Re: [Bf-committers] Documentation after 2.82 release

2020-02-19 Thread Julien Duroure
by default and belongs at the same level as Alembic and USD as > a core part of Blender. > > On Wed, Feb 19, 2020 at 9:52 PM Julien Duroure > wrote: > > > Hello, > > > > I have 2 questions/remarks: > > > > * Seems that documentation links are broken in

[Bf-committers] Documentation after 2.82 release

2020-02-19 Thread Julien Duroure
Hello, I have 2 questions/remarks: * Seems that documentation links are broken in 2.82 for any IO addon. Cf https://developer.blender.org/T74017 * Seems that Brecht delete release logs about glTF IO addon. I want to check why? I thought that changes must documented in release log, but maybe it

Re: [Bf-committers] Blender developer meeting notes - 2020.2.3

2020-02-03 Thread Julien Duroure
Hi Dalai, Seems glTF2 discussion with Godot is a topic for me! I will be very happy to get some feedback on what was said during FOSDEM. Cheers, Julien Le lun. 3 févr. 2020 à 18:44, Dalai Felinto a écrit : > Hi all, > Here are the notes from today's developer meeting. Next meeting is

[Bf-committers] Phabricator rights lost

2019-10-16 Thread Julien Duroure
Hello, Seems I recently lost rights to change status of tickets in phabricator (for example changing from need triage by Developper to confirmed). I still can comment or assigned it. Seems by commit closed it too. I used it mainly to manage glTF tickets. Regards, Julien

Re: [Bf-committers] Blender 2.8x - support and core development goals

2019-08-01 Thread Julien Duroure
Hello, My plan is to continue working on glTF 2.0 import / export. There is still some issues, mainly in rigging / animation but not only. And then this addon need some perf enhancements. Julien On Thu, Aug 1, 2019 at 7:12 PM antonioya blend wrote: > Hi all, > > My plans for Grease Pencil are

Re: [Bf-committers] Blender 2.80 Release Candidate - master frozen

2019-07-11 Thread Julien Duroure
Hello, Some critical regression on glTF animation export was found. As I don't known what is the process during the master freeze, here is a diff: https://developer.blender.org/differential/diff/16330/ I hope it can be merged before RC2 if any, or before final 2.80 release. I will be AFK during

Re: [Bf-committers] documentation commit issue ?

2019-02-08 Thread Julien Duroure
; I have installed the py27 version that mailer.py needed, and it at least > doesn't throw an error message any more in the CLI. Try again, please! > > > Cheers, > > Dan > > On Tue, Feb 5, 2019 at 3:23 PM Julien Duroure > wrote: > > > Hello Dan, > > > >

Re: [Bf-committers] documentation commit issue ?

2019-02-05 Thread Julien Duroure
anks for the heads up! > > > Cheers, > > Dan > > On Tue, Feb 5, 2019 at 3:07 PM Julien Duroure > wrote: > > > Hello, > > > > I just commit my first documentation update, and I got the following > > message: > > > > Envoi manu

[Bf-committers] documentation commit issue ?

2019-02-05 Thread Julien Duroure
Hello, I just commit my first documentation update, and I got the following message: Envoi manual/addons/index.rst > Ajout manual/addons/io_gltf2.rst > Ajout (bin) manual/images/addons_io-gltf2-material-principled.png > Ajout (bin)

Re: [Bf-committers] Google Summer of Code 2019 - Ideas list

2019-01-26 Thread Julien Duroure
gt; Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands > > > ___ > Bf-committers mailing list > Bf-committers@blender.org > https://lists.blender.org/mailman/listinfo/bf-committers > -- Julien DUROURE __

[Bf-committers] Rights on dev.b.o

2018-12-10 Thread Julien Duroure
Hello, It seems that I have no more rights on d.b.o to assign me on an issue or change priority. I wanted to assign me on T59127. I did same on previous glTF issues, without any problems. I have now following error message: Access Denied: T59127 You do not have permission to edit this object.

Re: [Bf-committers] Pose mode + Weight Painting with LMB selection

2018-11-29 Thread Julien Duroure
Hello, Self answering (based on answer from Brecht) for people that can have same question : Ctrl+LMB to select bones. Julien Le jeu. 29 nov. 2018 à 07:04, Julien Duroure a écrit : > Hello, > > I tried the new default LMB, and I don't find any way to be change bone > selection,

[Bf-committers] Pose mode + Weight Painting with LMB selection

2018-11-28 Thread Julien Duroure
Hello, I tried the new default LMB, and I don't find any way to be change bone selection, when you're in WeightPainting mode on corresponding mesh (during skinning) Is there any plan for that ? Hope this feature will be back with LMB before Beta :) (I had no problem with RMB selection, because

Re: [Bf-committers] glTF2.0 importer/exporter addon

2018-11-10 Thread Julien Duroure
e [2] repository. If we have a major and/or critical > update, we also want to provide and integrate it into future versions of > Blender. > > Regards Norbert > > > > Am 10.11.2018 um 09:57 schrieb Julien Duroure: > > Dear all, > > > > I just submitted gl

[Bf-committers] glTF2.0 importer/exporter addon

2018-11-10 Thread Julien Duroure
3 [2]: https://github.com/KhronosGroup/glTF-Blender-IO -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] 2.79a release - proposed list of commits

2017-12-27 Thread Julien Duroure
c 20 10:30:39 2017 +0100 > > Fix T53572: Alembic imports UV maps incorrectly > > > > Cheers, > > -- > Sybren A. Stüvel > > https://stuvelfoto.nl/ > https://stuvel.eu/ > > > ___ > Bf-committers mailing list

Re: [Bf-committers] developer.blender.org maintenance

2017-03-15 Thread Julien Duroure
Hello, Seems to be OK! Thanks On Wed, Mar 15, 2017 at 4:06 PM, Sergey Sharybin <sergey@gmail.com> wrote: > Hi, > > Committed some more tweaks. Hopefully it works now. > > On Wed, Mar 15, 2017 at 3:25 PM, Julien Duroure <julien.duro...@gmail.com> > wrote:

Re: [Bf-committers] developer.blender.org maintenance

2017-03-15 Thread Julien Duroure
unusual. > > > > > > I've committed some tweaks which are so called "seems to work in my > > sandbox > > > environment". Please give it a try and see how it works now. > > > > > > Thanks for the report btw! > > > &

Re: [Bf-committers] developer.blender.org maintenance

2017-03-15 Thread Julien Duroure
ssign etc) without allowind edit the whole task, which > is rather unusual. > > I've committed some tweaks which are so called "seems to work in my sandbox > environment". Please give it a try and see how it works now. > > Thanks for the report btw! > > > On Wed

Re: [Bf-committers] developer.blender.org maintenance

2017-03-15 Thread Julien Duroure
Hi Sergey, hi all, Seems that I no more have rights to change status / add projets on existing tickets (or UI change to somewhere else that I can't find) I don't know if this is linked to upgrade or if this is a new policy for accounts. I can only comment now. I take in past weeks some time to

[Bf-committers] Displaying Operator icons gapless in menu popup

2017-02-19 Thread Julien Duroure
Hi all, I am trying to display a menu popup with multiple operator available with icon only, no text [1]. I want to reduce gap between icons, but it seems not really easy. You can , in my example, set emboss to True to see what happen exactly. I also tried with row / column instead of split,

Re: [Bf-committers] [GSoC] Improved threadability of Compositor nodes

2016-03-20 Thread Julien Duroure
Hello Niks, We can't do it for you. Please click on link that you can found on every mail, and follow instruction to unsubscribe : > http://lists.blender.org/mailman/listinfo/bf-committers Regards, > Le 17 mars 2016 à 08:06, Niks Chaudhary a écrit : > > Plz remove

[Bf-committers] Mesh Deform Modifier - Access to bind data

2015-11-25 Thread Julien Duroure
? ). If not, is it something that can be added ? Thanks & Regards, -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] [Bf-animsys] Armature Symmetrize & Bone Roll / custom shape

2015-11-25 Thread Julien Duroure
Hello, Still have the issue. I will try to poke Campbell in next days on IRC to discuss about that :) Regards, Julien On Fri, Oct 2, 2015 at 8:39 PM, Julien Duroure <julien.duro...@gmail.com> wrote: > Hi all, > > Is everyone had time to have a look on this problem ? > >

[Bf-committers] Armature Symmetrize & Bone Roll / custom shape

2015-09-26 Thread Julien Duroure
15f119de4f69c2 -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] RFC: Continuous integration branch?

2015-03-06 Thread Julien Duroure
Hello, What about a ready to merge phabricator project to identify patches that are ready, but not merged yet because of bcon4. This will solve lost patches into phabricator from occasional developers. But not solve core developer commits , that are not linked to phabricator tasks. Regards,

Re: [Bf-committers] RFC: Continuous integration branch?

2015-03-06 Thread Julien Duroure
Hello, Sorry, seems there is already a blender next project Le 6 mars 2015 à 13:42, Julien Duroure julien.duro...@gmail.com a écrit : Hello, What about a ready to merge phabricator project to identify patches that are ready, but not merged yet because of bcon4. This will solve lost

Re: [Bf-committers] API : insert keyframe on bones that are not in visible bone layer

2014-11-21 Thread Julien Duroure
Hi all, Any ideas ? Thanks. I will try to get someone during the WE in IRC if nedded :) On Sun, Nov 16, 2014 at 7:57 AM, Julien Duroure julien.duro...@gmail.com wrote: Hi all, It seems that this is not possible to insert keyframes on non visible bones (on bones that are on non active bone

Re: [Bf-committers] API : insert keyframe on bones that are not in visible bone layer

2014-11-21 Thread Julien Duroure
. Hope that helps, Joshua On Sat, Nov 22, 2014 at 1:01 AM, Julien Duroure julien.duro...@gmail.com wrote: Hi all, Any ideas ? Thanks. I will try to get someone during the WE in IRC if nedded :) On Sun, Nov 16, 2014 at 7:57 AM, Julien Duroure julien.duro...@gmail.com wrote

[Bf-committers] PyNode in Cycles, some issues with Vector Socket ?

2014-11-17 Thread Julien Duroure
? Thanks ! Don't hesitate to contact me if you need more information. [1] http://www.pasteall.org/blend/32913 -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo

Re: [Bf-committers] PyNode in Cycles, some issues with Vector Socket ?

2014-11-17 Thread Julien Duroure
are implemented as C++ / OSL. Blenders UI knows your node, but Cycles doesn’t. You can not extend Cycles’ node systems with pynodes atm. Thomas Am 17.11.2014 um 11:44 schrieb Julien Duroure julien.duro...@gmail.com: Hi all, I'm trying to implement some pynode in Cycles. I got some

Re: [Bf-committers] Compilation try to install 2.72 directly in /usr/local/

2014-11-17 Thread Julien Duroure
) this scenario is handled. P.P.S. This change is needed as it allows us to use CPack to generate installers that require *relative* path's in the INSTALL() command. On Mon, Nov 17, 2014 at 12:30 PM, Kévin Dietrich kevin.dietr...@mailoo.org wrote: Le 2014-11-17 11:58, Julien Duroure

[Bf-committers] API : insert keyframe on bones that are not in visible bone layer

2014-11-15 Thread Julien Duroure
add this keyframe on non visible bone ? This is weird that the operator return True, while keyframe is not inserted. Thanks ! -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org

Re: [Bf-committers] OpenSubdiv branch - segmentation fault

2014-05-22 Thread Julien Duroure
On Thu, May 22, 2014 at 1:08 AM, Aditia A. Pratama aditia...@gmail.comwrote: Hi Julius, Have you tried using nvidia-prime or bumblebee? I haven't tried opensubdiv branch yet, but i'v used bumblebee to activate my gpu. On May 22, 2014 4:32 AM, Julien Duroure julien.duro...@gmail.com wrote: My

Re: [Bf-committers] OpenSubdiv branch - segmentation fault

2014-05-22 Thread Julien Duroure
there. Kudos to Sergey :) On Thu, May 22, 2014 at 2:13 PM, Julien Duroure julien.duro...@gmail.com wrote: Hi Adidia, Hi Sergey, Got some news : With GPU activated ( via nvidia-primes ), everything work, including CPU and GPU backend. But if I deactivate my Nvidia GPU

[Bf-committers] OpenSubdiv branch - segmentation fault

2014-05-21 Thread Julien Duroure
Hi all, hi Sergey, I just compiled opensubdiv-modifier branch on my linux system ( ubuntu 14.04 64bits) Compilation is OK, but I have a segmentation fault when I try to add modifier to default cube. gdb is not very verbose : http://www.pasteall.org/51799 neither blender.crash.txt :

Re: [Bf-committers] OpenSubdiv branch - segmentation fault

2014-05-21 Thread Julien Duroure
card you've got and and which compute backend you're using? On Wed, May 21, 2014 at 10:49 PM, Julien Duroure julien.duro...@gmail.comwrote: Hi all, hi Sergey, I just compiled opensubdiv-modifier branch on my linux system ( ubuntu 14.04 64bits) Compilation is OK, but I have a segmentation

[Bf-committers] Building blender python 3.3 / 3.4

2014-04-22 Thread Julien Duroure
to be able to compile without manual changes ? ( Is it links to this : https://developer.blender.org/rBdb8e7d7a8807196956e487c070f36d81234dc25e ? ) Regards, -- Julien DUROURE ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org

[Bf-committers] Particle system / Material choice / implementation of do_versions : problem with preview.blend

2013-03-30 Thread Julien Duroure
Hi all, I implemented some code to replace, in particle render section, the material index ( 1, 2 or 3 for example ), by a direct material choice ( Material, Material.001, etc...) Code is now OK, but I am currenly working on do_versions, to be able to open old files with this new feature. I try

[Bf-committers] Node editor : Remove from Frame -- patch adding shortcut in menu

2013-03-17 Thread Julien Duroure
Hi all, Remove from Frame is available in Node menu, but no shortcut is displayed. Shortcut for this menu entry is Alt P ( already working, only display of shortcut is missing ) The very simple patch [1] adds the display of this shortcut in menu. Don't hesitate to contact me for any questions.

[Bf-committers] Splash screen for 2.65 : author name ?

2012-12-10 Thread Julien Duroure
Hi all, I just discovered the new awesome splash screen for 2.65. The first time I saw this image, it was introduced as an image from Alec Heidenburg, but in splash the name is Jordan Schur. I am sending this email only to be sure that there is no mistake about the author. Regards, Julien

Re: [Bf-committers] Replacement for pre-compiled Linux libraries

2012-11-16 Thread Julien Duroure
On Tue, Nov 13, 2012 at 7:05 PM, Bastien Montagne montagn...@wanadoo.frwrote: Yes, already added WITH_CODEC_FFMPEG=ON... @Julien: escaped the '/' in char class, should work now! On 13/11/2012 18:50, Julien Duroure wrote: Works now for me on ubuntu 12.04 ( merci Bastien ! ), except

Re: [Bf-committers] Replacement for pre-compiled Linux libraries

2012-11-13 Thread Julien Duroure
/libutil/SHA1.cpp to move the '#include SHA1.h' line in first position, else you'll get stupid lining errors... On 12/11/2012 23:27, Julien Duroure wrote: Hi Sergey, On my Ubuntu 12.04 LTS, 64 bits, I have a problem during OIIO compilation : running cmake

Re: [Bf-committers] Replacement for pre-compiled Linux libraries

2012-11-12 Thread Julien Duroure
Hi Sergey, On my Ubuntu 12.04 LTS, 64 bits, I have a problem during OIIO compilation : running cmake -E copy /home/ju/src/blender-deps/OpenImageIO-1.1.0/src/../LICENSE /home/ju/src/blender-deps/OpenImageIO-1.1.0/build/License.txt 21 running cmake -E copy

[Bf-committers] Cuda kernel compilation error

2012-09-06 Thread Julien Duroure
Hi all, In last svn version (50454), I can't compile cuda kernel. I've got the following error : Compiling CUDA kernel ... nvcc warning : Option '--opencc-options (-Xopencc)' is obsolete and ignored, when targeting compute_20, sm_20, or higher In file included from

Re: [Bf-committers] Cuda kernel compilation error

2012-09-06 Thread Julien Duroure
Thanks Sergey, I saw your commit :) Regards, Julien On Thu, Sep 6, 2012 at 6:21 PM, Julien Duroure julien.duro...@gmail.comwrote: Hi all, In last svn version (50454), I can't compile cuda kernel. I've got the following error : Compiling CUDA kernel ... nvcc warning : Option '--opencc

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [50272] trunk/blender/source/blender/ editors/space_view3d/drawarmature.c: Bugfix [#32440] Segmentation fault when moving bone in

2012-08-30 Thread Julien Duroure
Hello, This commit doesn’t correct the problem. Tested with files on attachment of bug tracker [1] Regards, Julien [1] : http://projects.blender.org/tracker/?func=detailatid=498aid=32440group_id=9 On Thu, Aug 30, 2012 at 2:59 PM, Joshua Leung aligor...@gmail.com wrote: Revision: 50272

Re: [Bf-committers] DragDrop position

2012-08-07 Thread Julien Duroure
Hello, Nobody to help me ? If not, I will try on IRC #blendercoders ;-) Regards, On Fri, Aug 3, 2012 at 11:46 PM, Julien Duroure julien.duro...@gmail.comwrote: Hi all, I am currently working on adding dragdrop support for images into tools panel for creating texture ( sculpt texture paint

[Bf-committers] DragDrop position

2012-08-03 Thread Julien Duroure
Hi all, I am currently working on adding dragdrop support for images into tools panel for creating texture ( sculpt texture paint mode ). Creating texture is working, but I want to enable it only when drop is done above Texture. Currently, texture is created whatever the place on tools panel you

Re: [Bf-committers] Add dragdrop box for python operator

2012-05-30 Thread Julien Duroure
Hi, Nobody to help me resolving my problem ? Will take my chance on IRC if not ;-) Regards, On Mon, May 28, 2012 at 10:07 AM, Julien Duroure julien.duro...@gmail.comwrote: Hi all, I am currently trying to add a new dropbox for dragdrop action. I have define a new python operator

[Bf-committers] Add dragdrop box for python operator

2012-05-28 Thread Julien Duroure
Hi all, I am currently trying to add a new dropbox for dragdrop action. I have define a new python operator, but at blender launching, executing WM_dropbox_add, I have the following error : search for unknown operator 'VIEW3D_OT_add_image_texture_brush', 'view3d.add_image_texture_brush' Error:

Re: [Bf-committers] Patch for updating System Directory List

2012-05-17 Thread Julien Duroure
Hi all, Based on Brecht proposition, I write a new version of this patch, available on patch tracker. Regards, On Tue, May 1, 2012 at 6:21 PM, Julien Duroure julien.duro...@gmail.comwrote: Hi all, When Blender is already open, and you mount a new drive ( USB stick for example ), you can't

[Bf-committers] Patch for updating System Directory List

2012-05-01 Thread Julien Duroure
Hi all, When Blender is already open, and you mount a new drive ( USB stick for example ), you can't access to this new drive until you close, and open again Blender. I just submitting a patch [1] for updating system directory list, without closing/opening Blender. Any remarks or questions are

[Bf-committers] Patch : OpenGL urls updated in doc

2012-05-01 Thread Julien Duroure
Hi all, I submit a patch [1] updating opengl urls ( see simple todo [2] ). Regards, Julien [1] http://projects.blender.org/tracker/index.php?func=detailaid=31216group_id=9atid=127 [2] http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Simple_Todos

Re: [Bf-committers] PyNodes

2011-08-24 Thread Julien Duroure
Hi, On Tue, Aug 23, 2011 at 12:27, Lukas Tönne lukas.toe...@googlemail.comwrote: Hi Julien, I've been doing some work on the node system in my branch(es), part of which is also related to pynodes [1]. There is at this time no feature comparable to 2.4x python script nodes, the changes are

[Bf-committers] PyNodes

2011-08-23 Thread Julien Duroure
Hi all, I'd like to know status about PyNodes. I can read here [1] some documentation about PyNodes in wiki Dev:2.5, but seems to be 2.4x PyNodes. Is there some work done/planned on 2.6x about PyNodes ? Regards, Julien [1]