Re: what do i need in an rpg engine?

2020-06-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: what do i need in an rpg engine? No. No. No. Don't use that. Don't.All of the Pickle variants hardcode your class names and modules in them.  If you use one, you lose the ability to rename files or classes and move code between files without breaking your saves.Also, from their docs

Re: what do i need in an rpg engine?

2020-06-10 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? Doing some researching on serialization librarys has brought me this. I am unsure as to whether this supports inheritance, if not I may have to look for something else, but I thought I would post this here in case somebody else is looking for something

Re: what do i need in an rpg engine?

2020-06-06 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: what do i need in an rpg engine? @17You want to google game serialization.  That's the magic phrase.The really basic version is you import json, you convert everything to a dict of dicts/whatever, you json.dump it to a file.The less basic version I did was: objects register what

Re: what do i need in an rpg engine?

2020-06-06 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? @camlorn, I tried looking up the information, but I haven't found anything promising in regards to item and saving states. I am probably over-complicating it... again. I will look into what you suggested with refs. Thanks.@magurp, I think the storing

Re: what do i need in an rpg engine?

2020-06-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: what do i need in an rpg engine? @13One method would be to have a map array and store object and trigger id's for events, like fights, switches, etc. Makes editing environments and scripting straightforward, that and you can potentially store event scripts externally for easier editing

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : Hektor via Audiogames-reflector
Re: what do i need in an rpg engine? If you want to write an RPG or any other kind of game, start by doing research on the web.  There are lots of articles and videos on coding all sorts of games.I wouldn't even necessarily limit the research to just articles and videos that use a language

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: what do i need in an rpg engine? @13SO I don't have the time for the long version, but I've been giving a lot of thought to this lately.Firstly, as a blind programmer, coding your game in code isn't actually unreasonable.  In fact on my to prototype as a Synthizer test list is a map

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? @camlorn, that's, urm, actually quite underwhelming. Now I really want to sit down and work on something like this... I'm assuming that the map will always have it's default events and override them as the player enters the area? Thinking of storing

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? @camlorn, that's, urm, actually quite underwhelming. Now I really want to sit down and work on something like this... I'm assuming that the map will always have it's default events and overrides them as the player enters the area? Thinking of storing

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: what do i need in an rpg engine? @11You don't save map changes, you save what the player has done (i.e. quests completed) and you figure out how to load those changes when the map is needed.This is vastly easier if you don't try to model doors and gates and etc. as tiles, but as proper

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? See, my main problem is storing and persisting data across maps. I got the observer pattern down (it was really really neat when it all clicked), but I just can't come up with a good system for storing objectives and map changes.I could save a copy

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? See, my main problem is storing and persisting data across maps. I got the observer pattern down (it was really really neat when it all clicked), but I just can't come up with a good system for storing objectives and map changes.I could save a copy

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: what do i need in an rpg engine? I'm sure one of my early RPG attempts is still online somewhere. It had a weird system as regards turn-based Vs realtime (because it was made for IE6, mostly), and I did a very poor job of supporting new skills even though I knew I would need to from

Re: what do i need in an rpg engine?

2020-06-04 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: what do i need in an rpg engine? Thanx all for the motivation. It just makes me feel a lot better, and makes me realise that we all have our starting points, we all need to learn, and the best of all is that i don't feel as if i am alone at this. thanx so much URL: https

Re: what do i need in an rpg engine?

2020-06-03 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? I think that holds true only for a reasonable challenge.  I’m not saying that you shouldn’t do it, well, technically I am, but I’m not stopping you.  I just think that at your skill level you will hit a lot of walls and barriers before you get anything

Re: what do i need in an rpg engine?

2020-06-03 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: what do i need in an rpg engine? Honestly, I don't think I'd have got to where I am right now (not that that's anywhere special to be fair) if it hadn't been for lofty dreams that were way harder to code than I was ready for.If RPG engines are what turn you on, then you think about

Re: what do i need in an rpg engine?

2020-06-03 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? It’s not just a matter of experience, you can make something much more simpler. Start out with a side scroll or with objectives and progressive storyline, that should be simple yet challenging at your level. You will learn a lot by doing this, and most

Re: what do i need in an rpg engine?

2020-06-03 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: what do i need in an rpg engine? @2, ah i see what you meen. I just wanted to know what does the RPG engine need in order to make an rpg while testing the engine, but thanx for the advice though.@3, Thanx for the advice, maby i am not yet ready to do some thing this hard... i don't

Re: what do i need in an rpg engine?

2020-06-03 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector
Re: what do i need in an rpg engine? I'm going to say something a bit harsh but,When I see the coffee shop game then I'll put faith in this. URL: https://forum.audiogames.net/post/536667/#p536667 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: what do i need in an rpg engine?

2020-06-03 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: what do i need in an rpg engine? You’re going to need something which you can’t really get unless you work at it, a lot. You’re going to need experience.  Should you take on this project right now, you will fail. I’m sorry to be so harsh, but I would rather spare you the truth now

Re: what do i need in an rpg engine?

2020-06-03 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: what do i need in an rpg engine? I'd strongly suggest writing an RPG first, if you have to ask this question.You're not going to get an engine via asking everyone to help design it.  All that will get you is a bunch of people pulling in different directions because they all want

what do i need in an rpg engine?

2020-06-03 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
what do i need in an rpg engine? Hi all, so for the RPG fans, what do you suggest is needed for the creation of an RPG engine? i don't want to make some kind of engine like sable, not at all, i just want to try and make some kind of free and open source RPG game engine for blind people