On Wednesday, 31 January 2018 at 12:56:31 UTC, Arredondo wrote:
As other have said, WPF and C# is the way to go for Windows GUI
programming, but you don't necessarily need to drop D. You
could write your interface code in VS and have it call your D
library via pinvoke (Platform Invoke). To ma
On Thursday, 1 February 2018 at 09:18:30 UTC, I Lindström wrote:
[...]
And thank you all for your ideas and suggestions. I'll try some
out and see what works.
I found this useful:
https://github.com/adamdruppe/arsd/blob/master/simpledisplay.d
On Wednesday, 31 January 2018 at 12:56:31 UTC, Arredondo wrote:
As other have said, WPF and C# is the way to go for Windows GUI
programming, but you don't necessarily need to drop D. You
could write your interface code in VS and have it call your D
library via pinvoke (Platform Invoke). To ma
On Wednesday, 31 January 2018 at 12:25:36 UTC, John Chapman wrote:
Just to say that it is actually possible to write modern
Windows apps in D - I've done it. WinRT is just COM. Granted
it's not as easy as using Microsoft's language projections, but
it's doable if you really want to.
The .winm
On Tuesday, 30 January 2018 at 18:52:18 UTC, I Lindström wrote:
On Tuesday, 30 January 2018 at 12:30:36 UTC, rjframe wrote:
VS release builds compile to native now by default; for easy
Windows programming, you really can't beat C# and drawing the
GUI (Windows Forms, not necessarily the new st
On Wednesday, 31 January 2018 at 11:52:20 UTC, rumbu wrote:
On Windows platform, WPF is the way to go right now. Once you
accommodate yourself with XAML (descriptive language for
designing windows and controls), you can step up from WPF to
modern Windows apps (UWP). Unfortunately, none of these
On Monday, 29 January 2018 at 22:55:12 UTC, I Lindström wrote:
Hello all!
I've been doing console apps for about a year and a half now,
but my requirements are reaching the limits of easy to use with
ASCII-based UI and typed commands so I'm thinking of moving
into GUI-era with my projects. I
On Tuesday, 30 January 2018 at 18:52:18 UTC, I Lindström wrote:
I've been looking into C# and VS2017 today along with VisualD.
Reading through all this it looks like the simplest path is to
learn C# and VS and go from there. I've found a pile of courses
on LinkedIn that seem to build up to what
On Tuesday, 30 January 2018 at 18:41:57 UTC, I Lindström wrote:
On Tuesday, 30 January 2018 at 05:56:51 UTC, DanielG wrote:
There are far too many options for Windows GUI programming, so
we probably need a bit more information about any constraints
that are important to you.
For example:
- d
On Tuesday, 30 January 2018 at 12:30:36 UTC, rjframe wrote:
VS release builds compile to native now by default; for easy
Windows programming, you really can't beat C# and drawing the
GUI (Windows Forms, not necessarily the new stuff). If the OP
wants to learn what's needed for more complex GU
On Tuesday, 30 January 2018 at 05:56:51 UTC, DanielG wrote:
There are far too many options for Windows GUI programming, so
we probably need a bit more information about any constraints
that are important to you.
For example:
- do you specifically want something that works well with D? or
are
On Monday, 29 January 2018 at 22:55:12 UTC, I Lindström wrote:
Hello all!
I've been doing console apps for about a year and a half now,
but my requirements are reaching the limits of easy to use with
ASCII-based UI and typed commands so I'm thinking of moving
into GUI-era with my projects. I
On Monday, 29 January 2018 at 22:55:12 UTC, I Lindström wrote:
I've been Googling a ton these past few days for some kind of a
book or a course on how to code desktop applications for
Windows, but either there isn't one, or it's very well hidden.
"Programming Windows" by Charles Petzold, 5th e
On Tuesday, 30 January 2018 at 05:47:11 UTC, thedeemon wrote:
It's like saying "everything you need is assembly language"
when talking about languages and compilers. Pure WinAPI is a
cruel advice for a novice.
He's not a novice: he wrote console applications that pushed
through complexity lim
On Monday, 29 January 2018 at 22:55:12 UTC, I Lindström wrote:
The other way I've been thinking is to do the thing
browser-based, but for some reason that doesn't feel right.
Ironically the trick for native programming is to depend on the
OS as less as possible, with a small "API surface".
On Tue, 30 Jan 2018 05:56:51 +, DanielG wrote:
> Then there's all the modern Microsoft stuff (WPF/XAML/WinRT/etc),
> but you pretty much have to use either .NET or C++ for that.
VS release builds compile to native now by default; for easy Windows
programming, you really can't beat C# and dra
On Tuesday, 30 January 2018 at 06:25:52 UTC, rikki cattermole
wrote:
On 30/01/2018 5:47 AM, thedeemon wrote:
On Tuesday, 30 January 2018 at 03:07:38 UTC, rikki cattermole
wrote:
But since Windows is the only platform mentioned or desired
for, everything you need is in WinAPI!
It's like sayi
On 30/01/2018 5:47 AM, thedeemon wrote:
On Tuesday, 30 January 2018 at 03:07:38 UTC, rikki cattermole wrote:
But since Windows is the only platform mentioned or desired for,
everything you need is in WinAPI!
It's like saying "everything you need is assembly language" when talking
about langu
There are far too many options for Windows GUI programming, so we
probably need a bit more information about any constraints that
are important to you.
For example:
- do you specifically want something that works well with D? or
are you open to other languages?
- are you just wanting to lea
On Tuesday, 30 January 2018 at 03:07:38 UTC, rikki cattermole
wrote:
But since Windows is the only platform mentioned or desired
for, everything you need is in WinAPI!
It's like saying "everything you need is assembly language" when
talking about languages and compilers. Pure WinAPI is a cru
On 29/01/2018 11:56 PM, welkam wrote:
On Monday, 29 January 2018 at 22:55:12 UTC, I Lindström wrote:
The other way I've been thinking is to do the thing browser-based, but
for some reason that doesn't feel right.
Well it didnt felt wrong for Microsoft to use modified internet explorer
to ma
On Monday, 29 January 2018 at 22:55:12 UTC, I Lindström wrote:
The other way I've been thinking is to do the thing
browser-based, but for some reason that doesn't feel right.
Well it didnt felt wrong for Microsoft to use modified internet
explorer to make calculator. You can read more on uni
Hello all!
I've been doing console apps for about a year and a half now, but
my requirements are reaching the limits of easy to use with
ASCII-based UI and typed commands so I'm thinking of moving into
GUI-era with my projects. I was wondering if some one could help
me into the right directio
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