Re: [Cin] Audio Offset Finder

2024-05-19 Thread Stefan de Konink via Cin
Op 5/19/24 om 21:47 schreef Andrea paz: What you describe below, why not approach this from an EDL perspective? Don't materialise it into new content just as 'clips'? And here I'm already getting lost. Do you mean that you can do everything inside CinGG? No. Your attempt is to work around

Re: [Cin] Audio Offset Finder

2024-05-19 Thread Stefan de Konink via Cin
Op 5/19/24 om 20:33 schreef Andrea paz: So it builds a linear timeline? No, just duplicate sources but with the external audio embedded and synchronized. A little like the transcode function that asks you to hide the original media leaving only the newly transcoded. What you describe below,

Re: [Cin] Audio Offset Finder

2024-05-19 Thread Stefan de Konink via Cin
Op 5/19/24 om 13:26 schreef Andrea paz: I don't even want to do things manually, if I have a choice ;) I have tried several times to create a script for ffmpeg that would automate the A/V sync, but I do not have the skills. See: https://www.cinelerra-gg.org/bugtracker/view.php?id=448 I'll

Re: [Cin] Audio Offset Finder

2024-05-19 Thread Stefan de Konink via Cin
Op 5/19/24 om 09:45 schreef Andrea paz: Some time ago there was talk about OpenTimelineIO, but I can no longer find the reference. "Donation and DaVinci Resolve EDL" What I was thinking of, was to use Audio Offset Finder to see the gap between files and then manually impose a timecode on

Re: [Cin] Audio Offset Finder

2024-05-18 Thread Stefan de Konink via Cin
Op 5/18/24 om 16:49 schreef Andrea paz via Cin: A nice command-line tool that reads the offset between two audio tracks, thus allowing them to be manually synchronized. Unfortunately it is made with Python, but I was wondering if it is possible to import it into "i" shell commands, so as to

Re: [Cin] Donation and DaVinci Resolve EDL

2024-01-15 Thread Stefan de Konink via Cin
I am honestly interested in building something that can make Cinerella EDL's (as a simple mapping), but would be even more interested if we could abstract the functionality and make the current format 'true xml' or allow a more standard exchange format. In my perspective this would also help

Re: [Cin] Donation and DaVinci Resolve EDL

2024-01-15 Thread Stefan de Konink via Cin
Is the Davinci Format documented enough to make a mapping? -- Stefan OpenPGP_0xDA0A21EE7E3D2959.asc Description: OpenPGP public key OpenPGP_signature.asc Description: OpenPGP digital signature -- Cin mailing list Cin@lists.cinelerra-gg.org

Re: [Cin] Prepping HW upgrade options for AV1 de-/encoding

2023-12-03 Thread Stefan de Konink via Cin
On Sunday, December 3, 2023 10:29:30 PM CET, Terje J. Hanssen via Cin wrote: A budget friendly first "AV1 HW upgrade" of the workstation 2) if possible, would be to add a new GPU as Intel Arc A380. But the question is if this will work at all on that much older (2015) Skylake platform with

Re: [Cin] SVG plugin vs Filter in file selection

2023-10-08 Thread Stefan de Konink via Cin
Op 10/8/23 om 21:11 schreef Phyllis Smith: As far as I know, all CinGG plugins initially sticks at the last set *.svg, which should then be manually changed in the desired selection. Is this something that the plugin itself should unset? Assuming I understand the question, "no". 

Re: [Cin] Lock an asset within the EDL

2023-10-08 Thread Stefan de Konink via Cin
Op 10/8/23 om 13:22 schreef Andrew Randrianasulu: I guess you mean 1 video + stereo track belonging to it + separate mono track? Or just real 2.1 audio? Yes to the first. V + A + A from camera A from audio recorder (actually stereo, but I only take one channel) I know, I complain about a

Re: [Cin] Lock an asset within the EDL

2023-10-08 Thread Stefan de Konink via Cin
Op 10/4/23 om 19:36 schreef Phyllis Smith: I totally "get it" -- basically you want it to work like you expect it to work.  Unfortunately, so did the original author! as does everyone else! I wanted to ignore this email because I would agree, that if it would work for the original author,

[Cin] SVG plugin vs Filter in file selection

2023-10-08 Thread Stefan de Konink via Cin
Hi, In virtually any project I am using the SVG plugin in order to make some titles. One of the effects is that every time after I have used this plugin, any file selection in the future (even in a new project) initially sticks at the last set *.svg, which should then be manually changed in

Re: [Cin] offtopic: old Sony camera on yt

2023-10-04 Thread Stefan de Konink via Cin
On Wednesday, October 4, 2023 5:55:24 PM CEST, Phyllis Smith via Cin wrote: There were a lot of people here who were disappointed that VHS took over instead of Beta which was clearly better. Kind of like Amiga home computer being pushed out by Macintosh.

Re: [Cin] Lock an asset within the EDL

2023-10-04 Thread Stefan de Konink via Cin
On Wednesday, October 4, 2023 12:19:07 PM CEST, Andrew Randrianasulu wrote: I sadly have no simple idea how to implement immovable group because everything else on timeline must respect this. There are other things like labels which also have rather "unpredictable" behavior. It is not

Re: [Cin] Lock an asset within the EDL

2023-10-04 Thread Stefan de Konink via Cin
On Wednesday, October 4, 2023 11:51:09 AM CEST, Andrew Randrianasulu wrote: Well, "data track height" can be changed individually down to 8 pixels look for little "two triangles" are at the most right end of patchbay when track options are expanded I guess my reply should be: I

Re: [Cin] Lock an asset within the EDL

2023-10-04 Thread Stefan de Konink via Cin
Op 10/4/23 om 03:22 schreef Phyllis Smith: I got nothing.  But why not put that single asset on a track by itself in the spot you will finally want it, disarm that track so nothing affects it, and when you are finally done with your editing, stick it in the main track where you want it.  (This

Re: [Cin] Lock an asset within the EDL

2023-10-03 Thread Stefan de Konink via Cin
On Tuesday, October 3, 2023 3:51:24 PM CEST, Andrew Randrianasulu wrote: sorry, no idea apart from saving immovable parts as separate edl Which defeats the idea of putting everything on a single timeline ;) -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org

[Cin] Lock an asset within the EDL

2023-10-03 Thread Stefan de Konink via Cin
My enormous "what I would love to have as UX' is something that is still on my todo list, but I am currently editing (again) a massive project. Now using the method of dailies, which effectively means placing all assets on the same timeline, and cut out the best takes. Since my biggest

Re: [Cin] CinGG/NLE comparison

2023-09-05 Thread Stefan de Konink via Cin
On Tuesday, September 5, 2023 1:53:42 PM CEST, Andrea paz wrote: If you intend to use Sketcher plugin to animate something written with the Title plugin or imported from Inkscape, etc; no, it is not possible. Sketcher is only for drawing lines on the canvas, with which to compose figures that

Re: [Cin] CinGG/NLE comparison

2023-09-05 Thread Stefan de Konink via Cin
Thanks for the document. Question: I noticed the Sketcher plugin. Can this do animation? For example a lower two thirds title animation? -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org https://lists.cinelerra-gg.org/mailman/listinfo/cin

Re: [Cin] De-noising with AI

2023-08-27 Thread Stefan de Konink via Cin
On Sunday, August 27, 2023 7:40:24 PM CEST, Phyllis Smith via Cin wrote: Good selection and whoever put this together really did a service for the rest of us. AND they are accepting additions for others. If someone finds such list for audio, happy to hear it. -- Stefan -- Cin mailing list

Re: [Cin] TODO lines in tex?

2023-08-26 Thread Stefan de Konink via Cin
On Saturday, August 26, 2023 11:26:17 PM CEST, Andrew Randrianasulu via Cin wrote: Also, can illustrative pngs be compressed (lossy) with pngquant utility? It makes paletted pngs. Not sure how various pdf viewers will react to that I would first suggest to find out if PNG support is even

[Cin] If we would take a use cases approach

2023-08-19 Thread Stefan de Konink via Cin
Hi, As proposed in the other discussion, I think it would be good from a brain storm perspective to collect user input. In my perspective this should become a document where any new user could pick an idea from to improve the current workflow. I am affraid that the bugtracker is not the

Re: [Cin] You can literally type live in titler as Cin plays!

2023-08-17 Thread Stefan de Konink via Cin
Op 8/18/23 om 00:37 schreef Andrew Randrianasulu via Cin: May be users assume some features like 3d text or sophisticated motion path features? Hard to know without specifics No, I don't think that is it. I think in principle 'we' are missing the ability to use the titles in a way that

Re: [Cin] Sync by reference links

2023-08-17 Thread Stefan de Konink via Cin
On Thursday, August 17, 2023 3:15:36 PM CEST, Andrew Randrianasulu via Cin wrote: https://web.archive.org/web/20190808055748/http://www.dsg-bielefeld.de/dsg_wp/wp-content/uploads/2014/10/video_syncing_fun.pdf but I have no idea what Praat is? (some signal processing framework?) It is amazing

Re: [Cin] OT: comments from youtube can be saved, too

2023-08-17 Thread Stefan de Konink via Cin
On Thursday, August 17, 2023 2:46:34 PM CEST, Andrea paz wrote: question is (at least 1st question for me) - but how exactly its done? Either by embedded audio timecode or some ...beat comparing and calculating offsets? I don't know how it works exactly, probably because of the internal

Re: [Cin] OT: comments from youtube can be saved, too

2023-08-17 Thread Stefan de Konink via Cin
On Thursday, August 17, 2023 2:13:46 PM CEST, Andrew Randrianasulu wrote: Yes, it makes sense to do it directly in the resources. Or maybe in something like a more advanced 'view' window. question is (at least 1st question for me) - but how exactly its done? Either by embedded audio timecode

Re: [Cin] OT: comments from youtube can be saved, too

2023-08-17 Thread Stefan de Konink via Cin
On Thursday, August 17, 2023 1:57:02 PM CEST, Andrea paz wrote: @Stefan de Konink Some time ago a professional (from whose request the sync via timecode was derived) said that if CinGG could synchronize all audio/video files (not in the timeline, but in Resources window) with an external audio

Re: [Cin] OT: comments from youtube can be saved, too

2023-08-17 Thread Stefan de Konink via Cin
From editing almost weekly on CinGG for complex video's I can relate to the comment. But more recently I noticed that the preferred editing method using dailies (putting good stuff on a long linear timeline) is not how I work, and likely not how many people start to edit. Technically I can

[Cin] While talking about ffmpeg; is there anyone here with an Intel i9?

2023-08-04 Thread Stefan de Konink via Cin
I wonder if there is anyone on this list an Intel i9, that would be in for an ffmpeg experiment. -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org https://lists.cinelerra-gg.org/mailman/listinfo/cin

Re: [Cin] Clip from main view not saved in project

2023-06-12 Thread Stefan de Konink via Cin
On Monday, June 12, 2023 11:40:12 AM CEST, Igor BEGHETTO via Cin wrote: It is really strange. I have just tested it with "CinGG-20230430-x86_64-older_distros.AppImage" on UbuntuStudio_16.04. It works correctly. What Cinelerra-GG version are you using? Some git version. When you create a

[Cin] Clip from main view not saved in project

2023-06-12 Thread Stefan de Konink via Cin
1. Create a clip from the main timeline 2. Notice that the clip is created in the resources window 3. Save the project 4. Open another project 5. Open the previous project 6. Notice that the clips are not present anymore -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org

Re: [Cin] zimg 2.8

2023-06-02 Thread Stefan de Konink via Cin
On Friday, June 2, 2023 9:58:43 AM CEST, Andrea paz via Cin wrote: --disable libwebp But I get the error: configure: error: unrecognized option: `--disable' Try `./configure --help' for more information You are missing the dash between disable and libwebp. -- Stefan -- Cin mailing list

Re: [Cin] AdobeRGB and editing

2023-05-26 Thread Stefan de Konink via Cin
On Friday, May 26, 2023 10:32:56 AM CEST, Andrea paz wrote: CinGG has no color management. I also have a wide gamut monitor (98% DCI-P3), but it is useless in CinGG. We have collected all the color info in the manual:

[Cin] AdobeRGB and editing

2023-05-26 Thread Stefan de Konink via Cin
Hi, Given that AdobeRGB gives a wider colorrange, and therefore is likely to have the ability to do 'better' conversions. What is the best workflow to edit in Cinelerra in this extended mode? Or is Cinelerra by definition limited to RGB-8bit/RGBA-8bit/YUV-8bit/YUVA-8bit? -- Stefan -- Cin

[Cin] Performance of two tracks with the same file

2023-05-01 Thread Stefan de Konink via Cin
I notice when I am editing two video tracks, when on Video 1 I am using the same resource (file) as Video 2, everything stutters. Similar when I had the cache size to zero. -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org https://lists.cinelerra-gg.org/mailman/listinfo/cin

Re: [Cin] Too many open files

2023-05-01 Thread Stefan de Konink via Cin
On Monday, May 1, 2023 10:38:34 PM CEST, Andrew Randrianasulu wrote: sorry. After raising this limit you can edit yesterday's project without errors, or cin still crashes? I had to do the ulimit thing before I edited yesterday. But I forgot to do it today. Hence, that triggered me to write

Re: [Cin] Too many open files

2023-05-01 Thread Stefan de Konink via Cin
On Monday, May 1, 2023 9:55:45 PM CEST, Andrew Randrianasulu wrote: Was ot reason for previously reported stack smashing bugreport by you? I cannot parse the above sentence. You can check /proc/$cin_pid/fd/ subdirectory for all open files ... A gazillion connections to /dev/nvidia0 ;) --

[Cin] Too many open files

2023-05-01 Thread Stefan de Konink via Cin
Hi, As many people that actually read the manual know, it is encouraged to use ulimit to increase the number of open files. Still to my surpise, the default setting of 1024, is not enough to edit a project with less than 50 media files. Should we investigate resource leaking at some point,

Re: [Cin] *** stack smashing detected ***: terminated

2023-04-30 Thread Stefan de Konink via Cin
[Thread 0x7ffb70db66c0 (LWP 715673) exited] *** stack smashing detected ***: terminated Thread 653 "cin" received signal SIGABRT, Aborted. [Switching to Thread 0x7ffb6bfff6c0 (LWP 715674)] __pthread_kill_implementation (threadid=, signo=signo@entry=6, no_tid=no_tid@entry=0) at

Re: [Cin] *** stack smashing detected ***: terminated

2023-04-30 Thread Stefan de Konink via Cin
On Sunday, April 30, 2023 10:28:23 PM CEST, Andrew Randrianasulu wrote: Well, is this happening with all files from some device? No, this happens (reproducibly) for some projects within my currently dailies. if yes, you can try to pre-process it with ffmpeg and see if crash gone try

[Cin] *** stack smashing detected ***: terminated

2023-04-30 Thread Stefan de Konink via Cin
Any clues how I can make a reproducable case for the following? file:/home/skinkie/20230430-loerenbijdeboeren/ronin/melkveehouderij-sijben/_DSC2736.MOV err: Invalid data found when processing input FFStream::decode: failed FFStream::decode: avcodec_send_packet failed.

Re: [Cin] The timelines move faster/slower when paste silence

2023-04-16 Thread Stefan de Konink via Cin
On Sunday, April 16, 2023 6:05:29 PM CEST, Andrew Randrianasulu wrote: One user asked (on opennet.ru forums) if any Linux video editor can edit (move) sound track down to millisecond accuracy. I said *may be* cingg can do this, because such timeline format exist and can be enabled with this

[Cin] The timelines move faster/slower when paste silence

2023-04-16 Thread Stefan de Konink via Cin
Again a "Stefan is editing and gets annoyed email". We have had this discussion before. Project setup 1080p, audio 48kHz. video 1. video track 1080p25 audio 1. audio track from external recorder 96kHz. audio 2/3. audio matching video 48kHz When I cut (x) at a certain point, and then do

Re: [Cin] Cinellera360: the ultimate free VR editor

2023-03-27 Thread Stefan de Konink via Cin
On Monday, March 27, 2023 11:00:13 AM CEST, Igor BEGHETTO via Cin wrote: Unfortunately, what I know for, the interpolation feature doesn't work for FFmpeg plugins (F_). I would love to know where in the code this is 'set'. I cannot even find any reference to the v_360 other than the

Re: [Cin] Cinellera360: the ultimate free VR editor

2023-03-27 Thread Stefan de Konink via Cin
On Monday, March 27, 2023 10:33:44 AM CEST, Andrea paz wrote: @Stefan de Konink If I understand correctly, the keyframes parameters are in "preset edit". Each plugin will show its own parameters. Custom values can also be saved. Probably the interpolation between these parameters is linear.

Re: [Cin] Cinellera360: the ultimate free VR editor

2023-03-27 Thread Stefan de Konink via Cin
On Monday, March 27, 2023 9:36:19 AM CEST, Igor BEGHETTO via Cin wrote: Autos' keyframe can use Linear or Bezier mode; plugin's keyframe only Linear mode. Usually the interpolation feature works for all values of the Plugins. When using "Generate keyframes while tweeking" I only get 'points'.

[Cin] Cinellera360: the ultimate free VR editor

2023-03-26 Thread Stefan de Konink via Cin
You got my clickbait? I got your attention. Nothing on the internet mentions that Cinelerra is capable of editing 360 video's, but it certainly is: with the help of ffmpeg's F_v360 plugin. Either creating the 360 content, or extracting it in a regular video. So as you all already expected

Re: [Cin] timeline during render

2023-03-06 Thread Stefan de Konink via Cin
On Monday, March 6, 2023 7:05:56 PM CET, Rob Prowel via Cin wrote: one of those things that I vaguely remember years ago, that seems to have fallen by the wayside. I know the compositor updates as a rendering operation is done, but didn't the timeline and the compositor progress line also

Re: [Cin] ms2130 HDMI-USB3 UHD capture card - not quite as expected?

2023-03-04 Thread Stefan de Konink via Cin
I received my bunch of USB-sticks today. It is certainly an improvement over the el-cheapo HDMI capture devices if you want to do 422. But practically I wonder if the 4K 30Hz is something that our Linux stuff does not expose, or that the device just downscales it to 1920x1080p. Stefan -- Cin

Re: [Cin] Latest git issues

2023-02-28 Thread Stefan de Konink via Cin
On Monday, February 20, 2023 8:21:00 PM CET, Stefan de Konink via Cin wrote: On Monday, February 20, 2023 8:12:27 PM CET, Phyllis Smith wrote: First make sure that file exists (sudo cp {cindat_path}/doc/99-ShuttlePRO.rules /etc/udev/rules.d/). Then before starting CinGG, unplug the ShuttlePro

Re: [Cin] Latest git issues

2023-02-22 Thread Stefan de Konink via Cin
I promise, I'll do a screen recording. -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org https://lists.cinelerra-gg.org/mailman/listinfo/cin

Re: [Cin] Latest git issues

2023-02-20 Thread Stefan de Konink via Cin
On Monday, February 20, 2023 8:12:27 PM CET, Phyllis Smith wrote: First make sure that file exists (sudo cp {cindat_path}/doc/99-ShuttlePRO.rules /etc/udev/rules.d/). Then before starting CinGG, unplug the ShuttlePro for a few seconds and plug back in again. Yes, this exists and permissions

Re: [Cin] Latest git issues

2023-02-20 Thread Stefan de Konink via Cin
On Monday, February 20, 2023 6:44:04 PM CET, Phyllis Smith wrote: Just tested Shuttle Pro without any problems. Do you see any output on the startup window that looks like what you see below? Do you have a .shuttlerc (a dot file) in your $HOME directory? I have debug enabled in my

Re: [Cin] Latest git issues

2023-02-20 Thread Stefan de Konink via Cin
On Monday, February 20, 2023 6:43:11 PM CET, Andrew Randrianasulu wrote: ow, thanks for testing. Can you try older versions and see when those errors surfaced? The latest git I have tested was the a83adbeeb3f8ecac29680f10b2c0bffcdd77008c (memoryleak stuff). I'll try bisect. On audio

[Cin] Latest git issues

2023-02-20 Thread Stefan de Konink via Cin
I have found the following issues with the latest git version; - ShuttlePro does not work anymore - Sometimes the audio waveforms are not drawn -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org https://lists.cinelerra-gg.org/mailman/listinfo/cin

[Cin] helper_cuda.h

2023-02-20 Thread Stefan de Konink via Cin
Where should this pretty one come from? nbody.h:27:10: fatal error: helper_cuda.h: No such file or directory 27 | #include | ^~~ -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org https://lists.cinelerra-gg.org/mailman/listinfo/cin

Re: [Cin] Workflow issues for multitrack editing (bug)

2023-02-15 Thread Stefan de Konink via Cin
On Wednesday, February 15, 2023 7:39:14 PM CET, Phyllis Smith wrote: Stefan, bug fix checked into GIT this morning after some more testing. It looks good and now you should be able to use the Viewer as "scratch" space with Open EDL for clips if there scenario works for you. And again,

Re: [Cin] OpenCL again

2023-02-14 Thread Stefan de Konink via Cin
On Tuesday, February 14, 2023 9:54:03 AM CET, Andrea paz via Cin wrote: Here is the clinfo. Keep in mind that AMD video cards are problematic in Arch linux and my RX 5700XT is even more so. So I use the open "amdgpu + mesa" driver, but for OpenCL I use the driver extracted from amdgpu-pro

Re: [Cin] Domesday Duplicator

2023-02-11 Thread Stefan de Konink via Cin
On Saturday, February 11, 2023 5:03:29 PM CET, Terje J. Hanssen via Cin wrote: Yet, I am still in doubt if DomesdayDublicator + VHS-Decode is end-user or developer solution? When I last reviewed it, there was still an issue with the audio. Is that already solved? (read: does the decoding

Re: [Cin] Another pretty interesting bug: referenced EDL is actually mono

2023-02-05 Thread Stefan de Konink via Cin
On Sunday, February 5, 2023 7:58:50 PM CET, Phyllis Smith wrote: Yes, it is "pretty interesting" -- you certainly have a way of doing things that no one ever expected to be done ! I'll take it as a compliment. Again, was not designed with this usage in mind but never the less, maybe it

[Cin] Another pretty interesting bug: referenced EDL is actually mono

2023-02-05 Thread Stefan de Konink via Cin
What about this one. 1. Create a project where you put in a nice stereo audio track 2. Put it on the time line. 3. Save the project "stereo track" 4. Create new project (obviously stereo) 5. Load the project "stereotrack" as "Reference EDL" 6. Drag it into the timeline 7. Play; notice that is

Re: [Cin] Rendering 57min of material takes over 12 hours

2023-01-31 Thread Stefan de Konink via Cin
On Tuesday, January 31, 2023 9:52:34 AM CET, Igor BEGHETTO via Cin wrote: Yes, that is not the answer you wanted to hear,... sorry. Did you see my reply :) -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org https://lists.cinelerra-gg.org/mailman/listinfo/cin

[Cin] Timecode prominent in compositor

2023-01-30 Thread Stefan de Konink via Cin
Is there a reason why there is no timecode (with respect to the project) in the compositor of Cinelerra present? Especially while rendering this would bring some serious advantages while reviewing the content. I would place it in the right bottom corner. -- Stefan -- Cin mailing list

Re: [Cin] Rendering 57min of material takes over 12 hours

2023-01-30 Thread Stefan de Konink via Cin
On Monday, January 30, 2023 11:16:03 AM CET, Stefan de Konink via Cin wrote: If it would help I am happy to create some projects 'as bugs' for QA-purposes. The ultimate cause of the mentioned issue is the cache size (Preference > Performance > Cache size (MB)) being reduced to 1MB

Re: [Cin] Workflow issues for multitrack editing (bug)

2023-01-30 Thread Stefan de Konink via Cin
On Monday, January 30, 2023 9:53:45 AM CET, Igor BEGHETTO via Cin wrote: It has no sense using OpenEDL feature in that way, but bug is there. OpenEDL is for more complex things. Try to put your videos in the timeline, with effects if you want, and create a clip from there. Then use OpenEDL.

Re: [Cin] Workflow issues for multitrack editing

2023-01-30 Thread Stefan de Konink via Cin
On Monday, January 30, 2023 9:30:28 AM CET, Igor BEGHETTO via Cin wrote: I used it some time and it works very good. But I don't understand what is your workflow. It has some preconditions why I does not work well for me (or even at all). In order for it to work it would require a continuous

Re: [Cin] Workflow issues for multitrack editing (bug)

2023-01-30 Thread Stefan de Konink via Cin
On Monday, January 30, 2023 9:08:37 AM CET, Igor BEGHETTO via Cin wrote: I tested that using three videos from NikonD3200 and It works fine. Have you created the clip in the viewer (instead of the main timeline)? -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org

Re: [Cin] Workflow issues for multitrack editing (bug)

2023-01-29 Thread Stefan de Konink via Cin
On Sunday, January 29, 2023 7:57:52 AM CET, Stefan de Konink via Cin wrote: Andrew pointed me towards OpenEDL and Nested Clips. <https://cinelerra-gg.org/download/CinelerraGG_Manual/Workflow_with_OpenEDL_Neste.html#sec:workflow_openedl_nested_clips> Can someone confirm this happens t

Re: [Cin] Tool for timelinging and multitrack exports

2023-01-29 Thread Stefan de Konink via Cin
On Sunday, January 29, 2023 9:03:35 AM CET, Andrew Randrianasulu wrote: sorry, it was 'split pane' https://cinelerra-gg.org/download/CinelerraGG_Manual/Multi_Pane_Support.html Concept is interesting to get some scratch space. At this moment I wonder if the main window could be made available

Re: [Cin] Workflow issues for multitrack editing

2023-01-28 Thread Stefan de Konink via Cin
Andrew pointed me towards OpenEDL and Nested Clips. -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org https://lists.cinelerra-gg.org/mailman/listinfo/cin

Re: [Cin] Tool for timelinging and multitrack exports

2023-01-28 Thread Stefan de Konink via Cin
On Sunday, January 29, 2023 2:21:13 AM CET, Andrew Randrianasulu wrote: While I think I can't even start on implementing those ideas I have question: did you tried to use 'split timeline' feature, so each cam put on same teack but at wildly different time and you have 2-4 zones for working on

[Cin] Workflow issues for multitrack editing

2023-01-28 Thread Stefan de Konink via Cin
When I am creating content I am typically using 2 or more camera's, each with indepedent recordings. Much of my time goes into the alignment of such recordings. Within Cinelerra single files have some scratch area using the viewer to set in and out points. Still the viewer does not show an

[Cin] Tool for timelinging and multitrack exports

2023-01-28 Thread Stefan de Konink via Cin
Hi, I think this scenario has passed by on the mailinglist before, and I might because of how I work, be more attracted to these kinds of problems than others that mainly do non-linear work. After the recording, and after getting the main production idea, my projects are timewise mostly

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-25 Thread Stefan de Konink via Cin
On Wednesday, January 25, 2023 10:13:11 AM CET, Andrew Randrianasulu wrote: I do not remember any simple way to trigger this codepath, but may be I'll rediscover something sorry for being more clueless than everyone hoped. In my perspective the code need (a lot) more comments. And I

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-25 Thread Stefan de Konink via Cin
On Wednesday, January 25, 2023 10:05:36 AM CET, Andrew Randrianasulu wrote: Just for making things more clear: *I* added this unlock, not because I knew what I was doing but simply because yeah, it looked like this place might need it. In theory oicks protects shared resources, so one thread

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-25 Thread Stefan de Konink via Cin
On Wednesday, January 25, 2023 9:51:46 AM CET, Andrew Randrianasulu wrote: It does not fix any bug I know of, so probably safest way to leave code as it was before me (because threads!) and probably revisit if some tool show issue or user report it. Developing software is not equal to

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-25 Thread Stefan de Konink via Cin
Hi Phyllis, I would like to understand why you have removed the first unlock. // cache deleted during checkout, destroy this if( users == 1 ) { remove_user(); - total_lock->unlock(); return 0; } -- Stefan -- Cin mailing list

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-24 Thread Stefan de Konink via Cin
On Tuesday, January 24, 2023 11:54:26 AM CET, Andrew Randrianasulu wrote: hm, my current build from 29 dec 2022 already had "fix", so I think simplest way of action is to revert/comment it out on git master, I pull and rebuild and post gdb backtrace (I tried to replicate it on termux install,

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-24 Thread Stefan de Konink via Cin
On Tuesday, January 24, 2023 11:39:45 AM CET, Andrew Randrianasulu wrote: not just edl undo, but specifically undo-just-right-after loading nested edl - probably peculiarity of my system, because it does not show on Phyllis systems :| I think just reverting most of it, leaving only commented

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-24 Thread Stefan de Konink via Cin
On Tuesday, January 24, 2023 4:26:24 AM CET, Phyllis Smith wrote: Andrew, I found where the problem was introduced. Dec. 6, 2022 GIT is good. 3c7c8a08800c3e100388996f0e2c2eea9761ebe1 Dec.27, 2022 GIT is bad.175a7314e8e927128787feeb7ba5f42530f0a319 Please be aware that there is a commit

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-24 Thread Stefan de Konink via Cin
On Tuesday, January 24, 2023 5:11:42 AM CET, Phyllis Smith wrote: Better to have EDL undo problem then run out of memory. After a night of sleep I think what should happen is not "create" the cache if it already exists. For me it does not make sense to have "multiple caches". Now the

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-23 Thread Stefan de Konink via Cin
Hi Andrew, When changing this, to be more in line with the "HV" code... diff --git a/cinelerra-5.1/cinelerra/playbackengine.C b/cinelerra-5.1/cinelerra/playbackengine.C index 815e506f..3c2a9368 100644 --- a/cinelerra-5.1/cinelerra/playbackengine.C +++

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-23 Thread Stefan de Konink via Cin
On Monday, January 23, 2023 10:56:00 PM CET, Andrew Randrianasulu wrote: sorry, I can't think about anything BUT disabling it by early return in functions allocating cache items ... I added a -1, as effective. Lets say the solution is the file should be closed, but I am not yet at the point

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-23 Thread Stefan de Konink via Cin
On Monday, January 23, 2023 8:39:26 PM CET, Phyllis Smith wrote: Stefan, Maybe Andrew knows a way to disable the cache, but I do not. I have downloaded a Nikon d3200 video file and absolutely see the problem, but also see the problem with other videos. RIght now I am going to test CinGG

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-23 Thread Stefan de Konink via Cin
On Monday, January 23, 2023 4:55:08 PM CET, Andrew Randrianasulu wrote: I looked at attached screenshots and I found it strange how Peaked and Leaked basically stays very near each other for each function line? I cannot comment on that part. But I did some more digging. The 'true' leaks

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-22 Thread Stefan de Konink via Cin
On Sunday, January 22, 2023 8:18:48 PM CET, Phyllis Smith wrote: Just a little feedback too. 1) "does closing the *viewer*, release the memory" -- I could be wrong, but I do not think closing the viewer releases the memory because it thinks you may want to use it again? That would be a

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-22 Thread Stefan de Konink via Cin
On Sunday, January 22, 2023 7:05:51 PM CET, Rob Prowel wrote: On 1/22/23 11:31, Stefan de Konink via Cin wrote: My input comes from a hacked Nikon D3200 giving me FullHD, 64Mbit in h264. With only previewing these files I can already push towards the boundaries of my internal memory. Since

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-22 Thread Stefan de Konink via Cin
Hi Andrew, Below dooes not give me any significant difference. I have opened 5 viewers, the memory rose from 4GB to 5.2GB, after closing the windows the memory reduced to 5.1GB. diff --git a/cinelerra-5.1/cinelerra/vwindow.C b/cinelerra-5.1/cinelerra/vwindow.C index 7be15eb8..d477dab1

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-22 Thread Stefan de Konink via Cin
On Sunday, January 22, 2023 5:22:15 PM CET, Andrew Randrianasulu wrote: quite a lot, is this with just fullhd/rgba-8 going into h264, or something bigger? My input comes from a hacked Nikon D3200 giving me FullHD, 64Mbit in h264. With only previewing these files I can already push towards the

Re: [Cin] Complete system hangs (likely out of memory)

2023-01-22 Thread Stefan de Konink via Cin
On Sunday, January 22, 2023 4:59:17 PM CET, Andrew Randrianasulu wrote: can you use 'top' to see if memory eaten by cin process or X server? This is rendering; 15761 skinkie 20 0 17.5g 9.7g 167088 S 625.6 62.2 33:24.43 cineler+ 772 skinkie 20 0 1161336 168508 85956 S

[Cin] Complete system hangs (likely out of memory)

2023-01-22 Thread Stefan de Konink via Cin
Hi, When editing with Cinelerra (current git) I experience frequently that my entire system hangs after scratching through either the timeline or the viewer. As experienced before I have noticed that Cinerella eats a lot of memory. The total amount of assets I have currently in my project

Re: [Cin] Multiple viewers (like mixer, but without it)

2023-01-18 Thread Stefan de Konink via Cin
On Wednesday, January 18, 2023 11:31:53 AM CET, Igor BEGHETTO via Cin wrote: Stefan wrote: Is it possible to assign a viewer to a track, without going through the mixer step initially? Preferably I am looking for an output that does take in account the applied plugin, but does not do downward

[Cin] Multiple viewers (like mixer, but without it)

2023-01-18 Thread Stefan de Konink via Cin
I have multiple video tracks. I would like to play them simultaniously. Is it possible to assign a viewer to a track, without going through the mixer step initially? Preferably I am looking for an output that does take in account the applied plugin, but does not do downward compositing (or the

Re: [Cin] Cutting mkv causes video to stop at cut points

2022-11-24 Thread Stefan de Konink via Cin
On Thursday, November 24, 2022 1:39:22 PM CET, Igor BEGHETTO via Cin wrote: @Stefan Thanks for your info file and good "sample_1280x720_surfing_with_audio.mkv" file works for you too. Yes, it might help to see your mkv file to test it on other distros. Can you share that file privately or

Re: [Cin] Cutting mkv causes video to stop at cut points

2022-11-24 Thread Stefan de Konink via Cin
On Thursday, November 24, 2022 9:31:28 AM CET, Igor BEGHETTO via Cin wrote: I downloaded the "sample_1280x720_surfing_with_audio.mkv" from https://filesamples.com/formats/mkv and tested on "CinGG-20221031-x86_64-older_distros.AppImage" in UnbuntuStudio_16.04. It seems to work fine, cutting

Re: [Cin] Cutting mkv causes video to stop at cut points

2022-11-24 Thread Stefan de Konink via Cin
On Thursday, November 24, 2022 9:31:28 AM CET, Igor BEGHETTO via Cin wrote: Stefan as you know MKV file is a container. Could you write here the info about that file using "MediaInfo" or "ffprobe", please? Input #0, matroska,webm, from '2022-11-23 12-58-10.mkv': Metadata: ENCODER

Re: [Cin] Cutting mkv causes video to stop at cut points

2022-11-23 Thread Stefan de Konink via Cin
On Wednesday, November 23, 2022 10:16:01 PM CET, Andrea paz wrote: Known issue? I don't know how to answer it though CinGG has always had problems with the mkv container. Some users have many problems others less so. See, for example: https://www.cinelerra-gg.org/bugtracker/view.php?id=137 Try

[Cin] Cutting mkv causes video to stop at cut points

2022-11-23 Thread Stefan de Konink via Cin
Hi, I notice that cutting mkv video files neem to cause. The video to hang at cutting points, this happens in both cinelerra as the rendered content. Known issue? -- Stefan -- Cin mailing list Cin@lists.cinelerra-gg.org

Re: [Cin] Crazy behavior when paste silence

2022-11-19 Thread Stefan de Konink via Cin
On Sunday, November 20, 2022 12:28:15 AM CET, Phyllis Smith wrote: This "crazy behavior" is not so crazy. You have In/Out pointers set - they sometimes take priority. Set labels in place of the [ ] 's so you do not lose your places. Let us know if this does or does not help. Thanks. Some

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