On Monday, 2 June 2014 at 17:00:18 UTC, Walter Bright wrote:
Captioning also helps people who aren't native english speakers.
Yes! Yes! Yes! :) Because I can use translator when I see unknown
words.
But I understand only a small part when I listen.
Great! Thank you!
On Wednesday, 31 December 2014 at 15:16:36 UTC, Andrej Mitrovic
via Digitalmars-d-announce wrote:
Can someone offer a run-down on what is being said? :)
Just news about D and article about use of the dlib library for a
Chroma Key effect.
On Thursday, 2 April 2015 at 13:40:49 UTC, Vadim Lopatin wrote:
Useful feature is added to DlangUI.
You can write UI layout as QML-like code, and load it in
runtime from file, resource, or just string constant.
Great job, Vadim! Thank you!
On Saturday, 2 May 2015 at 19:16:03 UTC, rcorre wrote:
Any D game developers out there looking to create a tile-based
game?
DTiled aims to provide a quick and easy way to load maps
created with Tiled
Good! Thank you!
On Thursday, 4 June 2015 at 15:04:05 UTC, Vladimir Panteleev
wrote:
http://beta.forum.dlang.org/
Many major and minor improvements.
Very nice! Thank you!
Please, add buttons 'Mark as readed'. For posts in one thread,
for all threads in one section and for all forum.
On Monday, 8 June 2015 at 19:18:03 UTC, Brian Schott wrote:
Dfmt 0.4.0-beta1 and 0.3.6
https://github.com/Hackerpilot/dfmt/releases/tag/v0.3.6
Integration with Sublime Text (I use Sublime Text 2 and Windows)
https://github.com/dmi7ry/dfmt-sublime
can anyone check?
On Sunday, 28 June 2015 at 14:13:06 UTC, Namespace wrote:
Why not Sublime Text 3?
I think it will be work on ST 3 also, bacause it very simple. But
can't check.
Reasons to use ST 2, and not 3 can be different. For example:
free version of ST 2, or some plugins which is not ported to ST 3.
On Sunday, 28 June 2015 at 14:13:06 UTC, Namespace wrote:
Why not Sublime Text 3?
Added small fix for ST 3.
Added to Package Control
https://packagecontrol.io/packages/DFormat
Tested on ST2 and ST3 (but only on Windows)
On Sunday, 1 November 2015 at 09:50:16 UTC, Joakim wrote:
Please report your results in this thread in the ldc forum,
which requires no registration, with the info and format
requested there:
Samsung Galaxy Tab 2, all tests passed
On Monday, 2 November 2015 at 13:41:32 UTC, Dmitry wrote:
Samsung Galaxy Tab 2, all tests passed
(Android 4.2.2)
On Wednesday, 4 November 2015 at 08:29:22 UTC, Mike James wrote:
There seems to be an install problem with the .exe version for
Windows. The installer removes the old DMD then doesn't install
the 2.069.0 version. In the task manager it's still running at
50% CPU time. It fails on Windows Vista
On Wednesday, 4 November 2015 at 09:30:30 UTC, Andrei
Alexandrescu wrote:
3) by anonymous:
PNG: http://imgur.com/GX0HUFI
SVG: https://gist.github.com/anonymous/4ef7282dfec9ab327084
3, but with changed font.
Thank you!
On Saturday, 12 March 2016 at 18:44:23 UTC, WebFreak001 wrote:
Is it work only with GDC and LDC? Because with DMD it doesn't.
Then where I can get GDC and LDC for Windows (of course, I'm
about binaries)?
P.S. Windows 7 x64
the debugger extension is using GDB or LLDB, just install one
of
On Friday, 11 March 2016 at 20:03:47 UTC, WebFreak001 wrote:
I just released a new version of code-d, it now supports
projects without any dub.json file which some people probably
will like. This is really useful for standalone projects with a
custom build system like writing an OS/Kernel or
On Thursday, 21 April 2016 at 13:28:18 UTC, Vadim Lopatin wrote:
I've implemented initial support of Android in DlangUI.
It's great! Thank you!
And congrats with it!
On Tuesday, 26 April 2016 at 14:44:42 UTC, Dicebot wrote:
For high quality recordings publishes later shouldn't be a
problem.
Very good!
On Sunday, 22 May 2016 at 19:36:39 UTC, Sönke Ludwig wrote:
registry, and the site style has been adjusted to fit the
general dlang.org design (thanks to Sebastian Wilzbach!).
Hi. Is possible change font to something more readable?
For example, like font on http://dlang.org
On Saturday, 9 July 2016 at 11:06:34 UTC, ketmar wrote:
i also made NanoSVG[1] port[2]: simple SVG parser and
rasterizer. it is using `malloc()` to allocate memory, but
otherwise was rewritten to use `const(char)[]` input for svg,
and do not use `sscanf()` from libc.
the port lives in NanoVG
On Friday, 20 January 2017 at 23:15:51 UTC, solidstate1991 wrote:
Github: https://github.com/ZILtoid1991/pixelperfectengine
Any documentation?
On Tuesday, 4 October 2016 at 19:28:27 UTC, WebFreak001 wrote:
I've been working a lot on the new features for code-d to
improve the user experience for new users and lower the barrier
of creating D projects.
Thank you!
Windows 7 x64
I'm trying:
1. Create new project (empty console
On Sunday, 9 October 2016 at 10:19:06 UTC, Wild wrote:
After all Atom and Vscode are open source clones of Sublime.
Sublime is fast, unlike Atom and VSCode.
On Sunday, 9 October 2016 at 15:42:51 UTC, WebFreak001 wrote:
On Sunday, 9 October 2016 at 15:41:17 UTC, Dmitry wrote:
On Sunday, 9 October 2016 at 10:19:06 UTC, Wild wrote:
After all Atom and Vscode are open source clones of Sublime.
Sublime is fast, unlike Atom and VSCode.
Yeah I noticed
On Tuesday, 22 November 2016 at 23:38:53 UTC, Basile B. wrote:
https://github.com/BBasile/Coedit/releases/tag/3_beta_1
Menu always flickering
https://dl.dropboxusercontent.com/u/78963719/D/other/coedit.gif
Win7 x64
(I din't remember this problem in previous versions)
On Wednesday, 9 August 2017 at 14:39:12 UTC, WebFreak001 wrote:
try using the C/C++ Extension in vscode which uses the visual
studio debugger, that one works great on windows for D
OMG, it's really works. Thank you alot!
I'll try to use VSCode as main IDE for D code.
On Saturday, 5 August 2017 at 22:43:31 UTC, WebFreak001 wrote:
try out the new version please uninstall code-d and install
code-d-beta
(https://marketplace.visualstudio.com/items?itemName=webfreak.code-d-beta, it's version 0.16.1) and just try to use it.
Failed to install serve-d (Error code
On Sunday, 6 August 2017 at 08:50:38 UTC, WebFreak001 wrote:
Can you cd C:\Users\Dmitry\AppData\Roaming\code-d\bin\serve-d
and then try the following commands in this order and tell me
if one of them worked:
dub build --compiler=ldc --build=release --combined
dub build --compiler=ldc
On Monday, 7 August 2017 at 14:58:49 UTC, Suliman wrote:
http://dlang.ru
https://github.com/bubnenkoff/dlang.ru (book is placed there)
url /book now do not work outside from site. You need to go on
site and than go to the /book
If anybody can/want to help improve book you are welcome.
P.S. I
On Tuesday, 8 August 2017 at 17:13:18 UTC, WebFreak001 wrote:
Use my other extension `code-debug` (or `Native Debug`) for that
Is there somebody who used it successfully on Windows?
On Wednesday, 9 August 2017 at 07:22:36 UTC, Arjan wrote:
You mean the code-debug?
Any debugging in Visual Studio Code on Windows.
Because I tried some times, but it just didn't work.
https://wiki.dlang.org/Videos#Talks_and_presentations
also added.
On Thursday, 15 June 2017 at 03:54:53 UTC, Murzistor wrote:
Спасибо за поддержку такого замечательного языка!
И спасибо его создателям!
Я ошибку нашёл в коде:
https://tour.dlang.org/tour/ru/basics/interfaces
auto dog = new Animal; // "создание" экземпляра интерфейса
Animal animal = dog;
On Wednesday, 14 June 2017 at 06:54:23 UTC, Vadim Lopatin wrote:
Кто-нибудь из переводчиков хочет написать статью на Хабре?
В принципе, я мог бы заняться, но не раньше следующей недели.
Если кто-то хочет раньше - пишите.
On Saturday, 10 June 2017 at 17:50:52 UTC, Eugene Wissner wrote:
Может быть: "В стандартной поставке D есть компилятор dmd,
инструмент для запуска D программ "на лету", rdmd, и пакетный
менеджер dub.
?
Лично мне "на лету" не говорит ничего, только куча вопросов
появляется.
P.S. Точку
On Tuesday, 5 September 2017 at 19:31:07 UTC, dukc wrote:
Other good canditate is BBasile's CoEdit. It's very much like
DLangIDE in that it has roughly the same feature set, at least
according to readme. It is also very actively maintained like
your project. But it has the disadvantage of
On Wednesday, 6 September 2017 at 10:45:48 UTC, Basile B. wrote:
And now ?
I'll check later today.
On Wednesday, 6 September 2017 at 10:45:48 UTC, Basile B. wrote:
And now ?
Just tried. Last version (3 update 4) works well.
On Wednesday, 27 September 2017 at 08:00:21 UTC, Traktor Toni
wrote:
The shortcuts should be identical to Visual Studio, anything
else is a waste of time to learn and configure.
Visual Studio? Why not Vim? Why not Xamarin Studio? Why not IDEA?
Why not Sublime or tons of other popular
On Thursday, 28 February 2019 at 00:30:24 UTC, Benjamin Schaaf
wrote:
I've recently gotten a massive rewrite of the D syntax
...
Hope you enjoy!
---
Thank you! Looking forward to try it (right now it shows 'no
update available', build 3176)
Though I'd love to, we don't use D
On Sunday, 11 September 2022 at 23:00:24 UTC, Luna wrote:
Hey folks, I have for the (almost) past 2 years been working on
a real-time 2D animation library called
[Inochi2D](https://github.com/Inochi2D/inochi2d) and tooling
for it. Recently I went full time on the project due to
generous
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