Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-10-21 Thread J-P Nurmi
> On 28 Sep 2017, at 16:54, Shawn Rutledge wrote: > > >> On 28 Sep 2017, at 13:36, J-P Nurmi wrote: >> >>> On 28 Sep 2017, at 13:07, Tor Arne Vestbø wrote: >>> >>> On 28/09/2017 13:05, Tor Arne Vestbø wrote: If we can't have a

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-28 Thread Shawn Rutledge
> On 28 Sep 2017, at 13:36, J-P Nurmi wrote: > >> On 28 Sep 2017, at 13:07, Tor Arne Vestbø wrote: >> >> On 28/09/2017 13:05, Tor Arne Vestbø wrote: >>> If we can't have a generic GestureRecognizer type with dynamic recognizer >>> behavior based on which

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-28 Thread Jason H
> Sent: Thursday, September 28, 2017 at 8:20 AM > From: "André Somers" <an...@familiesomers.nl> > To: development@qt-project.org > Subject: Re: [Development] Pointer Handlers will be Tech Preview in 5.10 > > > > Op 28/09/2017 om 13:42 schreef Tor Arne Ve

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-28 Thread André Somers
Op 28/09/2017 om 13:42 schreef Tor Arne Vestbø: > On 28/09/2017 13:36, J-P Nurmi wrote: >> I would prefer attached properties and signals. Similarly to >> Keys.onPressed. Attaching onTapped from the outside of a component >> would be similar to overriding an event handler in C++. There would >>

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-28 Thread Tor Arne Vestbø
On 28/09/2017 13:36, J-P Nurmi wrote: I would prefer attached properties and signals. Similarly to Keys.onPressed. Attaching onTapped from the outside of a component would be similar to overriding an event handler in C++. There would be a single attached object instance with multiple signal

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-28 Thread J-P Nurmi
> On 28 Sep 2017, at 13:07, Tor Arne Vestbø wrote: > > On 28/09/2017 13:05, Tor Arne Vestbø wrote: >> If we can't have a generic GestureRecognizer type with dynamic recognizer >> behavior based on which handler callback is bound, then it should be >>

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-28 Thread Tor Arne Vestbø
On 28/09/2017 13:05, Tor Arne Vestbø wrote: If we can't have a generic GestureRecognizer type with dynamic recognizer behavior based on which handler callback is bound, then it should be TapGestureRecognizer, DragGestureRecognizer, etc. Or if we want to follow the existing naming of MouseArea

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-28 Thread Tor Arne Vestbø
On 27/09/2017 21:18, J-P Nurmi wrote: On 27 Sep 2017, at 21:08, Jean-Michaël Celerier wrote: Why not just Drag, Tap, Pinch ? (for Drag it'd have to be in a different namespace than the actual QtQuick.Drag though) Best, +1 for such Qt Quick style short and

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-27 Thread J-P Nurmi
> On 27 Sep 2017, at 21:08, Jean-Michaël Celerier > wrote: > > Why not just Drag, Tap, Pinch ? (for Drag it'd have to be in a different > namespace than the actual QtQuick.Drag though) > > Best, +1 for such Qt Quick style short and concise naming. :) This

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-27 Thread Jean-Michaël Celerier
Why not just Drag, Tap, Pinch ? (for Drag it'd have to be in a different namespace than the actual QtQuick.Drag though) Best, --- Jean-Michaël Celerier http://www.jcelerier.name On Wed, Sep 27, 2017 at 7:56 PM, J-P Nurmi wrote: > On 27 Sep 2017, at 17:35, Shawn Rutledge

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-27 Thread J-P Nurmi
On 27 Sep 2017, at 17:35, Shawn Rutledge > wrote: On 27 Sep 2017, at 16:52, J-P Nurmi > wrote: On 9 Aug 2017, at 14:10, Shawn Rutledge > wrote: […] So far

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-27 Thread Shawn Rutledge
> On 27 Sep 2017, at 16:52, J-P Nurmi wrote: > >> On 9 Aug 2017, at 14:10, Shawn Rutledge wrote: >> >> […] So far we only have >> >> TapHandler - […] >> DragHandler - […] >> PinchHandler - […] >> > > > Hi Shawn, > > Why are these types called

Re: [Development] Pointer Handlers will be Tech Preview in 5.10

2017-09-27 Thread J-P Nurmi
> On 9 Aug 2017, at 14:10, Shawn Rutledge wrote: > > […] So far we only have > > TapHandler - […] > DragHandler - […] > PinchHandler - […] > Hi Shawn, Why are these types called “handlers”? Because we use term “event handler” for those methods that you override in

[Development] Pointer Handlers will be Tech Preview in 5.10

2017-08-09 Thread Shawn Rutledge
We just finally got the wip/pointerhandler branch merged to dev branch (yes it’s a couple of days past the feature freeze, but has been in the works for years, and we really planned to get it in 5.10). A PointerHandler is a QObject which can be declared as a child of an Item in Qt Quick, which