ed. I probably just need to know how to enumerate, load,
initialise, chain and configure them, something like that. It's
probably all in the docs, but Apple always say that, and, somehow, it
never quite is.
Thx.
Paul Sanders.
On 14/01/2016 14:03, Paul Davis wrote:
This is a
. Horrible. No wonder you're irritated.
Apple should put these plugins in some kind of sandbox. Not possible
for us, I suppose, working at the application level, but if you see a
way, please share.
Regards - Paul Sanders.
Posted back to the list.
On 14/01/2016 15:11, Paul Davis wrote:
G
.13.3 and doesn't seem to be caused by
any rogue third-party plugins. A sample crash report is included below.
I'd really like to know how to fix this - the number of complaints is
growing and it's a showstopper. Resetting the PRAM and SMC doesn't help.
Update: Only *seems* to happen in the sandboxed (App Store) version.
Sorry, the crash reports don't make that obvious
Crash report excised, see previous message in this thread.
On 28/03/2018 20:47, Paul Sanders wrote:
Hello,
Recently, in a well-established product where this piece of
tup here:
http://www.alpinesoft.co.uk/private/audio_midi_setup_screenshot.png
TIA - Paul Sanders.
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nd I would like to know
if it is possible to get it to do it (and if not, why not). And that's
all there is to it.
Paul Sanders
On 04/04/2018 13:38, Paul Davis wrote:
Lets differentiate between a couple of things:
1) 32 bits used to transfer the sample value between the audio interface
ow do you "ask coreaudio to record at 32 bits" ?
On Wed, Apr 4, 2018 at 9:53 AM, Paul Sanders <mailto:p.sand...@alpinesoft.co.uk>> wrote:
Crikey, talk about an inflammatory response! Doesn't tell me anything I
don't already know, either.
I think I mentioned tha
Yes, that's all true, but not relevant (well, not to me). I want the
device to be operating in 32 bit mode, regardless of how Core Audio
actually delivers the data.
Paul Sanders.
On 04/04/2018 15:09, Philippe Wicker wrote:
AFAIK CoreAudio don’t allow a user to get the raw samples fro
Sorry, post to the list.
On 04/04/2018 17:06, Paul Sanders wrote:
I don't have one of those but my hardware partners might, when they
return from their Easter break. But I think it's pretty clear from the
behaviour I have observed on macOS and Windows what is going on.
Paul San
Yes, please do what you can, I'm hungry for information.
And sorry folks, post back to the list. Whoops, pesky Thunderbird.
Paul Sanders.
On 04/04/2018 17:31, Gordon Rankin wrote:
Paul,
You would have to bypass CoreAudio to get more than 24 bits. As I think
someone else said CoreAud
) is **why**?
Paul Sanders, occasional poster.
On 15/07/2018 07:17, Greg Weston wrote:
*I'm* out of line?
Yes. Very much so. Take it to a Usenet advocacy group, where ignorant
and useless arguments are the norm.
...
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I guess my question would be: what are you using so much RAM for in the
first place? Just my $.02.
Also: please define 'crash'. Thanks.
Paul Sanders (occasional poster).
On 27/07/2018 10:05, Bram Bos wrote:
Currently, iOS imposes a memory limit for AUv3 extensions. Al
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