Re: [blind-gamers] james north and developer stress

2018-01-06 Thread Damien Sykes
Hi, We had a lot of developers seemingly take spaceships to Mars lately. My frustration is currently with VIPGamesZone, since I bought every one of their PC games and now I can’t play any of them. They don’t respond to emails, and since they stopped selling the games they just seem to have

Re: [blind-gamers] Oh dear. I can't get hero's call working

2017-12-30 Thread Damien Sykes
Hi, That's one of the things I hate about CSharp, and the .NET platform in general. You really have to make an effort to obfuscate. Don't worry, your copy isn't the only demon in the dark. I'm getting: System.PlatformNotSupportedException: MonoGame requires either ARB_framebuffer_object or

Re: [blind-gamers] developing accessible games

2017-12-18 Thread Damien Sykes
years then from 26-30, but I am ok now. A lot of things did not pan out and I have accepted though I am still bitter about some of those things. I however can't do anything about them. On 19/12/2017 9:18 a.m., Damien Sykes wrote: Hi Justin, Your below message represents almost the exact bitter

Re: [blind-gamers] developing accessible games

2017-12-18 Thread Damien Sykes
com> wrote: I disagree. There are times where having visual feedback is important. Especially in a game that you’d want to put in schools. There should never be a reason not to include visual elements. Access for all works both ways. Sent from Mail for Windows 10 From: Damien Sykes Sent:

Re: [blind-gamers] developing accessible games

2017-12-18 Thread Damien Sykes
accessible games I disagree. There are times where having visual feedback is important. Especially in a game that you’d want to put in schools. There should never be a reason not to include visual elements. Access for all works both ways. Sent from Mail for Windows 10 From: Damien Sykes

Re: [blind-gamers] developing accessible games

2017-12-18 Thread Damien Sykes
else. Sent from Mail for Windows 10 From: Damien Sykes Sent: Monday, December 18, 2017 9:39 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] developing accessible games Hi Justin, Indeed there are workarounds for these issues, but they are trivial compared to some

Re: [blind-gamers] developing accessible games

2017-12-18 Thread Damien Sykes
Hi Justin, Indeed there are workarounds for these issues, but they are trivial compared to some of the bigger limitations. No 3d. No audio effects (filtering, reverb etc). Not cross-platform. Can't really do anything with binary data unless you do all the calculations and conversions yourself.

Re: [blind-gamers] developing accessible games

2017-12-18 Thread Damien Sykes
Hi, While BGT is excellent for simple audio games, it can’t do 3D audio or diagramming, and it is not a cross-platform framework. Also what I’m finding to my cost is that if you start with a limited scripting engine and stick with it for long enough, you’ll pretty much be stuck with that for a

Re: [blind-gamers] MUDs

2017-12-06 Thread Damien Sykes
. Alter Aeon has a really, really good introductory setup, and the help system is exceptional. I hope this clarified some of the confusion. Best, John From: Damien Sykes Sent: Wednesday, December 06, 2017 11:37 To: blind-gamers@groups.io Subject: Re: [blind-gamers] MUDs Hi John, Nope, I’m no

Re: [blind-gamers] MUDs

2017-12-06 Thread Damien Sykes
you need to know, and I'll see if I can help you get up and running. Best, John From: Damien Sykes Sent: Tuesday, December 05, 2017 21:39 To: blind-gamers@groups.io Subject: [blind-gamers] MUDs Hi there. You know, I wasn’t sure if Alter Aeon was discussed on here much any more. Given that updates

Re: [blind-gamers] MUDs

2017-12-05 Thread Damien Sykes
popular option as it has a really good audio environment but there are others. hth On 12/6/17, Damien Sykes <dam...@dcpendleton.plus.com> wrote: Hi there. You know, I wasn’t sure if Alter Aeon was discussed on here much any more. Given that updates are still posted here that sends me a clear m

Re: [blind-gamers] marty's games

2017-11-12 Thread Damien Sykes-Lindley
Hi, There are plenty of games that are iOS only that I love the sound of and therefore would love to be ported over to Windows. I don’t have an iOS device either. My finger dexterity isn’t all that great so I’ve said goodbye to all touchscreen based devices. Having said that, generally if a

Re: [blind-gamers] psycho strike

2017-10-25 Thread Damien Sykes-Lindley
it really is amazing that its lasted as long as it has. Best, John From: Damien Sykes-Lindley Sent: Tuesday, October 24, 2017 8:28 To: blind-gamers@groups.io Subject: Re: [blind-gamers] psycho strike Hi, That’s not a bug now, so much as a BGT compatibility issue. The fact is, all VG’s titles

Re: [blind-gamers] psycho strike

2017-10-24 Thread Damien Sykes-Lindley
: Damien Sykes-Lindley Sent: Tuesday, October 24, 2017 3:21 To: blind-gamers@groups.io Subject: Re: [blind-gamers] psycho strike Hi, Just because a game isn’t updated doesn’t mean it’s been discontinued. As for Psycho Strike, you can still purchase it, it’s still playable, thus to my mind it’s

Re: [blind-gamers] psycho strike

2017-10-24 Thread Damien Sykes-Lindley
Hi, Just because a game isn’t updated doesn’t mean it’s been discontinued. As for Psycho Strike, you can still purchase it, it’s still playable, thus to my mind it’s not discontinued. Personally, I don’t see what needs updating. The game is stable enough. I haven’t seen any bugs in the 30

Re: [blind-gamers] bgt exclude components

2017-08-25 Thread Damien Sykes-Lindley
@groups.io [mailto:blind-gamers@groups.io] On Behalf Of Damien Sykes-Lindley Sent: 23 August 2017 21:22 To: blind-gamers@groups.io Subject: Re: [blind-gamers] bgt exclude components Hi John, I’m afraid there are no public updates to BGT at the moment. To be honest until I hear any different I’m

Re: [blind-gamers] bgt exclude components

2017-08-24 Thread Damien Sykes-Lindley
struggling to find anything that compiles down to executables easily (java's special at best, python files are huge and have to decompress themselves, C is... C). Have you had any luck finding a language that can bridge the gap at all? Best, John From: Damien Sykes-Lindley Sent: Wednesday, August 23

Re: [blind-gamers] The following link has bugs in it.

2017-08-06 Thread Damien Sykes-Lindley
Hi John, The only game I have ever had real issues with is the Classic Pipe, which seems to have had a trojan since around about 2008. Unfortunately, all copies since then seem to have had the same virus. I first discovered it on my ex-wife’s computer when she was having very severe issues with

Re: [blind-gamers] Self destruct activation.

2017-06-28 Thread Damien Sykes-Lindley
Hi, I was actually under the impression that Treasure Hunt was developed in the .NET environment. Could be wrong though. Cheers. Damien. -Original Message- From: Jack Falejjczyk Sent: Wednesday, June 28, 2017 7:26 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] Self destruct

Re: [blind-gamers] Self destruct activation.

2017-06-27 Thread Damien Sykes-Lindley
Hi there, Unfortunately there seem to be issues with the key generator with all systems later than XP. Since I no longer have access to either the appropriate development environment or the game's source code, there is unfortunately nothing I can do about this. Sorry about that. Cheers.