[computer-go] 2007 Cotsen Open wants your program to enter

2007-09-21 Thread Mark Schreiber
David thanks for the report. Mark On Thu Sep 20 14:06:53 PDT 2007 David Doshay wrote: SlugGo entered the first year as a 9 kyu and won 1 game. One other game was clearly won on the board (more than 100 points) but the opponent was clever enough to start playing very complicated moves that I

Re: [computer-go] Random move selection (was) Crazystone patterns

2007-09-21 Thread dhillismail
Good information. Thanks. - Dave Hillis -Original Message- From: Jacques Basaldúa [EMAIL PROTECTED] To: computer-go@computer-go.org Sent: Fri, 21 Sep 2007 7:44 am Subject: [computer-go] Random move selection (was) Crazystone patterns Dave Hillis, wrote:    Suppose I can generate

Re: [Housebot-developers] [computer-go] ReadyFreddy on CGOS

2007-09-21 Thread Jason House
I guess it really depends on what the point of the test is. I'm trying to understand the performance gap between my AMAF bot(s) and Don's AMAF bots. For comparison, here's the ratings and # of simulations: ELO 1434 - ControlBoy- 5000 simulations per move 1398 - SuperDog - 2000

Re: [Housebot-developers] [computer-go] ReadyFreddy on CGOS

2007-09-21 Thread Don Dailey
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jason, I noticed from several emails that you are probably doing a lot of little things differently and assuming they make no difference. For instance you still haven't tried the same exact eye-rule we are using so you can't really say with complete

Re: [computer-go] Re: [Housebot-developers] ReadyFreddy on CGOS

2007-09-21 Thread Christoph Birk
On Thu, 20 Sep 2007, Jason House wrote: Christoph Birk wrote: On Wed, 19 Sep 2007, Jason House wrote: My logic behind stopping at the first pass is that it's highly unlikely to form life in the void from captured stones. Since capturing the stones would increase the length of the game and

Re: [Housebot-developers] [computer-go] ReadyFreddy on CGOS

2007-09-21 Thread Christoph Birk
On Fri, 21 Sep 2007, Jason House wrote: I guess it really depends on what the point of the test is. I'm trying to understand the performance gap between my AMAF bot(s) and Don's AMAF bots. For comparison, here's the ratings and # of simulations: ELO 1434 - ControlBoy- 5000 simulations per

[computer-go] problems w/ 19x19 cgos server

2007-09-21 Thread terry mcintyre
Two problems with the 19x19 server. 1) when I tried to click on a game for the 19x19 server, I got a 404 not found error. The same process works on the 9x9 links. Example of broken link from the Standings page: http://cgos.boardspace.net/19x19/SGF/2007/09/16/26970.sgf 2) my copy of GnuGo

Re: [Housebot-developers] [computer-go] ReadyFreddy on CGOS

2007-09-21 Thread Jason House
On 9/21/07, Don Dailey [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jason, I noticed from several emails that you are probably doing a lot of little things differently and assuming they make no difference. This thread has certainly helped highlight them. I now

Re: [Housebot-developers] [computer-go] ReadyFreddy on CGOS

2007-09-21 Thread Jason House
On 9/21/07, Christoph Birk [EMAIL PROTECTED] wrote: It might be hard to compare your AMAF-bots with Don's since he uses quite some tricks to improve their performance. I suggest you compare with some plain-vanilla program I keep for comparison on CGOS myCtest-10k (ELO ~1050)

Re: [Housebot-developers] [computer-go] ReadyFreddy on CGOS

2007-09-21 Thread Christoph Birk
On Fri, 21 Sep 2007, Jason House wrote: Are you using AMAF, UCT, or something else? Nothing at all. Really pure random playouts. I am working on an AMAF version for comparison ... If it's no trouble to you, it would be nice to see them running online while all of this AMAF stuff is going on.

Re: [computer-go] problems w/ 19x19 cgos server

2007-09-21 Thread dhillismail
If the 19x19 CGOS is going to be retired due to lack of interest, I wonder if there would be interest in trying out an ultra-blitz version for a while: games as fast as the com. links would permit.?(Game storage would be an issue. Maybe they just wouldn't get stored.) It could be a limited time

Re: [computer-go] problems w/ 19x19 cgos server

2007-09-21 Thread Jason House
I'd only be interested in 19x19 games with enough time for reasonable games. I'm ok with slow games. My biggest problem is that my bots are simply too immature for 19x19. On 9/21/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: If the 19x19 CGOS is going to be retired due to lack of interest, I

Re: [computer-go] problems w/ 19x19 cgos server

2007-09-21 Thread alain Baeckeroot
Le vendredi 21 septembre 2007 21:35, [EMAIL PROTECTED] a écrit : If the 19x19 CGOS is going to be retired due to lack of interest, I wonder if there would be interest in trying out an ultra-blitz version for a while: games as fast as the com. links would permit.? (Game storage would be an