I forget about this :)
OK. One entry already added to my calendar...
Thanks,
Pablo Rogina
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> > New patches attached :)
> >
>
> Thanks! I've committed the cegcc patch to svn.
Any plans to release a binary build soon? I'm very inrterested in
using cegcc to compile wxWinCE and I've not got any success building
cegcc from SVN...
Thanks,
Pablo
I'm very interested in using cegcc to compile wxWinCE and I aware that
patches to cegcc were already committed to svn.
Any plans to release a binary build soon?
Thanks,
Pablo
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> Yeah. Eh, just noticed that the config changes to support
> mingw32ce have been applied to the src and gcc repositories.
> Hurray, we're official! :-)
I guess that this means really something for some of you, and it's the
prize for a lot of hard work.
Congratulations then!
Pablo
---
> I have a CPU
> intensive program (chess) that works *very* well. I reach a number of
> positions calculated per second that is fantastic.
>
> So, the code generated by cegcc is very efficient for me, without any
> special -march, -mcpu, etc. options !
Very good news, congratulations for the deve
Eric,
> A quick read says I need a network connection to the device, which I
> don't have. I'm moving files by SD card -- which is why I develop and
> debug on the linux ports wherever possible, then on win32 using Wine.
> I think SD-slot Ethernet adapters are available; I'll look.
Have you trie
> The file wxWinCE_cegcc_fixes.patch needs to be applied to the CeGCC
> tree. The other two to the latest SVN snapshot of wxWidgets (trunk).
> After applying you need to reinstall the 'mingw' and 'w32api' parts of
> CeGCC/arm-wince-mingw32ce. For wxWidgets you need to make sure you
> have Bake
Hi Eric,
I returned to work on wxWinCE compilation using mingw32ce after my
first baby is born (sometimes debugging is easier than changing her
diapers!)
> Remove this whole block of text. Don't even know if wxWinCE will compile
> successfully, but you might want to try it.
OK. I did it, even w
Although most of the time Ie got a real PDA connected and I access it
from Linux using synce + fur, sometimes I'm willing to use just the
emulator (without carrying any HW device with me). Unfortunately (or
just the opposite) I've got a Linux only environment that time.
has anyone been able to use
With some tips from Jacek M. Holeczek and after some trials, I was
able to install and run Device Emulator Standalone v 3 under wine
0.9.57 / Ubuntu 7.10 using both WM6 and WM5 images
Yet to be tested: connectivity from Linux to the emulator
Regards, Pablo.
--
> Interesting. Can Jacek and you share these tips with us ?
Sure. I've just sent some information to Jacek some days ago, and I
guess he'll be updating the FAQ page soon
(I've got some screenshots too if they're required)
As a quick reference:
Device Emulator standalone v 3
http://www.microsoft.
If the installer says so, please go ahead and install it! :-)
Seriously, maybe I forgot to include the IE installation step in my
instructions (I just tried several atempts until I finally got the
emulator running, so...)
Get ie6setup.exe here:
http://www.microsoft.com/downloads/details.aspx?Fam
> thanks for your very useful tips!
You're welcome.
> The installation of both WM5 and WM6 images worked fine for me (without
Could you please tell us what files/commands you used to install WM5 images?
> virtual network). But no network yet... :( It would be nice to get gdb
> connected to th
>
> i copied the missing mfc42.dll from a windows pc and i got the
> installation somehow working (wine crashed but the files are installed).
> But the emulator still doesn't find the virtual network driver...
After copying mfc42.dll from Windows partition, the VPC 2K7 installation
went OK. Howeve
,
Pablo Rogina
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TED]>
Date: Wed, Jun 18, 2008 at 9:02 PM
Subject: Re: [Cegcc-devel] trouble in creating dll files
To: Pablo Rogina <[EMAIL PROTECTED]>
Hi pablo Rogina,
I tried to load the my dll dynamically, but LoadLibrary
function showed the dll was not able to be loaded successful. and then
i
Vincent,
congratulations for your contributions so far. May I suggest agg (Anti
Grain Geometry, www.antigrain.com) as a future library to be compiled
with cegcc?
(it depends on freetype, and it will be useful for Roadmap project,
Danny is also contributing to that project)
Thanks!
Pablo
On Tue,
Hi everybody,
I know that some of you are working on improving the build scripts,
and also adding/fixing features from gcc 4.3.x so the question would
be: are you planning to create a binary distribution of cegcc (version
0.6?) in the near future?
Thank you,
Pablo J. Rogina
you installed Virtual Machine Network Driver from Virtual PC 2007
in Guest OS?
Are you able to connect to Internet from MS Device Emulator using
other aplications -i.e. Pocket IE Explorer-?
Pablo Rogina
-
This SF.Net email is s
ernet with other
applications running inside the MS Device Emulator it seems that the
problem is only caused/affecting the example ListNet that you try to
run.
Could it be possible for you to add debugging statements to the
example to see where the error is appearing?
The error
It was done with Qt 4.4.x using MInGW/msys under Windows using the
cygwin cegcc build
You may want to take a look at these messages:
http://sourceforge.net/mailarchive/forum.php?thread_name=1206032736.20653.56.camel%40dannypc&forum_name=cegcc-devel
The folders under mkspec directory are intended
Now my turn to try to catch up Vincent's suggestion:
Once the Cegcc committers (mainly Danny and Pedro) have done the steps
Danny mentioned, and the patches have been accepted and applied by the
gcc folks, at some point in time installing gcc will be the only
necessary software to be able to produ
Hi, congratulations to all the people involved in this achievement.
Looking at the attached logging output, it says "Pocket CMD v 6.00" so just
to know, is this an open source application?
Thanks, Pablo
On Wed, May 20, 2009 at 8:41 AM, Johnny Willemsen wrote:
> Hi,
>
> I have just run the first
On Sat, Aug 15, 2009 at 10:59 AM, Danny Backx wrote:
> Hi,
>
> Could someone check out whether the two fixes I applied today make the
> arm-cegcc toolchain build with gcc-4.4 ?
>
Danny,
I just updated to latest svn revision (1356) and build cegcc without
problems (this wasn't happening last Wedn
On Sun, Aug 23, 2009 at 11:00 AM, Danny Backx wrote:
> I did some of this already. More comment ?
>
>Danny
I like this page more than the old one.
One thing I would add is a Home link in the menu, or making the whole yellow
rectangle in the title clickable to return to the initial page.
Hi Jaroslaw,
>I would like to inform you that MS Device Emulator IS working on wine.
>All you have to do is to install it on MS Windows, and copy its whole
>directory to your linux box. Similar thing with emulator images. I just
>tested this with Device Emulator 3.0, and WM6.1 Professional images.
For testing purposes, you may want to consider using the MS Device Emulator
http://www.microsoft.com/downloads/details.aspx?familyid=a6f6adaf-12e3-4b2f-a394-356e2c2fb114&displaylang=en
Emulator Images for Windows Mobile 2003 Second Edition software for Pocket PC
http://www.microsoft.com/DOWNLOADS/
Sebastien,
I'm working with a MS desktop project that signs the executable file.
In the Visual Studio project settings, at the Post-Build Event in
Build Events there is the command:
"signtool.exe" sign /f "cert.pfx" /d "ApplicationName" /t
"http://timestamp.verisign.com/scripts/timstamp.dll"; "$
> I didn't test intensively the compiler, but I have been able to build VLC
> media player with it :)
Geoffroy, is it available anywhere? I would like to give it a try!
Thanks,
Pablo
--
Let Crystal Reports handle the r
On Mon, Nov 30, 2009 at 5:56 PM, mobi phil wrote:
>> sounds funny, but I installed virtual KAKA (PC :) ) of microsoft:
>>
>> http://go.microsoft.com/fwlink/?linkid=46859
>>
>> on XP running inside Virtual Box, and magically I can now attach the
>> virtual card of the emulated device to the emulate
> possible to have networking. The windows mobile 6.1 running inside the
> device emulator is getting separate IP address from DHCP server of the
> LAN, so you can talk directly from Linux to the device (without port
> forwarding).
OK. I see now, the emulator is another machine in the same network
Just in case, ARM cegcc cannot be built either. Started from scratch,
get sources with svn at revision 1430.
Moved to cegcc/src/scripts and created folder build-cegcc. From there,
sudo ../build-cegcc.sh. After some time, error messages as follows:
...
# @multilib_dir@ is not really necessary, but s
> Just a quick note so you don't think I'm ignoring this : I will be
> working on this (x86 and arm-cegcc) in the coming days.
Ok, noted. Thank you for letting us know.
Pablo
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