Re: Modern mod for SoundRTS

2021-01-02 Thread AudioGames . net Forum — New releases room : djsenter via Audiogames-reflector
Re: Modern mod for SoundRTS @拓海 If you have teamtalk or elten, we can set up a session  and play together, we need a good way of messaging.Eventually, email me with any contact details you might have at:djsenter...@gmail.com URL: https://forum.audiogames.net/post/603808/#p603808

Re: Modern mod for SoundRTS

2021-01-02 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS I also want to play with you, can you tell me the server IP?djsenter wrote:Just have downloaded the modern mod which I actually didn't see before, along with the addition from taljazz24, can't wait to try it out.I am along with a friend of mine an addict and we

Re: Modern mod for SoundRTS

2021-01-02 Thread AudioGames . net Forum — New releases room : djsenter via Audiogames-reflector
Re: Modern mod for SoundRTS Just have downloaded the modern mod which I actually didn't see before, along with the addition from taljazz24, can't wait to try it out.I am along with a friend of mine an addict and we play Blitzkrieg and CM almost every day.Let's see, I will probably if I do

Re: Modern mod for SoundRTS

2021-01-01 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS Because developers currently don't have a good way to design how AI will fight on water.I am referring to the original author of soundRTSThat is, the current AI is immature. URL: https://forum.audiogames.net/post/603585/#p603585 -- Audiogames-reflector

Re: Modern mod for SoundRTS

2021-01-01 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS Because developers currently don't have a good way to design how AI will fight on water, I am referring to the original author of soundRTS.That is, the current AI is immature. URL: https://forum.audiogames.net/post/603585/#p603585 -- Audiogames-reflector

Re: Modern mod for SoundRTS

2021-01-01 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS Because developers currently don't have a good way to design how AI will fight on water.That is, the current AI is immature. URL: https://forum.audiogames.net/post/603585/#p603585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Modern mod for SoundRTS

2021-01-01 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS Because soundmud currently does not design AI how to fight on water.That is, the current AI is immature. URL: https://forum.audiogames.net/post/603585/#p603585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Modern mod for SoundRTS

2021-01-01 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Modern mod for SoundRTS Okay, now i try to modify some of m maps. I try with m2 map. I set to starting place be square which is ocean, and here i set as a starting units town-centre, shipyard and factory. In this case, ai can start to produce water units, but again do not produce. URL

Re: Modern mod for SoundRTS

2021-01-01 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Modern mod for SoundRTS Yees, i mean that air forces from air carrier have time duration and after which they return on mother ship for refueling. Mother ship in this case start to increasa mana points and when reach maximum, she can launch new strike. But it can be amazing if enemy

Re: Modern mod for SoundRTS

2021-01-01 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS What would be the point of a new topic? Topics like this get revived all the time.I've kind of forgotten about this. That is an interesting idea, but not sure how to not make it overpowered. I guess the fighters/bombers would only have a short duration

Re: Modern mod for SoundRTS

2020-12-31 Thread AudioGames . net Forum — New releases room : DeathDragon via Audiogames-reflector
Re: Modern mod for SoundRTS @43: why not just create a knew topic instead of reviving a dead one? URL: https://forum.audiogames.net/post/603371/#p603371 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Modern mod for SoundRTS

2020-12-31 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Modern mod for SoundRTS Hi all, i'm interest does any work on new version of this modern mod, and is it possible to optimise ai to starting to use a naval-water units. Ai do not use water units and it is litle frustrated. You can make your fleet but it is useless. Olso i wish to add

Re: Modern mod for SoundRTS

2020-12-31 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Modern mod for SoundRTS Hi all, i'm some times aggo find on this forum newest version of this mod. In this version player can upgrade infantry in to special forces or something like that. Olso, you can recrute helicopters. But when i download version from post 1 of this topics i can

Re: Modern mod for SoundRTS

2020-05-31 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Modern mod for SoundRTS Hmm can in next version of the mod add a air carrier as a naval vessel, and to improve ai to start to use naval units. For some reason ai do not use a shipyard and ships... URL: https://forum.audiogames.net/post/535258/#p535258 -- Audiogames-reflector

Re: Modern mod for SoundRTS

2020-05-29 Thread AudioGames . net Forum — New releases room : SoundMUD via Audiogames-reflector
Re: Modern mod for SoundRTS Hi, here are some suggestions that will improve the AI a bit.In rules.txt add:def human_faction class faction townhall town_centre peasant workerIt will affect the default faction, named human_faction. It will help the AI build workers and town centres. Classic

Re: Modern mod for SoundRTS

2020-02-07 Thread AudioGames . net Forum — New releases room : taljazz24 via Audiogames-reflector
Re: Modern mod for SoundRTS Sure thing. I'd be happy to post what I've done with the mod thus far. What I can tell you I've added some other units like a soar centre which recruits blackhawks and mh-6 littlebird helicopters. But it requires a specialized training centre to be built

Re: Modern mod for SoundRTS

2020-02-06 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS Yes, the source code is available on github at:https://github.com/soundmud/soundrtsSo someone could fork it and continue development if they wanted to. URL: https://forum.audiogames.net/post/499113/#p499113 -- Audiogames-reflector mailing list Audiogames

Re: Modern mod for SoundRTS

2020-02-05 Thread AudioGames . net Forum — New releases room : electro via Audiogames-reflector
Re: Modern mod for SoundRTS Didn't he releaced the source code if he cannot continue with the development? URL: https://forum.audiogames.net/post/498802/#p498802 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Modern mod for SoundRTS

2020-02-05 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS That's right, now I'm anxious URL: https://forum.audiogames.net/post/498794/#p498794 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Modern mod for SoundRTS

2020-02-05 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS Sadly no. I sent him an email at some point but never got a response. Also wish he would release a new version, there's still so much unrealised potential in this game. URL: https://forum.audiogames.net/post/498792/#p498792 -- Audiogames-reflector mailing

Re: Modern mod for SoundRTS

2020-02-05 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS Is there any news about soundmud?When will he release a new version? URL: https://forum.audiogames.net/post/498777/#p498777 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Modern mod for SoundRTS

2020-02-05 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS @33 yes would be interested in having a look at what you've done. If anyone wants to edit this feel free to and to post it. URL: https://forum.audiogames.net/post/498756/#p498756 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Modern mod for SoundRTS

2020-02-03 Thread AudioGames . net Forum — New releases room : taljazz24 via Audiogames-reflector
Re: Modern mod for SoundRTS Niceness. I don't know if I posted it but I have been experimenting with some things on my end that have also added some stuff if you are interested in seeing it. URL: https://forum.audiogames.net/post/498438/#p498438 -- Audiogames-reflector mailing list

Re: Modern mod for SoundRTS

2020-02-02 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS Just uploaded a slightly updated version. Added a gunship which is an air unit that can attack both ground and air units. Fighters can now launch missiles to hit a ground or air unit. And drones can now blow themselves up. Probably some other small changes

Re: Modern mod for SoundRTS

2020-01-28 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Modern mod for SoundRTS Hi, does for this mod have a new update, and more maps? URL: https://forum.audiogames.net/post/496770/#p496770 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Modern mod for SoundRTS

2019-07-21 Thread AudioGames . net Forum — New releases room : electro via Audiogames-reflector
Re: Modern mod for SoundRTS @patrick yes, you can make a polish translator and send it to the creator of the mod. URL: https://forum.audiogames.net/post/450371/#p450371 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Modern mod for SoundRTS

2019-07-20 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector
Re: Modern mod for SoundRTS I can't play with this modI ectract all zips to good directory, and click options,mods,modernand play it is log game2019-07-20 14:06:43,247 ERROR: errorTraceback (most recent call last):  File "soundrts\clientmain.pyo", line 283, in main  File

Re: Modern mod for SoundRTS

2019-07-20 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector
Re: Modern mod for SoundRTS Do I can make a Polisch translation? URL: https://forum.audiogames.net/post/450045/#p450045 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Modern mod for SoundRTS

2019-07-02 Thread AudioGames . net Forum — New releases room : kdh3641 via Audiogames-reflector
Re: Modern mod for SoundRTS Oh, Thank you very much! URL: https://forum.audiogames.net/post/445602/#p445602 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Modern mod for SoundRTS

2019-07-01 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS Oops, I cleaned up my dropbox at some point due to not enough space and this must have been a casualty. I put them back and the original links now work again. URL: https://forum.audiogames.net/post/445423/#p445423 -- Audiogames-reflector mailing list

Re: Modern mod for SoundRTS

2019-07-01 Thread AudioGames . net Forum — New releases room : kdh3641 via Audiogames-reflector
Re: Modern mod for SoundRTS Hello,Does anyone have the Modern mod of SoundRTS? I entered a download link and I get a 404 error. URL: https://forum.audiogames.net/post/445345/#p445345 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Modern mod for SoundRTS

2019-07-01 Thread AudioGames . net Forum — New releases room : kdh3641 via Audiogames-reflector
Re: Modern mod for SoundRTS Hello,Does anyone have any of the Modern mod of SoundRTS? I entered a download link and I get a 404 error. URL: https://forum.audiogames.net/post/445345/#p445345 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Modern mod for SoundRTS

2019-03-29 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Re: Modern mod for SoundRTS Can any create a more maps for this mod? URL: https://forum.audiogames.net/post/423417/#p423417 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Modern mod for SoundRTS

2019-03-23 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS @Sanslash:I wasn't sure it would work either, just tested it out of curiosity and it worked so thought it might be useful. I also wasn't sure if adding local to a command to select a single unit would work, but it did.@grryfindore:Glad you like it. You can ctrl

Re: Modern mod for SoundRTS

2019-03-22 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Modern mod for SoundRTS Hi, I have been playing around with the mod today, and must say its farely good. My thoughts below, although I do have a suggestion. If you were to write up unit translations in the rules file other maps could use your mod, too. Otherwise you end up

Re: Modern mod for SoundRTS

2019-03-21 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Modern mod for SoundRTS I am yet to try this mod out, but will soon Thank you for the time effort you put into this and for sharing it for us to play What I would really like though is a mod that has slightly dated units I.E infentry beeing musketmen and rifles, machinegun placements

Re: Modern mod for SoundRTS

2019-03-21 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Modern mod for SoundRTS Sorry @zak93, I mean idle, not hidle.In the default bindings file, only the worker have a idle command; I don't know that you can use that keyword for other unit types.Is interesting that Soundmud did that as a convinable keyword and not a fix command.The idea

Re: Modern mod for SoundRTS

2019-03-21 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS Do you have the latest version of soundRTS? Some of those were only recently added. The latest is c12, you can get it at: http://jlpo.free.fr/soundrts/continuous … indows.zip URL: https://forum.audiogames.net/post/421269/#p421269 -- Audiogames-reflector

Re: Modern mod for SoundRTS

2019-03-21 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Modern mod for SoundRTS wow. Amazing mod. I should start playing the game again. URL: https://forum.audiogames.net/post/420993/#p420993 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Modern mod for SoundRTS

2019-03-21 Thread AudioGames . net Forum — New releases room : brailleluke via Audiogames-reflector
Re: Modern mod for SoundRTS I checked, I did ensure that the mod was activated, I also checked that the maps were fine. The error from m3 is something about a terrain called big_bridge, the others are in the waterr terrain I think. I have no idea how the scripting for this works so I can't

Re: Modern mod for SoundRTS

2019-03-18 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS I'm not saying he's abandoned it, just that he tends to be absent for periods of time during which there are no updates, probably due to him being busy with other things in his life. I think now might be one of those times, because he hasn't responded

Re: Modern mod for SoundRTS

2019-03-16 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS I also think that soundmud is still under development.Maybe it's writing AI, because the current AI function is not enough. URL: https://forum.audiogames.net/post/419287/#p419287 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Modern mod for SoundRTS

2019-03-16 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Modern mod for SoundRTS @13the dev still working on te game though URL: https://forum.audiogames.net/post/419286/#p419286 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Modern mod for SoundRTS

2019-03-16 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS @拓海:I don't think the developer is currently working on soundRTS, it has been a while since the last update. But hopefully when he gets back to it we can get some of these features.@brailleluke:What is the error you get? Are you sure the mod is active before

Re: Modern mod for SoundRTS

2019-03-15 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Modern mod for SoundRTS should i make a mod that concists of dinosaurs and suchlike you craft sience labs, research cloning, and reserect dinosaurs, hi jurassic world, lol URL: https://forum.audiogames.net/post/419059/#p419059 -- Audiogames-reflector mailing list Audiogames

Re: Modern mod for SoundRTS

2019-03-15 Thread AudioGames . net Forum — New releases room : brailleluke via Audiogames-reflector
Re: Modern mod for SoundRTS I attempted to play this but I get errors in the 3 maps you provided for it URL: https://forum.audiogames.net/post/419023/#p419023 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Modern mod for SoundRTS

2019-03-15 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Modern mod for SoundRTS We can suggest that soundmud add a limit that can only attack targets in the water.And skills that only work on water squares URL: https://forum.audiogames.net/post/418907/#p418907 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Modern mod for SoundRTS

2019-03-15 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Re: Modern mod for SoundRTS @baby:It's not that hard actually once you get used to how things work. The hardest part for me was finding sounds for everything.@caio:Like post 5 says, put the mod in the mods folder and the maps in your multi folder, both under the user folder, then select

Re: Modern mod for SoundRTS

2019-03-14 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Modern mod for SoundRTS Wow, thanks for create a new mod over soundrts :3 Is awesome that someone create a new mod tfr this So, how do you discover that you can use the hidle word for other kind of elements that aren't workers?You read that in some part of the source? or simply try

Re: Modern mod for SoundRTS

2019-03-14 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Modern mod for SoundRTS This sounds very fun by the way.I really should try it URL: https://forum.audiogames.net/post/418752/#p418752 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Modern mod for SoundRTS

2019-03-14 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Modern mod for SoundRTS That's pretty awesome, but odd that missiles and torpedoes can only target individual units and have no splash, and can target anything not just other sea vehicles, from what I'm understanding? Also seems like you can hit ground stuff with torps.And does

Re: Modern mod for SoundRTS

2019-03-14 Thread AudioGames . net Forum — New releases room : oussamabengatrane via Audiogames-reflector
Re: Modern mod for SoundRTS you will have to move the mod to the mods folder under the user folder in the game it self, and the maps to the maps folder under the user folder in the game URL: https://forum.audiogames.net/post/418664/#p418664 -- Audiogames-reflector mailing list

Re: Modern mod for SoundRTS

2019-03-14 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: Modern mod for SoundRTS i DOWNLOADED THE MODERN MOD BUT IT DOESN'T COME WITH THE .EXE FILE, SOUNDS OR ANYTHING OF THE SORT.. wHAT SHOULD i DOO to install it? URL: https://forum.audiogames.net/post/418659/#p418659 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Modern mod for SoundRTS

2019-03-14 Thread AudioGames . net Forum — New releases room : oussamabengatrane via Audiogames-reflector
Re: Modern mod for SoundRTS kick assyour mod is cool , keap it up URL: https://forum.audiogames.net/post/418658/#p418658 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Modern mod for SoundRTS

2019-03-14 Thread AudioGames . net Forum — New releases room : baby via Audiogames-reflector
Re: Modern mod for SoundRTS aha !. I'll try to use your mod but I have a questionit's hard to make a mod?. I want to work but I do not know what to do URL: https://forum.audiogames.net/post/418644/#p418644 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Modern mod for SoundRTS

2019-03-14 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector
Modern mod for SoundRTS A friend and I were working on this mod over the December holidays. We were planning on posting it when we finish, but now that we’re back at university that doesn’t really have a good chance of happening in the foreseeable future. So I decided to post it anyway