Re: Geas: classless rpg mud with soundpack

2021-02-24 Thread AudioGames . net Forum — General Game Discussion : vablus via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Having a problem changing the settings with Geez.The soundpack has disabled the alt  key, so I can't  access any of the menus to change the options so it doesn't select everything I type. Any ideas?  This  is only for the Geez soundpack, all other

Re: Geas: classless rpg mud with soundpack

2021-02-22 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Thanks. I'll try the site. URL: https://forum.audiogames.net/post/617552/#p617552 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Geas: classless rpg mud with soundpack

2021-02-22 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack don't use the client to make a char. it won't work right. URL: https://forum.audiogames.net/post/617462/#p617462 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Geas: classless rpg mud with soundpack

2021-02-21 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Not sure if this topic is still active, but I'm trying to create a character and when I type y for yes, it says that the name is invalid. URL: https://forum.audiogames.net/post/617352/#p617352 -- Audiogames-reflector mailing list Audiogames

Re: Geas: classless rpg mud with soundpack

2020-10-14 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack OK. Very odd indeed, especially when you type hunt on its own and it says you hunt nothing. URL: https://forum.audiogames.net/post/580143/#p580143 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Geas: classless rpg mud with soundpack

2020-10-14 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack @61, just type aid to try and bandage your bleeding wounds.type rest, or sleep if you want to regenerate just hpalso yes type stop hunting all URL: https://forum.audiogames.net/post/580093/#p580093 -- Audiogames-reflector mailing list

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack stop hunting all, will help with that issue about creatures remembering you. it works once you walk away. As for healing, you don't wait:) Command is aid. But to aid, you must leave the area, or room. URL: https://forum.audiogames.net/post/580079

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack So shit you hunt remembers you even if you go away for a while. I'm gonna die again and like your wounds are bleeding heavily, don't ignore this... yeah well buddy what exactly would you like me to do about it?Even after death the same thing

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack So shit you hunt remembers you even if you go away for a while. I'm gonna die again and like your wounds are bleeding heavily, don't ignore this... yeah well buddy what exactly would you like me to do about it?Even after death the same thing

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack So shit you hunt remembers you even if you go away for a while. I'm gonna die again and like your wounds are bleeding heavily, don't ignore this... yeah well buddy what exactly would you like me to do about it?Even after tdeath the same thing

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack So shit you hunt remembers you even if you go away for a while. I'm gonna die again and like your wounds are bleeding heavily, don't ignore this... yeah well buddy what exactly would you like me to do about it?Even after tdeath the same thing

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack So shit you hunt remembers you even if you go away for a while. I'm gonna die again and like your wounds are bleeding heavily, don't ignore this... yeah well buddy what exactly would you like me to do about it? URL: https://forum.audiogames.net

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack He's a dwarf named Benghan. URL: https://forum.audiogames.net/post/580029/#p580029 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack @59, what's your character on there?mine aren't very advanced but I think we could fight anyways URL: https://forum.audiogames.net/post/580021/#p580021 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack @58, what's your character on there?mine aren't very advanced but I think we could fight anyways URL: https://forum.audiogames.net/post/580021/#p580021 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Geas: classless rpg mud with soundpack

2020-10-13 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Man I need some better weapons or a shield but I don't see these. How can I get my hands on a skull cracker...Also fuck's sakes I'm embarrassed. I died and the first time dude comes to save me, gives me back all my shit and uh... I ummm. I'm here

Re: Geas: classless rpg mud with soundpack

2020-10-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Yeah I think most of the time it's related to health messages. Wonder if those could be buffered into their own thing or something. Not really familiar with GMCP. URL: https://forum.audiogames.net/post/579523/#p579523 -- Audiogames-reflector

Re: Geas: classless rpg mud with soundpack

2020-10-11 Thread AudioGames . net Forum — General Game Discussion : Israfel via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack oh, is it a health message that's splitting the line?I think this could be an issue with using the Note function to print messages in the output window. They fire when GMCP health or mana changes. URL: https://forum.audiogames.net/post/579518

Re: Geas: classless rpg mud with soundpack

2020-10-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Something more than just the prompt line is going on though. I did set those settings just a while ago, but it didn't really affect anything. Also, this was never happening in my dead stock world. It's pretty much 100% observable by using the hack

Re: Geas: classless rpg mud with soundpack

2020-10-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack OK, I sent you a zip of the two files, the ini and the mcl because some changes had to be made to the world as well. Lua audio is nice and you can set up things to run without timers in the game. SO it exposes through the ppi API and in the first

Re: Geas: classless rpg mud with soundpack

2020-10-11 Thread AudioGames . net Forum — General Game Discussion : Israfel via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack ahh I see. The actual playing of the sounds is something I still don't have all the know-how for. This uses a slightly modified version of the 'Play Random Sound' plugin Nicker Gammon wrote for MUSHclient. It plays a sound file at random from

Re: Geas: classless rpg mud with soundpack

2020-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack OK, figured out how to retain your command history while at the same time not having the last output automatically selected... FWIW! That shit was driving me crazy! I can't see why anyone would want that as you could just hit CTRL+R

Re: Geas: classless rpg mud with soundpack

2020-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Removing those plugins minus the mapping stuff, under global, setting the alt keys to get to the menu. You can get to global without having to mess about with objnav with CTRL+ALT+G. Window maximized yes, alt does not show menu uncheck. Also under

Re: Geas: classless rpg mud with soundpack

2020-10-10 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack hey there Ironcross. Could you post here what things you configured in srik's soundpack, to make it more friendly? It could be useful for those who find it difficult to use. Thanks. URL: https://forum.audiogames.net/post/579185/#p579185

Re: Geas: classless rpg mud with soundpack

2020-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Retraction: The autowalk stuff uses the mapping stuff so best not to remove those.OK, it is possible to remove the plugins about mapping and the fish one as they are not needed. It is also possible to stop the selection thing by turning command

Re: Geas: classless rpg mud with soundpack

2020-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I'm starting to dig this now that I got things configured. One thing to note is that you could go to lua audio. This would give multiple sound buffers, would make it much easier to manage things, and would allow sounds to continue if the window

Re: Geas: classless rpg mud with soundpack

2020-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I'm starting to dig this now that I got things configured. One thing to note is that you could go to lua audio. This would give multiple sound buffers, would make it much easier to manage things, and would allow sounds to continue if the window

Re: Geas: classless rpg mud with soundpack

2020-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack OK, it is possible to remove the plugins about mapping and the fish one as they are not needed. It is also possible to stop the selection thing by turning command echo off in display. These were the biggest irritants. Oh and the chat miniwindow

Re: Geas: classless rpg mud with soundpack

2020-10-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Yeah that makes sense. Variety is the bane of my existence as someone who designs such things. I kind of figured that NVDA (my screen reader) wasn't giving me accurate color info. I didn't know that it was only matching the first char. It also

Re: Geas: classless rpg mud with soundpack

2020-10-09 Thread AudioGames . net Forum — General Game Discussion : Israfel via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Welcome to give it a shot! Ah, the reason I'm using colour triggers at all is because GMCP doesn't duplicate the combat lines, and there's nothing in the output to indicate 100% what is and isn't a line of combat (aside from the colour). Having

Re: Geas: classless rpg mud with soundpack

2020-10-09 Thread AudioGames . net Forum — General Game Discussion : Israfel via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Welcome to give it a shot! Ah, the reason I'm using colour triggers at all is because GMCP doesn't duplicate the combat lines, and there's nothing in the output to indicate 100% what is and isn't a line of combat (aside from the colour). Having

Re: Geas: classless rpg mud with soundpack

2020-10-09 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Well if they are using all the GMCP modules, as far as I know, that would completely eliminate the need to ever use colors. By getting it working, I mean in my own projects, since I want to use it in several other MUDs that use it but I'm

Re: Geas: classless rpg mud with soundpack

2020-10-09 Thread AudioGames . net Forum — General Game Discussion : Israfel via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Hi Ironcross. Yep, you're exactly right. To explain a few of the limiting design features and potential remedies:Blocking Alt-key access to menusI personally use 'Alt + key' as hotkeys. For example, 'Alt + A' to wear a shield. It can be changed

Re: Geas: classless rpg mud with soundpack

2020-10-09 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack @42 I mean, you did pretty well with no coding knowledge getting GMCP to work. Something I haven't quite been able to do. I know that the handler plugin bounces stuff, so you have to catch it in another plugin with an OnPluginBroadcast function

Re: Geas: classless rpg mud with soundpack

2020-10-09 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Good to see you made it onto these forums. I hope you can make it an amazing thing and be something both sighted and others from this community can enjoy. Here is the invite link to geas, for those who wish to join the discord, hope this one

Re: Geas: classless rpg mud with soundpack

2020-10-09 Thread AudioGames . net Forum — General Game Discussion : Israfel via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Hi everyone.Thought I should drop in over here to introduce myself. I’m the player responsible for making the Geas MUSHclient and the VI soundpack. Thanks Frowen for linking me to these forums.Looking back over some of the comments here I hope I

Re: Geas: classless rpg mud with soundpack

2020-10-08 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack OK, got me a Dwarf character named Benghan. I'm trying to figure out my way around bc I forgot most of the stuff.BTW, that Discord thingie isn't a real thing. Most discord invites start with discord.gg/ and go from there. On this one, it turns

Re: Geas: classless rpg mud with soundpack

2020-10-08 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I have multiple alts and all of them are fighters. Getting bored of that rofl.Still fun game URL: https://forum.audiogames.net/post/578476/#p578476 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Geas: classless rpg mud with soundpack

2020-10-08 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Yeah don't use that pack, it's messing with the input field in a way I don't quite understand. URL: https://forum.audiogames.net/post/578458/#p578458 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Geas: classless rpg mud with soundpack

2020-10-07 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack How the hell do I get past the creation character section? I can't, because it removes my name it seems, then it says y/n that name is invalled. My name, was going to be oiox, or another name. Every time I enter the name again and try to type yes

Re: Geas: classless rpg mud with soundpack

2020-10-07 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I am glad you tried it, and hopefully you will stick around:) there are a discord and slack server for questions if you need it. Also, srik is super open to suggestions. For ironcross, perhaps you guys could work on a pack together? Perhaps

Re: Geas: classless rpg mud with soundpack

2020-10-07 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Oo yeah, I can tell you that without having even successfully creating a character, I will not be using that sound pack. It is really messed up as far as messing with core mushclient functionality. Configuration tweaks I perform on every world I

Re: Geas: classless rpg mud with soundpack

2020-10-07 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Seems the grammar has improved. I never knocked them for that as they're German, but it's nice to see that things have improved there.As to the sound pack, yeah I'm wondering why you have to do something with colors to make it work but whatever

Re: Geas: classless rpg mud with soundpack

2020-10-07 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Hello all, many of us, wish for others to stick around. So with a more busy player base now, I would say try it again. I am on often, so just post here or catch me in game and I will help. I sent the one who created the soundpack here, in hopes he

Re: Geas: classless rpg mud with soundpack

2020-10-06 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I'm a little reticent to come on because its a lot of work to get a character to the point of usefulness only to have it die again or something. This game just needs people to function and I'm worried that the same thing that drove me away

Re: Geas: classless rpg mud with soundpack

2020-10-06 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Hello all. Glad to see others are trying this once more. As for thesoundpack, srik is still around. If there are questions, suggestions, or any ideas, let me know and I will send it his way. Also, as for bad characters we are trying to make

Re: Geas: classless rpg mud with soundpack

2020-10-04 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I never cared that much about sound packs other than things I need like event sounds and so forth. But I'm sure it can be fixed. I wonder who made it and I wonder why you have to set a certain value in the game to get it to work though? URL

Re: Geas: classless rpg mud with soundpack

2020-10-04 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack hmm. The problem is the soundpack is broken. It doesn't play sounds well, gives a bunch of errors and is spammy sometimes. URL: https://forum.audiogames.net/post/577196/#p577196 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Geas: classless rpg mud with soundpack

2020-10-04 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack The problem comes into play that when you enter a guild, you will need higher ranked players sometimes, and having none, you can't do much. URL: https://forum.audiogames.net/post/577149/#p577149 -- Audiogames-reflector mailing list

Re: Geas: classless rpg mud with soundpack

2020-10-04 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack @27, come back on rn, there are a bunch of players. I've rped with 1 last day and 1 today, and there are a bunch of newbie helpers helping URL: https://forum.audiogames.net/post/577125/#p577125 -- Audiogames-reflector mailing list Audiogames

Re: Geas: classless rpg mud with soundpack

2020-10-03 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I haven't been on in a while but it was about dead the last I've looked. The thing is, with no guildmasters and other people to play with, it's not really that funt. It's really a shame because it has some excellent combat mechanics and very

Re: Geas: classless rpg mud with soundpack

2020-10-03 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack quite success but the complexity overwelm me quickly, and the lp commands too, ah man. I think there is an alternative called xylamr or something, I heard the playerbase is better there, I could look for the info if any of you intrested. URL

Re: Geas: classless rpg mud with soundpack

2020-10-03 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack okay sorry for bringing this back up but anyone been playing lately? any success? URL: https://forum.audiogames.net/post/576956/#p576956 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Geas: classless rpg mud with soundpack

2020-01-17 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I've not been playing this, but I just can't get started. No guild, No help, nothing URL: https://forum.audiogames.net/post/493595/#p493595 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Geas: classless rpg mud with soundpack

2020-01-17 Thread AudioGames . net Forum — General Game Discussion : Blind angel 444 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack @1 thanks for the new mud. Can you or someone else please add a new topic for beginner mud players. Like myself included. A full guide on how to use it for the first time. Also witch muds are accessible for the iPad and for the computer. URL

Re: Geas: classless rpg mud with soundpack

2020-01-17 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack ah yeah, not yet, but I heard there are a few, thoughcharacters that I've met so far are friendly. URL: https://forum.audiogames.net/post/493503/#p493503 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Geas: classless rpg mud with soundpack

2020-01-16 Thread AudioGames . net Forum — General Game Discussion : Garr via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I'm glad you haven't encountered any... unfriendly players. URL: https://forum.audiogames.net/post/493443/#p493443 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Geas: classless rpg mud with soundpack

2020-01-16 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack guys, sorry to bring this back up, but I kinda enjoy the mud, is there any update to the soundpack? URL: https://forum.audiogames.net/post/493417/#p493417 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Geas: classless rpg mud with soundpack

2019-12-05 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack do you encounter any problem though? I keep getting this traceback randomly, it might be just my mush but I am not sure. URL: https://forum.audiogames.net/post/482868/#p482868 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Geas: classless rpg mud with soundpack

2019-12-04 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack If you encounter any issues with the soundpack, please post them here, and I will speak to srik about them. He really would like feedback on it, so any suggestions for improvement as well, all well appreciated. As for the mud itself. I find

Re: Geas: classless rpg mud with soundpack

2019-12-03 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I got a warrior character now. no guild still. seems nice URL: https://forum.audiogames.net/post/482290/#p482290 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Geas: classless rpg mud with soundpack

2019-12-02 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Urg.II can't figure out how to join a guild, and where to find them. the maps are unaccessable, there is no text mode. URL: https://forum.audiogames.net/post/482203/#p482203 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Geas: classless rpg mud with soundpack

2019-12-01 Thread AudioGames . net Forum — General Game Discussion : Garr via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack What fun, without provocation (at least unknowingly)!The slight childlike female elf rubs the upper end of the long wooden rune-covered staff.The staff of the slight childlike female elf glows in bright light for a short moment.Small white flames

Re: Geas: classless rpg mud with soundpack

2019-12-01 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack if the sp working correctly this will add some extra fun for sure any update for the sp so far? URL: https://forum.audiogames.net/post/481867/#p481867 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Geas: classless rpg mud with soundpack

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack i'm lag direction sadly, i don't know the areas, or i'm asking on newbie someone selling loot  for cash. URL: https://forum.audiogames.net/post/481644/#p481644 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Geas: classless rpg mud with soundpack

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack there are a few problem with the soundpack, it do not play room ambiance correctly sometimes, and it keep giving me this runtime error thing, also the combat sounds are not working too.still though its nice to see a new soundpack URL: https

Re: Geas: classless rpg mud with soundpack

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack the thing that made me stop playing is that the older players, for whom you definitely will need their guidance when you enter a guild, often times just aren't around. URL: https://forum.audiogames.net/post/481485/#p481485 -- Audiogames

Re: Geas: classless rpg mud with soundpack

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : shane via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack hi, i got iti type in my name, then it says reenter your name or something, i do, then it asks if i want to make  a new charicter, i say yes, then it says yess selected and it asks for my name then pastes y or yes in to my field and says

Re: Geas: classless rpg mud with soundpack

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack I agree but it's nice that someone is working on a pack for the game URL: https://forum.audiogames.net/post/481423/#p481423 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Geas: classless rpg mud with soundpack

2019-11-30 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack ah! I'd love it if there was a vipmud soundpack.guess not though URL: https://forum.audiogames.net/post/481416/#p481416 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack You need to install some plugins in to the world, yeah, but if you download some soundpacks they generally have those plugins installed automaticly, so you just launch the world file and it works. URL: https://forum.audiogames.net/post/481281

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack You need to install some plugins on to the world, yeah, but if you download some soundpacks they generally have those plugins installed automaticly, so you just launch the world file and it works. URL: https://forum.audiogames.net/post/481281

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Really? I've always heard you need special scripts for it to work URL: https://forum.audiogames.net/post/481279/#p481279 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Mush is tredicillion times better than vip mud. That's my personal opinion. Sadly cosmic rage doesn't have any updating soundpacks for mush.And mush is fully accessible. URL: https://forum.audiogames.net/post/481276/#p481276 -- Audiogames

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Isn't Mush inaccessible? URL: https://forum.audiogames.net/post/481272/#p481272 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack mush. URL: https://forum.audiogames.net/post/481258/#p481258 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Is it for Mush or VIP? URL: https://forum.audiogames.net/post/481255/#p481255 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector