On 04/26/2018 03:11 AM, Joakim wrote:
I don't know how those links are relevant. Yes, some projects are
supporting WebAssembly, but that doesn't mean the web hasn't been
declining, so this port likely isn't worth the effort.
Nobody is stopping anyone from doing the port though: ldc has some
On Wednesday, 25 April 2018 at 13:36:50 UTC, Rel wrote:
This is nice to hear, but just to make it clear, what steps do
I need to take to for example build a Mac OSX binary on Windows
or Linux? Can I just download libs from prebuilt LDC for Mac
OSX, put them somewhere in my current LDC installa
On Thursday, 26 April 2018 at 05:34:51 UTC, meppl wrote:
On Tuesday, 24 April 2018 at 15:53:23 UTC, Joakim wrote:
On Monday, 23 April 2018 at 09:18:07 UTC, Suliman wrote:
What about Webassembly support? Latest LLVM suppport it, so
LDC should support also.
We don't support a lot of platforms t
On Tuesday, 24 April 2018 at 15:53:23 UTC, Joakim wrote:
On Monday, 23 April 2018 at 09:18:07 UTC, Suliman wrote:
What about Webassembly support? Latest LLVM suppport it, so
LDC should support also.
We don't support a lot of platforms that llvm supports. It will
require someone to work on the
On Sunday, 22 April 2018 at 15:56:49 UTC, kinke wrote:
* `-link-internally` able to (cross-)link Windows, Linux and
macOS binaries.
This is nice to hear, but just to make it clear, what steps do I
need to take to for example build a Mac OSX binary on Windows or
Linux? Can I just download libs f
On Monday, 23 April 2018 at 09:18:07 UTC, Suliman wrote:
What about Webassembly support? Latest LLVM suppport it, so LDC
should support also.
Might be interesting for game devs to have webassembly support,
but no one pitched in to making it happen.
One could start by getting `betterC` mode w
On Tuesday, 24 April 2018 at 19:39:30 UTC, Radu wrote:
On Tuesday, 24 April 2018 at 15:53:23 UTC, Joakim wrote:
[...]
I realized that those PRs are not going to get in :(.
Unfortunately it is pretty hard to contribute something that
has a big impact. It looks that I need to wait another 2
r
On Tuesday, 24 April 2018 at 19:39:30 UTC, Radu wrote:
On Tuesday, 24 April 2018 at 15:53:23 UTC, Joakim wrote:
Yeah, this beta doesn't even have a MIPS backend. How much of
the testsuite do you have working on MIPS/uClibc? If you have
it pretty far along, we can probably cherry-pick what you n
On Tuesday, 24 April 2018 at 15:53:23 UTC, Joakim wrote:
On Monday, 23 April 2018 at 09:18:07 UTC, Suliman wrote:
What about Webassembly support? Latest LLVM suppport it, so
LDC should support also.
We don't support a lot of platforms that llvm supports. It will
require someone to work on the
On Tuesday, 24 April 2018 at 15:53:23 UTC, Joakim wrote:
Yeah, this beta doesn't even have a MIPS backend.
[The prebuilt binaries don't.] I thought about it for a second,
but releasing a new LDC-LLVM version (and me having to build the
4 Windows variants again) seemed too troublesome for the
On Monday, 23 April 2018 at 09:18:07 UTC, Suliman wrote:
What about Webassembly support? Latest LLVM suppport it, so LDC
should support also.
We don't support a lot of platforms that llvm supports. It will
require someone to work on the port, which hasn't happened. I've
said before that I don
On Sunday, 22 April 2018 at 15:56:49 UTC, kinke wrote:
Hi everyone,
on behalf of the LDC team, I'm glad to announce the first beta
for LDC 1.9. The highlights of this version in a nutshell:
* Based on D 2.079.1, including new `-i` switch and support for
a minimal (d)runtime.
* Support for LL
What about Webassembly support? Latest LLVM suppport it, so LDC
should support also.
On Sunday, 22 April 2018 at 15:56:49 UTC, kinke wrote:
Hi everyone,
on behalf of the LDC team, I'm glad to announce the first beta
for LDC 1.9. The highlights of this version in a nutshell:
* Based on D 2.079.1, including new `-i` switch and support for
a minimal (d)runtime.
* Support for LL
Hi everyone,
on behalf of the LDC team, I'm glad to announce the first beta
for LDC 1.9. The highlights of this version in a nutshell:
* Based on D 2.079.1, including new `-i` switch and support for a
minimal (d)runtime.
* Support for LLVM 6, used for all prebuilt packages (except for
Win32)
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