Re: Accessible Paint Programs?

2016-02-09 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Not sure if others were aware already or not, but I did some digging for other accessible paint programs and came up with two results. The vector art tool SVGDraw01 with description here, and BlindPaint for touch screens. SVGDraw seems to have a number

Re: Accessible Paint Programs?

2016-02-05 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? At this point it sounds like it's only a few features away from a full accessible implementation of old school MSPaint. Looking forward to it! URL: http://forum.audiogames.net/viewtopic.php?pid=249367#p249367

Re: Accessible Paint Programs?

2016-02-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Bump. Thought i'd give a status update on BrushTone for those who may have a lingering interest. So far its shaping up pretty well and i'm hoping for a release some time soon, so here's a run down on the current features and changes:The UI's been rebuilt

Re: Accessible Paint Programs?

2015-11-25 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Bit of an update, currently refactoring the code and interface to make it more managable and help implement new features. Not quite sure how I want to handle Alpha blending data though, so any comments on that are welcome. This update doesn't have any new

Re: Accessible Paint Programs?

2015-11-21 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? I like how musical the tones sound when I use them on complex images.Ah, I'm glad the tones are working out. They sound better than my previous attempts, but its nice to know others think so too...you're probably already taking shape tools

Re: Accessible Paint Programs?

2015-11-21 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? No comments on the build? Hmm. Well anyway, I've finished implementing Color ID, Color Customization, and the Pick Color From Canvas Tool, latest version is here: (BrushTone v0.2)To customize a color, press and hold a number key from 1 to 0, then use the up

Re: Accessible Paint Programs?

2015-11-21 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? Very nice so far. The pick color tool is the sort of thing I don't think I'd've thought of, but is incredibly and obviously useful now that you've implemented it.I like how musical the tones sound when I use them on complex images.I think there are some bugs

Re: Accessible Paint Programs?

2015-11-14 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? I think I see what you meant by "hard to interpret", after testing it for abit I found that the tones bled together and made it difficult to tell ranges of color variations appart. I've moved to a Morse Code style, and so far it seems promising.

Re: Accessible Paint Programs?

2015-11-08 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? For colors that didn't fall within the "is it a different shade" range, I had it play the red, green, and blue sounds, with their volumes adjusted to indicate the levels of each. IIRC, I also had it try to catch cyan, magenta, and yellow, and

Re: Accessible Paint Programs?

2015-11-07 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Ah, thanks for the links.I found that straight RGB values were actually pretty hard to interpret on their own, so I made it possible to assign sounds to specific colors.Were you reading the RGB values directly as numbers? Or some other way? I've shifted

Re: Accessible Paint Programs?

2015-11-07 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Ah wonderful, thanks for the links.I found that straight RGB values were actually pretty hard to interpret on their own, so I made it possible to assign sounds to specific colors.Were you reading the RGB values directly as numbers? Or some other way? I've

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? The Swamp Map Editor lets the user edit a 2D array of tiles, with defined terrains/collision sounds (which play when the cursor moves over them).  It doesn't provide continuous feedback about surrounding tiles, but it does support the placement of fixed

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? There are certainly a wide variety of art styles and skill levels to consider, but even simple black and white asthetics can still be quite evocative. Hm, I've never used the Swamp map editor, how does it work?(Maybe drawing from old-school VRAM-saving tricks

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? I think it really depends on both the complexity of the image, and the visualization abilities of the artist. On the one hand, the Swamp Map Editor seems to work well enough for arbitrarily large maps. On the other hand, I tried putting a screenshot from

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Hmm, sounds like a vector art approach similar to Inkscape, though I don't think thats accessible. Povray3D might also be accessible since it uses a programing like script system to raytrace images mathematically, although theres no clear way to percieve

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Hmm, sounds like a vector art approach similar to Inkscape, though I don't think thats accessible. Povray3D might also be accessible since it uses a programing like script system to raytrace images mathematically, although theres no clear way to percieve

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Hm, tried digging up a copy of the Swamp editor but all the links appear to be broken.It sounds somewhat similar to what i'm working on, being based on the interface for AudioRTS. It renders a 20x15 grid of 32x32 tiles representing pixels, theres a scan line

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? Here's a link to the Swamp Map Editor, but it has no graphics.When I was working with my image viewer, I found that straight RGB values were actually pretty hard to interpret on their own, so I made it possible to assign sounds to specific colors. I basically

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? Short answer: no, unless you count PowerpointLong answer:Microsoft Powerpoint is the closest thing I've found to an accessible image-creation tool. I have no idea how Powerpoint and accessibility have evolved over the past decade, since I tried to treat

Re: Accessible Paint Programs?

2015-11-05 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Accessible Paint Programs? Short answer: no, unless you count PowerpointLong answer:Microsoft Powerpoint is the closest thing I've found to an accessible image-creation tool. I have no idea how Powerpoint and accessibility have evolved over the past decade, since I tried to treat