>
> That sounds like a reasonable direction to take the project to me. Be
> sure to check out http://brlcad.org/wiki/OGV and
> http://brlcad.org/wiki/Online_Geometry where some other thoughts are
> described as well.
Ah, I hadn't noticed the OGV-Meteor project until you've mentioned it. Yes,
it
On Mar 6, 2015, at 4:44 PM, Daniel Carlson wrote:
> I'm Kouetchua Carlson from the university of Buea, Cameroon and am a second
> year computer engineering student. I have a decent understanding and have
> been coding in C and C++ mainly C for the past two years.
Welcome!
> Really interested
On Mar 6, 2015, at 4:32 PM, benson chepkwony wrote:
> I am interested in "optimizing NURBS ray tracing" or "coherent ray tracing
> optimization"
>
> You Mentioned that:
> "We do implement NURBS geometry ray tracing, but not using a high-performance
> data-coherent method."
> Do you have any "
Hi,
I'm Kouetchua Carlson from the university of Buea, Cameroon and am a second
year computer engineering student. I have a decent understanding and have
been coding in C and C++ mainly C for the past two years.
Really interested in getting into computational geometry and I think
Brl-cad is the be
I am interested in "optimizing NURBS ray tracing" or "coherent ray tracing
optimization"
You Mentioned that:"We do implement NURBS geometry ray tracing, but not using a
high-performance data-coherent method."
Do you have any "data-coherent method" in mind?
Lastly, Should I conduct Profiling to
On Feb 27, 2015, at 1:01 PM, Tom Browder wrote:
> > Agreed. That was one of the motivations for the set of GCI landing page
>
> While waiting for a newsy manager, how about some automated entries showing
> activity such as:
>
> + latest stable release version
> + latest commit revision and c
On Mar 6, 2015, at 12:08 PM, Yos Riady wrote:
> Hello!
>
> I'm a senior CS undergraduate at the National University of Singapore and I'm
> interested in learning more and discuss about your Online Geometry Viewer
> Back-end GSoC project. I believe that my set of skills and past experience
>
On Mar 6, 2015, at 12:58 PM, Vasco Alexandre da Silva Costa
wrote:
> You seem to be assuming BRL-CAD triangulates the NURBS surfaces before the
> ray-tracing step but I am not sure that is what they are doing.
That is most definitely not what we do.
> If you want to work on that check out th
On Mar 6, 2015, at 12:03 PM, benson chepkwony wrote:
> Since this subject talks about "Performance" I was going to ask:
> 1. First do you have/carry BrlCad with Manual Guide or a Guide book?
Unclear question… try these:
http://en.flossmanuals.net/contributors-guide-to-brl-cad/
Also, our HACKIN
On Fri, Mar 6, 2015 at 5:03 PM, benson chepkwony wrote:
> 3. Can we Modify/Edit these libraries such as: OpenCL, Opennurbs and
> Rhino3D folks or should we write a ray tracer from scratch, let say if we
> need to optimize it?
> 4. Is NURBS used to find ray intersection on objects? and what about
You mentioned that:
"There is some OpenCL prototype code in there for testing intersections with
ellipsoids. But this kind of architecture is not going to work performance
wise. It is allocating buffers and sending geometry data to the device (GPU or
whatever) on every single ray/primitive inter
Hello!
I'm a senior CS undergraduate at the National University of Singapore and
I'm interested in learning more and discuss about your* Online Geometry
Viewer Back-end GSoC project.* I believe that my set of skills and past
experience makes me a great fit for this project.
*Introduction*
I'm exp
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