Re: How do developers decide the prices of products?

2017-07-16 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: How do developers decide the prices of products? There's also prestige pricing as well isn't there. Where they deliberately make a luxury/pro model that's over-priced, then make what appears to be the same thing with fewer bells and whistles, so the standard model seems reasonably

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! A small hint: Falling from the top of the tree actually does not hurt you. URL: http://forum.audiogames.net/viewtopic.php?pid=319637#p319637 ___ Audiogames-reflector mailing list

Re: Midi Converter

2017-07-16 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Midi Converter That's been something I've been thinking about doing for a while. I encountered this on a virtual Soundblaster in a Win98 VM. It had different wavesets, I think the wavesets were ecw files. There was a 2 mb, 4 mb and 8 mb set, and they were all pretty interesting.

Re: death match project alpha update public beta

2017-07-16 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: death match project alpha update public beta Problem signature: Problem event name: APPCRASHapplication name: dmpa.exeApplication version0.0.0.0Application time stamp: 581d7054Fault module name:    wxbase30u_vc90.dllFault module version:    3.0.2.0Fault module timestamp:   

Re: Game of thrones: Fully playable but not fully accessible

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Game of thrones: Fully playable but not fully accessible you have to talk to lymon twice to actually complete the chapter.after you talk to him once, you'll walk to the lord automatically, and then you have to search around for him again. I think he is in the bottom left. so you have

Re: hi every body!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector
Re: hi every body! Well, I think we just have to say welcome to the beautifull forum my friend. URL: http://forum.audiogames.net/viewtopic.php?pid=319657#p319657 ___ Audiogames-reflector mailing list

Re: CodeFactory Eloquence

2017-07-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: CodeFactory Eloquence Alright Orko, we just you a new private message replying to yours as of now. URL: http://forum.audiogames.net/viewtopic.php?pid=319661#p319661 ___ Audiogames-reflector mailing list

Re: Midi Converter

2017-07-16 Thread AudioGames . net Forum — Off-topic room : akse0435 via Audiogames-reflector
Re: Midi Converter Now, i've tried the converted gm-soundfont, and now i know what's wrong.The reason for i thinking, that it, and Scc1t2, don't sound like Microsoft wavetable, is, that there are some reverb effect enabled in the CoolSoft Virtual Midi synth.Does someone knows how to turn

Re: hi every body!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : brian . kurosawa via Audiogames-reflector
Re: hi every body! Welcome to the forum! URL: http://forum.audiogames.net/viewtopic.php?pid=319633#p319633 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How do developers decide the prices of products?

2017-07-16 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: How do developers decide the prices of products? There's also prestige pricing as well isn't there. Where they deliberately make a luxury/promodel that's over-priced, then make what appears to be the same thing with few less bells and whistles that nobody really cares about, so the

Re: request for a hoaster and beta testers for a game called TCL

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: request for a hoaster and beta testers for a game called TCL ah sorry, I thought you were saying that each individual player would consume 20 MB per minute. If that figure is your expected total for your entire player base then that isn't so bad.How far along in development are you?

Re: Android Advice

2017-07-16 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector
Re: Android Advice Afrin, +1I'd second st.mc's post,as I am also interested in knowing more about the accessibility or lack there of of the htc phone, 4 microphones simply sound amaizing(pun intended) Grryf URL: http://forum.audiogames.net/viewtopic.php?pid=319645#p319645

Re: help about erion mud

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : Tensoon the Kandra via Audiogames-reflector
Re: help about erion mud Thanks for the reply.  A newbie guide to MUD's will be very welcome.  I am playing alter aeon now and it is easy to follow, but I don't know if I would have done so well in something that did not have it s own client which specially caters for screen reader users.

Re: Wine on Mac

2017-07-16 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Wine on Mac Thanks a lot, but I don't find it..The c drive folder seems to be hidden, just like in Linux. I don't know how to access hidden files in Finder on the Mac. How do you do this? URL: http://forum.audiogames.net/viewtopic.php?pid=319678#p319678

Re: How do developers decide the prices of products?

2017-07-16 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: How do developers decide the prices of products? There's also prestige pricing as well isn't there. Where they deliberately make a luxury/deluxe model that's over-priced, then make what appears to be the same thing with few less bells and whistles that nobody really cares about, so the

Re: A shocking and depressing news!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: A shocking and depressing news! I've always felt allot worse for people that went nearly or totally blind in later life, especially when allot of surgery was involved,I lost all of my site when I was about 5 I think, before that one eye was way worse than the other. I also had a ton of

Re: The killer

2017-07-16 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector
Re: The killer Hi, can you accept my request on skype please?Because I want to say to you how do I lost an aircraft and I want you as a friend on skype. URL: http://forum.audiogames.net/viewtopic.php?pid=319666#p319666 ___

Re: New app for picture and document recognisation, seeing AI by Microsoft

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: New app for picture and document recognisation, seeing AI by Microsoft KNFB isn't worth that much money to me. The only app that I got that was close to that amount was Near By Explorer and that app was worth it. I love Seeing AI and I think that it could replace KNFB Reader in time as

Re: death match project alpha update public beta

2017-07-16 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all. This new update contains quite a few bug fixes. The viewr will now point you towards the correct direction, and will give you far fewer direction changes. This means that the turning system should be far more cumfterble to

Re: Another bgt rotation include problem, Could anyone help please?

2017-07-16 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: Another bgt rotation include problem, Could anyone help please? Rotation package is at samtupy.com developer resources page, And I already wrote the code in the first post, That's what moves the bullet based on the direction URL:

Thinking about hosting Blazing. Anyone interested?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Thinking about hosting Blazing. Anyone interested? Hi all.I'm thinking about hosting one of Aprones awesome small web browser games called The Blazing. I have actually thought about doing this since the start of Januarry, but I have some technical issues, which I've tried to solve, and

Re: Beta Tester Application for "A Hero's Call"

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : Diegogaribay via Audiogames-reflector
Re: Beta Tester Application for "A Hero's Call" ooo I will gladly pay any price for something this  good. Is there a trailer or something so that we can have an idea of how this game would sound or how it would be played? Also when will the first playable copy be out? I will wait

Re: Midi Converter

2017-07-16 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Midi Converter That's been something I've been thinking about doing for a while. I encountered this on a virtual Soundblaster in a Win98 machine. It had different wavesets, I think in .ecw files. There was a 2 mb, 4 mb and 8 mb set, and they were all pretty interesting. There's an

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! @darkI recommend you leaving the plates for 2.3. URL: http://forum.audiogames.net/viewtopic.php?pid=319647#p319647 ___ Audiogames-reflector mailing list

Re: Choosing a programming language with number speaker and global hotkeys

2017-07-16 Thread AudioGames . net Forum — Developers room : MarcroSoft via Audiogames-reflector
Re: Choosing a programming language with number speaker and global hotkeys Hi,Has anyone created a number speaker in autoit?I just can't get it to wirk correctly.Regards,Marc URL: http://forum.audiogames.net/viewtopic.php?pid=319648#p319648

Another bgt rotation include problem, Could anyone help please?

2017-07-16 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Another bgt rotation include problem, Could anyone help please? Hi guise. Today i decided to give one of my old games a try and decided to code some interesting stuff like a sniper. Well i did this and everything worked well, except the moving which is used from bgt rotation package

Re: First-person text shooter

2017-07-16 Thread AudioGames . net Forum — New releases room : tysonsylvester123 via Audiogames-reflector
Re: First-person text shooter o, thanks URL: http://forum.audiogames.net/viewtopic.php?pid=319651#p319651 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: CodeFactory Eloquence

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: CodeFactory Eloquence I know, it's about the only thing I don't like about this forum software. Thanks for the heads up will go check now. URL: http://forum.audiogames.net/viewtopic.php?pid=319652#p319652 ___ Audiogames-reflector

Re: Pasting Links?

2017-07-16 Thread AudioGames . net Forum — Site and forum feedback : tysonsylvester123 via Audiogames-reflector
Re: Pasting Links? just a test https://www.youtube.com URL: http://forum.audiogames.net/viewtopic.php?pid=319653#p319653 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The killer

2017-07-16 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: The killer Hi.I know, I may draw bad blood here, but what is the difference to let's say redspot. Not that I want to compare these games to see which one is better, but what makes this game worth trying out for someone like me?Greetings Moritz. URL:

Re: Android Advice

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: Android Advice Hi.Voice asistant gets updates.I am not an apple paranoia but I have the possibiliti to work with a 6 s now but I can not install apps because it is not mine.When I swiced from ios to android I saw onli a beter thing on android, you do not have these verry problematic

Re: Bokurano Daibouken 3 : secondary topic

2017-07-16 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic i'm kinda stuck on stage 21 3, those carts are a bit hard to kill for me so I don't know a good weapon to use against them, also those cameras at the end are a bit hard to get through. I killed the carts with mines once, but... URL:

Re: Humans vs robots, public beta released!

2017-07-16 Thread AudioGames . net Forum — New releases room : zaiko via Audiogames-reflector
Re: Humans vs robots, public beta released! I have been playing swamp for over 3 years since version 2.8 and I have many reasons not to want to buy more accounts due to lack of game update and many other things. It's my opinion and my taste for not liking this game anymore. If you like and

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Thanks for the advice. the thing with the plates is rather odd, indeed it sort of surprises me you don't get access to an ammo shop earlier than this, nevertheless they probably would help against those desks since right now

Re: Humans vs robots, public beta released!

2017-07-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Humans vs robots, public beta released! zaiko wrote:I have been playing swamp for over 3 years since version 2.8 and I have many reasons not to want to buy more accounts due to lack of game update and many other things. It's my opinion and my taste for not liking this game anymore. If

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? Hi.Thanks for your comments so far.@jesseleivo: I don't know if people are using a cheat engine or program, but I don't think so. Someone mentioned it's easy to cheat if you know how to do it, so I think people are using a bug in the

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : tysonsylvester123 via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? yes it is this Personally I do not, nor do I endorse this, but I know what they are doing.  They are doing this in the chat box type this.    /team uncle susi is the original command to get the cheat.  But you have to prefix it with

Re: Seedship, single player text based space exploration browser game

2017-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Seedship, single player text based space exploration browser game Glad people like this one, I did think it was a cool idea. I occasionally have a look around google for new text browser games and the like, it's how in the past I stumbled upon several games. I decided to look for a

TM's and HM's in Braillemon

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
TM's and HM's in Braillemon After defeating the second stadium (gym) in Braillemon, I found a tree south of the Poke Mart that needs to be cut down. I've allready gone to Bill's house and got the ticket, and am now wondering how to cut the tree if that's what I need to do? Their's a person

Re: CodeFactory Eloquence

2017-07-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: CodeFactory Eloquence I may reserve further comments on this for its own topic in sight and forum feedback, but last I looked at my own pun-bb installation, I thought I saw an extension that at least made the forum software display an unread count next to the private messages link.

Re: CodeFactory Eloquence

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: CodeFactory Eloquence I'd prefer that the private messages entry in the main menu list alert you to new messages.After being flooded with spam by giving out my actual email address, I will no longer give anyone my actual email address except close personal friends and family.The

Re: Wine on Mac

2017-07-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Wine on Mac The c-drive is in the resources/wine prefix directory of the app bundle. URL: http://forum.audiogames.net/viewtopic.php?pid=319669#p319669 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I have started playing again for the third time lol. and man I so wish I had known of the online backups feature the last 2 times.Dark, focus mostly on defense and attack,maybe staggering one of them more depending on whether

Re: The killer

2017-07-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The killer Hi.I haven't tried the latest versions because I've been busy with lots of other things.Better than Redspot, that's up to people to decide. But it's different. Vehicles, aircrafts, I read that drones has been added lately, you can buy things in a shop if that hasn't changed,

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? tysonsylvester123 wrote:yes it is this Personally I do not, nor do I endorse this, but I know what they are doing.  They are doing this in the chat box type this.    /team uncle susi is the original command to get the cheat.  But you

Re: Game of thrones: Fully playable but not fully accessible

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Game of thrones: Fully playable but not fully accessible I will maybe return to the game later on. I just can't navigate this damn place. URL: http://forum.audiogames.net/viewtopic.php?pid=319660#p319660 ___ Audiogames-reflector mailing

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? Maybe they are using cheat engine or some sort of exploit? URL: http://forum.audiogames.net/viewtopic.php?pid=319659#p319659 ___ Audiogames-reflector mailing list

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? I wish I knew something to say that would help you SLJ.  Figuring out how they are cheating, and know if there is a way to prevent it, all depend on how Road to Rage is coded.Does the server produce a log of what is going on?  For

Re: Another bgt rotation include problem, Could anyone help please?

2017-07-16 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Another bgt rotation include problem, Could anyone help please? Two questions.  First, it looks like, based on the little I see, that the bullets are in an array.  Is that correct?  Second, would it be possible for me to see the actual code you've written...not the whole code,

Wine on Mac

2017-07-16 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Wine on Mac Hi.I've just messed around with Wine, and I'm having some weird issues, which other Wine users don't seem to have:When I start a .exe file and Wine asks what to do, all the windows are totally inaccessible with Voiceover. Any ideas on how to solve this? I'm running the latest

Re: hi every body!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: hi every body! Welcome to this loveli forum, a place where you can get help, news and to talk with people.Howp you will enjoi your time here. URL: http://forum.audiogames.net/viewtopic.php?pid=319668#p319668 ___ Audiogames-reflector

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Thanks for the advice. the thing with the plates is rather odd, indeed it sort of surprises me you don't get access to an ammo shop earlier than this, nevertheless they probably would help against those desks since right now

Re: The killer

2017-07-16 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector
Re: The killer This game is beter than redspot because it has vehicles and more things. URL: http://forum.audiogames.net/viewtopic.php?pid=319676#p319676 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Seedship, single player text based space exploration browser game

2017-07-16 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: Seedship, single player text based space exploration browser game This is pretty fun though I feel like, because the way the game is designed, it's sort of impossible, or at least highly improbable, you'll get a super good score unless you find a good planet quickly. Still, all the

Re: Android Advice

2017-07-16 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector
Re: Android Advice hi everyone.Has anybody had  experience with HTC phones?there latest phone (HTC U11) has stereo speakers, 360-degree audio recording thanks to it's 4 microphones, Edge Sense (just squeeze the phone and it'll do things for you) and so on...but I'm not aware of it's

Re: How do developers decide the prices of products?

2017-07-16 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: How do developers decide the prices of products? Hi.There are also those companys which take a product, completely redo the design and sell it for a few thousand dollars. An example would be Vertu, they took smart phones and put expensive diamonds, gold plating and what not onto the

Re: Pasting Links?

2017-07-16 Thread AudioGames . net Forum — Site and forum feedback : tysonsylvester123 via Audiogames-reflector
Re: Pasting Links? ok, so i get this my self [u r l =http://youtube.com ] URL: http://forum.audiogames.net/viewtopic.php?pid=319653#p319653 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-16 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom hi michelle.got another suggestion/featback. I think some of the higher quests' rewards got to be adjusted again. I spent about a month or more finishing the buy 5000 automations quest, and only got 5 more minutes of automation. I kind

Re: Wine on Mac

2017-07-16 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Wine on Mac Never mind. I found the c drive folder.I don't know what version of Wine you're using, but on my Mac, the folder is a hidden folder in my user folder. URL: http://forum.audiogames.net/viewtopic.php?pid=319679#p319679 ___

Re: Seedship, single player text based space exploration browser game

2017-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Seedship, single player text based space exploration browser game Well according to his patreon page the developer is working on an  based partly on the lonewolf books (the ones on project.aon), so we'll probably get those rpg skills etc. From a mechanical perspective it might have

Re: Seedship, single player text based space exploration browser game

2017-07-16 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Seedship, single player text based space exploration browser game spoilerI had a society that was back to basics with tools, but was separated into tribes and each tribe had a feared chief. URL: http://forum.audiogames.net/viewtopic.php?pid=319692#p319692

Re: Seedship, single player text based space exploration browser game

2017-07-16 Thread AudioGames . net Forum — New releases room : Orko via Audiogames-reflector
Re: Seedship, single player text based space exploration browser game [[wow]], thanks, Dark! This looks interesting. URL: http://forum.audiogames.net/viewtopic.php?pid=319691#p319691 ___ Audiogames-reflector mailing list

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Lol, I don't know what you mean Grryf about me using the plate launcher a lot, I can't use it at all because it has no ammo and there doesn't seem to be a way to get more ammo for it at the moment. I suspect that it is my stats

Re: Seedship, single player text based space exploration browser game

2017-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Seedship, single player text based space exploration browser game Lol That is cool aaron. I've actually tried to see how beaten up I can get the scientific and cultural databases just to see what happens, but I was in risk of all my colonists just dying in construction or the like so

helping with park boss

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : masroor . rahmani via Audiogames-reflector
helping with park boss hello all i have two quesstions about park boss: 1: are there any walk thrue of parkboss game? 2 how i can make bigger attractions in parkboss? any help and answer wel be apriatiated URL: http://forum.audiogames.net/viewtopic.php?pid=319698#p319698

Re: hi every body!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: hi every body! Hello and welcome to the chaos, , I mean forum. There is a common little sign found on offices which says "You don't have to be mad to work here but it helps" Well here things are a little different since you don't have to be mad to spend time here, but you probably

Re: Android Advice

2017-07-16 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Android Advice It's very interesting that everyone seems to have different reports... another group of android users have told me that none of them had to install any extra or alternate apps on their new devices from various companies. IOS may be more streamlined and easy to use yes,

Re: help about erion mud

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: help about erion mud Alteraeon is great as far as being newbie friendly on mechanics and quests and such goes, however it's in some ways not as good an introduction because with all the sounds etc in MushZ it's far more like an audiogame than a mud. Stilll most muds aren't hard to

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? Some people have already been banned from the server because they cheated. URL: http://forum.audiogames.net/viewtopic.php?pid=319707#p319707 ___ Audiogames-reflector mailing list

Re: IOS Audio Game Hub 2.0

2017-07-16 Thread AudioGames . net Forum — New releases room : rpgtank via Audiogames-reflector
Re: IOS Audio Game Hub 2.0 Thanks Sonnar. I've started playing bomb disarmour, but I find the dtmf tones confusing, would it be possible to use any soundpacks bought for simon in this game as well? URL: http://forum.audiogames.net/viewtopic.php?pid=319736#p319736

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : patjk via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I talked to Yukio about this over Twitter,but I wonder if anyone has experienced this problem. In 1-2, after getting the rope  in the warehouse, getting out of the room, I'm getting an error sound, and Japanese text after trying

Re: Modern-Day Mud: The Night

2017-07-16 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: Modern-Day Mud: The Night @JLove most if not all of the administrators on the game don't do much at all in terms of development. The newest thing that's even somewhat big in the years I've been playing is the helicopter system they introduced a few months ago. URL:

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : cansino via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Hi there, finally I beat the game in normal difficulty. I changed the difficulty without reading so I lost access to the new shops and stuff lol. Fortunately I got the spirit sword before doing that.One thing I noticed is that

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : tysonsylvester123 via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? My advice would be this, contact the developer, as was previously stated, I do not have the answer to this question, just giving out what I know URL: http://forum.audiogames.net/viewtopic.php?pid=319717#p319717

Re: death match project alpha update public beta

2017-07-16 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: death match project alpha update public beta Hi, I'm playing the updated offline story mode and I got to the part where I need to use the tractor beam to move some gas lines into place I think. But, It is making a beeping sound and I can find the point where it gets loudest where I

Re: New app for picture and document recognisation, seeing AI by Microsoft

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: New app for picture and document recognisation, seeing AI by Microsoft @Orko when was that? Because the app is 100% free now. URL: http://forum.audiogames.net/viewtopic.php?pid=319734#p319734 ___ Audiogames-reflector mailing list

Re: How do developers decide the prices of products?

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: How do developers decide the prices of products? One that gets me is where you have had a trusted product or company which has existed for a long time and which people remember, but which goes bankrupt due  all the scummy modern business practices,  then the name is bought up by some

Re: Modern-Day Mud: The Night

2017-07-16 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Modern-Day Mud: The Night I tried this mud a couple of years ago.  The modern setting and real-life aspects appealed very much to me.  However, the player base is so dead that it's just not worth it.  That's a real shame, because I saw potential there, especially with some good admins

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? its so fun pissing people off with that thing. URL: http://forum.audiogames.net/viewtopic.php?pid=319711#p319711 ___ Audiogames-reflector mailing list

Re: A way to install and run RailRacer 1 on win 10 or get RailRacer 2 key?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : Diegogaribay via Audiogames-reflector
Re: A way to install and run RailRacer 1 on win 10 or get RailRacer 2 key? how can I find some game audio, I would like to know what this great game sounded like> URL: http://forum.audiogames.net/viewtopic.php?pid=319710#p319710 ___

Re: New app for picture and document recognisation, seeing AI by Microsoft

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: New app for picture and document recognisation, seeing AI by Microsoft You can't run trials on the App Store. That's one of Apple's limitations. Not quite sure why Apple couldn't whip something up whereby you download the authorisation along with the app for your account--in fact, it'd

Re: A shocking and depressing news!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Caccio72 via Audiogames-reflector
Re: A shocking and depressing news! I actually fear neither the physical pain, nor the surgery process, after all I have been through quite many of those by now.What I fear is its outcome.For those, who have got their other, second eyeball, totally regardless if sighted or not, (and the

Re: A shocking and depressing news!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Caccio72 via Audiogames-reflector
Re: A shocking and depressing news! I actually fear neither the physical pain, nor the surgery process, after all I have been through quite many of those by now.What I fear is its outcome.For those, who have got their other, second eyeball, totally regardless if sighted or not, (and the

Re: Beta Tester Application for "A Hero's Call"

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Beta Tester Application for "A Hero's Call" In fact if you go to www.outofsightgames.com you should be able to find the cinematic trailer and a handful of audio demos. Hope that helps!assault_freak, I thought I remembered reading something about A Blind Legend having run a crowdfunding

Re: A shocking and depressing news!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Caccio72 via Audiogames-reflector
Re: A shocking and depressing news! Well this is something I always wanted to ask those of You, who are without both vision and existing eyeballs: Do you "see", meaning sense at least the darkness around you, like in the case of my right, still existing eyeball, or you don't sense even

Re: Another bgt rotation include problem, Could anyone help please?

2017-07-16 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector
Re: Another bgt rotation include problem, Could anyone help please? jwmckinniss is my Skype ID.  Not sure if I listed it in my profile, need to go see. URL: http://forum.audiogames.net/viewtopic.php?pid=319731#p319731 ___

Re: A shocking and depressing news!

2017-07-16 Thread AudioGames . net Forum — Off-topic room : Caccio72 via Audiogames-reflector
Re: A shocking and depressing news! Well this is something I always wanted to ask those of You, who are without both vision and existing eyeballs, so those wearing prothesys in both of their eyeholes: Do you "see", meaning sense at least the darkness around you, like in the case of my

Re: death match project alpha update public beta

2017-07-16 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector
Re: death match project alpha update public beta @Sean-Terry01i am also facing this problem, but danny said offline mode not finished yet, so i think this is only reason.so present time dont try offline mode. URL: http://forum.audiogames.net/viewtopic.php?pid=319753#p319753

Re: Beta Tester Application for "A Hero's Call"

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Beta Tester Application for "A Hero's Call" On a double posted note, I hope there will be parts of the game that will be as cinematic sounding as the trailer. lol URL: http://forum.audiogames.net/viewtopic.php?pid=319752#p319752 ___

Re: IOS Audio Game Hub 2.0

2017-07-16 Thread AudioGames . net Forum — New releases room : Sonnar via Audiogames-reflector
Re: IOS Audio Game Hub 2.0 Hi rpgtank,Yes, we could add that in the next update - but probably only for Endless mode (after you complete campaign mode).Jarek URL: http://forum.audiogames.net/viewtopic.php?pid=319751#p319751 ___

Re: noahcarver.com Public TeamTalk Server

2017-07-16 Thread AudioGames . net Forum — Off-topic room : TheGreatCarver via Audiogames-reflector
Re: noahcarver.com Public TeamTalk Server Updated topic post to a new link that works much better with the forum, and also provides instructions for users who have trouble connecting. Hope you enjoy. URL: http://forum.audiogames.net/viewtopic.php?pid=319755#p319755

Re: Bokurano Daibouken 3 : secondary topic

2017-07-16 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You're supposed to sneak past the Security Carts.  The gold carts were made painfully tough to encourage waiting and slowly making your way through the level.     Though me thinks the mega or Omega shooter can kill them fairly quickly if you want

Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough. Oh my god! You wouldn't believe what I've just found man. I found an exit out of Yokotank's fort! By accident that was. I got lost in the maze before keroro, and was searching for a way out. For two days of gameplay,

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Try flying more slowly, and if you run out of room, remember you can turn around to regain some space. URL: http://forum.audiogames.net/viewtopic.php?pid=319754#p319754 ___

Re: death match project alpha update public beta

2017-07-16 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector
Re: death match project alpha update public beta about fusion drive, i cant use fusion jump, when i am facing beeking, its taking long time, and not finishing fusion jump. if i am listtening from right, i am pressing right erow to to for beeking between in center, but its only westing

Re: Bokurano Daibouken 3 : secondary topic

2017-07-16 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic At post 1889:      It wasn't exactly your stats that made that mission hard.  No matter what, the weapon you get for that last section only does 500 damage a shot.  500 damage a shot with lv 560 slimes will not end well.  Think you have to pick up

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! @Dark:As Nuno mentioned, the situation sounds a bit odd for me. Usually I reach stage 2 with LV7 or around and I can kill the desks with 7 to 9 hits..It may be helpful for everyone who will answer your questions that you past

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? JimmyDub wrote:its so fun pissing people off with that thing.You are one of the people who dismotivate me to keep the server running. Thanks for letting me know. I think I'll automatically ban you from my future projects, because you

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Lol, I don't know what people mean about me using the plate launcher a lot I can't use it at all because it has no ammo. All I meant is that the plate launcher is pretty much the only weapon that does any  damage to the bear. I

Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? I believe that the only real way to deal with the cheaters is to try to get the game's developer to fix the bug that the cheaters are exploiting.Beyond that, treat the cheaters the same way Steam does, if you are caught cheating, you

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