Re: Inochi2D - Realtime 2D Animation written in D

2022-09-17 Thread Dmitry via Digitalmars-d-announce

On Sunday, 11 September 2022 at 23:00:24 UTC, Luna wrote:
Hey folks, I have for the (almost) past 2 years been working on 
a real-time 2D animation library called 
[Inochi2D](https://github.com/Inochi2D/inochi2d) and tooling 
for it. Recently I went full time on the project due to 
generous donations on GitHub Sponsors and Patreon.


Great job!


Re: Sublime Text Syntax Definition Rewrite

2019-02-27 Thread Dmitry via Digitalmars-d-announce
On Thursday, 28 February 2019 at 00:30:24 UTC, Benjamin Schaaf 
wrote:

I've recently gotten a massive rewrite of the D syntax

...

Hope you enjoy!
---
Thank you! Looking forward to try it (right now it shows 'no 
update available', build 3176)



Though I'd love to, we don't use D internally for anything.

Is this the reason why it works extremely slow with big files? :D



Re: DlangIDE v0.8.0 released

2017-09-27 Thread Dmitry via Digitalmars-d-announce
On Wednesday, 27 September 2017 at 08:00:21 UTC, Traktor Toni 
wrote:
The shortcuts should be identical to Visual Studio, anything 
else is a waste of time to learn and configure.
Visual Studio? Why not Vim? Why not Xamarin Studio? Why not IDEA? 
Why not Sublime or tons of other popular configurations? If you 
want Visual Studio, then just use Visual Studio.



The IDE should contain the compiler for convenience

No.


Re: D on Tiobe Index

2017-09-06 Thread Dmitry via Digitalmars-d-announce

On Wednesday, 6 September 2017 at 10:45:48 UTC, Basile B. wrote:

And now ?

Just tried. Last version (3 update 4) works well.


Re: D on Tiobe Index

2017-09-06 Thread Dmitry via Digitalmars-d-announce

On Wednesday, 6 September 2017 at 10:45:48 UTC, Basile B. wrote:

And now ?

I'll check later today.


Re: D on Tiobe Index

2017-09-06 Thread Dmitry via Digitalmars-d-announce

On Tuesday, 5 September 2017 at 19:31:07 UTC, dukc wrote:
Other good canditate is BBasile's CoEdit. It's very much like 
DLangIDE in that it has roughly the same feature set, at least 
according to readme. It is also very actively maintained like 
your project. But it has the disadvantage of being written in 
Pascal.
Tried Coedit some times. It just doesn't start on my old laptop 
with Linux Mint.


Re: Visual Studio Code code-d serve-d beta release

2017-08-10 Thread Dmitry via Digitalmars-d-announce

On Wednesday, 9 August 2017 at 14:39:12 UTC, WebFreak001 wrote:
try using the C/C++ Extension in vscode which uses the visual 
studio debugger, that one works great on windows for D


OMG, it's really works. Thank you alot!
I'll try to use VSCode as main IDE for D code.


Re: Visual Studio Code code-d serve-d beta release

2017-08-09 Thread Dmitry via Digitalmars-d-announce

On Wednesday, 9 August 2017 at 07:22:36 UTC, Arjan wrote:

You mean the code-debug?

Any debugging in Visual Studio Code on Windows.
Because I tried some times, but it just didn't work.



Re: Visual Studio Code code-d serve-d beta release

2017-08-08 Thread Dmitry via Digitalmars-d-announce

On Tuesday, 8 August 2017 at 17:13:18 UTC, WebFreak001 wrote:

Use my other extension `code-debug` (or `Native Debug`) for that


Is there somebody who used it successfully on Windows?



Re: new russian Dlang book

2017-08-07 Thread Dmitry via Digitalmars-d-announce

On Monday, 7 August 2017 at 14:58:49 UTC, Suliman wrote:

http://dlang.ru
https://github.com/bubnenkoff/dlang.ru (book is placed there)
url /book now do not work outside from site. You need to go on 
site and than go to the /book


If anybody can/want to help improve book you are welcome.

P.S. I hope that it will work. I did not tested server. It's 
also done not very good.


Add repository link to the site, pls.

As I see, there is used a bit wrong markdown.

For example, first lines of the book:
```
#Глава 1
##Введение
Если вам интересно системное программирование, и вы планируете 
заниматься разработкой высокопроизводительных и масштабируемых 
приложений, то вполне возможно, что в настоящий момент одним из 
лучших, если не единственным выбором, будет язык программирования 
D.

```

There are missed spaces after # and blank lines. Must be:
```
# Глава 1

## Введение

Если вам интересно системное программирование, и вы планируете 
заниматься разработкой высокопроизводительных и масштабируемых 
приложений, то вполне возможно, что в настоящий момент одним из 
лучших, если не единственным выбором, будет язык программирования 
D.

```

Also will be good to split different parts/chapters into 
different files. Now it too much for one file.


And why don't you used something like this 
https://github.com/kiith-sa/dmarkdown ?




Re: Visual Studio Code code-d serve-d beta release

2017-08-06 Thread Dmitry via Digitalmars-d-announce

On Sunday, 6 August 2017 at 08:50:38 UTC, WebFreak001 wrote:

Can you cd C:\Users\Dmitry\AppData\Roaming\code-d\bin\serve-d
and then try the following commands in this order and tell me 
if one of them worked:


dub build --compiler=ldc --build=release --combined
dub build --compiler=ldc --combined
dub build --compiler=ldc --build=release
dub build --compiler=ldc


Sure.
https://pastebin.com/FN7EezJV


Re: Visual Studio Code code-d serve-d beta release

2017-08-05 Thread Dmitry via Digitalmars-d-announce

On Saturday, 5 August 2017 at 22:43:31 UTC, WebFreak001 wrote:
try out the new version please uninstall code-d and install 
code-d-beta 
(https://marketplace.visualstudio.com/items?itemName=webfreak.code-d-beta, it's version 0.16.1) and just try to use it.


Failed to install serve-d (Error code 2)
https://pastebin.com/EMgV1tR2



Re: The DLang Tour translated into Russian

2017-06-15 Thread Dmitry via Digitalmars-d-announce

On Wednesday, 14 June 2017 at 06:54:23 UTC, Vadim Lopatin wrote:

Кто-нибудь из переводчиков хочет написать статью на Хабре?


В принципе, я мог бы заняться, но не раньше следующей недели. 
Если кто-то хочет раньше - пишите.


Re: The DLang Tour translated into Russian

2017-06-15 Thread Dmitry via Digitalmars-d-announce

On Thursday, 15 June 2017 at 03:54:53 UTC, Murzistor wrote:

Спасибо за поддержку такого замечательного языка!
И спасибо его создателям!

Я ошибку нашёл в коде:
https://tour.dlang.org/tour/ru/basics/interfaces

auto dog = new Animal; // "создание" экземпляра интерфейса
Animal animal = dog;
dog.makeNoise();


Причём в на английской версии тоже неправильно:
https://tour.dlang.org/tour/en/basics/interfaces

auto dog = new Dog;
Animal animal = dog;
dog.makeNoise(); // про интерфейс забыли


А надо так:

auto dog = new Dog;
Animal animal = dog; // неявное преобразование к интерфейсу
animal.makeNoise();


Создайте pull request'ы к английской и русскоязычной версии, 
пожалуйста.


Re: The DLang Tour translated into Russian

2017-06-10 Thread Dmitry via Digitalmars-d-announce

On Saturday, 10 June 2017 at 17:50:52 UTC, Eugene Wissner wrote:
Может быть: "В стандартной поставке D есть компилятор dmd, 
инструмент для запуска D программ "на лету", rdmd, и пакетный 
менеджер dub.

?


Лично мне "на лету" не говорит ничего, только куча вопросов 
появляется.


P.S. Точку добавил


Re: DCOnf 2017 videos online

2017-05-13 Thread Dmitry via Digitalmars-d-announce

https://wiki.dlang.org/Videos#Talks_and_presentations

also added.


Re: Pixel Perfect Engine (formerly known as VDP-Engine) version 0.9.1-rc1 released

2017-01-21 Thread Dmitry via Digitalmars-d-announce

On Friday, 20 January 2017 at 23:15:51 UTC, solidstate1991 wrote:

Github: https://github.com/ZILtoid1991/pixelperfectengine


Any documentation?


Re: D IDE - Coedit 3 first beta

2016-11-24 Thread Dmitry via Digitalmars-d-announce

On Tuesday, 22 November 2016 at 23:38:53 UTC, Basile B. wrote:

https://github.com/BBasile/Coedit/releases/tag/3_beta_1


Menu always flickering
https://dl.dropboxusercontent.com/u/78963719/D/other/coedit.gif

Win7 x64

(I din't remember this problem in previous versions)


Re: code-d 0.12.0 - The user friendly release (code-d for noobs)

2016-10-09 Thread Dmitry via Digitalmars-d-announce

On Sunday, 9 October 2016 at 15:42:51 UTC, WebFreak001 wrote:

On Sunday, 9 October 2016 at 15:41:17 UTC, Dmitry wrote:

On Sunday, 9 October 2016 at 10:19:06 UTC, Wild wrote:

After all Atom and Vscode are open source clones of Sublime.


Sublime is fast, unlike Atom and VSCode.


Yeah I noticed that too when I started making sublime-d 
yesterday. Like instant startup time and no lags


So sublime plugin using workspace-d in progress: 
https://github.com/Pure-D/sublime-d


Oh, great! Thank you!


Re: code-d 0.12.0 - The user friendly release (code-d for noobs)

2016-10-09 Thread Dmitry via Digitalmars-d-announce

On Sunday, 9 October 2016 at 10:19:06 UTC, Wild wrote:

After all Atom and Vscode are open source clones of Sublime.


Sublime is fast, unlike Atom and VSCode.


Re: code-d 0.12.0 - The user friendly release (code-d for noobs)

2016-10-05 Thread Dmitry via Digitalmars-d-announce

On Tuesday, 4 October 2016 at 19:28:27 UTC, WebFreak001 wrote:
I've been working a lot on the new features for code-d to 
improve the user experience for new users and lower the barrier 
of creating D projects.


Thank you!

Windows 7 x64

I'm trying:
1. Create new project (empty console application)

Sometime within this step I got one of these errors (or both):

a) 
std.exception.ErrnoException@C:\D\dmd2\windows\bin\..\..\src\phobos\std\stdio.d(2543):  (Bad file descriptor)


reproduce: create the project, close IDE (and don't do "close 
folder"). Delete all files from project's directory. Run IDE and 
try create project again.


b) std.socket.SocketOSException@std\socket.d(2777): Unable to 
connect socket: No connection could be made because the target 
machine actively refused it.

(problem with dcd-client or dcd-server as I understand)

Sometime second error also appears after IDE closed (also once I 
had "dcd-server.exe has stopped working" error)



2. Run created project using "code-d: run project",
result is:

Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.
Not enough storage is available to process this command.

f:\projects\dlang\coded_test>


Sometime if I trying run "Empty DlangUI Application" then I have 
this error:

command 'code-d.run' not found
(for example, when try to run immediately after creation).




Re: NanoSVG port

2016-07-09 Thread Dmitry via Digitalmars-d-announce

On Saturday, 9 July 2016 at 11:06:34 UTC, ketmar wrote:
i also made NanoSVG[1] port[2]: simple SVG parser and 
rasterizer. it is using `malloc()` to allocate memory, but 
otherwise was rewritten to use `const(char)[]` input for svg, 
and do not use `sscanf()` from libc.


the port lives in NanoVG package, but it is actually completely 
independent.



[1] https://github.com/memononen/nanosvg
[2] http://repo.or.cz/iv.d.git/blob_plain/HEAD:/nanovg/svg.d


I will definitely try it (but not very soon).
Thank you!


Re: Release DUB 0.9.25, new logo and updated website design

2016-05-22 Thread Dmitry via Digitalmars-d-announce

On Sunday, 22 May 2016 at 19:36:39 UTC, Sönke Ludwig wrote:
registry, and the site style has been adjusted to fit the 
general dlang.org design (thanks to Sebastian Wilzbach!).


Hi. Is possible change font to something more readable?
For example, like font on http://dlang.org



Re: Live streaming of DConf 2016: confirmed

2016-04-26 Thread Dmitry via Digitalmars-d-announce

On Tuesday, 26 April 2016 at 14:44:42 UTC, Dicebot wrote:
For high quality recordings publishes later shouldn't be a 
problem.

Very good!


Re: DlangUI on Android

2016-04-21 Thread Dmitry via Digitalmars-d-announce

On Thursday, 21 April 2016 at 13:28:18 UTC, Vadim Lopatin wrote:

I've implemented initial support of Android in DlangUI.


It's great! Thank you!
And congrats with it!


Re: code-d 0.10.1 released (D support for vscode)

2016-03-12 Thread Dmitry via Digitalmars-d-announce

On Saturday, 12 March 2016 at 18:44:23 UTC, WebFreak001 wrote:

Is it work only with GDC and LDC? Because with DMD it doesn't.
Then where I can get GDC and LDC for Windows (of course, I'm 
about binaries)?


P.S. Windows 7 x64


the debugger extension is using GDB or LLDB, just install one 
of those programs. Both GDB and LLDB work with gdc, ldc and dmd

I have installed GDB, and debugging doesn't start.
In previous version of code-d I saw something like "not in 
executable format: File format not recognized" in the console 
output (current version has no any messages).


LLDB - I didn't found binaries for Widnows.


Re: code-d 0.10.1 released (D support for vscode)

2016-03-12 Thread Dmitry via Digitalmars-d-announce

On Friday, 11 March 2016 at 20:03:47 UTC, WebFreak001 wrote:
I just released a new version of code-d, it now supports 
projects without any dub.json file which some people probably 
will like. This is really useful for standalone projects with a 
custom build system like writing an OS/Kernel or other projects 
that don't want to use dub.
After last update I have an exeption when close VSCode: 
https://dl.dropboxusercontent.com/u/78963719/D/forum/error.png


If you want to give it a try just install the most recent 
workspace-d build using the workspace-d CLI installer:


https://github.com/Pure-D/workspace-d-installer

Error: http://pastebin.com/wqmkMw7c

If you need a debugger frontend (currently GDB and LLDB) for 
vscode, try my debugging extension. It supports most features 
and D is working like a charm in there: 
https://github.com/WebFreak001/code-debug (install using 'ext 
install gdb')

Is it work only with GDC and LDC? Because with DMD it doesn't.
Then where I can get GDC and LDC for Windows (of course, I'm 
about binaries)?


P.S. Windows 7 x64



Re: Release D 2.069.0

2015-11-04 Thread Dmitry via Digitalmars-d-announce

On Wednesday, 4 November 2015 at 08:29:22 UTC, Mike James wrote:
There seems to be an install problem with the .exe version for 
Windows. The installer removes the old DMD then doesn't install 
the 2.069.0 version. In the task manager it's still running at 
50% CPU time. It fails on Windows Vista and Windows 7.

I don't have this problem - installed without any problems.
(Windows 7 x64)



Re: Please vote for the DConf logo

2015-11-04 Thread Dmitry via Digitalmars-d-announce
On Wednesday, 4 November 2015 at 09:30:30 UTC, Andrei 
Alexandrescu wrote:

3) by anonymous:

PNG: http://imgur.com/GX0HUFI
SVG: https://gist.github.com/anonymous/4ef7282dfec9ab327084


3, but with changed font.




Re: D 2.068.2 test runner for Android ARM, please test and report results from your Android device

2015-11-02 Thread Dmitry via Digitalmars-d-announce

On Sunday, 1 November 2015 at 09:50:16 UTC, Joakim wrote:
 Please report your results in this thread in the ldc forum, 
which requires no registration, with the info and format 
requested there:

Samsung Galaxy Tab 2, all tests passed


Re: D 2.068.2 test runner for Android ARM, please test and report results from your Android device

2015-11-02 Thread Dmitry via Digitalmars-d-announce

On Monday, 2 November 2015 at 13:41:32 UTC, Dmitry wrote:

Samsung Galaxy Tab 2, all tests passed

(Android 4.2.2)


Re: DSFML reaches version 2.1

2015-10-07 Thread Dmitry via Digitalmars-d-announce

Thank you!




Re: New D tool releases

2015-06-30 Thread Dmitry via Digitalmars-d-announce

On Monday, 8 June 2015 at 19:18:03 UTC, Brian Schott wrote:

Dfmt 0.4.0-beta1 and 0.3.6
https://github.com/Hackerpilot/dfmt/releases/tag/v0.3.6


Integration with Sublime Text (I use Sublime Text 2 and Windows)
https://github.com/dmi7ry/dfmt-sublime
can anyone check?



Re: New D tool releases

2015-06-30 Thread Dmitry via Digitalmars-d-announce

On Sunday, 28 June 2015 at 14:13:06 UTC, Namespace wrote:


Why not Sublime Text 3?
I think it will be work on ST 3 also, bacause it very simple. But 
can't check.


Reasons to use ST 2, and not 3 can be different. For example: 
free version of ST 2, or some plugins which is not ported to ST 3.





Re: New D tool releases

2015-06-30 Thread Dmitry via Digitalmars-d-announce

On Sunday, 28 June 2015 at 14:13:06 UTC, Namespace wrote:


Why not Sublime Text 3?


Added small fix for ST 3.


Re: New D tool releases

2015-06-30 Thread Dmitry via Digitalmars-d-announce

Added to Package Control
https://packagecontrol.io/packages/DFormat

Tested on ST2 and ST3 (but only on Windows)



Re: forum.dlang.org, version 2 (BETA)

2015-06-04 Thread Dmitry via Digitalmars-d-announce
On Thursday, 4 June 2015 at 15:04:05 UTC, Vladimir Panteleev 
wrote:

http://beta.forum.dlang.org/

Many major and minor improvements.

Very nice! Thank you!
Please, add buttons 'Mark as readed'. For posts in one thread, 
for all threads in one section and for all forum.


Re: DTiled: Tiled map loader

2015-05-03 Thread Dmitry via Digitalmars-d-announce

On Saturday, 2 May 2015 at 19:16:03 UTC, rcorre wrote:
Any D game developers out there looking to create a tile-based 
game?


DTiled aims to provide a quick and easy way to load maps 
created with Tiled

Good! Thank you!


Re: Loading of widgets from DML markup and DML Editor in DlangUI

2015-04-02 Thread Dmitry via Digitalmars-d-announce

On Thursday, 2 April 2015 at 13:40:49 UTC, Vadim Lopatin wrote:

Useful feature is added to DlangUI.

You can write UI layout as QML-like code, and load it in 
runtime from file, resource, or just string constant.

Great job, Vadim! Thank you!



Re: D promoted in FPS magazine, issue 33 (RU)

2014-12-31 Thread Dmitry via Digitalmars-d-announce
On Wednesday, 31 December 2014 at 15:16:36 UTC, Andrej Mitrovic 
via Digitalmars-d-announce wrote:

Can someone offer a run-down on what is being said? :)
Just news about D and article about use of the dlib library for a 
Chroma Key effect.


Re: Online documentation for DSFML exists!

2014-12-18 Thread Dmitry via Digitalmars-d-announce

Great! Thank you!


Re: Real time captioning of D presentations

2014-06-02 Thread Dmitry via Digitalmars-d-announce

On Monday, 2 June 2014 at 17:00:18 UTC, Walter Bright wrote:

Captioning also helps people who aren't native english speakers.

Yes! Yes! Yes! :) Because I can use translator when I see unknown
words.
But I understand only a small part when I listen.