Re: Same sickenning sounds

2020-04-26 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Same sickenning sounds weird, I wonder if I just didn't have the scripts installed right then? URL: https://forum.audiogames.net/post/522933/#p522933 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Same sickenning sounds

2020-04-26 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: Same sickenning sounds oh come on, we know sound ideas  has bin the source of a lot of games, movies, and audio dramas, so it's no surprise to see  some of it's sounds used on GTA, i've  got mostly all of it's librarys so i know evry bit of itreaper is   accessable, thanks to ozara

Re: Same sickenning sounds

2020-04-26 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: Same sickenning sounds oh come on, we know sound ideas  has bin the source of a lot of games, movies, and audio dramas, so it's no surprise to see  some of it's sounds used on GTA, i've  got mostly all of it's librarys so i know evry bit of it URL: https://forum.audiogames.net/post

Re: Same sickenning sounds

2020-04-26 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector
Re: Same sickenning sounds I think this is my cue to say this topic is starting to serve no purpose... URL: https://forum.audiogames.net/post/522833/#p522833 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Same sickenning sounds No need to be so Rude. I'm fully aware of what Sound ideas is. I was just pointing it out because that's Where Most devs here get sounds from. You Didn't have to be an ass about it. URL: https://forum.audiogames.net/post/522804/#p522804 -- Audiogames

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: Same sickenning sounds @35, your poste is completely pointless, sound ideas is a website to sell sounds, if a game cant use its sounds than why is it eavin a thing URL: https://forum.audiogames.net/post/522795/#p522795 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Same sickenning sounds But guess what? Some of those sounds that the older grand theft auto  games used came from sound ideas URL: https://forum.audiogames.net/post/522772/#p522772 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: Same sickenning sounds Lol, games from the same developer and as a part of the same series? Well, of course they will share features or sounds. 1 years later when we get GTA in audio, I won't care what sounds it is using and how many of them are similar. URL: https

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: Same sickenning sounds now dont make me kill my self, all of the g t A searies can share the sounds because they're parshily the same, just with difrint story and better things URL: https://forum.audiogames.net/post/522748/#p522748 -- Audiogames-reflector mailing list Audiogames

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Same sickenning sounds As for examples of mainstream games using  the same sounds, look at GTA 3, Vice City and San Andreas. Pretty much all the sounds, footsteps, vehicles, police sirens, etc are the same minus character voices. Even GTA 4 and 5 have some of the same sounds

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Same sickenning sounds @5 makes a very good point. But interestingly, if you actually listen to them, those sounds are actually not the same ones, just similar. That anime slash sound which I love so much has been done a million different ways in a million different anime and games

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds I feel like tk, and games related to it use a lot of the same sounds. We also see a lot of sounds that have been used in stw all over the place. URL: https://forum.audiogames.net/post/522740/#p522740 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector
Re: Same sickenning sounds I think one of the reasons why we have simular sounds flying around is because of open sourced games, like SBP, and leaks like Ultrapowwer. Someone like me who never played Ultrapower in their entire lives, get these sounds from a friend of their's and doesn't

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds Even if it does, and it probably does somewhere, I’ve seen that in  just about every daw around. It just is. Complicated, yes. Inaccessible, no. URL: https://forum.audiogames.net/post/522733/#p522733 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds @25I wouldn’t call reaper in accessible if osara is in the mix. Osara is the reason why so many people use the thing. With osara, there is quite a lot of potential if you’re willing to just sit down and learn reaper. Takes a little wile, still learning myself

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds @25I wouldn’t call reaper in accessible if osara is in the mix. Osara is the reason why so many people use the thing. URL: https://forum.audiogames.net/post/522730/#p522730 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector
Re: Same sickenning sounds defender wrote:I'd personally say that Reaper is actually the least accessible of the three, but I've only seen bits and pieces of it.Lots of workarounds and remembering what unlabeled control does which thing, even with Osara, but that could just be with certain

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Same sickenning sounds As an idiot said, there are three choices right there, four if you count wavepad and if your on Mac you have Garage Band, and I'd be amazed if you hadn't heard of those programs before this Rory.I'd personally say that Reaper is actually the least accessible

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds @rory gamesUse audacity, reaper, or gold wave. Three choices right there. Gold wave is payed, reaper is kind of, and audacity, the least accessible of the three is free. URL: https://forum.audiogames.net/post/522684/#p522684 -- Audiogames-reflector mailing

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds @roryUse audacity, reaper, or gold wave. URL: https://forum.audiogames.net/post/522684/#p522684 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Same sickenning sounds Hi.well even though there are often sounds reused in VG Storm titles theey are mostly sounds I haven't heard in other games before. So if sounds are reused in games from the same developer I see this abit differently.Greetings Moritz. URL: https

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector
Re: Same sickenning sounds we're all ok with cp because it's an extremely well thought out game and because the company that made the game it has sounds from, did they bother making their game accessible? Nope. And why should they raelly care, in their eyes (most likely) we're just

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector
Re: Same sickenning sounds my problem is this. All the good sounds are in fuckin groups of 2 or 3, like, I'll find a good rifle sound. Ah! Great! This is an awesome sound - oh. It fires 3 times. and I can't find a bloody accessible cropping tool otherwise there'd bee no need for anyone

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector
Re: Same sickenning sounds Oh and as for the Crazy Party debate, as my Phis Ed teacher and old Trinidadians always say, Peter Pay For Paul, and Paul Pay For All.Do what you want with that quote. URL: https://forum.audiogames.net/post/522650/#p522650 -- Audiogames-reflector mailing

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector
Re: Same sickenning sounds Nope. I've heard sounds from other places in VGstorm as well. Hmm. In my upcoming game Crazy Pie Rush I think I'll make the machine gun sounds with my mouth. All those years of roleplaying with my brother and other dudes from the comunity has paid off indeed

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: Same sickenning sounds personily I think the moste one who use sounds that only  exist on his games is airon, VG storm URL: https://forum.audiogames.net/post/522613/#p522613 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Same sickenning sounds An idiot has it right, it's a combination of fear and laziness.  Despite what people may tell you, learning how to do basic audio editing is not difficult and you don't need anyone to do it for you unless your planning on making a premium (probably paid

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Same sickenning sounds If sound piratingnis against forum policy, then crazy party should not be allowed to exist, since pretty much 95 percent of its sound and music have been stolen from nintendo. But of course we have already had that discussion, and everyone seems to be ok

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: Same sickenning sounds what i said about using free sounds   is true and fine by me, but  i also use some efects from other librarys, oh, i make sure i use raw sampls and  modify them  atleast like post 12 said,  but honestly i don't think  i need anything else  if i got an access

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: Same sickenning sounds what i said about using free sounds   is true and fine by me, but  i also use some efects from other librarys, oh, i make sure i use raw sampls and  modify them  atleast like post 12 said URL: https://forum.audiogames.net/post/522534/#p522534 -- Audiogames

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds @ashleygrobler04 there are a myriad of professionally recorded High quality free sounds. This is why cracking payed sound libraries doesn't seem warranted to me. URL: https://forum.audiogames.net/post/522508/#p522508 -- Audiogames-reflector mailing list

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : Vulcan_Raven via Audiogames-reflector
Re: Same sickenning sounds Post 2 said the following."yeah, well, coding is hard enough, if it's an actual good game, I see no problem with using a few stolen sounds" NOw, don't any of you see anything wrong with that?  I understand that buying sound libs can get pricy, but the

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: Same sickenning sounds i'm not fond of using same sounds, at least go fucking modify it or do something URL: https://forum.audiogames.net/post/522487/#p522487 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: Same sickenning sounds 2, you ruined your rep in my eyes, nah no downloading your stuff any more URL: https://forum.audiogames.net/post/522487/#p522487 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Same sickenning sounds I use an app called Samplism (mac only) which is a database of sounds. I have all my sounds in there and I can search using keywords. If you have a mac, and want instant sound search with different sort options like sound time, name, automatically generated tags

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : thetechguy via Audiogames-reflector
Re: Same sickenning sounds agreed with @an idiot here. URL: https://forum.audiogames.net/post/522468/#p522468 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector
Re: Same sickenning sounds As for making sounds yourself with your body and such, I kind of wonder if that's how some of those Hollywood Edge punch sounds were made. I'm talking about that classic psss sound and variations of that. URL: https://forum.audiogames.net/post/522466

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : ashleygrobler04 via Audiogames-reflector
Re: Same sickenning sounds Will the sound designers ask money for the sounds? the big thing for me is that i don't reelly want to pay for sounds at the moment since i don't earn an income yet. So i try to stick to the free sounds, tho not all of them are so good. URL: https

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector
Re: Same sickenning sounds 4, very true. Heck, people sometimes don't care. Let me give you an example. Are there sound designers in this comunity? Maybee not many, but yeah. So, could they ask for help? again, yes. But why don't they? I mean, part of a good game is not just the game

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector
Re: Same sickenning sounds 4, very true. Heck, people sometimes don't care. Let me give you an example. Are there sound designers in this comunity? Maybee not many, but yeah. So, could they ask for help? again, yes. But why don't they? I mean, part of a good game is not just the game

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector
Re: Same sickenning sounds 4, very true. Heck, people sometimes don't care. Let me give you an example. Are there sound designers in this comunity? Maybee not many, but yeah. So, could they ask for help? again, yes. But why don't they? I mean, part of a good game is not just the game

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: Same sickenning sounds gotta  agree with post 2 here,  using the same sounds doesn't mean really they're stolen, but also i rialised    2 that there is a huge  list  of  options    for sound designers out there to use without the need  for  third parti librarys, but also if you have

Re: Same sickenning sounds

2020-04-24 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Same sickenning sounds A lot of capcom fighting games from different series use the same sounds and no one complains. Many games and anime in the mainstream also use the same sounds it's almost like they are a language unto themselves that when you hear someone get slashed

Re: Same sickenning sounds

2020-04-24 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds People are just plain lazy when it comes to finding sounds if you ask me. I have seen so many people that don't even try to look. It's not that hard if you would just crack open some of the sights, such as zapsplat listed in the topic in the dev room. It really

Re: Same sickenning sounds

2020-04-24 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector
Re: Same sickenning sounds People are just plain lazy when it comes to finding sounds if you ask me. I have seen so many people that don't even try to look. It's not that hard if you would just crack open some of the sights, such as zapsplat listed in the topic in the dev room. It really

Re: Same sickenning sounds

2020-04-24 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: Same sickenning sounds i agreee with 2. Just because someone uses a sound found in another game,  doesn't mean them and a hole bunch of his friends either sat down with a key guesser and decript the sound storage, or looked through the sounds they already had through other means

Re: Same sickenning sounds

2020-04-24 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector
Re: Same sickenning sounds yeah, well, coding is hard enough, if it's an actual good game, I see no problem with using a few stolen sounds, but generally I try to be as legal and different as possible. Take this into account though. Just because they are the same, does not mean

Same sickenning sounds

2020-04-24 Thread AudioGames . net Forum — General Game Discussion : Vulcan_Raven via Audiogames-reflector
Same sickenning sounds Oh where has originality gone?  Why oh why do devs use the same sounds over and over?  its like theirs a network that they join, a collected database of stolen stuff that they all share.  What ever happen to doing actual sound designing?  What ever happened