Re: [clutter] Clutter on underpowered graphic cards?

2009-02-27 Thread Emmanuele Bassi
On Fri, 2009-02-27 at 01:07 +0100, Michal Kolodziejczyk wrote: Hello, I tried to run clutter (0.8.6) on via artigo (under linux), which uses VX700 graphic card (openchrome driver). This card cam render texture maps of size at most 512x512, so its smaller than most other graphic cards. the

[clutter] Garbage on screen with any clutter app

2009-02-27 Thread Lionel Dricot
Hello, As for today, every clutter example I have produce a garbage screen. I'm using the ATI opensource driver and I had a similar problem with pigment a few weeks ago : http://lists.fluendo.com/pipermail/elisa/2009-February/000979.html This problem was solved by editing .drirc. Now, Pigment

Re: [clutter] Clutter on underpowered graphic cards?

2009-02-27 Thread Michal Kolodziejczyk
Emmanuele Bassi wrote: On Fri, 2009-02-27 at 01:07 +0100, Michal Kolodziejczyk wrote: [...] The result is that some textures (for strings) are rendered as garbage (eg all strings in test-rotate, test-entry, test-depth etc). it's probably a wrong implementation of mipmapping, if only the

[clutter] RefCount safety (Was: API inconsistency)

2009-02-27 Thread Michal Kolodziejczyk
Emmanuele Bassi wrote: the window for changing this, though, is closing fast. I'll wait until next week to do the change. So I have another question regarding the reference counting in API functions. Here is what Wolfgang wrote: A more serious problem with the API is that at least the

Re: [clutter] Clutter on underpowered graphic cards?

2009-02-27 Thread Emmanuele Bassi
On Fri, 2009-02-27 at 11:49 +0100, Michal Kolodziejczyk wrote: it's probably a wrong implementation of mipmapping, if only the text is wrong. you can disable text mipmapping by using: clutter_set_use_mipmapped_text (FALSE); I will try this. Clutter from master HEAD also has

Re: [clutter] RefCount safety (Was: API inconsistency)

2009-02-27 Thread Emmanuele Bassi
On Fri, 2009-02-27 at 11:56 +0100, Michal Kolodziejczyk wrote: Emmanuele Bassi wrote: the window for changing this, though, is closing fast. I'll wait until next week to do the change. So I have another question regarding the reference counting in API functions. Here is what Wolfgang

[clutter] Usage of CLUTTER_TEXTURE_RGB_FLAG_BGR

2009-02-27 Thread mustafizur . rahaman
Hi, Can any one please tell me why we use the CLUTTER_TEXTURE_RGB_FLAG_BGR flags.From the code i saw that it is doing coversion between RGBA to ABGR format, but i am not able to understand the reason behind it. When some one is using the clutter_texture_set_from_rgb_data(), they are passing the