[Dri-devel] [PATCH] ioremap_nocache() support in DRM

2002-01-21 Thread Paul Mundt
Hello, At the moment, DRM provides a wrapper for ioremap() but does not do so for ioremap_nocache().. this is unfortunate, as a good number of framebuffer drivers (probably X drivers as well) don't always want to remap in cached space. This is a quick and dirty patch that adds an ioremap_nocache(

[Dri-devel] my take on "DRI docs availability"

2002-01-21 Thread Peter Surda
Hi! I hope I'm not gonna be completely offtopic, but I wanted to say that it isn't necessary to have 10+ years of X experience to contribute useful code to DRI project. The "Use the source Luke" is ALMOST sufficient (the docs available are not, and often have obsolete information, but I think tha

Re: [Dri-devel] IRC Meeting

2002-01-21 Thread Jens Owen
I'm should be on irc.openprojects.net on channel #dri-devel. No activity. Do I have the right time? -- /\ Jens Owen/ \/\ _ [EMAIL PROTECTED] /\ \ \ Steamboat Springs, Colorado ___ Dri-dev

[Dri-devel] IRC Meeting

2002-01-21 Thread Daryll Strauss
Just to make everything clear: Starting at 5pm pacific (that's about one hour from now) On irc.openprojects.net channel #dri-devel We don't have anything formal planned. It'll probably be mostly a Q&A. Several of the developers should make it for at least some of the time. We can try to schedul

Re: [Dri-devel] IRC-meeting?

2002-01-21 Thread Alan Hourihane
On Sun, Jan 20, 2002 at 09:24:27PM -0700, Jens Owen wrote: > Andreas Ehliar wrote: > > > > Just wondering where the IRC-based meeting is supposed to take place? > > > > #dri on irc.openprojects.net ? > > I was wondering the same thing. Your suggestion sounds good. Let's go > with that. > >

Re: [Dri-devel] dri-devel FAQ

2002-01-21 Thread Ian D Romanick
On Sun, Jan 20, 2002 at 06:20:25PM +, José Fonseca wrote: > I've finished compiling the the information gathered from the dri-devel > archives into the FAQ. Even if the answers aren't available yet, a section should be added on the environment variables that effect DRI and what they mean.

RE: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Gareth Hughes
Frank C. Earl wrote: > > On Monday 21 January 2002 09:21 am, Mike Westall wrote: > > Conversely, if "MS considers OpenGL to be dead and buried, > > period", it seems that Bill would be "bit silly" to want to > > spend $62.5 to become the owner of said dead + buried > > technology!! > > OpenGL i

Re: [Dri-devel] 7500/8500 development

2002-01-21 Thread Michel Dänzer
On Wed, 2002-01-16 at 22:01, [EMAIL PROTECTED] wrote: > Well I have the card so i was interested in either doing a bit of work > here and there or testing code. Since I've posted the message things have > got quite busy so i don't really have time to chase ATI for documentation > and things like

Re: [Dri-devel] SGI transfers 3D graphics patents

2002-01-21 Thread Allen Akin
On Mon, Jan 21, 2002 at 04:09:29PM +, Josef Karthauser wrote: | You reckon? I was told by a group of games writing guys (currently | working on Xbox) that Direct3D is getting closer and closer to OpenGL in | functionality. | | Which opinion is correct? D3D has been absorbing OpenGL technolo

Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Allen Akin
On Mon, Jan 21, 2002 at 09:21:54AM -0500, Mike Westall wrote: | Conversely, if "MS considers OpenGL to be dead and buried, | period", it seems that Bill would be "bit silly" to want to | spend $62.5 to become the owner of said dead + buried | technology!! I doubt that most of SGI's patents ar

[Dri-devel] Resyncing DRI trunk with XFree86 4.2.0

2002-01-21 Thread David Dawes
This is a heads up that I'm planning to resync the DRI trunk with XFree86 4.2.0 some time in the next few days. David -- David Dawes Email: [EMAIL PROTECTED] Tungsten Graphics, Inc http://www.tungstengraphics.com Founder/President, Release E

Re: [Dri-devel] SGI transfers 3D graphics patents

2002-01-21 Thread Josef Karthauser
On Mon, Jan 21, 2002 at 04:00:55PM +, Keith Whitwell wrote: > Carl Busjahn wrote: > > > > I think the question is not wether they want to kill openGL or not. > > Microsoft doesn't have anything to replace openGL therefore they are > > not capable of killing it even if they wanted to. I wish

Re: [Dri-devel] SGI transfers 3D graphics patents

2002-01-21 Thread Keith Whitwell
Carl Busjahn wrote: > > I think the question is not wether they want to kill openGL or not. > Microsoft doesn't have anything to replace openGL therefore they are > not capable of killing it even if they wanted to. I wish people > wouldn't get excited about this, because SGI wouldn't be stupid

[Dri-devel] Re: [Dri-patches] [ #469331 ] OCCLUSION_TEST_HP on voodoo 5500 -Patch/fix

2002-01-21 Thread Keith Whitwell
Fray Bentos wrote: > > Forgot all about sending this in > > Fixes the HP_OCCLUSION_TEST on voodoo (5500) hardware. > > Basically the FIFO needs flushed, otherwise you can end up getting the > result from a previously rendered geometry. > > Also modified to handle a query on a polygon that

[Dri-devel] [ #469331 ] OCCLUSION_TEST_HP on voodoo 5500 - Patch/fix

2002-01-21 Thread Fray Bentos
Forgot all about sending this in Fixes the HP_OCCLUSION_TEST on voodoo (5500) hardware. Basically the FIFO needs flushed, otherwise you can end up getting the result from a previously rendered geometry. Also modified to handle a query on a polygon that gets clipped/culled out by the frustum

[Dri-devel] SGI transfers 3D graphics patents

2002-01-21 Thread Carl Busjahn
I think the question is not wether they want to kill openGL or not. Microsoft doesn't have anything to replace openGL therefore they are not capable of killing it even if they wanted to. I wish people wouldn't get excited about this, because SGI wouldn't be stupid enough to let Microsoft hav

Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Frank C . Earl
On Monday 21 January 2002 09:21 am, Mike Westall wrote: > Conversely, if "MS considers OpenGL to be dead and buried, > period", it seems that Bill would be "bit silly" to want to > spend $62.5 to become the owner of said dead + buried > technology!! OpenGL is not really technology- it's an API t

Re: [Dri-devel] Intel 860 AGP bridge Support

2002-01-21 Thread Nicolas Aspert
Mike Westall wrote: > We are presently acquiring a rather large cluster > to build a distributed rendering system that > will include some DRI related components. > > Some vendors responding to our bid have suggested > replacing the specified 850 with the newer 860. > Can anyone tell me if t

[Dri-devel] Intel 860 AGP bridge Support

2002-01-21 Thread Mike Westall
We are presently acquiring a rather large cluster to build a distributed rendering system that will include some DRI related components. Some vendors responding to our bid have suggested replacing the specified 850 with the newer 860. Can anyone tell me if the existing DRI components are like

Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Mike Westall
Conversely, if "MS considers OpenGL to be dead and buried, period", it seems that Bill would be "bit silly" to want to spend $62.5 to become the owner of said dead + buried technology!! Mike Gareth Hughes wrote: > > Philip Brown wrote: > > > > but I would say that microsoft DOES want to kil

[Dri-devel] Athlon/Linux bug found

2002-01-21 Thread Lincoln, Michael C
Just in case any one missed it... These is a hardware bug in the Athlon processor's extended paging (PSE) that cause serious problems when AGP is in use. I've attached a copy of the article as the site is currently slashdotted. "The bad news is that a major Athlon CPU bug has been discovered, an