On Sunday, 23 August 2015 at 05:17:33 UTC, Walter Bright wrote:
https://github.com/D-Programming-Language/dmd/pull/4923
We have made the switch from C++ DMD to D DMD!
Many, many thanks to Daniel Murphy for slaving away for 2.5
years to make this happen. More thanks to Martin Nowak for
On Sunday, 16 February 2014 at 22:48:51 UTC, Andrej Mitrovic
wrote:
On 2/16/14, Dicebot pub...@dicebot.lv wrote:
No, it should just serialize the pointed value and make the
same
difference upon deserialization - if it is a value, write to
it,
otherwise allocate new instance on heap and assign
On Tuesday, 4 February 2014 at 20:34:29 UTC, Andrei Alexandrescu
wrote:
I'm happy to announce that Scott Meyers will deliver a keynote
talk at the upcoming DConf 2014. Details of the talk are
forthcoming.
Scott Meyers (http://aristeia.com) is one of the best experts
worldwide in all aspects
On Friday, 11 October 2013 at 00:36:12 UTC, Andrei Alexandrescu
wrote:
Today I committed the first 5112 lines of D code to Facebook's
repository. The project is in heavy daily use at Facebook.
Compared to the original version (written in C++) we've
measured massive wins in all of source code
All,
Thank you for the reply!
Today, just delivered to Japanese programmers :)
April 8th was the presale date.
Masahiro
On Thursday, 4 April 2013 at 05:51:03 UTC, Masahiro Nakagawa
wrote:
Hi guys,
I and Kenji are happy to announce TDPL Japanese edition will be
published on April 8th
Hi guys,
I and Kenji are happy to announce TDPL Japanese edition will be
published on April 8th in Japan. We are translation supervisor of
this book.
Sample picture is here:
https://pathakacdn-a.akamaihd.net/photos2/7ace5e69-4d3c-497f-87fc-4fbd97c7ad8f/original.jpg
The official web page of
AOJ, Aizu Online Judge, also supports D programming language with
dmd 2.059 :)
http://judge.u-aizu.ac.jp/onlinejudge/system_info.jsp
See Judge Server #3 (2012-).
On Saturday, 14 April 2012 at 10:22:18 UTC, Masahiro Nakagawa
wrote:
This announcement is mainly for Japanese programmers
I use rbenv to manage multiple versions of Ruby.
So, I ported rbenv to D.
https://github.com/repeatedly/denv
I tested dmd on Linux and Mac.
(Sorry, I am not GDC and LDC user)
I will port ruby-build If necessary.
Regards,
Masahiro
On Friday, 4 May 2012 at 17:54:35 UTC, simendsjo wrote:
On Fri, 04 May 2012 17:54:11 +0200, Masahiro Nakagawa
repeate...@gmail.com wrote:
I use rbenv to manage multiple versions of Ruby.
So, I ported rbenv to D.
https://github.com/repeatedly/denv
I tested dmd on Linux and Mac.
(Sorry, I am
On Friday, 4 May 2012 at 19:09:01 UTC, Jacob Carlborg wrote:
On 2012-05-04 19:54, simendsjo wrote:
On Fri, 04 May 2012 17:54:11 +0200, Masahiro Nakagawa
repeate...@gmail.com wrote:
I use rbenv to manage multiple versions of Ruby.
So, I ported rbenv to D.
https://github.com/repeatedly/denv
I
On Wednesday, 2 May 2012 at 18:26:11 UTC, Jakob Ovrum wrote:
This project is finally published and documented, so here's an
announcement.
https://github.com/JakobOvrum/bootDoc
bootDoc is a configurable DDoc theme, with advanced JavaScript
features like a package tree and module tree, as
This announcement is mainly for Japanese programmers.
AtCoder is a new programming contest site in Japan.
I and other D programmers begged AtCoder team to support D.
In the result, AtCoder supports D (dmd 2.058) officially.
Thanks to AtCoder team!
Today, 1st contest will be held.
On Saturday, 14 April 2012 at 11:28:46 UTC, Olivier Pisano wrote:
Le 14/04/2012 12:22, Masahiro Nakagawa a écrit :
D community in Japan is spreading year by year :)
Subarashi ! :)
Arigatou!
On Saturday, 14 April 2012 at 12:14:34 UTC, Trass3r wrote:
I and other D programmers begged AtCoder team to support D.
In the result, AtCoder supports D (dmd 2.058) officially.
Now get them to update to 2.059 so you will get UFCS ;)
Yeah. I continue to help the AtCoder team :)
On Saturday, 14 April 2012 at 14:11:00 UTC, Chad J wrote:
On 04/14/2012 06:22 AM, Masahiro Nakagawa wrote:
This announcement is mainly for Japanese programmers.
AtCoder is a new programming contest site in Japan.
I and other D programmers begged AtCoder team to support D.
In the result
On Monday, 19 March 2012 at 22:39:18 UTC, Iain Buclaw wrote:
On Monday, 19 March 2012 at 00:45:44 UTC, Iain Buclaw wrote:
On Monday, 19 March 2012 at 00:22:48 UTC, Walter Bright wrote:
On 3/18/2012 5:39 AM, Iain Buclaw wrote:
I've been told to cue Walter asking to rename the
organisation to
Good news!
I plan to travel abroad :)
Masahiro
On Wednesday, 22 February 2012 at 22:07:26 UTC, Walter Bright
wrote:
Pricing isn't set yet, nor has a web site been set up yet, this
is just a heads up to reserve the dates on your calendar, and
start thinking about that presentation you want
Hi guys,
I announce the client library for Fluentd.
Fluentd is a missing log collector. It's a hot project.
If you want to know the overview of Fluentd, the slide is on
slideshare.
http://www.slideshare.net/treasure-data/fluentd-meetup-in-japan-11410514
And document is here:
On Sun, 21 Aug 2011 02:45:20 +0900, dsimcha dsim...@yahoo.com wrote:
On 8/20/2011 12:50 PM, Andrej Mitrovic wrote:
Masahiro Nakagawa seems to be working on msgpack:
https://bitbucket.org/repeatedly/msgpack4d/
Yeah, this does look quite useful. I tried it a few weeks ago and ran
On Sun, 21 Aug 2011 05:28:33 +0900, Jacob Carlborg d...@me.com wrote:
On 2011-08-20 19:45, dsimcha wrote:
On 8/20/2011 12:50 PM, Andrej Mitrovic wrote:
Masahiro Nakagawa seems to be working on msgpack:
https://bitbucket.org/repeatedly/msgpack4d/
Yeah, this does look quite useful. I tried
On Fri, 25 Feb 2011 17:29:53 +0900, dennis luehring dl.so...@gmx.net
wrote:
Am 24.02.2011 18:57, schrieb Masahiro Nakagawa:
3 weeks ago, I discussed template engine with Goro Fuji(a.k.a Xslate
author).
In the process, I noticed D does not have template engine library.
So I wrote the D
On Fri, 25 Feb 2011 22:04:50 +0900, dennis luehring dl.so...@gmx.net
wrote:
In the old days, I implemented the compile-time template engine using
similar approch :)
the old days (of D)?
A year and a half.
why the switch to pure runtime based?
When CMS using compile-time template
On Sat, 26 Feb 2011 01:08:06 +0900, dennis luehring dl.so...@gmx.net
wrote:
Am 25.02.2011 15:26, schrieb Masahiro Nakagawa:
the old days (of D)?
A year and a half.
code available?
No. It was a joke program for me.
why the switch to pure runtime based?
When CMS using compile
3 weeks ago, I discussed template engine with Goro Fuji(a.k.a Xslate
author).
In the process, I noticed D does not have template engine library.
So I wrote the D version of Mustache.
https://bitbucket.org/repeatedly/mustache4d/src
Mustache is a logic-less template.
On Mon, 13 Sep 2010 01:54:16 +0900, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
On 9/12/10 10:48 CDT, Lutger wrote:
It's ugly but it seems to work:
http://dl.dropbox.com/u/6777848/d-completion.sh
Put it in /etc/bash_completion.d/ or (preferably) invoke it from
~/.bashrc or
On Wed, 28 Jul 2010 06:10:21 +0900, Jacob Carlborg d...@me.com wrote:
On 2010-07-27 15:13, BLS wrote:
On 25/07/2010 16:08, Jacob Carlborg wrote:
This if the first release of the Orange serialization library
XML D2/Phobos problem solved ?
Bjoern
Yes, it's fixed. I'm including a modified
On Wed, 28 Jul 2010 12:36:34 +0900, g g f...@spamme.cocor wrote:
Masahiro Nakagawa Wrote:
On Wed, 28 Jul 2010 06:10:21 +0900, Jacob Carlborg d...@me.com wrote:
On 2010-07-27 15:13, BLS wrote:
On 25/07/2010 16:08, Jacob Carlborg wrote:
This if the first release of the Orange serialization
On Sat, 29 May 2010 07:47:50 +0900, Matthias Pleh matthias.p...@gmx.at
wrote:
I have renewed the layout of the wiki4d-site.
It's not finished, but I think it is already useable!
Content itself hasn't changed!
Any thoughts?
Please check also the links on the sidebar!
I have taken this from a
On Sun, 23 May 2010 22:50:14 +0900, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
We've had a tremendous infusion of talent and energy in Phobos, and
lately work has picked up in unprecedented ways, both in terms of new
features and bug fixes. I can't say how happy I am about
On Thu, 27 May 2010 05:47:50 +0900, Brad Roberts
bra...@slice-2.puremagic.com wrote:
On Thu, 27 May 2010, Masahiro Nakagawa wrote:
On Sun, 23 May 2010 22:50:14 +0900, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
We've had a tremendous infusion of talent and energy in Phobos
On Fri, 07 May 2010 01:48:59 +0900, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
MIURA Masahiro wrote:
Hi,
Being happy to see issue 3415 (broken JSON format) fixed,
I have written a utility to convert DMD2's JSON output
to Exuberent Ctags format. This enables you to tagjump in
On Thu, 29 Apr 2010 22:21:04 +0900, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
On 04/29/2010 04:55 AM, Masahiro Nakagawa wrote:
On Wed, 28 Apr 2010 22:49:56 +0900, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
Hello,
Following the great work that Masahiro
On Wed, 28 Apr 2010 02:20:58 +0900, Lars T. Kyllingstad
pub...@kyllingen.nospamnet wrote:
For systems where real is 64 bits it may be possible to use an 80-bit
std.numeric.CustomFloat as an intermediate step between the stored data
and the 64-bit type.
Thanks for your advice!
On Wed, 28 Apr 2010 02:20:58 +0900, Lars T. Kyllingstad
pub...@kyllingen.nospamnet wrote:
For systems where real is 64 bits it may be possible to use an 80-bit
std.numeric.CustomFloat as an intermediate step between the stored data
and the 64-bit type.
I tried std.numeric.CustomFloat:
On Tue, 27 Apr 2010 21:27:35 +0900, Lars T. Kyllingstad
pub...@kyllingen.nospamnet wrote:
It doesn't seem to support the real type. It this a limitation of the
MessagePack format or just an oversight? Even if the format doesn't
directly support 80-bit floats, it should be possible to
On Wed, 28 Apr 2010 10:02:52 +0900, Robert Jacques sandf...@jhu.edu
wrote:
On Tue, 27 Apr 2010 15:37:56 -0300, Masahiro Nakagawa
repeate...@gmail.com wrote:
On Wed, 28 Apr 2010 02:20:58 +0900, Lars T. Kyllingstad
pub...@kyllingen.nospamnet wrote:
For systems where real is 64 bits
On Mon, 26 Apr 2010 20:17:56 +0900, davidl dav...@nospam.com wrote:
I hope it can create Dynamic Object when unpack the serialized
object(once the client doesn't know the exact type of the original
object or no declaration is available when the compilation is done).
For example:
a plugin
I release a serialization library for Phobos(D2).
Project repository: http://www.bitbucket.org/repeatedly/msgpack4d
MessagePack is a binary-based serialization spec.
See official site for details: http://msgpack.sourceforge.net/
Some application replace JSON with MessagePack for performance
On Sun, 25 Apr 2010 22:26:14 +0900, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
On 04/25/2010 07:20 AM, Masahiro Nakagawa wrote:
I release a serialization library for Phobos(D2).
Project repository: http://www.bitbucket.org/repeatedly/msgpack4d
MessagePack is a binary-based
On Mon, 26 Apr 2010 01:29:07 +0900, Michel Fortin
michel.for...@michelf.com wrote:
Looks well done. There's one thing I'd suggest though. I'm pretty sure
you could make it even faster by skipping the mp_Object intermediary
representation and using templates. I know it's possible since I've
On Thu, 23 Apr 2009 18:09:06 +0900, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
Masahiro Nakagawa wrote:
I submitted this problem to bugzilla.
http://d.puremagic.com/issues/show_bug.cgi?id=2882
Thanks! I fixed it and checked in std.random.
Wow!
std.random in svn works fine
Changed sender name from screen name to real name.
On Thu, 23 Apr 2009 02:55:37 +0900, Steven Schveighoffer
schvei...@yahoo.com wrote:
On Wed, 22 Apr 2009 13:49:18 -0400, Andrei Alexandrescu
seewebsiteforem...@erdani.org wrote:
tama wrote:
On Mon, 20 Apr 2009 16:09:09 +0900, Walter
42 matches
Mail list logo