I am not sure what you mean by the result of a game.
If a game has stopped because two weak players have passed in turn, then
the result may, depending on the rules used, be undefined, or difficult or
inappropriate to calculate. If a game has stopped because two expert
players have passed
Hi,
I'm also interested at the same thing.
snip
I tried putting this into pseudo code, but it already looks like C. ;p
http://pastie.org/357231
If you could look at it, I would be most grateful.
It sounds good but it seems to lack the check of whether a given move is
first played in
Nick Wedd wrote:
I suggest that instead of getting your neural players to play Go, you
get them to play a very slightly different game, in which, when both
players pass in turn, all stones remaining on the board are deemed
alive. It is not difficult to write a scoring algorithm for this game.
i think you might be estimating this incorrectly.
s.
On Sat, Jan 10, 2009 at 9:00 AM, Gian-Carlo Pascutto g...@sjeng.org wrote:
Ingo Althöfer wrote:
What prevents you from freezing in your chess
activities for the next few months and hobbying
full (free) time on computer go.
The amount of
On Jan 14, 2009, at 9:36 AM, Daniel Waeber wrote:
I have a question about the the part were the stats are updated.
(l.15-25). having an array of amaf-values in every node seems very
memory
intensive and I don't get how you would access these values.
You are right, it is memory intensive.
It's difficult to get hard data about this. Go is only the most
popular game in Korea. In other countries like Japan and China it
comes second by far to a local chess variation.
Possibly Chess is more ingrained in Western culture than Go is in
Asia, I don't know really. But Chess has the
Well, this is precisely what I was looking for, thank you very much.
Ernest Galbrun
On Sun, Jan 11, 2009 at 17:23, Ben Shoemaker plan...@rocketmail.com wrote:
Ernest,
If your players support GTP, you can automate playing two gtp engines
against each other using the twogtp script that comes
In message 9495573f-28cd-4ce0-b88a-f5443466a...@gmail.com, Mark Boon
tesujisoftw...@gmail.com writes
It's difficult to get hard data about this. Go is only the most popular
game in Korea. In other countries like Japan and China it comes second
by far to a local chess variation.
Possibly Chess
On Wed, Jan 14, 2009 at 10:42:53AM -0200, Mark Boon wrote:
It's difficult to get hard data about this. Go is only the most popular
game in Korea. In other countries like Japan and China it comes second by
far to a local chess variation.
Couting xiangqi and shogi players as chess players is a
On Jan 14, 2009, at 12:43 PM, Thomas Lavergne wrote:
Couting xiangqi and shogi players as chess players is a bit unfair...
Sorry if I caused confusion, I didn't mean to count those as Chess-
players. I just stated that to show that despite large population-
numbers in say China, most of
I'm not so knowledgeable about the ELO system and had a few questions
about how it's used by the CGOS server.
Firstly, on the CGOS server page there's an explanation of how it
works with a table of expected winning percentages vs. difference in
ELO ratings:
http://cgos.boardspace.net/
I have heard 100 million as an estimate of the total number of Go
players worldwide.
- George
On Wed, Jan 14, 2009 at 7:42 AM, Mark Boon tesujisoftw...@gmail.com wrote:
It's difficult to get hard data about this. Go is only the most popular game
in Korea. In other countries like Japan and China
Mark Boon wrote:
I'm not so knowledgeable about the ELO system and had a few questions
about how it's used by the CGOS server.
Firstly, on the CGOS server page there's an explanation of how it
works with a table of expected winning percentages vs. difference in
ELO ratings:
There have been several hundred thousand Igowin downloads, so many
westerners have been exposed to the game.
David
-Original Message-
From: computer-go-boun...@computer-go.org [mailto:computer-go-
boun...@computer-go.org] On Behalf Of George Dahl
Sent: Wednesday, January 14, 2009
On Jan 14, 2009, at 2:15 PM, Rémi Coulom wrote:
Mark Boon wrote:
I'm not so knowledgeable about the ELO system and had a few
questions about how it's used by the CGOS server.
Firstly, on the CGOS server page there's an explanation of how it
works with a table of expected winning
Bridge is also far more popular than chess in the USA.
-Original Message-
From: computer-go-boun...@computer-go.org [mailto:computer-go-
boun...@computer-go.org] On Behalf Of Mark Boon
Sent: Wednesday, January 14, 2009 7:07 AM
To: computer-go
Subject: Re: [computer-go] Re: GCP on
I found a Mind Sports slide presentation which says the following:
Go originated in South-East Asia, and the majority of Go players and fans
will be found in that area.
Private initiative characterises the organisation of Go which explains the
strong ties with the media
and
Hi,
I'm also interested at the same thing.
Glad I'm not alone. ;)
It sounds good but it seems to lack the check of whether a given move is
first played in a given intersection. When you add that, it because a
little
more tricky to update in the tree.
I see, I missed that. I actually
Programmers work on all kinds of hardware. Making them port their
code to some arbitrary standard platform is not a great idea. Just
as one voice, I will not bother to port my code to a different box. So,
if the competitions are all on the same hardware you are running a
*Go
It could very well reach 3.0 too fast - I didn't make any attempt to
tune this and it's my own system that eventually just becomes a k=3
incrementally rated ELO system.
However, the best thing to do is to ignore that page and go the Bayes
Rated link which is updated every day. This is the total
- Original Message
From: David Doshay ddos...@mac.com
Programmers work on all kinds of hardware. Making them port their
code to some arbitrary standard platform is not a great idea. Just
as one voice, I will not bother to port my code to a different box. So,
if the competitions are
The proposed performance-per-watt metric would probably give Sicortex a leg up.
Imagine the headline: Ten MIT cyclists power supercomputer which defeats pro Go
Player :D
Subsequently, a fierce battle rages over whether to require cyclists to be
selected randomly from the geek population,
also, it's quite surprising how few watts the human
brain uses.
s.
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I think the whole concept of taking on performance per watt in
the restricted domain of Go playing programs is silly. Are we to
spend our time searching for the Transmeta cores and porting
to those?
Saving energy is a fine thing. Lets leave that to various hardware
engineers in the semiconductor
On Jan 14, 2009, at 3:40 PM, Don Dailey wrote:
However, the best thing to do is to ignore that page and go the Bayes
Rated link which is updated every day. This is the total
performance
rating over all time of any player on CGOS. Everything is rated
together, even if you have only
On Jan 14, 2009, at 8:39 PM, David Doshay wrote:
Saving energy is a fine thing. Lets leave that to various hardware
engineers in the semiconductor industry. Or, if you think this is
such a grand idea then you should offer up the prize money and
then we can all see who comes to compete for it.
On Wed, 2009-01-14 at 20:44 -0200, Mark Boon wrote:
On Jan 14, 2009, at 3:40 PM, Don Dailey wrote:
However, the best thing to do is to ignore that page and go the Bayes
Rated link which is updated every day. This is the total
performance
rating over all time of any player on CGOS.
Ok, I still have same questions about the refbot code.
On 10:29 Wed 14 Jan , Mark Boon wrote:
On Jan 14, 2009, at 9:36 AM, Daniel Waeber wrote:
I have a question about the the part were the stats are updated.
(l.15-25). having an array of amaf-values in every node seems very
On Jan 14, 2009, at 10:55 PM, Daniel Waeber wrote:
Accessing the AMAF values depends on your implementation. The
following is a code-snippet from my MCTS reference implementation
that
updates the AMAF values in the tree:
if (_useAMAF)
{
IntStack playoutMoves =
If we are counting card games (no longer games of perfect information), then I think poker is also more popular than chess in the USA. Poker can mean many
games of course, but maybe hold-em alone is still more popular than chess. Most of the games are illegal, of course.
David Fotland wrote:
When I was big into Chess programming this was a sore topic for me as well.
I felt it was unfair for people competing in the WCCC to win if they had a
cluster of of 100 PCs, a Cray, etc, when another person was using a
P200mhz.
I believe it was Dr. Hyatt that said this and it made a lot of sense
I must be out of touch, didnt know Rybka could run on a cluster :) last I
checked he was about to release a smp version.
Lots to catch up on.
-Josh
In chess, one team is firmly dominating (Rybka), and they have since
last year also managed to acquire the best hardware (40 core cluster).
This
Lets look at it another way - no one would care what hardware
you choose to use, unless you win. So at the very least, you
ought to be able to use arbitrary hardware until it becomes
established that only that class of hardware can win.
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