[Dri-devel] Athlon/Linux bug found

2002-01-21 Thread Lincoln, Michael C
Just in case any one missed it... These is a hardware bug in the Athlon processor's extended paging (PSE) that cause serious problems when AGP is in use. I've attached a copy of the article as the site is currently slashdotted. The bad news is that a major Athlon CPU bug has been discovered,

Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Mike Westall
Conversely, if MS considers OpenGL to be dead and buried, period, it seems that Bill would be bit silly to want to spend $62.5 to become the owner of said dead + buried technology!! Mike Gareth Hughes wrote: Philip Brown wrote: but I would say that microsoft DOES want to kill OpenGL,

[Dri-devel] Intel 860 AGP bridge Support

2002-01-21 Thread Mike Westall
We are presently acquiring a rather large cluster to build a distributed rendering system that will include some DRI related components. Some vendors responding to our bid have suggested replacing the specified 850 with the newer 860. Can anyone tell me if the existing DRI components are

Re: [Dri-devel] Intel 860 AGP bridge Support

2002-01-21 Thread Nicolas Aspert
Mike Westall wrote: We are presently acquiring a rather large cluster to build a distributed rendering system that will include some DRI related components. Some vendors responding to our bid have suggested replacing the specified 850 with the newer 860. Can anyone tell me if the

Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Frank C . Earl
On Monday 21 January 2002 09:21 am, Mike Westall wrote: Conversely, if MS considers OpenGL to be dead and buried, period, it seems that Bill would be bit silly to want to spend $62.5 to become the owner of said dead + buried technology!! OpenGL is not really technology- it's an API that

[Dri-devel] SGI transfers 3D graphics patents

2002-01-21 Thread Carl Busjahn
I think the question is not wether they want to kill openGL or not. Microsoft doesn't have anything to replace openGL therefore they are not capable of killing it even if they wanted to. I wish people wouldn't get excited about this, because SGI wouldn't be stupid enough to let Microsoft

Re: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Allen Akin
On Mon, Jan 21, 2002 at 09:21:54AM -0500, Mike Westall wrote: | Conversely, if MS considers OpenGL to be dead and buried, | period, it seems that Bill would be bit silly to want to | spend $62.5 to become the owner of said dead + buried | technology!! I doubt that most of SGI's patents are

Re: [Dri-devel] SGI transfers 3D graphics patents

2002-01-21 Thread Allen Akin
On Mon, Jan 21, 2002 at 04:09:29PM +, Josef Karthauser wrote: | You reckon? I was told by a group of games writing guys (currently | working on Xbox) that Direct3D is getting closer and closer to OpenGL in | functionality. | | Which opinion is correct? D3D has been absorbing OpenGL

RE: [Dri-devel] SGI transfers 3D graphics patents to MS

2002-01-21 Thread Gareth Hughes
Frank C. Earl wrote: On Monday 21 January 2002 09:21 am, Mike Westall wrote: Conversely, if MS considers OpenGL to be dead and buried, period, it seems that Bill would be bit silly to want to spend $62.5 to become the owner of said dead + buried technology!! OpenGL is not really

Re: [Dri-devel] dri-devel FAQ

2002-01-21 Thread Ian D Romanick
On Sun, Jan 20, 2002 at 06:20:25PM +, José Fonseca wrote: I've finished compiling the the information gathered from the dri-devel archives into the FAQ. Even if the answers aren't available yet, a section should be added on the environment variables that effect DRI and what they mean.

Re: [Dri-devel] IRC-meeting?

2002-01-21 Thread Alan Hourihane
On Sun, Jan 20, 2002 at 09:24:27PM -0700, Jens Owen wrote: Andreas Ehliar wrote: Just wondering where the IRC-based meeting is supposed to take place? #dri on irc.openprojects.net ? I was wondering the same thing. Your suggestion sounds good. Let's go with that. Did you

[Dri-devel] IRC Meeting

2002-01-21 Thread Daryll Strauss
Just to make everything clear: Starting at 5pm pacific (that's about one hour from now) On irc.openprojects.net channel #dri-devel We don't have anything formal planned. It'll probably be mostly a QA. Several of the developers should make it for at least some of the time. We can try to

[Dri-devel] my take on DRI docs availability

2002-01-21 Thread Peter Surda
Hi! I hope I'm not gonna be completely offtopic, but I wanted to say that it isn't necessary to have 10+ years of X experience to contribute useful code to DRI project. The Use the source Luke is ALMOST sufficient (the docs available are not, and often have obsolete information, but I think that