Re: [Bf-committers] Baking Princlipled/PBR maps and lightmaps for Eevee

2018-02-14 Thread Clément FOUCAULT
HI Adriano, Lightmap support in eevee is not trivial. If you just want to bake the irradiance (diffuse) in cycles and use it in eevee you can add an emission node with the lightmap multiplied by the diffuse color, and set the diffuse color in other bsdf nodes to black. And creating really good

Re: [Bf-committers] Baking Princlipled/PBR maps and lightmaps for Eevee

2018-02-14 Thread Adriano Oliveira
Thank you, Clément. I understand your point. Congratulations for the outstanding achievements so far. Livre de vírus. www.avast.com

[Bf-committers] Baking Princlipled/PBR maps and lightmaps for Eevee

2018-02-14 Thread Adriano Oliveira
Hi, Cycles bake was a great thing implemented by Dalai. With the workflows pointing out to PBR, I hope we have some time for adjustments/additions. This is my contributions (not asking for/demanding anything): 1. The Cycles bake workflow is not intuitive. The need for a image texture node alone

[Bf-committers] Adding 360 Video Tools to VSE

2018-02-14 Thread Leo Sutic
Hi all, I have been experimenting with 360 video and Blender, and have developed two effect strips for the VSE that I think could be useful. I would like to take this to the next step in the development process, which is to write a wiki page with the project proposal. I'd like to have a