Re: The limitations of audio interfaces

2014-11-28 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: The limitations of audio interfaces I agree that touch offers both a much greater range of inputs while at the same time offering much less granularity than visuals. That said I would say from my experiences with the ultracane that the pulsing vibration motors werent very optimised for

Re: Alter Aeon 2014 Turkey Days

2014-11-28 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Hello Dentin,I believe i found a bug in the scarecrow hats (the mid level ones that is), where when you get them they have no flags. I tried to ask Gandor about it since hes active, but well... He said to contact you but youre idle in AA. I hope you can

Re: Alter Aeon 2014 Turkey Days

2014-11-28 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Hello Dentin,I believe i found a bug in the scarecrow hats (the mid level ones that is), where when you get them they have no flags. I tried to ask Gandor about it since hes active, but well... He said to contact you but youre idle in AA. I hope you can

Re: Alter Aeon 2014 Turkey Days

2014-11-28 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Hello Dentin,I believe i found a bug in the scarecrow hats (the mid level ones that is), where when you get them they have no flags. I tried to ask Gandor about it since hes active, but well... He said to contact you but youre idle in AA. I hope you can

Re: death match project alpha

2014-11-28 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: death match project alpha Okay, and theres nothing i can do about it? So i am not able to play the game on this machine? Or would an external sound card help for example? Are there other solutions to this problem I could try? The game seems to be very interesting and i realy would like

Re: Lambda moo programmers

2014-11-28 Thread AudioGames . net Forum — Developers room : joshms123 via Audiogames-reflector
Re: Lambda moo programmers Hello,While I can’t release too much information at this given time, I’ll say that even though we do have a space system (which has been created from scratch; a lot of headaches and maths went into this process) a lot of our activities will be ground-based. We

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: My life of gaming: A closing chapter @Jason SW,Your story sounds like an echo of my own in some regards. You are not an atheist; you are a skeptic. I usually tell people that the difference is that a skeptic is one who cannot believe in god, either because he feels a lack of faith or

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: My life of gaming: A closing chapter Jason,Thanks for your post. Im very glad you told us your story.I agree with what Nocturnis said, and would only add to it that if you ever want to talk, please feel free to chat or call me on skype. I may be able to help, thats up to God. But

Re: my let's play bt sync folder and comments thread

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: my let's play bt sync folder and comments thread heres part 6 of my aac playthrough.https://dl.dropboxusercontent.com/u/164 … inning.mp3 URL: http://forum.audiogames.net/viewtopic.php?pid=195876#p195876 ___ Audiogames-reflector mailing

Re: Getting up and going on a new mac

2014-11-28 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Getting up and going on a new mac Ok, I am writing this on my new mac. The thing that got me was the reg your mac dialog. For some reason, voiceover wasnt reading it to me. The only other problem was the tim zone. It didnt have a city within my time some listed in the combo box, or

Re: sound problem with damage extreme

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector
Re: sound problem with damage extreme Disabling screenreader wont help. The problem is is that for some reason the installer installs everything to the main folder with very few subfolders. Copy everything that isnt the main executable and similar files, for example the readme. Place all

Re: The limitations of audio interfaces

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The limitations of audio interfaces @Cx2, agreed on vibration. While I agree on voice control always being slower, it likely would be faster from the ground up than either having to manually search and comprehend in space a 2D informational display via screen reading, or indeed touch

Re: Braillemon status update!

2014-11-28 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Braillemon status update! Hi, I dont know how to use the map that I get from my rivals Brother. URL: http://forum.audiogames.net/viewtopic.php?pid=195880#p195880 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2014-11-28 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Braillemon status update! Hi, I dont know how to use the map that I get from my rivals Brother. When I find the map in my items then I hit enter on use, nothing happens. URL: http://forum.audiogames.net/viewtopic.php?pid=195880#p195880

Re: Swamp, zombie fps by Aprone

2014-11-28 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie fps by Aprone A download would be over 1.3GB, so itd be easiest just to download the Wineskin app. A guide will be here soon; another player helped me test it, and Im pretty confident in the process now. URL: http://forum.audiogames.net/viewtopic.php?pid=195881#p195881

frustrating bgt error

2014-11-28 Thread AudioGames . net Forum — Developers room : connor142 via Audiogames-reflector
frustrating bgt error hello, I have just gotten into the Business of coding, and have the language tutorial and everything else I Need open as i write this message. Problem is, I have al lready written a bit of code working on a black jack game. however, the game keeps throwing up a

Re: Looking for testers for a multiplayer game.

2014-11-28 Thread AudioGames . net Forum — Developers room : connor142 via Audiogames-reflector
Re: Looking for testers for a multiplayer game. hello, I would like to be a tester of this game. any requirements? URL: http://forum.audiogames.net/viewtopic.php?pid=195883#p195883 ___ Audiogames-reflector mailing list

Re: The limitations of audio interfaces

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: The limitations of audio interfaces I would like to see more audio games go the HTML 5 root, if were talking audio. That game called Xtant would be a perfect! example for it...As of now, the most human voice I know of, thats tex-to-speech is Cortana. Well, ok, there is that voice

Re: Looking for testers for a multiplayer game.

2014-11-28 Thread AudioGames . net Forum — Developers room : Trenton Goldshark via Audiogames-reflector
Re: Looking for testers for a multiplayer game. I would probably take a look at this, one day in the future, but as I fared, speech dispatcher thus GNU/Linux, isnt supported. Hopefully it is one day... See my thread about Closing A Window To Windows, if youre totally confused by that last

I want to get started with programming moos but I am not sure where to

2014-11-28 Thread AudioGames . net Forum — Developers room : blindlord via Audiogames-reflector
I want to get started with programming moos but I am not sure where to Hello allI have another stupid question for you all.How do I get startd with programming moos.Like How do I get started and what core should I use and the like URL:

Re: death match project alpha

2014-11-28 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: death match project alpha Hi,So Ive only just started playing this game, and have beaten the first level. Im really liking it so far. Its a good attempt and its executed quite nicely.I do, however, have some observations, Ill put these as a poiler:spoilerspaceOn level 1, when it asks

Re: sound problem with damage extreme

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: sound problem with damage extreme Hi, thanks for the answer. I dont hope you mind me asking, but something isnt clear for me.Ive got a few folders, for example the the folders, music, medals, plane, and so on.Then there are the game files like the executable file and the readme,

Re: The limitations of audio interfaces

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The limitations of audio interfaces Well as far as I know, html 5 is just a platform. Xtant was a demo and a good one of a concept, but the concept could probably be equally done on pretty much any system with good handling of the audio environment sinse it was essentially just the

Re: Eloquence Speak window

2014-11-28 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: Eloquence Speak window Hi, Can anyone tell me from A to Z, how this thing Works? I enter in text and click save from file menü, it comes up with a save text file dialog. I couldnt figüre out anything. URL: http://forum.audiogames.net/viewtopic.php?pid=195890#p195890

Re: Swamp, zombie fps by Aprone

2014-11-28 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Okay, so I downloaded Wineskin and the latest Wine engine. What now? Im sure those are the first two steps. Is there a Swamp wrapper available for this thing?Id be curious to know what other wrappers can be made with this. URL:

Re: Youtube

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : install gas line17 via Audiogames-reflector
Re: Youtube If you are shopping for a new appliance be sure to check for labeling that certifies that national safety standards have been met. A contractor can help you select a high efficiency appliance with low emissions that will fit your needs andinstall gas linebudget. When a new gas

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: My life of gaming: A closing chapter I kind of take issue with the approach you bring regarding atheists. I consider myself an atheist, though just barely (as in, Id listen if proof were offered, so my mind is not shut). I dont like the implication that atheists as a rule are

Re: frustrating bgt error

2014-11-28 Thread AudioGames . net Forum — Developers room : gamedude via Audiogames-reflector
Re: frustrating bgt error Try removing the right brace after your first welcome alert message and moving it to the end of the file. The right brace ended the main function. This confused the compiler, because the right brace ended the main function, but there was still code afterwards.

Re: How to play bari bari baseball

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : install gas line17 via Audiogames-reflector
Re: How to play bari bari baseball If you are shopping for a new appliance be sure to check for labeling that certifies that national safety standards have been met. A contractor can help you select a high efficiency appliance with low emissions that will fit your needs andinstall gas

Re: dear all!

2014-11-28 Thread AudioGames . net Forum — Audiogames Exclusive Games : install gas line17 via Audiogames-reflector
Re: dear all! If you are shopping for a new appliance be sure to check for labeling that certifies that national safety standards have been met. A contractor can help you select a high efficiency appliance with low emissions that will fit your needs andinstall gas linebudget. When a new

Re: Tactical Battle 2.0

2014-11-28 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Tactical Battle 2.0 The inherits flag only works with units right tnow.First you implement a base unit that has certain attributes you want other similar units to have.Then in the other unit files you have a line that says:inherits base unit nameAnd they automatically get all the flags

Re: death match project alpha

2014-11-28 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Hi, the navigation station isnt up the ladder on the bridge. That way leads to an optional side area in the captains quarters. It might be possible to fix your soundcard ishue by attaching a seporit soundcard. URL:

Re: I want to get started with programming moos but I am not sure where to

2014-11-28 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: I want to get started with programming moos but I am not sure where to Hi, starting moos is no simpple process. Heres what I suggest. First, gather your ideas together and decide what you really want for your moo. Do you want it space baste, do you want it in the past, etc. Then thats

Re: death match project alpha

2014-11-28 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: death match project alpha Hello,It was up the ladder. I can confirm it in my next playthrough. URL: http://forum.audiogames.net/viewtopic.php?pid=195900#p195900 ___ Audiogames-reflector mailing list

Re: Looking for testers for a multiplayer game.

2014-11-28 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: Looking for testers for a multiplayer game. Hi, until pure basics sound panning and volume functions work on linux, and until I am able to acquire a speech dispatcher pure basic library, I dont really see linux support happening. The requirements are listed further back, as well as on

Re: death match project alpha

2014-11-28 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Do you mean the cargo lift? Because when I built it, the only thing between the upper portions of the flight deck and the lower is a cargo lift that goes between them. Then when your on the bridge, their is a ladder, but it shouldnt lead to the navigation

Re: Interest in mud soundpack repository/mirror?

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? I think a MUD soundpack repository would be awesome. Certainly better than dropbox. URL: http://forum.audiogames.net/viewtopic.php?pid=195903#p195903 ___ Audiogames-reflector mailing list

Re: Getting up and going on a new mac

2014-11-28 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: Getting up and going on a new mac Hey CW. As for mudding programs, Atlantis and tintin are good places to start. Daisy programs? I dont think there are any, but Ill do some research. You can play all the windows games you want with vmware fusion, and Draconis have two awesome games for

Re: Getting up and going on a new mac

2014-11-28 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: Getting up and going on a new mac Hey CW. As for mudding programs, Atlantis and tintin are good places to start. Daisy programs? I dont think there are any, but Ill do some research. You can play all the windows games you want with vmware fusion, and Draconis have two awesome games for

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: My life of gaming: A closing chapter @Jayde, Im afraid that is a very simplistic and somewhat overly categorized view both of science and religion, and the nature of faith, sinse firstly not all atheists believe as you point them to believe, secondly the process of scientific enquiry

Re: Tactical Battle 2.0

2014-11-28 Thread AudioGames . net Forum — New releases room : ShadowMamba via Audiogames-reflector
Re: Tactical Battle 2.0 I think I get it. Thank you!And I agree, generally the text editor is preferred. Apart from setting what items a unit might be holding in an individual map and possibly modifying a skillset in the same map while leaving them alone in the others, the text editor is

Re: Interest in mud soundpack repository/mirror?

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? Could always do it through btsync so its not dependant on one server, but then youd run into the problem about pepole having to get every sound pack instead of just one. I also think Dentin is right. But Id be interested in this, and could

Re: Clok Mud

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Clok Mud Did anything happen yesterday? I only got on a little bit, but then had to leave. URL: http://forum.audiogames.net/viewtopic.php?pid=195909#p195909 ___ Audiogames-reflector mailing list

Re: Alter Aeon 2014 Turkey Days

2014-11-28 Thread AudioGames . net Forum — New releases room : Dentin via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Kenzon, I looked at the hats this morning with morpheus, and I think we got them fixed. When theres as much stuff going on as there is in this event, its pretty easy for something like that to get missed. URL:

Re: Braillemon status update!

2014-11-28 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Braillemon status update! Now I-ve updated my game, an some of the bugs are repaired, but I found some more 3@Daygonite:Lol, a little bug.When you’re fighting against Gary on Cerulean Citty, when He sendt out he’s charmeleon, the name and the description of the Pokemon, are Charmander

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: My life of gaming: A closing chapter Agreed 100% with Nocturnus. Let me just say that I love the way you articulate... and if I had as much ability to sit down and articulate myself the way you do without taking so much time Id do it. I enjoy reading your posts very much as another

problem in the code on bgt

2014-11-28 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
problem in the code on bgt Всем программистам привет!Такой вопрос:когда играет заставка, как ее остановить, пробовал как в коде ниже, не получается!вот код:#include dynamic_menu.bgtint player;sound start;sound vin;sound ot;sound sot;sound end;sound kill;sound police;void

Re: Serotek Loses 5, Future of Company in Doubt

2014-11-28 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: Serotek Loses 5, Future of Company in Doubt Why wouldnt they accept that offer? That doesnt make any sense! URL: http://forum.audiogames.net/viewtopic.php?pid=195912#p195912 ___ Audiogames-reflector mailing list

Re: Tactical Battle 2.0

2014-11-28 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Tactical Battle 2.0 I agree, and sorry if my last post turned into a rant.It was more directed to connor142s comment of wanting everything handled in game.And there are plenty of people who feel similarly, so I wanted to iterate some of the benefits of text files. URL:

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: My life of gaming: A closing chapter Moderation! I will not move this thread sinse Bladestorm has been a well known and highly contributing member of the forum for a long while, and this is fundamentally about his decision regarding games thus seems to belong to general game

Re: Looking for testers for a multiplayer game.

2014-11-28 Thread AudioGames . net Forum — Developers room : Narf via Audiogames-reflector
Re: Looking for testers for a multiplayer game. hi,could you add me to the dropbox Folder to? i would be happy to test the game.my email for dropbox is: matteo.ha...@hotmail.com URL: http://forum.audiogames.net/viewtopic.php?pid=195916#p195916

Re: Tactical Battle 2.0

2014-11-28 Thread AudioGames . net Forum — New releases room : ShadowMamba via Audiogames-reflector
Re: Tactical Battle 2.0 Thats fine.And I thought as much. I was just stating my own thoughts, since I spend quite a bit of time tinkering with and making new stuff for my own pack.Speaking of which, do you have any ideas as to the problems I seem to be having, mentioned in this post? URL:

Re: death match project alpha

2014-11-28 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: death match project alpha Hi,Oh maybe I got the direction wrong. My bad. Ill do a playthrough though at some point though because I like this game.Anyhow, Im now on level 5. Unfortunately, Id like a spoiler if you wouldnt mind, Ill post my own spoiler below though, spoilers from here

Re: death match project alpha

2014-11-28 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: death match project alpha Hi,Oh maybe I got the direction wrong. My bad. Ill do a playthrough though at some point though because I like this game.Anyhow, Im now on level 5. Unfortunately, Id like a spoiler if you wouldnt mind, Ill post my own spoiler below though, spoilers from here

Re: Getting up and going on a new mac

2014-11-28 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector
Re: Getting up and going on a new mac sorry but I have to tell you. your problems on your Mac, just started... you go faster for windows than you thought... yosemite and voiceover, is loaded with bugs, and apple is not the solution. you can take life to report bugs to apple. You re never

Re: Interest in mud soundpack repository/mirror?

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? The only legal way to actually make sound packs, would be to add your own music and/or sounds, or get music and/or sounds that was Creative Commons based, or that was Royalty-Free, non copyrighted. URL:

Re: Swamp, zombie fps by Aprone

2014-11-28 Thread AudioGames . net Forum — New releases room : carlosM via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone, I think your website is acting up. If I visit it, Ill see the error that it could not connect to MySQL (61). It is a random error, but refreshing the page 5 to 10 times will load it. I may be wrong, but this error appears mostly when people have

Re: programming languages

2014-11-28 Thread AudioGames . net Forum — Developers room : balliol via Audiogames-reflector
Re: programming languages Woah,Ok, let me chip in here. You want to write applications for Windows that arent necessarily games, which as you correctly say rules out BGT.I will urge you to immediately forget Pascal. Although there are still people that use this language, it is starting to

Re: Getting up and going on a new mac

2014-11-28 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Getting up and going on a new mac Hmmm. I am currently running 10.9.5. Yes that is the version it shipped with. To be more correct it shipped with 10.9.4. As for the voiceover not being as fast as jaws, I have in fact found it as fast as jaws at times. If you notest, I said at times.

Re: Interest in mud soundpack repository/mirror?

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? True, though look at how long GMA commercially sold a Star Trek based game. I know I could ask authors to remove copyrighted music at the very least but how many would be willing to go along with this?The other alternative would be to make

Re: Getting up and going on a new mac

2014-11-28 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: Getting up and going on a new mac Mario, first off its still early days for Yosemite. By contrast Windows 8 has been around a fair while. Also have you any idea how bloated windows screen readers like Jaws are, much less how bloated Windows is? Im not saying macs are perfect by any

Re: Interest in mud soundpack repository/mirror?

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? Hmmm... Thats a well noted question. Oh copyright, how confusing you are to everyone... URL: http://forum.audiogames.net/viewtopic.php?pid=195926#p195926 ___ Audiogames-reflector mailing list

Re: The limitations of audio interfaces

2014-11-28 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: The limitations of audio interfaces To begin with while Im also not overly concerned with the mobile part of mobile devices as far as games are concerned I think its good for our ecosystem that we have a mobile gaming device of some kind, even one which is off the shelf even if not

Re: Demons

2014-11-28 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Demons Hi Enes,I see what youre saying, and yes, that could present some challenges.Brad is right, though. Something like Winstaller, or, more specifically, Core Recovery, might be able to do these things. There are a couple of drawbacks, of course. One is the high cost, Ive heard that

Re: Monthly chat November

2014-11-28 Thread AudioGames . net Forum — Off-topic room : afsilva90 via Audiogames-reflector
Re: Monthly chat November Hi everyone,I would like to ask you a question. Has anyone had problems with iTunes 12 or not? Im asking this because Apple has decided to remove the sidebar from this product.In my opinion, this decision is very disapointing and leaves me with the sense that

Re: Monthly chat November

2014-11-28 Thread AudioGames . net Forum — Off-topic room : afsilva90 via Audiogames-reflector
Re: Monthly chat November Hi everyone,Thank you, Dark, for adding this topic to the off-topic room. I think this topic is excelente because it lets us express ourselves in a free and democratic way. If this topic didnt exist, I would have been very disapointed, frustrated and irritated. It

Re: The limitations of audio interfaces

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The limitations of audio interfaces I agree Cx2 that portability in and of itself is helpful, and that from someone who was used to carrying around a laptop (in 2010 before I got my Iphone I was sitting on a boat in egypt playing judgement day on my laptop). I am not quite as

Re: any one on the zone bbs.com websight?

2014-11-28 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: any one on the zone bbs.com websight? I would say your last theory is right. The person most likely bought a premium membership to get all those points.The games arent that great, anyway, except for anagrams, which I play every once in a great while if I have nothing better to do.I

Re: any one on the zone bbs.com websight?

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: any one on the zone bbs.com websight? Thats interesting, although if they bought that premium membership I dont know what things they could have done to earn four million points. When I confronted them with this question, they just said that they played a lot of word games and that

Re: The limitations of audio interfaces

2014-11-28 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: The limitations of audio interfaces Trenton Goldshark wrote:I would like to see more audio games go the HTML 5 root, if were talking audio.How do you mean? What advantages would HTML5 have?(If you mean the audio system that works on Android, and only on Android, well, Windows/Linux/iOS

Re: any one on the zone bbs.com websight?

2014-11-28 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: any one on the zone bbs.com websight? Yeah, but when was the last post in that topic? It was months ago, and, certainly, the admins havent responded to it, or changed the terms at all.I think the community leaders are there to help new users navigate the site, although that doesnt make

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: My life of gaming: A closing chapter @Jayde,given Darks suggestion to move this conversation over to another topic, I wont further this discussion much more on here except to offer my sincerest and most humble apologies. My intent was not to lump you in with a set of close minded

Re: Things people have said and Church boards too.

2014-11-28 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Things people have said and Church boards too. I was just reading this website, and I got a really good laugh out of a lot of them.The resumes and cover letters section is great as well. URL: http://forum.audiogames.net/viewtopic.php?pid=195938#p195938

Re: dear all!

2014-11-28 Thread AudioGames . net Forum — Audiogames Exclusive Games : Nocturnus via Audiogames-reflector
Re: dear all! [[wow]], yeah, I was kind of thinking of letting my cousin do the job and all that, given that hes not a professional. I never dreamed of, you know, hiring someone and paying them for their services; at the risk of health issues and possible injury I just thought Id save some

Re: Is this hard drive dead?

2014-11-28 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Is this hard drive dead? Yeah, it is true that hard drive prices have come down quite a bit.You might try looking at Blind Bargains and seeing if there are any good deals on externals. Thats how Ive purchased mine. They linked to a deal that was on Amazon where a 4TB external was just

Re: any one on the zone bbs.com websight?

2014-11-28 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: any one on the zone bbs.com websight? People act like that in real life... in high school, prison, and other such communities where leaving is hard or the values-enforcement mechanism is antagonistic.Community building is hard. If done poorly, one could end up with a cult, or gulags,

Re: sound problem with damage extreme

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: sound problem with damage extreme I think he means you should copy those all folders into the sounds folder. URL: http://forum.audiogames.net/viewtopic.php?pid=195941#p195941 ___ Audiogames-reflector mailing list

Re: any one on the zone bbs.com websight?

2014-11-28 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: any one on the zone bbs.com websight? People act like that in real life... in high school, prison, and other such communities where leaving is hard or the values-enforcement mechanism is antagonistic/useless.Community building is hard. If done poorly, one could end up with a cult, or

Re: Getting up and going on a new mac

2014-11-28 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Getting up and going on a new mac I AM USING WORD IN WINDOWS DO TO THE FACT I AM HAVING TO WRITE PAPERS AND THE LIKE. THOSE PAPERS CAN BE QUITE DEMANDING WHEN IT COMES TO THE formatting. Other then that, pages would do fine. Anyway, well said CX. URL:

Re: Clok Mud

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Thats probably something you need to ask IC. URL: http://forum.audiogames.net/viewtopic.php?pid=195943#p195943 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: death match project alpha

2014-11-28 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Hi, you herd the majority of the speech. He was just about to say he was going to kill you. Just rappidly press enter when he loads his gun. URL: http://forum.audiogames.net/viewtopic.php?pid=195944#p195944 ___

Re: Getting up and going on a new mac

2014-11-28 Thread AudioGames . net Forum — Off-topic room : cbenner via Audiogames-reflector
Re: Getting up and going on a new mac skype on the mac is totally accessible. You can set it up to where it will tell you where contacts go online or go offline. It is almost like Skype talking for windows URL: http://forum.audiogames.net/viewtopic.php?pid=195945#p195945

Re: Serotek Loses 5, Future of Company in Doubt

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Serotek Loses 5, Future of Company in Doubt Id say I probably would not have accepted the offer myself depending on the conditions of said offer. There are simply far too many variables for me to judge a company based on one move that we hardly know much about behind the scenes. itd be

Re: I want to get started with programming moos but I am not sure where to

2014-11-28 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: I want to get started with programming moos but I am not sure where to Yo,As danny said, think up your ideas first. You can not start building and coding until you have thaught up the foundation and someo f the features of your MOO. Id say maybe lambda core is the best place to start.

help! time of conflict

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector
help! time of conflict hello everyone!when I try to play the game, it crashes.my windows is 8.1what can I do? URL: http://forum.audiogames.net/viewtopic.php?pid=195948#p195948 ___ Audiogames-reflector mailing list

Re: NVDA 2014.4 RC1, Now Released!

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: NVDA 2014.4 RC1, Now Released! Hi,The NVDA 2014.4 is now released! grab your latest copy of NVDA today [ a-t ] www.nvaccess.org URL: http://forum.audiogames.net/viewtopic.php?pid=195949#p195949 ___ Audiogames-reflector mailing list

Re: NVDA 2014.4 RC1, Now Released!

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: NVDA 2014.4 RC1, Now Released! Hi,The NVDA 2014.4 is now released! grab your latest copy of NVDA today at www.nvaccess.org URL: http://forum.audiogames.net/viewtopic.php?pid=195949#p195949 ___ Audiogames-reflector mailing list

Re: Interest in mud soundpack repository/mirror?

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? I think a soundpacks mirror is awesome. but not in dropbox though. URL: http://forum.audiogames.net/viewtopic.php?pid=195950#p195950 ___ Audiogames-reflector mailing list

Re: How to play bari bari baseball

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: How to play bari bari baseball Does this game free? URL: http://forum.audiogames.net/viewtopic.php?pid=195951#p195951 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I want to get started with programming moos but I am not sure where to

2014-11-28 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: I want to get started with programming moos but I am not sure where to I honestly disagree with the points stated above. If you can get a simple core, such as lambdamoo, then you can start looking at how it works. If your looking for actual programs to run them, there are a number of

Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net

2014-11-28 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net finally, NVDA 2014.4 has been announced! grab your copy today at www.nvaccess.org URL: http://forum.audiogames.net/viewtopic.php?pid=195953#p195953 ___ Audiogames-reflector mailing

Grizzly gulch patch

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Grizzly gulch patch Hi all,I need gg update patch, does someone have it? URL: http://forum.audiogames.net/viewtopic.php?pid=195954#p195954 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Grizzly gulch update patch

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Grizzly gulch update patch Hi all,I need gg update patch, does someone have it?if you do, please upload it here.thanks URL: http://forum.audiogames.net/viewtopic.php?pid=195954#p195954 ___ Audiogames-reflector mailing list

Re: I want to get started with programming moos but I am not sure where to

2014-11-28 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: I want to get started with programming moos but I am not sure where to @post 4, we wernt talking about how to run one, we were telling him what should be done before you even think about running a moo. And this is true for all projects. Unless your super board, you really should sit

Re: I want to get started with programming moos but I am not sure where to

2014-11-28 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: I want to get started with programming moos but I am not sure where to @5, but also everyone else:If you do not know enough programming to answer this question on your own, you dont need project-starting advice, you need to learn what a moo can do. Ideas are all well and good, but if

Re: reaper sidechaining

2014-11-28 Thread AudioGames . net Forum — Off-topic room : gamecreator via Audiogames-reflector
Re: reaper sidechaining [[wow]]! thanks a lot! URL: http://forum.audiogames.net/viewtopic.php?pid=195957#p195957 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

An idea just came to me.

2014-11-28 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
An idea just came to me. Hello.(Yep I changed from Hi, to hello. Hmm it just sounds more grown up )My idea is this, would it be possible to assign keys to the buttons on the site when posting a topic?For example. post topic Alt+Shift+P and so on?I think it would make navigation just that

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: My life of gaming: A closing chapter Hi,Dark, sorry if this is getting a bit off topic. I was a fraid it would when I posted, just by the nature of the discussion, since matters of religion tend to do that. A couple of things had me continuing to post despite the fact that things went

Re: My life of gaming: A closing chapter

2014-11-28 Thread AudioGames . net Forum — General Game Discussion : bladestorm360 via Audiogames-reflector
Re: My life of gaming: A closing chapter Hi,Dark, sorry if this is getting a bit off topic. I was a fraid it would when I posted, just by the nature of the discussion, since matters of religion tend to do that. A couple of things had me continuing to post despite the fact that things went

Re: An idea just came to me.

2014-11-28 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: An idea just came to me. HiYep Im still childish, lol!Yeah I like that idea too, first because as Brad said it would make things faster and more fluid, and second because we already have control shift f or control f on IE for the main page to get to the forum, so it follows that we

  1   2   >