be like minecraft, but it's discontinued anyways.

URL: https://forum.audiogames.net/post/452308/#p452308




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Re: Minecraft for the blind?

2019-07-31 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Minecraft for the blind?

As I said, not going to happen. Even Blindcraft isn't a true recreation of the Mindcraft experience. The game has far too many elements in play for it to be accessible without a complete rewrite, and no one in this community, or in the sited community, is going to do that. Trust me. It just would not be worth their time. If they did, you'd have another problem -- how the hell do you keep the two games in sync? You can't. Mindcraft would be so far ahead of any "reinvention" for the blind that it just would not be worth it.

URL: https://forum.audiogames.net/post/452288/#p452288




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

yeah @20.

URL: https://forum.audiogames.net/post/452180/#p452180




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

Yes we can make that, but with the sheer number of objects, block types, etc, it would be close to impossible to memorize those sounds, none the less make them. And also, minecraft has an endless world option, while yes if someone made that, they could just leave that out, still. It would be even more difacult to make survival mode, building is just part of minecraft. So we may have something that is close in relation and consepts, but even with microsoft adding a screenreader, we can't play it. There aren't enough audio ques. My xbox came with a free copy of minecraft, and trust me i tried to play that.

URL: https://forum.audiogames.net/post/452147/#p452147




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

Also, I didnt say a minecraft rewrite. I said for us to dev a minecraft that's accessible.

URL: https://forum.audiogames.net/post/452142/#p452142




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

Hi. I think it could be done. All we have to do is add loop sounds to objects so we could find it and add co ordinates so we could know  where we put our blocks. even if we couldnt make a game that's exactly like Minecraft, we could at least make a primitave version of it and it would be better than all those clones of FPS games. I think it could be done.

URL: https://forum.audiogames.net/post/452141/#p452141




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Minecraft for the blind?

People, get your heads out of the clouds. As it was said, it's just to visual to be possible.Yes, you could possibly check with some sort of camera system on which coordinates which block is placed but you would never be able to grasp the whole structure at ones which is needed. Remember, you don't have constructions, you only have blocks.Greetings Moritz.

URL: https://forum.audiogames.net/post/452128/#p452128




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

That is indeed a possibility. While unlikely, i hope that does happen.

URL: https://forum.audiogames.net/post/452098/#p452098




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: Minecraft for the blind?

@14, we could just hope that rastislav will pick his blindcraft up again.

URL: https://forum.audiogames.net/post/452095/#p452095




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

Okay, let me just address some points brought up here. First, Ethin is correct. Minecraft is too visual to be fully playable. Even if they way improve the screen reader, witch i have no doubt that they will,  we still won't be able to play it to the extent of a sighted person. As for minecraft being easy to re-code, well, you have fun with that. Minecraft has been in development for years upon years. Easy to re-code? not so much. In regard to being able to re-create it in the gde, you try that and let me know how it goes, i highly doubt that, first, the GDE would allow for the building system of inecraft, and two, as me and Ethin have said, the game is too visual to make it 100 percent playable to blind people. Yes, a re-write for the blind is possible, not from microsoft though. Yes, it is possible for someone in this community to do it, but no, it's not going to be easy.

URL: https://forum.audiogames.net/post/452079/#p452079




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector


  


Re: Minecraft for the blind?

you can kinda do that with the g d e, maybe?

URL: https://forum.audiogames.net/post/452068/#p452068




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Re: Minecraft for the blind?

2019-07-30 Thread AudioGames . net Forum — General Game Discussion : ZK via Audiogames-reflector


  


Re: Minecraft for the blind?

Accessibility is being added into Minecraft, but is at the very early stages, chat can be read with a screen reader, Minecraft on pc at least does detect if you are using a screen reader, and they are looking for feedback from people regarding accessibility,  whether this goes anywhere is a different story.Now as for it being an easy game to make an accessible version  of, hmmm, good luck with that

URL: https://forum.audiogames.net/post/452062/#p452062




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Re: Minecraft for the blind?

2019-07-29 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

Easy, ah huh.

URL: https://forum.audiogames.net/post/452033/#p452033




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Re: Minecraft for the blind?

2019-07-29 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

@9, i didnt mean for notch to remake minecraft. I meant if it was adapted for the blind either by one of our blind devs or a sighted dev like aprone or someone of those guys. Maybe, instead of making a bunch of fps's, we could focus on it. Thinking about it, it would be easy to do. When i properly learn to code, that would be my 2nd or 3rd project.

URL: https://forum.audiogames.net/post/452031/#p452031




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Re: Minecraft for the blind?

2019-07-28 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Minecraft for the blind?

Mindcraft for the blind -- all of it being accessible -- is not going to happen. Even with all sorts of accessibility adaptations, the game is simply too visual to be made accessible. Making a mindcraft game for the blind undermines and completely defeats the purpose of adding accessibility of any kind to mindcraft. The only way they could make it accessible would be if they rewrote half the game, someting they're not going to do.

URL: https://forum.audiogames.net/post/451736/#p451736




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Re: Minecraft for the blind?

2019-07-28 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

Logicpro x gaming on youtube was doing some demos of blindcraft, but i think development on that has gone completely silent.

URL: https://forum.audiogames.net/post/451734/#p451734




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Re: Minecraft for the blind?

2019-07-28 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: Minecraft for the blind?

@6, rastislav kiss planned, and eeven made something, showed off the demo and we all liked it, but it seems he's done now. No updates, no more demos, and that silence went and still going on for 2 or 3 years.

URL: https://forum.audiogames.net/post/451702/#p451702




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Re: Minecraft for the blind?

2019-07-28 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: Minecraft for the blind?

The closest thing we have is castaways and sbyw. I think its doable. We just need the right people to do it. Lets get a team of devs and lets make blindcraft.

URL: https://forum.audiogames.net/post/451693/#p451693




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Re: Minecraft for the blind?

2019-07-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Minecraft for the blind?

never gonna happen

URL: https://forum.audiogames.net/post/451692/#p451692




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Re: Minecraft for the blind?

2019-07-28 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector


  


Re: Minecraft for the blind?

so. evon though  I would like to play that game, I have to wait a long, long time. they will have to reright that to make it blind friendly.

URL: https://forum.audiogames.net/post/451604/#p451604




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Re: Minecraft for the blind?

2019-07-27 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Minecraft for the blind?

Yup would love to have a blindcraft game.

URL: https://forum.audiogames.net/post/451585/#p451585




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Re: Minecraft for the blind?

2019-07-27 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Minecraft for the blind?

There's narroator, but that doesn't really do much

URL: https://forum.audiogames.net/post/451578/#p451578




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