The coloured books of course!
obs: from the looks of it, the interface has no sex to it.
Cheers,
Jan.
On Tue, Oct 14, 2008 at 8:20 AM, Angel Veglektsis [EMAIL PROTECTED] wrote:
Hi,
I just want to say thanks for this awesome library.
I developed a prototype for Asynchronous Television ,
There needn't be any comparable to Glade or QT designer for clutter since it
isn't comparable to QT or GTK. Clutter isn't a widget toolkit.
You can define interfaces in JSON which is quite neat.
Jan.
On Mon, Oct 13, 2008 at 10:14 PM, Larsson, Petter
[EMAIL PROTECTED]wrote:
Hi,
I'm new to
The design of ClutterScript should be ready for this purpose , but
number of component is not enough and no framework is designed yet.
By the way , I found a bug or call it defeat in ClutterScript.
Although it can use ClutterScript to create any GObject-based object,
it won't unref non-clutter
On Tue, 2008-10-14 at 11:36 +0300, Tero Saarni wrote:
How can I create Texture from pixbuf on clutter 0.8.2 + pyclutter
bindings from SVN?
the ChangeLog has all the details, but in short:
tex = clutter.Texture(filename=redhand.png)
if you need to just load files, ClutterTexture already
On Tue, 2008-10-14 at 22:41 +0800, Ben Lau wrote:
The design of ClutterScript should be ready for this purpose , but
number of component is not enough and no framework is designed yet.
I'm sorry, but this sentence makes little to no sense - except from the
obvious truism of Clutter is missing
On Tue, 2008-10-14 at 08:37 -0700, ere wer wrote:
Right now there seams to be no way to tell if an actor`s , lets say position,
is controlled by a behavior or not!
clutter_behaviour_is_applied().
There is an option to test if a beh. controls an actor, but not the reverse -
is an actor is
On Tue, Oct 14, 2008 at 04:03:58PM +0100, Emmanuele Bassi wrote:
don't. if you really need, use the set_from_rgb_data() method with the
various values from GdkPixbuf: there's a direct mapping from what's
required from ClutterTexture (width, height, rowstride, alpha channel
and pixel data) to
Hi Clutter Team!
I have a problem on clipping pango_clutter_render_layout() rendered
texts. I need to implement actors in a way they do not require open-gl
clipping since the app I am working on needs to run with Gles2.0.
In the case of images/textures I can use cogl_texture_rectanlge(). I can
On Tue, 2008-10-14 at 18:10 +0200, Bastian Winkler wrote:
On Tue, Oct 14, 2008 at 04:03:58PM +0100, Emmanuele Bassi wrote:
don't. if you really need, use the set_from_rgb_data() method with the
various values from GdkPixbuf: there's a direct mapping from what's
required from ClutterTexture
On Mon, 2008-10-06 at 09:30 -0400, Jason Tackaberry wrote:
On Fri, 2008-10-03 at 19:58 +0100, Emmanuele Bassi wrote:
using python on embedded devices in my experiene isn't such a good idea,
especially for long running tasks, given the tendency of python 2.6 to
leak like a victorian pipe.
hi,
you can try this:
pb = gdk.pixbuf_new_from_file(redhand.png)
if pb.props.has_alpha:
bpp = 4
else:
bpp = 3
tex = clutter.Texture()
tex.set_from_rgb_data(
pb.get_pixels(),
pb.props.has_alpha,
pb.props.width,
pb.props.height,
Hi,
How can I create Texture from pixbuf on clutter 0.8.2 + pyclutter
bindings from SVN?
Following doesn't seem to work anymore:
import clutter
from gtk import gdk
stage = clutter.Stage()
tex = clutter.Texture(gdk.pixbuf_new_from_file(redhand.png))
stage.add(tex)
stage.show_all()
On Tue, 2008-10-14 at 11:36 +0300, Tero Saarni wrote:
How can I create Texture from pixbuf on clutter 0.8.2 + pyclutter
bindings from SVN?
the ChangeLog has all the details, but in short:
tex = clutter.Texture(filename=redhand.png)
if you need to just load files, ClutterTexture already
Right now there seams to be no way to tell if an actor`s , lets say position,
is controlled by a behavior or not!
There is an option to test if a beh. controls an actor, but not the reverse -
is an actor is controlled by a beh., and which.
Vary much like containers, were we can test if a
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