Re: [OSM-dev] [OSM-talk] When mental models go wrong: OpenStreetMap

2008-07-04 Thread m*sh
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Hash: SHA1

Lauri Hahne wrote:
 [...]
 
 1. Ways
 
 - There are one kind of ways in the database. Ways can have attributes
 (tags) but aren't required.
 - The tagging scheme suggest there are many kinds of ways (highway,
 cycleway, aeroway...)
 - Potlatch and JOSM's preset (and mappaint?) system allow you to pick
 a type for way.
 - We have questions such as how can I turn this way into a bridge or
 how can I create a bridge-way at #osm once in a while.
 
[...]

Ways are IMHO somewhat mis-designed; at that point I agree with you.
i must admit that I have not too much of a deep insight into some parts
of the data model - due to being involved since just 4 weeks now.

Moreover, IMHO ways are completely obsolete. Every kind of attribute you
need can be represented within a node. And it can be represented
_easier_ by just attributing the nodes.
Think of the third world, where roads are often not covered with tarmac
- - the surface changes every now and then. With OSM you have to split it
up in several ways, each attributed accordingly.

All you would need is an item or *tag* k='connect' v='node_id'
So you could connect nodes to a way, and you could easily turn two nodes
within a road into a bridge if it has not been set appropriately before.

Any renderer has to use the nodes anyway to make up a way so it has to
look at the nodes - WHY look at and interpret the ways additionally?

Admittedly any software would need a fix on that. But the major part
(dropping the ways and setting the connections) should be a matter of a
simple script.

Just my 2 cents on your thoughts


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Re: [OSM-dev] [OSM-talk] When mental models go wrong: OpenStreetMap

2008-07-04 Thread Andy Robinson (blackadder-lists)
Dave Stubbs wrote:
Sent: 04 July 2008 9:14 AM
To: m*sh
Cc: dev@openstreetmap.org
Subject: Re: [OSM-dev] [OSM-talk] When mental models go wrong:
OpenStreetMap

On Fri, Jul 4, 2008 at 7:20 AM, m*sh [EMAIL PROTECTED] wrote:
 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 Lauri Hahne wrote:
 [...]

 1. Ways

 - There are one kind of ways in the database. Ways can have attributes
 (tags) but aren't required.
 - The tagging scheme suggest there are many kinds of ways (highway,
 cycleway, aeroway...)
 - Potlatch and JOSM's preset (and mappaint?) system allow you to pick
 a type for way.
 - We have questions such as how can I turn this way into a bridge or
 how can I create a bridge-way at #osm once in a while.

 [...]

 Ways are IMHO somewhat mis-designed; at that point I agree with you.
 i must admit that I have not too much of a deep insight into some parts
 of the data model - due to being involved since just 4 weeks now.

 Moreover, IMHO ways are completely obsolete. Every kind of attribute you
 need can be represented within a node. And it can be represented
 _easier_ by just attributing the nodes.
 Think of the third world, where roads are often not covered with tarmac
 - - the surface changes every now and then. With OSM you have to split it
 up in several ways, each attributed accordingly.

 All you would need is an item or *tag* k='connect' v='node_id'
 So you could connect nodes to a way, and you could easily turn two nodes
 within a road into a bridge if it has not been set appropriately before.

 Any renderer has to use the nodes anyway to make up a way so it has to
 look at the nodes - WHY look at and interpret the ways additionally?

 Admittedly any software would need a fix on that. But the major part
 (dropping the ways and setting the connections) should be a matter of a
 simple script.

 Just my 2 cents on your thoughts


Relational integrity, tag ambivalent database implementation, and a
vague chance of keeping history sane, plus just a little abstraction
to stop us all going completely insane?

But kudos to you, most people try to normalise the data model onto
relations, but normalising to nodes is thinking outside the box. Of
course it's basically a tag version of segments which were ditched due
to the extra processing requirements, and the annoying unordered ways
thing. And also I think you have a problem where a node is shared by
multiple ways.. ie: where do I put my bridge tags?

Anyway... redesigning the raw data model is more than likely a
complete waste of everyone's time.

Dave

Nicely put Dave,

Cheers

Andy


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Re: [OSM-dev] [OSM-talk] When mental models go wrong: OpenStreetMap

2008-07-04 Thread hy

 But kudos to you, most people try to normalise the data model onto
 relations, but normalising to nodes is thinking outside the box.

I didn't say that we do not need relations.

 Of
 course it's basically a tag version of segments which were ditched due
 to the extra processing requirements, and the annoying unordered ways
 thing. And also I think you have a problem where a node is shared by
 multiple ways.. ie: where do I put my bridge tags?
A node can have as many connections to other nodes as required.

I have already a system up and running *without ways* that works perfectly
well. In order to make it work seamlessly with OSM I had to introduce ways
and it slowed the whole thing down - no matter what I try.


 Anyway... redesigning the raw data model is more than likely a
 complete waste of everyone's time.
Ok, I hoped that my thoughts are taken serious, but I didn't expect that
anyone would change the database model.


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Re: [josm-dev] Translation into german

2008-07-04 Thread Till Amma

 Freizeiteinrichtungen

 To me, that translates back to English as Leisure Amenities, making
 it overspecific. Think of courthouses, fire stations, fuel stations,
 none of which are strictly related to leisure.

 Dermot

True!

What about Öffentliche Einrichtungen?

:)



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Re: [OSM-dev] Osmosis diffs: delete shows the wrong user?

2008-07-04 Thread Brett Henderson
Hakan Tandogan wrote:
 Hi,


 I'm watching the areas I'm interested in by downloading daily excerpts
 from osmxapi and building a diff via osmosis.

 For the delete actions, the diffs show the wrong user. In one example
 node, the user djanda deleted a node, but the diffs show the last user
 that manipulated node, in this case, uboot.

 Is this intentional, does anyone depend on this behaviour? If not, I'll
 try to fix it one of those days...
   
It's not intentional and it does sound like a bug.  I had a quick look 
at the code and couldn't immediately see the problem but if you can 
figure it out by all means do so.

The class in question is likely to be:
com.bretth.osmosis.core.mysql.v0_5.impl.NodeHistoryReader

It contains this query:
SELECT n.id, n.timestamp, u.data_public, u.display_name, 
n.latitude, n.longitude, n.tags, n.visible +
 FROM nodes n +
 INNER JOIN ( +
   SELECT id +
   FROM nodes +
   WHERE timestamp  ? AND timestamp = ? +
   GROUP BY id +
 ) idList ON n.id = idList.id +
 LEFT OUTER JOIN users u ON n.user_id = u.id +
 WHERE n.timestamp = ? +
 ORDER BY n.id, n.timestamp;

The inner query identifies all nodes that have changed in the specified 
time period.  The outer query then selects the complete history of those 
nodes up to the end of the changeset interval.

The class that then examines the history is:
com.bretth.osmosis.core.mysql.v0_5.impl.NodeChangeReader

It examines the complete history to figure out what the action needs to 
be (ie. create, modify or delete).

The user id is taken from the most recent history item though ... strange.

Brett


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Re: [OSM-dev] [OSM-talk] When mental models go wrong: OpenStreetMap

2008-07-04 Thread m*sh

Am Fr, 4.07.2008, 12:39, schrieb Erik Johansson:
 This has come up before, in different ways each time. I know started
 thinking that any editor would first let you choose the type, and then
 let you draw it, like in Google Map Maker. But since we had the
 segments untagged in the beginning I think the easiest path was to add
 tagging after you draw.

Why should there be any order at all? I do not understand that.
Except for the very basic fact that you usually have raw data from your
GPSr that you are editing. So first there is the Waypoint or Way and then
you edit its properties. And if you create an additional node manually you
may chose what to edit first - the North/West-Values or the tags...


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Re: [OSM-dev] [OSM-talk] When mental models go wrong: OpenStreetMap

2008-07-04 Thread Andy Robinson (blackadder-lists)
m*sh wrote:
Sent: 04 July 2008 3:05 PM
To: dev@openstreetmap.org
Subject: Re: [OSM-dev] [OSM-talk] When mental models go wrong:
OpenStreetMap


Am Fr, 4.07.2008, 12:39, schrieb Erik Johansson:
 This has come up before, in different ways each time. I know started
 thinking that any editor would first let you choose the type, and then
 let you draw it, like in Google Map Maker. But since we had the
 segments untagged in the beginning I think the easiest path was to add
 tagging after you draw.

Why should there be any order at all? I do not understand that.
Except for the very basic fact that you usually have raw data from your
GPSr that you are editing. So first there is the Waypoint or Way and then
you edit its properties. And if you create an additional node manually you
may chose what to edit first - the North/West-Values or the tags...


If its not ordered logically, how would you route over it?

Cheers

Andy


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Re: [OSM-dev] [OSM-talk] When mental models go wrong: OpenStreetMap

2008-07-04 Thread Dave Stubbs
On Fri, Jul 4, 2008 at 3:05 PM, m*sh [EMAIL PROTECTED] wrote:

 Am Fr, 4.07.2008, 12:39, schrieb Erik Johansson:
 This has come up before, in different ways each time. I know started
 thinking that any editor would first let you choose the type, and then
 let you draw it, like in Google Map Maker. But since we had the
 segments untagged in the beginning I think the easiest path was to add
 tagging after you draw.

 Why should there be any order at all? I do not understand that.
 Except for the very basic fact that you usually have raw data from your
 GPSr that you are editing. So first there is the Waypoint or Way and then
 you edit its properties. And if you create an additional node manually you
 may chose what to edit first - the North/West-Values or the tags...


Yeah, there's no really good reason why you need to edit in that
order, other than it's easier to program, and probably more how most
people think.
Our dynamic ontology, and largely tag ambivalent editors are why it's
that way round.
That all changes if I have a SimCity like setup where I choose the
road tool, then the rail tool, and then the water tool etc.. but that
requires the editors to work with map features (presets) as the
starting point rather than an afterthought.

Dave

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[OSM-dev] New Osmosis Release (v0.29)

2008-07-04 Thread Brett Henderson
Hi All,

I've just released osmosis 0.29.

It has some new features which might interest people:
* Plugin support.  It is now possible to register a plugin which allows 
new tasks to be used within osmosis without requiring a full osmosis 
recompile.
* Lazy string parsing.  For processing xml files, osmosis now leaves 
dates in string format to avoid date parsing and formatting time.  In my 
non-scientific testing it provides approximately a 20% gain in performance.
* Now includes a tar.gz distribution format which avoids the need to 
modify permissions on launch scripts on unix/linux systems (thanks to 
Jochen Topf).
* Launch scripts now utilise improved config files allowing common 
command line options to be defined (eg. register a plugin).
* A windows launch script is now included (thanks to Karl Newman).
* The pgsql schema now more closely aligns to the MySQL production 
schema in table and column naming (thanks to Jochen Topf).

It also has a few bug fixes:
* The pgsql dump file task now escapes '\' characters properly.
* The pgsql tasks now use the correct SRID of 4326 (thanks to Jochen Topf).

Cheers,
Brett


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[OSM-dev] [OSM-talk] When mental models go wrong: OpenStreetMap]

2008-07-04 Thread m*sh
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Hash: SHA1

Dave Stubbs wrote:

 Yeah, there's no really good reason why you need to edit in that
 order, other than it's easier to program, and probably more how most
 people think.
No it's not.

 Our dynamic ontology, and largely tag ambivalent editors are why it's
 that way round.
I can prove the opposite.

 That all changes if I have a SimCity like setup where I choose the
 road tool, then the rail tool, and then the water tool etc.. but that
 requires the editors to work with map features (presets) as the
 starting point rather than an afterthought.

No. That's only just because most of you seem to think of an map editor
in a similar way as gimp or photoshop, where you have to select a
tool and then aply something or other at you image/selection.

I am thinking of a map-editor in a way just like a text-editor. You can
chose a bold font first and the write some text, but you can as well do
it the other way round and write text first and highlight afterwards the
sequence of characters in question with the appropriate font/style. It
just doesn't matter.

As written before - I do not intend to overstress this topic but I want
to get a deeper insight in you schemes to contribute my work.



- --

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take a look at my blogs:
http://sha-mash.blog.de
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Re: [OSM-dev] When mental models go wrong: OpenStreetMap]]

2008-07-04 Thread m*sh
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Hash: SHA1

Dave Stubbs wrote:

 Yeah, there's no really good reason why you need to edit in that
 order, other than it's easier to program, and probably more how most
 people think.
No it's not.

 Our dynamic ontology, and largely tag ambivalent editors are why it's
 that way round.
I can prove the opposite.

 That all changes if I have a SimCity like setup where I choose the
 road tool, then the rail tool, and then the water tool etc.. but that
 requires the editors to work with map features (presets) as the
 starting point rather than an afterthought.

No. That's only just because most of you seem to think of an map editor
in a similar way as gimp or photoshop, where you have to select a
tool and then aply something or other at you image/selection.

I am thinking of a map-editor in a way just like a text-editor. You can
chose a bold font first and the write some text, but you can as well do
it the other way round and write text first and highlight afterwards the
sequence of characters in question with the appropriate font/style. It
just doesn't matter.

As written before - I do not intend to overstress this topic but I want
to get a deeper insight in you schemes to contribute my work.

- --

- -m*sh-

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|---
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take a look at my blogs:
http://sha-mash.blog.de
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[OSM-dev] New mapping Application for mobile devices: Help wanted

2008-07-04 Thread Mickey Leroy
Hello,

I've written a program called Open CityMap.
It is programmed in Qt for Qtopia compatible devices. (unfortunately this
wasn't accepted as GSOC application)

Some of the features:
* GPLv2 license.
* Can display OSM data (XML)
* Can display OSM tiles (thanks to QMapControl)
* Can record GPX tracks
* Can add amenities and roads to the OSM file (does not upload yet!)
* Can start a script (QtScript), used for easy extension (making small
games, scenario's)
* Can take pictures and add GPS data to the pictures (with ExIF)
* ...

That application is fully tested for the Trolltech Greenphone and I'm pretty
happy with the result.
Although there is still plenty of work to do.
By writing this mail I was hoping to find some people interested in the
application and willing to help improving it.

*Every help is appreciated!*
* programmers with Qt knowledge,
* 'beta'-testers willing to test and post bugs on our site,
* people willing to improve our wiki,
* and most importantly: Since  this is my first public project and I'm
currently without mentor, I would like someone with some experience who
would do the mentoring.

Here is the website:
http://code.google.com/p/opencitymap/
Source code is available, a build version, a thesis (Dutch) and a
Presentation (also Dutch but screenshots say more then words do)

btw: If you're going to the kde conference (http://akademy.kde.org/), I will
probably give a small (English) presentation on the 12th of August (Embedded
and Mobile Day).


Cheers,
*Mickey* (Michel) Claessens-leroy
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Re: [OSM-dev] New mapping Application for mobile devices: Help wanted

2008-07-04 Thread Chris Browet
Very interesting. I'm one if the contributor to Merkaartor, which is
QT based also.

Furthermore, we are using QMapcontrol for tiles , too.

As I always wanted to develop a PDA based application, I'm pretty sure
we'll find synergies, here.
My target is clearly WinCE, but QT working on CE, now, this shouldn't
be a problem.

Talk to you soon.

- Chris -



On 7/4/08, Mickey Leroy [EMAIL PROTECTED] wrote:
 Hello,

 I've written a program called Open CityMap.
 It is programmed in Qt for Qtopia compatible devices. (unfortunately this
 wasn't accepted as GSOC application)

 Some of the features:
 * GPLv2 license.
 * Can display OSM data (XML)
 * Can display OSM tiles (thanks to QMapControl)
 * Can record GPX tracks
 * Can add amenities and roads to the OSM file (does not upload yet!)
 * Can start a script (QtScript), used for easy extension (making small
 games, scenario's)
 * Can take pictures and add GPS data to the pictures (with ExIF)
 * ...

 That application is fully tested for the Trolltech Greenphone and I'm pretty
 happy with the result.
 Although there is still plenty of work to do.
 By writing this mail I was hoping to find some people interested in the
 application and willing to help improving it.

 *Every help is appreciated!*
 * programmers with Qt knowledge,
 * 'beta'-testers willing to test and post bugs on our site,
 * people willing to improve our wiki,
 * and most importantly: Since  this is my first public project and I'm
 currently without mentor, I would like someone with some experience who
 would do the mentoring.

 Here is the website:
 http://code.google.com/p/opencitymap/
 Source code is available, a build version, a thesis (Dutch) and a
 Presentation (also Dutch but screenshots say more then words do)

 btw: If you're going to the kde conference (http://akademy.kde.org/), I will
 probably give a small (English) presentation on the 12th of August (Embedded
 and Mobile Day).


 Cheers,
 *Mickey* (Michel) Claessens-leroy


-- 
Sent from Gmail for mobile | mobile.google.com

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Re: [josm-dev] missing directories ..is it ?

2008-07-04 Thread Subhodip Biswas
p.s . i am downloading with ignore=externals option since rails svn
servers are not responding.

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West Bengal , India

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Re: [josm-dev] Translation into german

2008-07-04 Thread Dermot McNally
2008/7/3 Till Amma [EMAIL PROTECTED]:

 Freizeiteinrichtungen

To me, that translates back to English as Leisure Amenities, making
it overspecific. Think of courthouses, fire stations, fuel stations,
none of which are strictly related to leisure.

Dermot

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Iren sind menschlich

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Re: [josm-dev] Presets

2008-07-04 Thread Dirk Stöcker
On Wed, 2 Jul 2008, Frederik Ramm wrote:

 All missing patches in one:

 All applied in r674. Please tell me which user name you would like
 and I'll create an JOSM SVN account for you so that I don't have to
 apply all your patches ;-)

Did you get my answer to this I send you directly by mail?

I sent you some mails months ago and also never got an answer.

One of the request was following: On your webpage you tell, that soon you 
want to offer the sourcecode of your OSM robot in SVN. Well I would like 
to use it as base for some own developments, so I do not need to start 
from scratch.

Ciao
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Re: [josm-dev] Translation into german

2008-07-04 Thread Dirk Stöcker
On Fri, 4 Jul 2008, Bodo Meissner wrote:

 Translate Man made with Zivilisationsbauten is also not one of the
 best.

 maybe simply Bauwerke (or Bauten)?

Well, that's the problem. I don't see a real difference to the buildings 
menu. :-)

Ciao
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Re: [josm-dev] Translation into german

2008-07-04 Thread Bodo Meissner
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Dirk Stöcker schrieb:
 On Fri, 4 Jul 2008, Bodo Meissner wrote:
 
 Translate Man made with Zivilisationsbauten is also not one of the
 best.
 maybe simply Bauwerke (or Bauten)?
 
 Well, that's the problem. I don't see a real difference to the buildings 
 menu. :-)

Sorry, I checked josm-latest.jar version 645. This older version does not have 
a buildings menu entry, that's why I did not see the possible conflict. Now I 
compared with the latest version from SVN.
I would prefer the older menu structure health, education, culture over 
the new buildings because buildings will probably grow to a long list, and 
I would integrate (most of) the elements from man made into such a structure.
IMHO buildings as a classification is nearly as bad as man made.


Bodo
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[josm-dev] adding plugins to josm file menu

2008-07-04 Thread Subhodip Biswas
hi !

I want my plugin to be attached to file menu of the JOSM file menu
structure .. how should I do that . is it neccesary to call it via
josmaction or direct call can be made .

btw what actually josm action does .?

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Re: [josm-dev] Translation into german

2008-07-04 Thread Christoph Eckert
Hi,

 IMHO buildings as a classification is nearly as bad as man made.

* Gebäude und Bauwerke
* Gebäude und Vorrichtungen
* Gebäude und Einrichtungen

Cheers,

ce


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Re: [josm-dev] Translation into german

2008-07-04 Thread Christoph Eckert
Hi Dirk,

 Ok. I finished German translation. 1538 strings are ready. I made the new
 lang plugin available. Please test and tell me errors or better
 translations.

thanks a bunch for the fantastic work. I wonder what we should do not to break 
your translations sooner as necessary. Until now, I just changed the presets 
if necessary (I just added man_made=surveillance). Do we need a branch or at 
least a tag?

Best regards,

ce


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Re: [josm-dev] Translation into german

2008-07-04 Thread Dirk Stöcker
On Fri, 4 Jul 2008, Bodo Meissner wrote:

 gpg: Signature made Fr 04 Jul 2008 15:15:35 CEST using DSA key ID 0CC34AA7
 gpg: BAD signature from Bodo Meissner [EMAIL PROTECTED]

Is this my problem, or is was signature wrong?

 Well, that's the problem. I don't see a real difference to the buildings
 menu. :-)

 Sorry, I checked josm-latest.jar version 645. This older version does 
 not have a buildings menu entry, that's why I did not see the possible 
 conflict. Now I compared with the latest version from SVN. I would 
 prefer the older menu structure health, education, culture over 
 the new buildings because buildings will probably grow to a long 
 list, and I would integrate (most of) the elements from man made into 
 such a structure. IMHO buildings as a classification is nearly as bad 
 as man made.

There are some problems in the whole classification. Some types are twice 
with minimal difference in usage, which nobody will really understand and 
also the wiki and the usage in josm aren't equal. OSM will have to go some 
way to

a) have a standard set of commonly aggreed tags
b) have an automatic conversion of the old stuff and common mistakes

I expect a lot of changes in this area, so I do not even try to reach best 
results at the moment :-)

Inbetween I will continue to fix bugs and improve JOSM. And BTW also 
continue mapping the Oberlausitz and northern part of Czech republic.

Next large topic maybe History support in JOSM. I'm not sure yet if I know 
how to do that. Goes a bit deeper than the stuff I did till now.

BTW: Anybody noticed the changes I did to the verbosity of the validator. 
Comments for this?

Ciao
-- 
http://www.dstoecker.eu/ (PGP key available)

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Re: [josm-dev] Translation into german

2008-07-04 Thread Christoph Eckert
Hi,

 And as long as I'm interested in OSM (and that's probably a long time, as
 geodesy is what I studied) I will update the lang-de plugin in short
 intervals.

you miss the fact that there is much more interesting software in that 
domain... :) .

Anyway, I'll then just continue to change the presets as I like. If we see it 
triggers problems, we will solve them.

BTW: I think you could announce the updated lang plugin on talk-de. Ähre wem 
Ähre gebühret. :) .

Cheers,

ce


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Re: [josm-dev] Translation into german

2008-07-04 Thread Christoph Eckert
Hi,

 Ok. I finished German translation. 1538 strings are ready. I made the new
 lang plugin available. Please test and tell me errors or better
 translations.

cool work, except for Essen  Drinken :) . I just wanted to change it in 
svn, but grepping for Drinken shows no results. Is the de-plugin not in 
svn?

Cheers,

ce

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Re: [josm-dev] adding plugins to josm file menu

2008-07-04 Thread Christoph Eckert
Hi,

 how do i make my plugin visible in tools menu in josm .. I cant do
 that ..i have taken help from globstat plugin but no avail ..please
 help

is it enabled under Edit, Preferences, Plugins list?

Best regards,

ce


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Re: [josm-dev] adding plugins to josm file menu

2008-07-04 Thread Subhodip Biswas
yeah ..but i believe that a part of code is wrong ..thats why josm is
refusing to take it ..anyways what is the general way to make the
plugin available under files menu .



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Subhodip Biswas

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West Bengal , India

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Re: [josm-dev] JOSM WMS does not work with Firefox 3

2008-07-04 Thread andrzej zaborowski
Hi,

2008/7/5 Roy Rankin [EMAIL PROTECTED]:
 There is a thread in OSM-talk
 http://lists.openstreetmap.org/pipermail/talk/2008-May/026384.html
 concerning the fact that the JOSM WMS pluging does not work with Firefox 3.
 The issue has also been raised in TRAC in the following ticket
 http://josm.openstreetmap.de/ticket/785.
 This is to move the discussion to this list as there may be people
 better able to address this issue then myself or those on the OSM-talk list.

 The problem is a result of the mozilla bug report
 https://bugzilla.mozilla.org/show_bug.cgi?id=379015 where the feature
 that JOSM uses in Firefox to dump Yahoo images has been removed in
 Firefox 3 as it was not being used and I have checked the Firefox 3
 source code and it has indeed been removed.

 In the mozilla bug report Andrzej Zaborowski asked what JOSM should be
 using and Robert O'Callahan responded
  
   Use an embedding tool like gnome-web-photo.
  
   Or write a Firefox extension or a .xul app (launched using -chrome)
 that loads
   pages, snapshots them using canvas.drawWindow, and uses toDataURL to
 produce a
   PNG image

I'm afraid I went the quick and dirty way after asking that, and
readded the feature in my copy of firefox 3, attached to this mail is
the patch. It's not a strict revert of the patch from that bugreport
because everything seems to have changed in Mozilla since last year.
The patch applies to the xulrunner-1.9 package on Gentoo, I imagine on
other distros xulrunner and firefox aren't split.  It's less accurate
than the YWMS+Firefox 2 because I couldn't figure out a way to get the
exact dimensions of the rendered page. It also causes Firefox to exit
after dumping the image so you don't have to close it.

I would like to attempt to finish Francisco Santos' work but I noticed
his mail too late and I'll be offline for a while.
Cheers
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