Commit: 9a65dca37c90077bb61d1545dea1ef9b1f39758e
Author: Luca Rood
Date: Thu Aug 18 15:26:30 2022 +0200
Branches: master
https://developer.blender.org/rB9a65dca37c90077bb61d1545dea1ef9b1f39758e
Merge branch 'blender-v3.3-release
Commit: 8a799b00f8fa28433ba44cfec09757f77a46ae0d
Author: Luca Rood
Date: Thu Aug 18 14:42:48 2022 +0200
Branches: blender-v3.3-release
https://developer.blender.org/rB8a799b00f8fa28433ba44cfec09757f77a46ae0d
Fix T100423: Addon's custom context menu entries get overridden by other addons
Commit: 96339c4cef104a007bafcc38a788a04e6b263ec8
Author: Luca Rood
Date: Sun Jan 26 15:15:02 2020 +0100
Branches: master
https://developer.blender.org/rB96339c4cef104a007bafcc38a788a04e6b263ec8
Fix T73304: Crash using force fields and hair dynamics
This implements a better heuristic
Commit: d42a7bbd6ea57c69293d3bf978aae2c0e4241b57
Author: Luca Rood
Date: Thu Jan 16 18:45:23 2020 +0100
Branches: master
https://developer.blender.org/rBd42a7bbd6ea57c69293d3bf978aae2c0e4241b57
Integrate hair collisions with cloth collision
This integrates hair collisions with the new cloth
Commit: f6aac92ab828976e2b75b7a9351352602fd39093
Author: Luca Rood
Date: Sun Jan 12 17:27:47 2020 +0100
Branches: master
https://developer.blender.org/rBf6aac92ab828976e2b75b7a9351352602fd39093
Merge branch 'blender-v2.82-release
Commit: 0ef881cc57829471c441367ada6bf88119eaf26a
Author: Luca Rood
Date: Sun Jan 12 17:08:01 2020 +0100
Branches: blender-v2.82-release
https://developer.blender.org/rB0ef881cc57829471c441367ada6bf88119eaf26a
Fix T71620: broken particle collisions due to rB0666ece2e2f9
An optimisation
Commit: 0a25cea2cf24a85d056d612263cfc40fe5d68bf3
Author: Luca Rood
Date: Sun Mar 17 15:40:46 2019 +0100
Branches: master
https://developer.blender.org/rB0a25cea2cf24a85d056d612263cfc40fe5d68bf3
Fix T62240: Bleed artifacts with degenerate triangles
This makes degenerate triangles be ignored
Commit: 10d9a2494fc5e28142a82e515e1f5dcaa3223d5a
Author: Luca Rood
Date: Tue Mar 5 01:53:36 2019 +1100
Branches: master
https://developer.blender.org/rB10d9a2494fc5e28142a82e515e1f5dcaa3223d5a
Texture Paint: round corners of dilated UV seams
This fixes the issue of long spikes on sharp corners
Commit: 871248a77d8a9ae7dbb43ef28f3802601cbfe5c6
Author: Luca Rood
Date: Tue Mar 5 01:24:47 2019 +1100
Branches: master
https://developer.blender.org/rB871248a77d8a9ae7dbb43ef28f3802601cbfe5c6
Fix texture paint UV dilation algorithm
Two aspects are addressed:
- Correct computation of dilation
Commit: e72bbd38056db3260d4a7fb9d8de4777e99f1892
Author: Luca Rood
Date: Sat Mar 2 03:03:20 2019 +0100
Branches: master
https://developer.blender.org/rBe72bbd38056db3260d4a7fb9d8de4777e99f1892
Revert accidental change in submodules from last commit
This reverts part of commit
Commit: d5c2be7031912cca8f58e90283eb52f63f71b32f
Author: Luca Rood
Date: Sat Mar 2 02:53:09 2019 +0100
Branches: master
https://developer.blender.org/rBd5c2be7031912cca8f58e90283eb52f63f71b32f
CMake: Use static libstdc++ for static builds
This enables static linking of libstdc++ by default
Commit: ade4017293ecf191a87ef5ea2a3f75b41da1b3d2
Author: Luca Rood
Date: Sat Feb 9 16:58:52 2019 +1100
Branches: master
https://developer.blender.org/rBade4017293ecf191a87ef5ea2a3f75b41da1b3d2
GNUmakefile: fix deps directory
`uname -p` is unknown on some distros, use posix standard `uname -m
Commit: 0666ece2e2f96571200d693d9d7bee1ca72d026f
Author: Luca Rood
Date: Wed Sep 26 17:18:16 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB0666ece2e2f96571200d693d9d7bee1ca72d026f
Cloth: Collision improvements
This commit includes several performance, stability
Commit: f47ace53f21102d631a8ac1511bd6c0783711216
Author: Luca Rood
Date: Wed Sep 19 13:35:48 2018 +0200
Branches: cloth-improvements
https://developer.blender.org/rBf47ace53f21102d631a8ac1511bd6c0783711216
Fix mistake in collision indexing
Commit: ceddd2bcd913a94e5200448f4316962d2b86cf33
Author: Luca Rood
Date: Wed Sep 19 15:40:38 2018 +0200
Branches: cloth-improvements
https://developer.blender.org/rBceddd2bcd913a94e5200448f4316962d2b86cf33
Fix collision multithreading inconsistency
Multithreading makes collisions be detected
Commit: c4ef2e2f2ebcd9967aa5d4b283ac7abe51156d51
Author: Luca Rood
Date: Fri Sep 14 15:46:55 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBc4ef2e2f2ebcd9967aa5d4b283ac7abe51156d51
Cloth: Improve UI
This reorganizes the cloth UI, and changes some of the behaviour to be
more
Commit: 9ac72ab69d1f91a7200e5eb43f5a6ad9f8547c9a
Author: Luca Rood
Date: Tue Sep 11 16:09:45 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB9ac72ab69d1f91a7200e5eb43f5a6ad9f8547c9a
Cloth: Fix mistake in recent angular bending commit (b6f0f8a5b5a)
The angular spring force
Commit: b6f0f8a5b5a4871603755d4413e47f054ecd5b68
Author: Luca Rood
Date: Mon Dec 5 21:39:29 2016 -0200
Branches: blender2.8
https://developer.blender.org/rBb6f0f8a5b5a4871603755d4413e47f054ecd5b68
Cloth: Implement angular bending springs
This implements angular bending springs for cloth
Commit: e3d31b8dfbdc3f4412e12fa1594927098ed0654d
Author: Luca Rood
Date: Wed Aug 29 00:29:37 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBe3d31b8dfbdc3f4412e12fa1594927098ed0654d
Cloth: Componentize forces
This separates cloth stiffness and damping forces into tension
Commit: b30d103cf63ced54473b49b4160faf3e53a9a530
Author: Luca Rood
Date: Fri Aug 17 13:08:47 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBb30d103cf63ced54473b49b4160faf3e53a9a530
Cloth: Fix mistake in big matrix multiplication
Only the upper triangle of the block matrix
Commit: 7eb44c2f1b2c2478028d019ce64ca76c3b8386e2
Author: Luca Rood
Date: Mon Jul 23 01:36:39 2018 +0200
Branches: cloth-improvements
https://developer.blender.org/rB7eb44c2f1b2c2478028d019ce64ca76c3b8386e2
Fix incorrect poll function signature in rna_cloth.c
Commit: 13818c47cfb946950c8f3e97209076a9e43db4a7
Author: Luca Rood
Date: Thu Jul 19 16:02:49 2018 +0200
Branches: cloth-improvements
https://developer.blender.org/rB13818c47cfb946950c8f3e97209076a9e43db4a7
Merge branch 'master' into cloth-improvements
Commit: 9b22dbcc0d05e465b7ba2fd353c48350d1a546a6
Author: Luca Rood
Date: Fri Jul 28 15:24:48 2017 +0200
Branches: master
https://developer.blender.org/rB9b22dbcc0d05e465b7ba2fd353c48350d1a546a6
Fix T52156: Hair dynamics broken with density texture
Even strands that were excluded by the density
Commit: 1c4c288727214fa0588d66556a1cdf71755d70b4
Author: Luca Rood
Date: Fri Jul 21 11:53:13 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB1c4c288727214fa0588d66556a1cdf71755d70b4
Pass EvaluationContext argument everywhere
Note that some little parts of code have been
Commit: 0a57597aff8c513b1f75e91cfeca3fd04ab9d7b1
Author: Luca Rood
Date: Tue Jul 11 12:52:04 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB0a57597aff8c513b1f75e91cfeca3fd04ab9d7b1
Temporary fix for crash related to VBO update on shader change
This frees the whole mesh batch
Commit: 45897f12f8c35a455d5a33dbb9a8c0589d04e8b9
Author: Luca Rood
Date: Mon Jul 10 14:43:57 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB45897f12f8c35a455d5a33dbb9a8c0589d04e8b9
Fix T51931: VBO not updating when UVs are added to shader node tree
UVs need specific data
Commit: d33cacf7e46deb12713e058fff4c1096f8113469
Author: Luca Rood
Date: Mon Jul 10 11:36:16 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBd33cacf7e46deb12713e058fff4c1096f8113469
Fix image empties not drawing
A pointer to the uniform data for the empty drawing was being
Commit: 5e9ad8065a19219f63ff9af86b920f181cf3bac2
Author: Luca Rood
Date: Wed Jul 5 16:16:57 2017 +0200
Branches: master
https://developer.blender.org/rB5e9ad8065a19219f63ff9af86b920f181cf3bac2
Code comments regarding last commit (forgotten to add before)
Using an arbitrary face as the source
Commit: fed853ea782211298c902759ec8cd8e455d8b41d
Author: Luca Rood
Date: Wed Jul 5 12:23:42 2017 +0200
Branches: master
https://developer.blender.org/rBfed853ea782211298c902759ec8cd8e455d8b41d
Fix T51296: UVs not working for hair emitted from vertices
Commit: bdeeb29482af2ab44e03e4681eb079bdcff82b21
Author: Luca Rood
Date: Wed Jul 5 15:50:01 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBbdeeb29482af2ab44e03e4681eb079bdcff82b21
Merge branch 'master' into blender2.8
Commit: d1dfd5fa26d89e40ecbf39b9ac921d341f8fdc41
Author: Luca Rood
Date: Tue Jul 4 10:12:09 2017 +0200
Branches: master
https://developer.blender.org/rBd1dfd5fa26d89e40ecbf39b9ac921d341f8fdc41
Fix T51703: Rigid body with delta transform jumps when transforming
When doing any transformation
Commit: b87d10d4fe4df2d87d3acdd366f4bd5e2d1350fb
Author: Luca Rood
Date: Tue Jul 4 10:57:57 2017 +0200
Branches: master
https://developer.blender.org/rBb87d10d4fe4df2d87d3acdd366f4bd5e2d1350fb
Better fix for rigid body not resimulating
Last fix only accounted for direct changes to the RB
Commit: 3edc8c1f9bc625547fc234b8dbe613f3b60c0eb4
Author: Luca Rood
Date: Tue Jul 4 09:20:02 2017 +0200
Branches: master
https://developer.blender.org/rB3edc8c1f9bc625547fc234b8dbe613f3b60c0eb4
Fix rigid body not resimulating after cache invalidation
Fix 9cd6b03187b91bb2c267a45eac3cee7738e0e220
Commit: 56422ff6c3f333a454402b0076948f1d5f7e739c
Author: Luca Rood
Date: Mon Jul 3 18:00:13 2017 +0200
Branches: master
https://developer.blender.org/rB56422ff6c3f333a454402b0076948f1d5f7e739c
Fix T51523: Lattice modifier affecting particles even when disabled
Particles were ignoring
Commit: 44397a7a0a93f4e24865cef9276d09d0fe51880f
Author: Luca Rood
Date: Mon Jul 3 12:41:40 2017 +0200
Branches: master
https://developer.blender.org/rB44397a7a0a93f4e24865cef9276d09d0fe51880f
Fix T51883: Wrong matrix computation in "Make Duplicates
Commit: d48a9528ca2a2cc9b5fa0d1d221c3efe1491d078
Author: Luca Rood
Date: Mon Jul 3 12:12:27 2017 +0200
Branches: master
https://developer.blender.org/rBd48a9528ca2a2cc9b5fa0d1d221c3efe1491d078
Fix missing return error introduced by last commit
End of non-void function was being reached since
Commit: 9cd6b03187b91bb2c267a45eac3cee7738e0e220
Author: Luca Rood
Date: Fri Jun 30 15:56:44 2017 +0200
Branches: master
https://developer.blender.org/rB9cd6b03187b91bb2c267a45eac3cee7738e0e220
Fix T50230: Rigid Body simulation shouldn't step when time is beyond cached area
This makes the last
Commit: 1b4bd1c84e404261e267b9cba44fcff20914de6c
Author: Luca Rood
Date: Fri Jun 30 12:32:18 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB1b4bd1c84e404261e267b9cba44fcff20914de6c
Fix T51118: Outliner crash when unlinking collection
The outliner tree was not being rebuilt
Commit: 7c72079381e95964c70261aefc10e14ed25b979a
Author: Luca Rood
Date: Thu Jun 29 18:45:11 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB7c72079381e95964c70261aefc10e14ed25b979a
Fix hair shading after Eevee shader refactor
Commit: f39d06589eda009d563a7e55784b1bb2373fd9ba
Author: Luca Rood
Date: Thu Jun 29 15:46:00 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBf39d06589eda009d563a7e55784b1bb2373fd9ba
Fix warnings in draw_cache_impl files
Commit: b606161458be3862e4f0fc92ffca8ffe90eeda5f
Author: Luca Rood
Date: Thu Jun 29 14:48:43 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb606161458be3862e4f0fc92ffca8ffe90eeda5f
Fix T51821: Viewport not updating when switching worlds
Commit: db71df4f3ffb43869ea090b4a95631ac435ca017
Author: Luca Rood
Date: Thu Jun 29 12:24:05 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBdb71df4f3ffb43869ea090b4a95631ac435ca017
Fix world not updating when changing node links
When changing node links for the world material
Commit: 0782c9f8dc4c9ab64321af27e1a64b5eb3523ffc
Author: Luca Rood
Date: Wed Jun 28 14:58:25 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB0782c9f8dc4c9ab64321af27e1a64b5eb3523ffc
Fix T51920: Invalidate draw cache when changing object origin
Commit: 2ed82d2e6bb6d7887e4a07ad9600b7b579a74a38
Author: Luca Rood
Date: Tue Jun 27 18:39:45 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB2ed82d2e6bb6d7887e4a07ad9600b7b579a74a38
Fix missing globalsBlock in edit mode latice drawing
This was causing lattice vertices
Commit: d04f30c5d84889b9c4c77e102726c6d595518984
Author: Luca Rood
Date: Tue Jun 27 15:59:13 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBd04f30c5d84889b9c4c77e102726c6d595518984
Implement weight colors for lattices in draw manager
Commit: cbfdd02f2c47aa495a4df89204fdaeadfc2ed6cb
Author: Luca Rood
Date: Tue Jun 27 11:58:59 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBcbfdd02f2c47aa495a4df89204fdaeadfc2ed6cb
Fix typo in Eevee hair UV handling
Commit: a48bd0db71dc322b6ccc6ccf491109a0dd0bce13
Author: Luca Rood
Date: Mon Jun 26 18:16:05 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBa48bd0db71dc322b6ccc6ccf491109a0dd0bce13
Remove disabled code for freeing shaders on scene update
Some code for freeing shaders on scene
Commit: b50839038d6b3d20e52896cadff5076b94cf3705
Author: Luca Rood
Date: Mon Jun 26 17:53:47 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb50839038d6b3d20e52896cadff5076b94cf3705
Stop object shaders from being updated when changing lamp properties
Object shaders no longer
Commit: bafb90480706ad0c380a8eb1907beb046bfbcf1e
Author: Luca Rood
Date: Mon Jun 26 14:52:59 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBbafb90480706ad0c380a8eb1907beb046bfbcf1e
Fix T51559: Update draw cache when changing flat/smooth shading
This also renames some flags
Commit: e304150701ddabca0c1411b91b85923ab25f972b
Author: Luca Rood
Date: Mon Jun 26 12:30:30 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBe304150701ddabca0c1411b91b85923ab25f972b
Enable shadow catching for Eevee hair
Shadow catching was disabled for hair in Eevee, because
Commit: cbbfacdac09a6728ca3eb26e7e9269815db569d1
Author: Luca Rood
Date: Thu Jun 22 19:19:55 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBcbbfacdac09a6728ca3eb26e7e9269815db569d1
Hair UV implementation for Eevee
This implements UV support for Eevee hair, enabling the usage
Commit: 45720922f7b927865b9b63f31c9d2a0b3d4b753e
Author: Luca Rood
Date: Fri Jun 23 11:55:04 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB45720922f7b927865b9b63f31c9d2a0b3d4b753e
Revert "Temporarily disable material preview (T51796 workaround)"
This reve
Commit: a7640442f31c75d27d60e38dcd9f4d80b836
Author: Luca Rood
Date: Fri Jun 23 10:49:09 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBa7640442f31c75d27d60e38dcd9f4d80b836
Fix Eevee "No output node" issue
This fixes an issue introduced by the new output n
Commit: 5c5c09439abdf2f759fbc3c17a4e773b9005d77f
Author: Luca Rood
Date: Tue Jun 20 14:33:13 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB5c5c09439abdf2f759fbc3c17a4e773b9005d77f
Clean node names and organize menus for eevee
This makes the node menus aware of the Cycles
Commit: aaf37e1216b2a9dfc43591e227c679a5b35af8c0
Author: Luca Rood
Date: Mon Jun 19 16:31:10 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBaaf37e1216b2a9dfc43591e227c679a5b35af8c0
Implement Eevee output node system
This makes Eevee consistent with Cycles, by having a single
Commit: 0d9611718d89636d0d407555252b3a6a1d7ef2f9
Author: Luca Rood
Date: Wed Jun 14 12:29:32 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB0d9611718d89636d0d407555252b3a6a1d7ef2f9
Temporarily disable material preview (T51796 workaround)
This stops the memory breakage caused
Commit: c59abb4c9a371e709c4904ce87d74c5c6c8a0792
Author: Luca Rood
Date: Wed Jun 14 12:39:57 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBc59abb4c9a371e709c4904ce87d74c5c6c8a0792
Implement hair in eevee
New implementation of hair for Eevee.
Note: A hard coded "transmi
Commit: ab4b7b5368c0dc3b3d6dbc9a63a45f8efc841d80
Author: Luca Rood
Date: Fri Jun 9 09:56:19 2017 +0200
Branches: master
https://developer.blender.org/rBab4b7b5368c0dc3b3d6dbc9a63a45f8efc841d80
Fix T51648: Inconsistent edge collapse point depending on orientation
Edge collapse was using
Commit: d675415eef9f565b1828f48dfe874321af1c4af8
Author: Luca Rood
Date: Thu Jun 8 10:14:53 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBd675415eef9f565b1828f48dfe874321af1c4af8
Replace all old DAG calls with direct calls to new DEG and remove
BKE_depsgraph.h
This removes
Commit: 4e1257f2d86d71cd883803ea15a1bcb44aa661c7
Author: Luca Rood
Date: Tue Jun 6 09:56:27 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB4e1257f2d86d71cd883803ea15a1bcb44aa661c7
Make particle size follow world space instead of screen space
Commit: 818268b394f810f864c7eff29ab89b3bf787b072
Author: Luca Rood
Date: Mon May 29 16:30:02 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB818268b394f810f864c7eff29ab89b3bf787b072
Fix own mistake with NULL materials in particles
Commit: 3b311b7cb2320cc7a86f23c6d5ffa0747a045818
Author: Luca Rood
Date: Fri May 26 13:35:45 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB3b311b7cb2320cc7a86f23c6d5ffa0747a045818
Fix uninit shading group in object mode particles
Commit: f75ca733eda40f7efeead644472fab1c9be99494
Author: Luca Rood
Date: Wed May 24 16:47:00 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBf75ca733eda40f7efeead644472fab1c9be99494
Fix indentation in clay_engine.c
Commit: ff29914dcc92ac2391608ffaff43326f7ce08106
Author: Luca Rood
Date: Wed May 24 16:49:56 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBff29914dcc92ac2391608ffaff43326f7ce08106
Remove default shading groups from eevee
Commit: e1c4908771a6090ba2ba9d74d95965ee93779b11
Author: Luca Rood
Date: Tue May 23 18:11:50 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBe1c4908771a6090ba2ba9d74d95965ee93779b11
Temp fix for vertex format with batch instancing
This prevents memory alignment from being
Commit: eef92770a101951e557ca4d43ad8908bbb1912cd
Author: Luca Rood
Date: Tue May 23 18:13:41 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBeef92770a101951e557ca4d43ad8908bbb1912cd
Optimize particle primitive shader
Commit: 9bc88b69d81fc1839733c0ffb7179fba22d9920c
Author: Luca Rood
Date: Tue May 23 16:56:53 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB9bc88b69d81fc1839733c0ffb7179fba22d9920c
Implement particle velocity and acceleration visualization
Commit: 6f063bdb1c316d31d108d2d609de36a0e4461db5
Author: Luca Rood
Date: Tue May 23 14:37:01 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB6f063bdb1c316d31d108d2d609de36a0e4461db5
Use pointers to actual data for particle uniforms
This makes particle color uniforms point
Commit: 21857cb08121d1dcf6b5751b00f88ab2ee0be6e1
Author: Luca Rood
Date: Tue May 23 12:32:15 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB21857cb08121d1dcf6b5751b00f88ab2ee0be6e1
Create new shading group for each psys
Commit: b30cefa6505b131a93eb744be874466345b1d0ff
Author: Luca Rood
Date: Tue May 23 11:24:03 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb30cefa6505b131a93eb744be874466345b1d0ff
Revert "Implement UBOs for particles"
This reve
Commit: b5426b50fb1390546190203ffb5bad162fdc066e
Author: Luca Rood
Date: Tue May 23 14:13:25 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb5426b50fb1390546190203ffb5bad162fdc066e
Rename/move particle shaders
Commit: 340e4394d43e8c3eed6ef84dafb4093299f22a29
Author: Luca Rood
Date: Tue May 23 14:25:12 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB340e4394d43e8c3eed6ef84dafb4093299f22a29
Use custom shader for dot particles
Commit: cedebeb5de0247c85f096ba339d6a433b42bbcce
Author: Luca Rood
Date: Mon May 22 16:34:10 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBcedebeb5de0247c85f096ba339d6a433b42bbcce
Minor cleanup of previous hair commits
Commit: 845732652fa7a3d3a053006d30a76ea39fdc3c47
Author: Luca Rood
Date: Mon May 22 12:14:37 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB845732652fa7a3d3a053006d30a76ea39fdc3c47
Implement UBOs for particles
This fixes the issue where all particles were drawn with the colors
Commit: 985574c010d44f0fed96fed0d9c584f84edbf541
Author: Luca Rood
Date: Fri May 19 18:32:40 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB985574c010d44f0fed96fed0d9c584f84edbf541
Move particle drawing to object mode
Commit: 521886060738885427b8346812b7fcccf7057db6
Author: Luca Rood
Date: Fri May 19 18:01:24 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB521886060738885427b8346812b7fcccf7057db6
Fix issue with alpha layering for AA dot drawing
Commit: 42804d49b54a4522423849c402b6d55521b18512
Author: Luca Rood
Date: Fri May 19 17:13:48 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB42804d49b54a4522423849c402b6d55521b18512
Implement particle drawing with draw manager
This still has a couple of issues:
* Instancing
Commit: c62bec8d99bc17c861353cccf50e8b05ab0af973
Author: Luca Rood
Date: Fri May 19 17:19:20 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBc62bec8d99bc17c861353cccf50e8b05ab0af973
Change particle draw_size default and limits
Particle draw size can now no longer be less than
Commit: cd8909fbc97b686ed9146be2e7a013a976fd9c44
Author: Luca Rood
Date: Wed May 17 17:27:48 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBcd8909fbc97b686ed9146be2e7a013a976fd9c44
Fix typo in hair shader view vector
Commit: f628cfd2970a8c215aa4366e76a642cfec3c43ca
Author: Luca Rood
Date: Wed May 17 16:41:42 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBf628cfd2970a8c215aa4366e76a642cfec3c43ca
Fix T51535: View vector inverting in pespective/ortho
Commit: 11c167ff763528dd0c3a5487f1dc3a49bcabef1a
Author: Luca Rood
Date: Wed May 17 11:18:57 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB11c167ff763528dd0c3a5487f1dc3a49bcabef1a
Fix particle system batch_cache on object duplication
Commit: dc01586b4063142a3736993eb4a6e4fec893bed1
Author: Luca Rood
Date: Tue May 16 17:42:14 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBdc01586b4063142a3736993eb4a6e4fec893bed1
Fix crash when particle display is below 100
Commit: 95547bd75042c9228b7a84b25d691ba6308cb18b
Author: Luca Rood
Date: Tue May 16 16:43:24 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB95547bd75042c9228b7a84b25d691ba6308cb18b
Minor cleanup in clay_engine.c
Commit: c6da3c26557c1ae8939331680ad7b5ae542d4c67
Author: Luca Rood
Date: Tue May 16 16:07:45 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBc6da3c26557c1ae8939331680ad7b5ae542d4c67
Fix hair drawing with collection clay settings overrides
Commit: 9035aa9cee5d5296da8c519fc4a89940b722c140
Author: Luca Rood
Date: Mon May 15 17:18:13 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB9035aa9cee5d5296da8c519fc4a89940b722c140
Use better prng algo and fix randomness UI
Commit: 392b5b82122e8c0fe19a8552dfa3934574506274
Author: Luca Rood
Date: Mon May 15 16:25:52 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB392b5b82122e8c0fe19a8552dfa3934574506274
Implement matcaps for hair
Commit: dbd3bf5ed23f7182ed9435ac4b37b21b63de4cb9
Author: Luca Rood
Date: Fri May 12 16:33:38 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBdbd3bf5ed23f7182ed9435ac4b37b21b63de4cb9
Fix memleak in previous hair commit
Commit: 0eb32ab22809d9c0c41bfff5082f58b1a7aa9965
Author: Luca Rood
Date: Tue May 9 16:23:47 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB0eb32ab22809d9c0c41bfff5082f58b1a7aa9965
Implement hair drawing with Draw Manager in Clay engine
Part of T51378
Commit: a1442b7ceaddabc0da89d44f58af8652f4c6dc59
Author: Luca Rood
Date: Mon May 8 15:24:05 2017 +0200
Branches: master
https://developer.blender.org/rBa1442b7ceaddabc0da89d44f58af8652f4c6dc59
Fix capitalization in some particle panels
Commit: 317544455e0443b34056d88bd1d643f7a90eb99d
Author: Luca Rood
Date: Sat May 6 01:34:16 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB317544455e0443b34056d88bd1d643f7a90eb99d
Add missing weight paint vertex shader
Commit: 55395449582432fec91adc7bf8b7d97dc0e49137
Author: Luca Rood
Date: Fri May 5 17:40:42 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB55395449582432fec91adc7bf8b7d97dc0e49137
Update paint wire when changing modes
Commit: d9949c351d20bf911d273d0b43bbdad624741ddf
Author: Luca Rood
Date: Fri May 5 18:22:07 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBd9949c351d20bf911d273d0b43bbdad624741ddf
Pass selection to weight paint vert overlay instead of colors
Commit: 741d848cf8ee2d6f682150fc965036f6185655a3
Author: Luca Rood
Date: Fri May 5 17:57:50 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB741d848cf8ee2d6f682150fc965036f6185655a3
Fix crash with no active object
Commit: 872d8993ddda28a4340730a5842af18ccf55fd2b
Author: Luca Rood
Date: Fri May 5 14:25:43 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB872d8993ddda28a4340730a5842af18ccf55fd2b
Clean up weight/vertex painting code
Now passing selection state instead of colors for the wire
Commit: a7388d650a8b0045aee680ca38cc02fc021ebbc3
Author: Luca Rood
Date: Fri May 5 11:38:15 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBa7388d650a8b0045aee680ca38cc02fc021ebbc3
Fix empty struct errors in paint_vertex_mode.c
Commit: 3103b819aa530da29e9853cb67e3f0b77d349d4e
Author: Luca Rood
Date: Thu May 4 19:59:27 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB3103b819aa530da29e9853cb67e3f0b77d349d4e
Vertex paint with draw manager
Reviewers: fclem
Subscribers: campbellbarton, dfelinto
Commit: 20f95de6ba2d32dcff553251ff4de2efd5b76955
Author: Luca Rood
Date: Wed May 3 18:55:40 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB20f95de6ba2d32dcff553251ff4de2efd5b76955
Weight painting with draw manager
This implements weight rendering with the draw manager
Commit: 2f2e2bae8d4c51edf83c4d22e08c7178dced7cde
Author: Luca Rood
Date: Mon Apr 24 17:15:17 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB2f2e2bae8d4c51edf83c4d22e08c7178dced7cde
Fix own mistake in smoke.c
Commit: 913e9350a56dc384d76a4b1cce36300764c35011
Author: Luca Rood
Date: Fri Apr 21 14:28:23 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB913e9350a56dc384d76a4b1cce36300764c35011
Convert BaseLegacy to Base (part
Commit: d7f5520fdfecf1984efdcd739d137bf0b2da8f92
Author: Luca Rood
Date: Thu Apr 20 18:37:07 2017 +0200
Branches: cloth-improvements
https://developer.blender.org/rBd7f5520fdfecf1984efdcd739d137bf0b2da8f92
Merge branch 'master' into cloth-improvements
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