And that was the main point of my question.. What exactly is being used,.. am
I right to say debian and shr are the main targets? Of course it needs to be
changed, the point was it isn't working right? :)
Keep in mind just packaging doom won't work. You need to work on it to
use changed
Hello Everyone --
I've been off the radar for a while, decided to stop back in and noticed
that Doom doesn't seem to run anymore in its old packaged version from last
year.
Just like to say, I'm on it.
I've installed the SHR image from May 09, that is where i'm starting, as I
believe thats the
Hello Everyone --
I've been meaning to make some improvements. I would be happy to make some
corrections.
I should have my Freerunner back from the buzz fix soon, I have not been
using my neo lately.
What should be the first target platform?
Can someone give me the kernel/root images that I
Thanks, I will apply/test the patch and also file a ticket tonight. (eastern
standard)
-SCarlson
On Tue, Feb 17, 2009 at 7:41 PM, Michael 'Mickey' Lauer (via Nabble)
ml-user+1966-127261...@n2.nabble.comml-user%2b1966-127261...@n2.nabble.com
wrote:
Am Tuesday 17 February 2009 20:46:20
Hello All --
Does anyone know a good fix for the answer call delay.. When I get a
call, I hit the answer button, and it takes approx. 3-5 seconds for the
phone to actually pick the call up??? What the heck is it doing? heh... Has
anyone tweaked around with this yet?
-Scott
--
View this
I compiled Emacs with my phone because of the issues with cross-compiling.
I had to install
opkg install coreutils binutils gcc make cpp python-devel python-setuptools
cpp-symlinks gcc-symlinks libc6-dev
on my phone. It took a long time, and I am sure there may have been the
occasion work
There must be some other things influencing this. I have NEVER had an Echo
issue. I have Revision A5 and have used pretty much every distro. Possibly,
SIM Card and Service Provider nuances? I always read about the echo, echo
fix etc.. and have just never had an issue. I live in NE USA and use
I recommend purchasing a power inverter. I have one in my car, it allows me
to power my laptop and several accessories, then I just use the ac power
adapter that came with the freerunner.
They are cheap enough to consider!
-Scott
Gothnet wrote:
In about 9 or 10 months I intend to stop
but the screen never
changes. It freezes at the menu where to select new game, options and so
on. The behaviour is the same if i try it with framebuffer or xglamo and
with or without rotate/resize.
Ciao,
Rainer
SCarlson wrote:
I haven't had a chance to install Debian and test Doom yet
Crystal Ball? This question is not specific to a distro flavor. FSO or
OM2008, Openmoko, Qtopia. An ARM port of a ftp client... Just curious if
someone else has done the work already, if not I want to get one ported.
Scott
arne anka wrote:
sorry, my crystal ball just broke ...
please,
Any suggestions for a ftp client packages? Has anyone ported ncftp or
similar? I understand that sftp is better and secure, but I have specific
use case for plain ftp.
Thanks!,
SCarlson
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).
Is there anything obvious here regarding the way FSO operates that could
cause this? I'd like to discover the cause and implement a solution quickly.
(Do I need to be on DBUS requesting the resources I need/want?)
Thanks,
SCarlson
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used.
Scott
On Thu, Nov 13, 2008 at 1:25 PM, Fox Mulder (via Nabble)
[EMAIL PROTECTED][EMAIL PROTECTED]
wrote:
SCarlson wrote:
I've noticed extremely slow performance while running Doom on FSO M4. I
tracked it down to the accelerometer code. (I turned off accel control
| grep zhone)(from root). Am I missing
something here? I'm probably missing something horribly obvious, so I'd
thought I'd ask.
Thanks in Advance,
SCarlson
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How much are the biped frames? with and without servos. Where do I purchase
the equipment? The local distributor does not seem to have their site
finished. http://www.wlrobot.com/contacts.html ? The only product I've seen
for sale is the servo kit on ebay. Am I missing something?
-src
SoG
Hello All -
I believe I've read that this issue was posted and a (won't fix) was tacked
on. I was tracking down the reasons why Doom would run slow sometimes, and
nice others... It appears to be events/0 causing 27-30% cpu usage.
What is the remedy for this? Reboot? (Like MS-Windows?)..
Xavier --
Can you give us some details about your current distro and anything other
information that might be interesting? I've noticed slow game play rarely
(but when I do it is bad,) It seems to have something to do with the state
of the phone config? I haven't put my finger on it. I can
- The virtual button concept is a good one, I can expose everything to the
CFG and let you define size and position.
- Yeah, I noticed that late into the project, I am planning on making a
Time/Data Stamped Save Name automatically.
- Eventually I'd like to DOOM to be compliant with DBUS
to forward/backward motion and the Y-Axis
is tied to left/right. (Per the CFG references).
Scott
Marco Trevisan (Treviño) wrote:
Marco Trevisan (Treviño) wrote:
SCarlson wrote:
Good evening everyone. I'd like to introduce the DOOM port I've been
working on. Here's the http
Trevisan (Treviño) wrote:
SCarlson wrote:
Marco Trevisan (Treviño) wrote:
It's so cool! It's really much more usable than Duke3d (ehy, why don't
you merge the accelerometer engine?! :P) and runs very smoothly...
By the way I've some issues to post:
- I'd prefer to use the right thumb to shoot
!
-scarlson
Marco Trevisan (Treviño) wrote:
SCarlson wrote:
Edit the .opendoom/opendoom.cfg file and goto accelerometer section.
There
are constants for the deadzone and sensitivity. If you need further
assistance, drop me a line.
Yes I already saw these values, but I'd like to know more
Petr Vanek wrote:
I had some problems with the controls, at one stage I only was able to
go backwards, another time I had to hold FR on my hand so that the
left side was higher than the right, for some reason.
I had the same issue. Don't forget that the accelerators calibrate
themselves
Fox --
Thanks for the information. I will install Debian this week and do some
testing.
Two things come to mind regarding your issues.
#1 ) The sound hanging is due to the fact that the Doom Engine did not
properly initialize the sound. So it hangs in the end when trying to exit (I
get
Good evening everyone. I'd like to introduce the DOOM port I've been
working on. Here's the http://unsyncopated.com/BrainSolvent/Doom%20Port
wiki , where you will find some documentation and videos. Here is the
http://opendoom.googlecode.com/files/opendoom_0.1_armv4t.ipk ipkg file.
I've
Yes , libsdl, libsdl-mixer, and libsdl-net are required.
Sott
Risto H. Kurppa wrote:
cool!
I had to install
http://downloads.openmoko.org/repository/testing/armv4t/libsdl-net-1.2-0_1.2.7-r1_armv4t.opk
fo latest FDOM. I might have installed some other extra libraries too
earlier that
Thanks.. Please read the wiki. There is an Accelerometer re-tare feature
that will make your life better. (At least running doom)
Scott
Petr Vanek wrote:
On Sun, 02 Nov 2008 12:40:05 +0100
Fox Mulder [EMAIL PROTECTED] (FM) wrote:
Pander wrote:
Petr Vanek wrote:
opendoom v0.1
It was very late, I thought I had included them.. I will re-package.
Just so everyone knows. Put your shareware or commercial WAD files in
/usr/local/share/games/doom/ directory
Scott
Pander-2 wrote:
Would be nice to have all the free wad files in the doom package, in a
doom-data package,
Man it was a late night. I totally thought it was. Working on it
Petr Vanek wrote:
opendoom v0.1 (http://unsyncopated.com/BrainSolvent/Doom%20Port)
M_LoadDefaults: Load system defaults.
default file: /home/root/.opendoom/opendoom.cfg
IdentifyVersion: IWAD not found
Ack. Same
Alright, There is now a new package 0.1.1 available.
http://opendoom.googlecode.com/files/opendoom_0.1.1_armv4t.ipk Here. This
includes the original Doom1 Shareware.
Also, I'd like to ask anyone interested in playing to check out the user
interface docs
)
The rest of the screen is open slate for Finger-Tipping (If
thats activated) or swipe strafing. (Although you can hold down the AUX
button and tip for strafing as well)
I hope this helps, I will get some decent sketches posted. I am wide open to
any suggestions for improvements.
Have Fun!
SCarlson
game
names, (since we can't type in our own!)
Scott
David Samblas Martinez wrote:
El dom, 02-11-2008 a las 01:13 -0700, SCarlson escribió:
Good evening everyone. I'd like to introduce the DOOM port I've been
working on. Here's the http://unsyncopated.com/BrainSolvent/Doom%
20Port
wiki
Hello everyone,
I'm looking to release a piece of software this weekend, I'd like to
include a post on the Planet. How can I go about this?
Thanks in Advance,
Scott
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Number 3 ) Combo
shawn sullivan wrote:
I vote for option 3 (everything else on the market is now a touch
screen, we can't take a step back)
JW wrote:
Ok Community,
vote and tell OM what you want for the next phone
[also realise this is still a long time away and Freerunner is
Someone correct me if I'm wrong, but from what i've read, the accelerometers
are not dieing but the mechanism that exposes them to /dev/eventX does.?
Still able to view throught the /sys/proc route?
Scott
Fabian Henze wrote:
On 20.10.2008 at 04:14:08, SCarlson wrote:
Very snappy. It does
Understood. I'm trying to stick with the OM products though.
-Scott
Stefan Monnier wrote:
Anyone compiled and running subversion server or even just a client on
their Freerunners yet?
If you use the Debian distribution, then yes, and you can install it
with just apt-get install
Very snappy. It does die pretty quickly.. Due to accelerometer failing?
How can I help test this further. I ran from command line and when it dies
it just stopping writing to stdout. Also, if I re-run it just sits and waits
for stdout. I assume this is the acc. problem that you mentioned above.?
Anyone compiled and running subversion server or even just a client on
their Freerunners yet?
Scott
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I would love to see the rotation/scaling bugs finished up Bug #1244. It
has evolved as far as symptoms,
both scaling to low res 320x240 and rotation yield incorrect x,y
coordinates. (Although going through tslib directly works fine, showing that
it is glamo issue)
Would be nice to have this
This device is always on my machine. I'm using a Laptop with Ubuntu 8.04.
What my move if I want to track this device down,... (may be something else
hooking this?)
Found Runtime: [0x044e:0x300c] devnum=0, cfg=0, intf=2, alt=0,
name=UNDEFINED
Scott
vasco.nevoa wrote:
That's very
Check out nano .
-Scott
\
Stefan Monnier wrote:
How do people edit text files on their FreeRunner (other than via an
SSH-over-USB connection)?
`sed' seems to be about as good as I can get, since `vi' requires the
ESC key to do anything useful, but the keyboard doesn't seem to provide
There is a patch available for glamo.c, it doesn't appear to be implemented
in any of the current packages, I've asked several times if someone had
already updated a package with the patch. No response so far.. I am 85%
finished with my mokobuild. That is my first priority... If someone else
Hello All --
I'd like to pipe in with my New Freerunner experiences thus far.
I have had my phone for 2 weeks. I loaded up OM2008.8-update.
Here is the list :
Solid GSM (Sending and Receiving). No Echo, clear calls, full bars.
My SIM Card contact list imported automatically.
SMS,
Anyone know whats up with openmoko.org?
-Scott
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___
Openmoko community mailing
Hey guys --
Does anyone's resolv.conf get stomped on every time the machine is
rebooted? I have been adding my nameservers by hand.. Just wondering if
there is a good reason for this?
Also, Where should I go to force BASH as my default shell, and/or how do i
get an ASH init script that
I've just witnessed DOOM on my Freerunner. I spent a few hours this evening
compiling a SDL port for DOOM, it let me tell you it looks great. I'd like
to thank everyone involved for giving me the opportunity to exploit this
machine (which is also a phone).
I'll be working on a Acc. UI, similar
Fantastic Idea, I will be attempting a Doom port ! (Unless someone else beat
me to it!)
-Scott
Steve Mosher wrote:
heretic would great.
We need retro section on the wiki ( maybe there is one already)
for all the great retro ports.
nickd wrote:
I just wanted to tell you Rafael
I've found a Doom SDL port, I'm currently working on it as I type. I may have
some questions depending on how harry it gets.
-Scott
Steve Mosher wrote:
I would get a kick out of that. A quake port perhaps? or battlezone?
SCarlson wrote:
Fantastic Idea, I will be attempting a Doom
Hello Everyone,
I'm happy to say I just received my Freerunner in the mail! I popped my SIM
card in, and it instantly registered to my ATT network. Full bars. Clean
calls (no echos) and SMS messaging works great! This was with the software
out of the box. We will see how things are working
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