Commit: c4b2bef163f39686e1d982231b10fcb5232ad4f3
Author: Campbell Barton
Date: Sat Aug 1 14:13:59 2015 +1000
Branches: master
https://developer.blender.org/rBc4b2bef163f39686e1d982231b10fcb5232ad4f3
Remove MFace use w/ cloth
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Commit: d894fcb79972e5475ec1b301f2be794ef53dda3d
Author: Campbell Barton
Date: Sat Aug 1 14:42:14 2015 +1000
Branches: master
https://developer.blender.org/rBd894fcb79972e5475ec1b301f2be794ef53dda3d
Replace checks for tessface w/ polygons
In these cases we're only checking the mesh has faces.
Commit: c851d1d04552e02a64b81216099ee01991f168d7
Author: Campbell Barton
Date: Sat Aug 1 14:37:20 2015 +1000
Branches: master
https://developer.blender.org/rBc851d1d04552e02a64b81216099ee01991f168d7
Missed when updating effects to looptri
Commit: 03f00eb91d873cc118a100d6e5b5d7bf801dd451
Author: Campbell Barton
Date: Fri Jul 31 22:59:02 2015 +1000
Branches: master
https://developer.blender.org/rB03f00eb91d873cc118a100d6e5b5d7bf801dd451
Docs: doxy corrections
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M
Commit: 1c626f823db0136317ee867dde0c778ab785070c
Author: Antony Riakiotakis
Date: Fri Jul 31 22:52:37 2015 +0200
Branches: master
https://developer.blender.org/rB1c626f823db0136317ee867dde0c778ab785070c
Complete fix for T45618
Two issues here, normal update was not happening due to own
Commit: 527ee3f1f1ff81d0240c263579ef42be714cac71
Author: Dalai Felinto
Date: Fri Jul 31 16:27:00 2015 -0300
Branches: master
https://developer.blender.org/rB527ee3f1f1ff81d0240c263579ef42be714cac71
Fix T45632: motion blur (2d filter) not working - in OSX at least
This regression was introduced
Commit: 70f8b5b1ff9867c14092b05a2f2f77b2f4a839ad
Author: Campbell Barton
Date: Fri Jul 31 16:19:58 2015 +1000
Branches: master
https://developer.blender.org/rB70f8b5b1ff9867c14092b05a2f2f77b2f4a839ad
Don't calculate tessface before sculpting
Revision: 61540
https://developer.blender.org/rBL61540
Author: sergey
Date: 2015-07-31 11:45:51 + (Fri, 31 Jul 2015)
Log Message:
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Cycles tests: Add tests for caustics
Also re-render glass shaders for upcoming fixes
\
Modified Paths:
--
Commit: 12b7850d4fcd420f23f80c16a85f08d7cd9158f5
Author: Sergey Sharybin
Date: Fri Jul 31 13:43:36 2015 +0200
Branches: master
https://developer.blender.org/rB12b7850d4fcd420f23f80c16a85f08d7cd9158f5
Cycles: Fix for transmissive microfacet sampling
This is an alternate fix for T40964 which
Commit: 49f88326af63a0197299e217748ce1379b5a5830
Author: Campbell Barton
Date: Sat Aug 1 12:36:14 2015 +1000
Branches: master
https://developer.blender.org/rB49f88326af63a0197299e217748ce1379b5a5830
Docs: doxy cleanup/minor edits
Commit: 63215aea6fb7eb68281f618572024b4be6afb538
Author: Campbell Barton
Date: Fri Jul 31 19:01:51 2015 +1000
Branches: master
https://developer.blender.org/rB63215aea6fb7eb68281f618572024b4be6afb538
Use looptri's for softbody face collision
Commit: 31fe49626f0e0aed87c54822af11410e1bbfed21
Author: Campbell Barton
Date: Fri Jul 31 19:17:06 2015 +1000
Branches: master
https://developer.blender.org/rB31fe49626f0e0aed87c54822af11410e1bbfed21
Remove MFace use w/ softbody
Commit: 55fead4767efde7b3ab37443619e1ea984c0ba87
Author: Campbell Barton
Date: Fri Jul 31 21:04:23 2015 +1000
Branches: master
https://developer.blender.org/rB55fead4767efde7b3ab37443619e1ea984c0ba87
Use polygon normals for sculpt drawing
Wasn't working correctly since using MLoopTri,
this is
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