I have a device with an MFI chip in it, I have my project set up with the
supported external accessory protocol strings, and I want to pull up the
MFI device picker just to prove to myself that my app can see my device.
This code runs, prints to the console, but I get a strange error.
if
FYI: This only appears when running in a simulator.
On Thu, Sep 26, 2019 at 8:31 AM Eric E. Dolecki wrote:
> I am using Xcode 11.0 (11420a), targeting iOS 13, Swift 5, and playing
> back a local audio file. Seems simple enough, but I am getting a console
> print:
>
>
I am using Xcode 11.0 (11420a), targeting iOS 13, Swift 5, and playing back
a local audio file. Seems simple enough, but I am getting a console print:
let path = Bundle.main.path(forResource:
"Tchaikovsky_Rococo_Var_orch.mp3", ofType:nil)!
let url = URL(fileURLWithPath: path)
Hey all,
I have an application I am developing and I cannot currently build to a
device. So I am asking in lieu of proper testing on my end at the moment.
1. I would like to mix my audio with that in another session (say Apple
Music is playing something). So before I play my app audio, I call
Have an example? Sounds interesting - but I need the control to work like a
UIScrollView in a way (the content can go off to the left and right and not
flow)
| visible |
| |
0 1 2 | 3 4 *5* 6 7 | 8 9
|
gt; > On Sep 18, 2018, at 6:44 AM, Eric E. Dolecki wrote:
> >
> > I have a UI control that can be adjusted up and down using touch & drag.
> > I've been asked to provide a control value based on how far the drag is
> via
> > distance. So far so good.
> >
>
I have a UI control that can be adjusted up and down using touch & drag.
I've been asked to provide a control value based on how far the drag is via
distance. So far so good.
What my designer wants is a value change of every 20 pixels or so (control
is 150px tall @ the moment) - so every 20
. Besides, your JSON
> top level object might be an array, in which case I’d expect that casting
> to an NSDictionary would fail.
>
> Saagar Jha
>
> On Jan 29, 2018, at 12:17, Eric E. Dolecki <edole...@gmail.com> wrote:
>
> I am generating a String of JSON. Before I u
I am generating a String of JSON. Before I use it, I want to check to make
sure that it's valid. My code is below. Does this look alright?
Thanks,
Eric
let jsonString = composedString
let jsonData = jsonString.data(using: String.Encoding.utf8)
do {
if
Thanks. I figured out things on this end. I have it now. It always seems to
happen after I fire off an email :)
Eric
On Thu, Jan 25, 2018 at 12:57 PM Saagar Jha <saa...@saagarjha.com> wrote:
>
> Saagar Jha
>
> On Jan 25, 2018, at 09:47, Eric E. Dolecki <edole...@gmail.com&
I've been googling without great success so far.
I would like to draw a 6px thick red arc (not wedge), 0º at the top of the
screen, and from say 60° - 110º. Assume I have to create a UIBezierPath,
and then create a CAShapeLayer with that bezier path? Then add the shape
layer to a UIView that I
Anyone know if there is a trick to getting the new voice in iOS
11 AVSpeechSynthesizer? I am hearing the older, more robotic version of
Siri.
Eric
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Please do not post admin requests or moderator
I would like to have Siri ask a user a question (text to speech - this part
is easy), and then wait for a user's response (with end of speech
detection). Then Siri will ask the user, "did you say ?" -
etc.
There is SFSpeechRecognizer, and then there is SiriKit.
The SFSpeechRecognizer I've seen
])*
that tells the Music app to unpause when my audio is done. I put this stuff
into a function which seems to be working.
Eric
On Thu, Aug 24, 2017 at 8:52 AM Eric E. Dolecki <edole...@gmail.com> wrote:
> Quick question.
>
> Am I supposed to set the category, then set a different ca
Quick question.
Am I supposed to set the category, then set a different category while my
audio plays, then when complete go back to the original category? Is that
how I should approach - or are you supposed to set the category one time?
Eric
On Fri, Aug 18, 2017 at 3:02 PM Eric E. Dolecki
they added anything here or not.
Have a great weekend!
On Fri, Aug 18, 2017 at 2:04 PM Eric E. Dolecki <edole...@gmail.com> wrote:
> I moved stuff to AppDelegate and it seems a little better. However, when
> my audio plays, I get Apple Music to duck, and it doesn't come back
one of them will support the silent/mute switch. This is
> an item that is worth testing to know what you are getting.
>
> Cheers,
> Alex Zavatone
>
> > On Aug 18, 2017, at 12:55 PM, Quincey Morris <
> quinceymor...@rivergatesoftware.com> wrote:
> >
> > On A
(AVAudioSessionCategoryAmbient, with:
[.duckOthers])*
I would assume that the audio would come back up. And wouldn't think my app
would pause Apple Music when it starts up...
On Fri, Aug 18, 2017 at 1:34 PM Quincey Morris <
quinceymor...@rivergatesoftware.com> wrote:
> On Aug 18, 2017, at 10:10
I have an application that plays snippets of audio - mainly targetted
towards BT headphones. It works, however it stops audio from other apps.
For instance, I am listening to some Apple Music on my phone over my
headphones. My app then plays some audio - which comes through the
headphones as
I have a custom class. I want to use some delegation in it. How do I go
about this - currently this crashes when I assign delegates to self.
class AudioRecordingManager: NSObject, AVAudioPlayerDelegate,
AVSpeechSynthesizerDelegate {
let fileName = "demoRecording.m4a"
var
I have circular regions for a map (most have 30m radius). didEnterRegion
for the location manager trip in advance of entering the regions...
sometimes by many meters. Is there a way to enforce better accuracy? I
already use
locationManager.desiredAccuracy = kCLLocationAccuracyBestForNavigation
I am trying to get around the limit of 20 monitored regions for iOS. So, I
have an array of all regions (CLCircularRegions) and I have the user's
location. Based on that I want to unregister all regions, and then find the
closest 20 of them. How exactly should I do this?
var
an a
dozen of each in total.
On Thu, Jul 13, 2017 at 9:56 AM Igor Ranieri Elland <i...@elland.me> wrote:
> If they’re not being declared inside another object, why not put them in
> their own files?
>
>
> > Am 13.07.2017 um 15:53 schrieb Eric E. Dolecki <edole...@gm
t;cocoa...@charlessoft.com>
wrote:
> For a project of any appreciable size, that’s gonna be one huge file…
>
> Charles
>
> > On Jul 13, 2017, at 8:37 AM, Eric E. Dolecki <edole...@gmail.com> wrote:
> >
> > I am planning on putting all my structs and enums into it's own
I am planning on putting all my structs and enums into it's own swift file
- to keep my project cleaner. Seems safe enough, thoughts on this?
Thanks,
Eric
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Please do not post admin requests or
Thank you :)
On Fri, Jun 23, 2017 at 2:17 PM Marco S Hyman wrote:
> > I am trying to determine whether or not the pin is in front, left, right,
> > or behind the user. I am going to perform calculations within
> >
> > func locationManager(_ manager: CLLocationManager,
Happy Friday everyone.
I have a map and on it a userLocation which is tracked. I also have a
dropped pin on the map.
I am trying to determine whether or not the pin is in front, left, right,
or behind the user. I am going to perform calculations within
func locationManager(_ manager:
Thank you so much!
On Fri, Jun 16, 2017 at 3:15 PM Jens Alfke <j...@mooseyard.com> wrote:
>
> On Jun 16, 2017, at 8:00 AM, Eric E. Dolecki <edole...@gmail.com> wrote:
>
>let modified = supplied.replacingOccurrences(of: " ", with: "+")
>
t; Spaces are not legal in a URL. So failure or unpredictable results is
> expected. See for example discussion here
> https://stackoverflow.com/questions/497908/is-a-url-allowed-to-contain-a-space
>
>
> On 16 June 2017 at 16:00, Eric E. Dolecki <edole...@gmail.com> wrote:
&g
I have deep linking working, but if I introduce spaces into the URL, it
fails. Is this expected or can I do this another way?
textfield value "hello my name is Eric"
@IBAction func editingEnded(_ sender: Any) {
if let supplied = textEntry.text {
* //If I don't do this, url is
for daylight
> savings time in the dead of winter, but why risk it? If you want wall clock
> time in London as someone would see it if they were sitting there, just ask
> for Europe/London. Safer.
>
> Andrew.
>
>
> On May 15, 2017, at 9:17 AM, Eric E. Dolecki <edole...@gma
Europe/London = BST though, correct?
On Mon, May 15, 2017 at 9:06 AM Andrew Thompson <lordpi...@mac.com> wrote:
>
>
> > On May 15, 2017, at 8:50 AM, Eric E. Dolecki <edole...@gmail.com> wrote:
> >
> > Thanks for your reply. Does this look safe to u
Thanks for your reply. Does this look safe to use?
// London
let locale = TimeZone.init(abbreviation: "BST")
let cal = Calendar.current
let date = Date()
let comp = cal.dateComponents(in:locale!, from: date)
// Local (right now for me it's Boston)
let hour = Calendar.current.component(.hour,
Yesterday's news:
The new TV app Apple introduced last fall as a central, Siri-searchable
library of videos from various apps has now signed on Cartoon Network. Its
content now supports Universal Search, single sign-on, and recommendations
on iPhone, iPad and 4th generation Apple TV.
Is this Siri
te:
> On Mar 31, 2017, at 12:12 , Eric E. Dolecki <edole...@gmail.com> wrote:
>
>
> How is this done? I would like to add this functionality to my tvOS
> application.
>
>
> I think you’re looking for this:
>
> developer.apple.com/reference/intents
>
> And of
I tried this and it seems to work - but does it look sound?
let theVolume = xmlDoc.root["volumeUpdated"].first
if theVolume != nil {
print(">> We have a volume update. \(String(describing: theVolume!))")
}
On Wed, Apr 5, 2017 at 10:56 AM Eric E. Dolecki <edol
I'm using AEXML and I have some return XML from a WebSocket. I want to
check if the return XML contains a node or not. In this way, I know what
kind of data I'm receiving.
What's the best way to check if that volumeUpdated node exists? It has no
attributes or value.
I tried this
YouTube supports this: You can be anywhere on the Apple TV, and ask Siri
with the remote "Find kittens in YouTube". tvOS will launch the YouTube app
and put the text request in the search box within YouTube search.
("kittens").
How is this done? I would like to add this functionality to my tvOS
I have a very wide UILabel that will take different text over time. Single
line. No attributed.
I would like to position an image to the left of the first character in the
label any time it's updated. So I need to get a CGRect or something of the
text within the UILabel itself. I know I did this
Sorry. My argument name to set the string was "string" and that prevented
operation evidently.
On Tue, Mar 21, 2017 at 10:43 AM Eric E. Dolecki <edole...@gmail.com> wrote:
> I have a view & I update a label within it. Super simple.
>
> My string is like
> label.t
I have a view & I update a label within it. Super simple.
My string is like
label.text = "Connecting to \"\(useName)\""
I want the double quotes around that variable. As soon as the useName
variable (a string) is inserted, anything after that does not go into the
label.
label.text = "Connecting
gle*
*}*
*print("final: \(testAngle)º")*
Seems to be spot on.
On Tue, Mar 14, 2017 at 11:41 PM Eric E. Dolecki <edole...@gmail.com> wrote:
> I don't follow.
>
> On Tue, Mar 14, 2017 at 11:29 PM Graham Cox <graham@bigpond.com>
> wrote:
>
> Get the final transf
I don't follow.
On Tue, Mar 14, 2017 at 11:29 PM Graham Cox <graham@bigpond.com> wrote:
> Get the final transform, then use it to transform an angle of 0. The
> result is the angle.
>
> —Graham
>
>
>
> > On 15 Mar 2017, at 2:13 PM, Eric E. Dolecki <edo
I have a view that I am rotating a lot, often more than 360 degrees (spins
around a few times). Each time it stops, I want to determine the resulting
"visual" angle. How do I go about doing that?
rotateView is a configured CABasicAnimation:
*let rotateView = CABasicAnimation()*
*let randonAngle
nchaMan <https://twitter.com/SlaunchaMan> |
> jeffkelley.org
>
> On Fri, Mar 10, 2017 at 10:41 AM, Eric E. Dolecki <edole...@gmail.com>
> wrote:
>
> I have this super simple code, but I'd like to whittle it down to something
> a lot smaller - basically looking for multi
I have this super simple code, but I'd like to whittle it down to something
a lot smaller - basically looking for multiples of 10 (100-0) for a value.
I need coffee, what's a great way to do this in Swift 3?
if _myBatteryLevel >= 90 {
batteryIcon.image = UIImage(named: "10")
}
Everything I've seen shows adding the complication on project creation. How
does one go about adding it to a project later on? I have my watch app
right where I want it, but I didn't think I would need a complication.
Until today.
Thanks!
___
Cocoa-dev
>From what I've seen, developers need to set up constraints for each
UIFocusGuide used. leftAnchor, topAnchor, ... etc. Is there something like
a set layoutGuide we can use to create a UIFocusGuide instance? Or does
each need constraints set?
What happens if buttons appear/disappear - we need to
I have a watch extension. When I build to my phone, the watch gets the
correct version installed (I can tell by changes I made in its UI). Works
fine - communication works between phone and watch.
Later on, I'll run the extension again - and I get a previous version
running.
What might be
edDescription)
}
}
}
On Wed, Feb 8, 2017 at 8:48 AM Eric E. Dolecki <edole...@gmail.com> wrote:
> When I try the following I get a "OSStatus error 2003334207"
>
> func session(_ session: WCSession, didReceive file: WCSessionFile)
>
ed. (OSStatus error 2003334207.)*
Seems kind of odd. I would think this might be easy, but for me so far it's
not.
Any help appreciated!!! I just want to play the .wav file that was sent to
the phone.
On Tue, Feb 7, 2017 at 11:25 PM Jens Alfke <j...@mooseyard.com> wrote:
>
> On Feb 7
I am transferring an audio file from Apple Watch extension to iOS
application.
In the Extension:
func sendAudioFileProper(){
WCSession.default().transferFile(saveURL as! URL, metadata: nil)
}
I create saveURL like this:
let fileManager = FileManager.default
let container =
In my ViewController on the iOS side:
func session(_ session: WCSession, didReceive file: WCSessionFile)
I am getting the file (which is a wav file) - but I'm not sure how to
actually play it in iOS when I get it. I've tried file.fileURL!.path and
creating a NSURL from that to instantiate a
I have a watch app. In App Groups for the project I've enabled App Groups
(under capabilities). My app group string is "group.net.ericd.WatchRecord".
In my extension InterfaceController I have this code
var saveURL: NSURL?
override func awake(withContext context: Any?) {
Thanks for your reply. I do think that might work. There is just that one
area of overlap to worry about. The group background image could indeed be
a solution. I'll give it a go.
Eric
On Fri, Jan 27, 2017 at 10:27 AM Jeff Kelley wrote:
> Hi Eric,
>
> This sounds
Never mind on that one. with a 0-100, it's super simple. But if it's 0 - 15
that could be quite different. I'll noodle on that.
On Tue, Jan 24, 2017 at 1:57 PM Eric E. Dolecki <edole...@gmail.com> wrote:
> Thanks so much, that works perfectly!
>
> Another quick question.
>
tely sure if this is what you want, but I think your “scale”
> would be:
>
> scale = (distance - minDistance) / (maxDistance - minDistance) * (maxScale
> - minScale) + minScale
>
> In this case,
>
> scale = (distance - 100) / 100 * 2 + 1
>
> Saagar Jha
>
> On Jan
I have a situation where the distance of an onTouchesBegan in iOS produces
a scale for an object.
min distance of 100 = scale of 1.0
max distance of 200 = scale of 3.0
So I am looking for a number between 100 and 200 which ends up being
between 1.0 and 3.0. I can get the distance easily enough,
Thanks for the project. It doesn't contain momentum or rubber-banding
though. Right now I have tapping on the left or right to + or - the
value and animates the knob. You can also kind of throw it - I translate
velocity to a number of steps to move, and it animates appropriately (with
no
for that suggestion. If I ever need more than 45 values, I'll probably need
to revisit this solution, but I should be okay.
On Thu, Jan 19, 2017 at 8:48 AM Eric E. Dolecki <edole...@gmail.com> wrote:
> [image: knob.jpg]
>
> I have this Class that I am testing out. However, the position of the
[image: knob.jpg]
I have this Class that I am testing out. However, the position of the ticks
is off. Seems like it needs to be moved down 1/2 way and the same to the
right. I tried doing this with a shape layer and moving that - but it
didn't change the appearance. Also, it seems like the
Yes - and best approach. The number of ticks will always be dynamic. I'm
making this control it's own UIView subclass. So when it's created, you
supply min value, max value, current value, etc.
When one swipes, it will rotate the control and change the value. I'm just
trying to get the drawing
[image: Screen Shot 2017-01-18 at 3.28.22 PM.png]
I have been tasked to create a control. A giant knob that is ticked along
its edge (the number dependent on the minimum & maximum values). Not 360
degrees, just enough ticks to show the range. It will do other things as
well, but I'm wondering how
.
>
> There’s some other navigation controller settings for the navigation bar
> that you may find useful around hidesBarsOnSwipe so check those out.
> --
> Gary L. Wade
> http://www.garywade.com/
>
> On Dec 6, 2016, at 11:38 AM, Eric E. Dolecki <edole...@gmail.com>
I'm looking for a chunk of view controller code that allows for:
A UITableView. You can drag the whole table up (not the cells) to a limit
from the top of the VC, say like 100px. When you've reached that, the table
will scroll up normally.
When you scroll the table down (cells) and reach item 0,
You could probably use an attributed string and add an attribute for the
last colon: NSBaselineOffsetAttributeName
On Mon, Nov 28, 2016 at 10:02 AM Gerriet M. Denkmann
wrote:
> iOS 10.1.1
>
> WWDC 2015,Session 804: Introducing the New System Fonts tells (at about
> 23:23)
29373893
On Wed, Nov 23, 2016 at 8:36 AM Eric E. Dolecki <edole...@gmail.com> wrote:
> Sure enough, I removed my delay and set my panel to an alpha of 0.99 - and
> the crossfade works as intended behind the view. This seems like a bug to
> me and I'll file it.
>
> On Tue, No
Sure enough, I removed my delay and set my panel to an alpha of 0.99 - and
the crossfade works as intended behind the view. This seems like a bug to
me and I'll file it.
On Tue, Nov 22, 2016 at 8:06 PM David Duncan <david.dun...@apple.com> wrote:
> On Nov 22, 2016, at 1:22 PM, Eric E
starts to move (thus exposing a tiny bit of the UIImageView
before the crossfade), it works. How strange is this?
On Tue, Nov 22, 2016 at 1:57 PM David Duncan <david.dun...@apple.com> wrote:
>
> > On Nov 22, 2016, at 7:26 AM, Eric E. Dolecki <edole...@gmail.com> wrote:
> >
I have a cross-fading album art thing happening. When I can see the
imageview it works fine, if it's totally covered by another view (a panel I
slide up), it seems to not change. Is this a known thing? Doesn't seem
right - I am trying to track down other related things to see.
I have an application that allows a user to add songs to a queue. I am
using the MPMediaPicker - but I'd like the application to be family
friendly. Is there some way to prevent it from displaying explicit material
(I am only concerned with songs) to begin with. I think that I would love a
:53 AM Eric E. Dolecki <edole...@gmail.com> wrote:
> I am delving into macOS development and I'd like to do something simple.
> Give the Application Window "focus" to receive keyboard events. Meaning no
> text fields.
>
> How exactly do I do this? I've been googlin
I am delving into macOS development and I'd like to do something simple.
Give the Application Window "focus" to receive keyboard events. Meaning no
text fields.
How exactly do I do this? I've been googling and have seen all kinds of
things but none of them have worked out. What would be the most
Thank you very much. It's especially annoying when using
MultipeerConnectivity. I'll check it out.
On Thu, Oct 6, 2016 at 3:54 PM Quincey Morris <
quinceymor...@rivergatesoftware.com> wrote:
> On Oct 6, 2016, at 12:06 , Eric E. Dolecki <edole...@gmail.com> wrote:
>
>
>
When I build to device for iOS - I get the expected logging. If I build to
an iOS Simulated device, I am getting a bunch of logging to the console.
2016-10-06 15:02:35.138443 testBars[59267:10948290] subsystem:
com.apple.UIKit, category: HIDEventFiltered, enable_level: 0,
persist_level: 0,
If I had an iPhone 7 I could test this, but you're correct in stating that
haptics need to fire nearly instantaneously for them to be perceived
correctly by a user. I know mechanically there is a small time to ramp to
full movement, but would expect it to be nominal.
Eric
On Sun, Oct 2, 2016 at
I emailed the list yesterday about getting communication going between an
iOS application and a macOS one. I coded it up this morning and it works
quite well. However the consoles are filled with Errors eventhough things
are connected and send data back and forth.
Things like:
[ViceroyTrace]
I'd like to make an iOS application communicate with a macOS application.
No App Store involvement - just to prototype something local. What would be
the best approach/easiest solution? A GameKit type thing or something else
like BLE or something maybe even easier? Would only need to send small
http app on the laptop, and hit it with requests (urls)
> from the iOS app; this would be the Q way to do it easily and with some
> level of security (https).
>
> Since you already have a web app, you can just add some admin requests to
> it.
> --
> __Pascal Bourguignon__
>
>
I am going to have a web application running on a local laptop - which runs
various a prototype of a user experience.
I've been asked to add an iOS application to the mix, to control parameters
in the running app on the laptop.
What might be the best way to architect this type of set up (and
File a Radar for that. I agree that would be nice, but normally a year
should be plenty when you're getting debug help from other users.
On Thu, Jul 21, 2016 at 10:15 AM Steve Bird <sb...@culverson.com> wrote:
>
> > On Jul 21, 2016, at 10:05 AM, Eric E. Dolecki <edole...@
I believe that debug apps built directly to hardware have a shelf life of
one year. At least they did. It sounds like you have a problem with your
application (bug) that you should track down before releasing to the store.
Trying looking at the crash log(s) for your application from your device
Use the WWDC app to do this.
Sent from my iP6+
> On Jun 27, 2016, at 2:47 AM, tridiak wrote:
>
> Where do you download the 2016 WWDC videos directly?
> Or is that not possible (why)?
> I want to watch them on my iPod touch while on work breaks.
>
> TIA
>
:28 PM Quincey Morris <
quinceymor...@rivergatesoftware.com> wrote:
> On Apr 1, 2016, at 07:35 , Eric E. Dolecki <edole...@gmail.com> wrote:
>
>
> I can't go in an fix all the warnings because most of my team has not yet
> upgraded their copies of Xcode.
>
>
I'm working on a project using Swift 2.1. I upgraded my Xcode to the latest
and now see hundreds of warnings for Swift 2.2 improvements (mostly things
like the change in selector syntax). Is there a way to turn off Swift 2.2
warnings in favor of Swift 2.1 warnings in Xcode?
I can't go in an fix
t.selected(_:)),
forControlEvents: .TouchUpInside)
I get it now that I can see what's going on with better context. I can also
just replace AudioElement with self.
On Tue, Mar 22, 2016 at 9:30 AM Eric E. Dolecki <edole...@gmail.com> wrote:
> Thanks for the answer. I am going to read it a
t; Thanks for posting this extended answer!
> On Mon, Mar 21, 2016 at 11:34 PM Quincey Morris <
> quinceymor...@rivergatesoftware.com> wrote:
>
>> On Mar 21, 2016, at 20:27 , Eric E. Dolecki <edole...@gmail.com> wrote:
>> >
>> > Quick question. If I use #sel
Quick question. If I use #selector(funcName) - does it always send an
argument of the obj if the func requests it or not?
If the function being called has a typed argument of something like
sender:UIButton, I can reference the sender in the func. Before with a
string we could add the ":" to
I have audio buttons, each with it's own associated AVAudioPlayer. I am
performing the prepareToPlay for each on a background thread (probably does
anyway, but I am making sure). When I play one, I am playing it on a
background thread. Things work fine, I get a few playing on top of one
another.
I have bugs that have celebrated their fifth birthdays. Fire and forget.
Sent from my iP6+
> On Mar 9, 2016, at 3:44 PM, Hunter Hillegas wrote:
>
> You must be new here. ;-)
>
> You might get an automated email when a future build is available asking you
> to
What Gary said ;)
On Fri, Mar 4, 2016 at 6:56 PM Gary L. Wade
wrote:
> Look instead at the set…:forState: methods.
> --
> Gary L. Wade (Sent from my iPhone)
> http://www.garywade.com/
>
> > On Mar 4, 2016, at 3:40 PM, Carl Hoefs
>
Are you doing this for the proper state? I.e. Normal ?
On Fri, Mar 4, 2016 at 6:41 PM Carl Hoefs
wrote:
> I replaced the UISwitch with a UIButton. But when I set the button's new
> image in the event method (myButton.imageView.image = ...), still nothing
> happens
, 2016 at 2:08 PM Quincey Morris <
quinceymor...@rivergatesoftware.com> wrote:
> On Feb 19, 2016, at 10:45 , Eric E. Dolecki <edole...@gmail.com> wrote:
>
>
> I have an app where I have a breakpoint set for Swift Error. If it's on and
> I run the debug app, I get the brea
I have an app where I have a breakpoint set for Swift Error. If it's on and
I run the debug app, I get the breakpoint for a crash.
try player = AVAudioPlayer(contentsOfURL: url)
The url is fine.
If I turn the breakpoint off, it runs and debugs perfectly fine. Could this
be a bug in Xcode? Is
I have a control which takes an array of dictionaries to construct it's UI
(as a distinct method).
Now I'd like to add a notification to supply the data as well. I'd like to
pass the data as userInfo.
When constructing the observer method, how do I constuct?
func
That makes perfect sense - thanks. I forgot about the userInfo type!
On Tue, Jan 26, 2016 at 10:31 AM Roland King <r...@rols.org> wrote:
>
> > On 26 Jan 2016, at 23:12, Eric E. Dolecki <edole...@gmail.com> wrote:
> >
> > I have a control which takes an array
he data out of the
> notification itself). It helps to have a strictly defined path that your
> data can follow; if it’s in an NSNotification, it could potentially have
> come from *anywhere*
>
> --
> Clark Smith Cox III
> clarkc...@gmail.com
>
> > On Jan 26, 2016, at 07
could potentially have
> come from *anywhere*
> >
> > --
> > Clark Smith Cox III
> > clarkc...@gmail.com
> >
> >> On Jan 26, 2016, at 07:12, Eric E. Dolecki <edole...@gmail.com> wrote:
> >>
> >> I have a control which takes an array
I am creating images from what I'll call chart cells - so that when in a
scroll pane scrolling is smooth. Currently it's not. So I use the following
method and load each into a UIImageView. Works great except the text in the
screens looks jagged. NO scaling is happening. Is there anything beyond
gt; the last parameter being `0.0`
>>
>> On Wed, Jan 20, 2016 at 11:17 AM, Eric E. Dolecki <edole...@gmail.com>
>> wrote:
>>
>>> I am creating images from what I'll call chart cells - so that when in a
>>> scroll pane scrolling is smooth
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