I'm currently doing a retopo on a sculpt and I must say that this change is
a breath of fresh air! So nice to work with. Thank you for the change!
-Sean
On Sun, Jun 9, 2013 at 2:02 AM, Troy Sobotka troy.sobo...@gmail.com wrote:
Campbell, any chance the auto color could do a bare minimal hue
Hi,
Patch looks all fine to me :) No long debates needed, I recognize the use!
-Ton-
Ton Roosendaal - t...@blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam
That works great Campbell! Thanks for the quick patch.
Jonathan Williamson
http://cgcookie.com
On Sat, Jun 8, 2013 at 5:13 AM, Ton Roosendaal t...@blender.org wrote:
Hi,
Patch looks all fine to me :) No long debates needed, I recognize the use!
-Ton-
Sorry for the double post. Figured I'd include a comparison shot of a
current project to show the improvement.
http://cl.ly/PWaa
Jonathan Williamson
http://cgcookie.com
On Sat, Jun 8, 2013 at 10:40 AM, Jonathan Williamson
jonat...@cgcookie.comwrote:
That works great Campbell! Thanks for the
Wow, this looks great! :)
It looks much easier to edit dense meshes now. +1 for default
On 08/06/2013 19:55, Jonathan Williamson wrote:
Sorry for the double post. Figured I'd include a comparison shot of a
current project to show the improvement.
http://cl.ly/PWaa
Jonathan Williamson
Hi everyone, and specifically Ton :)
I spoke with Campbell on IRC about this, and he just said I need to
convince you, Ton.
I would like to push for adding a new theme option for mesh wireframes in
Edit Mode. The reason for this is during retopology, when working on dense
meshes (such as a
It would be great if we could control the wireframe thickness as well.
k
On 06/07/2013 04:52 PM, Jonathan Williamson wrote:
Hi everyone, and specifically Ton :)
I spoke with Campbell on IRC about this, and he just said I need to
convince you, Ton.
I would like to push for adding a new
On Sat, Jun 8, 2013 at 7:52 AM, Jonathan Williamson
jonat...@cgcookie.com wrote:
Hi everyone, and specifically Ton :)
I spoke with Campbell on IRC about this, and he just said I need to
convince you, Ton.
Hah - caught trying to avoid long discussions about defaults, but
looks like that didn't
Hah no worries, I'm happy to argue for it :)
Although the case I presented is fairly specific (retopo), I don't think it
needs to be evaluated that way. Instead I think it could be approached as
an alternate color for edit mode, which aside from being very useful for
retopology, could also
On Sat, Jun 8, 2013 at 2:35 PM, Jonathan Williamson
jonat...@cgcookie.com wrote:
Hah no worries, I'm happy to argue for it :)
Although the case I presented is fairly specific (retopo), I don't think it
needs to be evaluated that way. Instead I think it could be approached as
an alternate
Sweet! That was fast. I'll try this out tomorrow morning.
Jonathan Williamson
http://cgcookie.com
On Fri, Jun 7, 2013 at 10:31 PM, Campbell Barton ideasma...@gmail.comwrote:
On Sat, Jun 8, 2013 at 2:35 PM, Jonathan Williamson
jonat...@cgcookie.com wrote:
Hah no worries, I'm happy to argue
Sent: Friday, June 7, 2013 11:52 PM
Subject: [Bf-committers] Adding Separate Wireframe Color for Edit Mode
Hi everyone, and specifically Ton :)
I spoke with Campbell on IRC about this, and he just said I need to
convince you, Ton.
I would like to push for adding a new theme option for mesh
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