Hi All,
I'm trying to understand what values I need to enter for the function
clutter_texture_set_from_rgb_data, see below:
rowstride : Distance in bytes between row starts.
bpp : bytes per pixel (Currently only 3 and 4 supported, depending on
has_alpha)
Thanks
Thanks for that. I'm assuming my RGB data is 24bit, I'm using standard SVG
files.
On Tue, Jul 7, 2009 at 2:44 AM, Uday Verma uday.ka...@gmail.com wrote:
I think it would depend on what kind of RGB (24-bit, 3 bytes per pixel)
data you have, whether it has alpha channel along with the RGB
Dont you mean 2BPP - i.e 16bit ?
== Matthew
On Wed, 2008-07-02 at 14:28 +0800, HASWANI HARISH-VCKR47 wrote:
Hi All,
While going through clutter_texture_set_from_rgb_data API, I found
that currently clutter support only 4 BPP.
will clutter 0.8 support 3BPP ( implies support for
, MIEL, Bangalore, INDIA
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-Original Message-
From: Matthew Allum [mailto:[EMAIL PROTECTED]
Sent: Wednesday, July 02, 2008 2:29 PM
To: HASWANI HARISH-VCKR47
Cc: clutter@o-hand.com
Subject: Re: [clutter] clutter_texture_set_from_rgb_data
Dont you mean 2BPP - i.e 16bit
On Wed, 2008-07-02 at 14:28 +0800, HASWANI HARISH-VCKR47 wrote:
While going through clutter_texture_set_from_rgb_data API, I found
that currently clutter support only 4 BPP.
will clutter 0.8 support 3BPP
Clutter happily supports 3 bytes per pixel if by that you mean 1 byte
for each of the
On Wed, 2008-07-02 at 10:13 +0100, Neil Roberts wrote:
On Wed, 2008-07-02 at 14:28 +0800, HASWANI HARISH-VCKR47 wrote:
While going through clutter_texture_set_from_rgb_data API, I found
that currently clutter support only 4 BPP.
will clutter 0.8 support 3BPP
Clutter happily
On Wed, 2008-07-02 at 10:59 +0100, Robert Bragg wrote:
One option is to use cogl_texture_new_from_data which supports more
formats and also lets you control the internal format.
I was just about to reply saying the same thing with this little
example:
cogl_tex = cogl_texture_new_from_data
[Resending to list again; sigh, clutter is the only list I use which doesn't
rewrite Reply-To :)]
On Wed, 2008-07-02 at 10:13 +0100, Neil Roberts wrote:
Clutter happily supports 3 bytes per pixel if by that you mean 1 byte
for each of the R, G and B components and no alpha channel. You just
On Wed, 2008-07-02 at 08:28 -0400, Jason Tackaberry wrote:
[Resending to list again; sigh, clutter is the only list I use which doesn't
rewrite Reply-To :)]
Can anyone fix this? I've fallen for that a few times too :(
Is the 3bpp support first converted to 4bpp in software before uploading