Hi,
That's one of the things I hate about CSharp, and the .NET platform in general. You really have to make an effort to obfuscate.
Don't worry, your copy isn't the only demon in the dark. I'm getting:

System.PlatformNotSupportedException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.

  at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()

  at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()

at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, PresentationParameters presentationParameters)

  at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()

  at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()

  at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()

  at Microsoft.Xna.Framework.Game.DoInitialize()

  at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)

  at Microsoft.Xna.Framework.Game.Run()

  at Ian.MGGameWindow.Ian.IGameWindow.Run()

at Ian.RPGStartup.RunMainLogic() in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 114

at Ian.RPGStartup.PerformStandardStartup() in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21


It may be worth noting that Windows Update has a tendancy to update my graphics drivers, which I never generally need, whether I want it to or not. Disable it, hide it, try as I might. So it's quite obviously not that. Lol. Plus...Graphics access in an audio only game? That suggests that there is an underlying game engine involved, and I reckon it's the game engine itself that is throwing a tantrum before the game itself even initialises. I don't even get a menu. Just a piece of music, that error, then it completely boots me off. Having said that. A lot of people are successfully playing it. So it must just hate my system for whatever reason. I would hope that it's not because I don't have a dedicated graphics card. Just your bog standard on-board thingumajig.
Cheers.
Damien.
-----Original Message----- From: Stephen
Sent: Sunday, December 31, 2017 5:51 AM
To: [email protected]
Subject: [blind-gamers] Oh dear. I can't get hero's call working

System.ArgumentOutOfRangeException: Length cannot be less than zero.

Parameter name: length

   at System.String.InternalSubStringWithChecks(Int32 startIndex,
Int32 length, Boolean fAlwaysCopy)

   at System.String.Substring(Int32 startIndex, Int32 length)

   at Ian.RPGStartup.SetWorkingDirectory() in
C:\Data\Recent\Games\RPG\RPGStartup.cs:line 235

   at Ian.RPGStartup.RunMainLogic() in
C:\Data\Recent\Games\RPG\RPGStartup.cs:line 34

   at Ian.RPGStartup.PerformStandardStartup() in
C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21
ps: doesn't having the name of the file from the game's sourcecode
referenced in an error make it vulnerable to hackers?





-=-=-=-=-=-=-=-=-=-=-=-
Groups.io Links:

You receive all messages sent to this group.

View/Reply Online (#118297): https://groups.io/g/blind-gamers/message/118297
View All Messages In Topic (2): https://groups.io/g/blind-gamers/topic/7728634
Mute This Topic: https://groups.io/mt/7728634/21656
New Topic: https://groups.io/g/blind-gamers/post

Change Your Subscription: https://groups.io/g/blind-gamers/editsub/21656
Group Home: https://groups.io/g/blind-gamers
Contact Group Owner: [email protected]
Terms of Service: https://groups.io/static/tos
Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy
-=-=-=-=-=-=-=-=-=-=-=-

Reply via email to