Re: [Dri-devel] radeon7500 + irongate agp chipset: are the problemsbeing worked on?

2002-02-18 Thread Andrew Schwerin
I have attempted using the mem=nopentium option. I'm still getting lockups. I noticed the last couple of times that the lockup occurred simultaneously with a key press (but not mouse movement). This may be a red herring, though. Noticeably, /var/log/messages reports receiving the kernel

Re: [Dri-devel] radeon7500 + irongate agp chipset: are the problems being worked on?

2002-02-18 Thread José Fonseca
On 2002.02.17 21:15 Andrew Schwerin wrote: I'm running with a Radeon VE and having a similar problem. All apps that use DRI eventually (within 10 minutes, often less than 1 minute) lock up the system. I've got an A7A266. Contrary to the experience of the users, I've had more trouble

Re: [Dri-devel] radeon7500 + irongate agp chipset: are the problemsbeing worked on?

2002-02-18 Thread Michel Dänzer
On Son, 2002-02-17 at 12:50, Tilman 'Trillian' Sauerbeck wrote: Anyway, I updated my DRI CVS directory but the Radeon DRM module works even worse: Every GLX app freezes my system now (e.g. running glxgears - Quake3 freezes in the main menu, and the animated Quake logo isn't displayed

Re: [Dri-devel] radeon7500 + irongate agp chipset: are the problems being worked on?

2002-02-18 Thread Tilman 'Trillian' Sauerbeck
On Sun, 17 Feb 2002 18:43:19 -0800 Lance Stringham [EMAIL PROTECTED] wrote: There is an issue with AGP on Athlon chipsets, have you tried passing the mem=nopentium option to the kernel on boot? For more information about the issue with AGP go to the Gentoo linux site at

Re: [Dri-devel] [PATCH] Wolfenstein on r128

2002-02-18 Thread Dieter Ntzel
Keith Whitwell wrote: Michel Dänzer wrote: On Son, 2002-02-17 at 18:08, Marc Dietrich wrote: Wolfenstein crashes after playing the intro at line 494 in r128_texstate.c with an assert t failed message. How do other drivers handle the same point? Latest tdfx trunk and

Re: [Dri-devel] [PATCH] Wolfenstein on r128

2002-02-18 Thread Brian Paul
Dieter Nützel wrote: Keith Whitwell wrote: Michel Dänzer wrote: On Son, 2002-02-17 at 18:08, Marc Dietrich wrote: Wolfenstein crashes after playing the intro at line 494 in r128_texstate.c with an assert t failed message. How do other drivers handle the same point?

Re: [Dri-devel] [PATCH] Wolfenstein on r128

2002-02-18 Thread Dieter Ntzel
Brian Paul wrote: Dieter Nützel wrote: Keith Whitwell wrote: Michel Dänzer wrote: On Son, 2002-02-17 at 18:08, Marc Dietrich wrote: Wolfenstein crashes after playing the intro at line 494 in r128_texstate.c with an assert t failed message. How do other drivers

Re: [Dri-devel] [PATCH] Wolfenstein on r128

2002-02-18 Thread Michael
On Mon, Feb 18, 2002 at 09:32:29AM -0700, Brian Paul wrote: Where can I get Wolfenstein from? I thought it was an Id game but I don't see it on their website. ftp://ftp.idsoftware.com has the demo linux runtimes. The main site is http://www.activision.com/games/wolfenstein -- Michael.

[Dri-devel] R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Peter Surda
Dear co-developers, Several months ago I noticed that even if I have working DMA, R128PutImage still eats lots of CPU, up to 26%, depending on video size. Several weeks ago I complained about this already, at that time it seemed to be a problem with aviplay or SDL. But since then I was able to

Re: [Dri-devel] Pseudo DMA?

2002-02-18 Thread Keith Whitwell
Frank C. Earl wrote: On Thursday 14 February 2002 10:33 am, Keith Whitwell wrote: I haven't had a good look at security on either of these cards, but it's definitely worth doing, both to find out if we're doing too little and if we're doing too much. I've been looking at the i810

[Dri-devel] Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Zdenek Kabelac
On Mon, Feb 18, 2002 at 07:03:29PM +0100, Peter Surda wrote: Dear co-developers, turn autoquality off in the config and while playing the file, right-click, choose properties and slide the slider. With mplayer, use -pp 0 or -pp 4. -pp 0 means no postprocessing Zdenek's (aviplay

[Dri-devel] Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Michel Dänzer
On Mon, 2002-02-18 at 19:03, Peter Surda wrote: The best problem description I can give you is this like this: when the player is doing nothing for some time after returning from calling XvShmPutImage, top shows X doesn't eat any CPU. However, if it DOES do something (e.g. if I run a

[Dri-devel] Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Michel Dänzer
On Mon, 2002-02-18 at 19:18, Zdenek Kabelac wrote: I believe this is what is going on: Movie players usually wait for for XFree operation completition by calling XSync. Thus when XSync returns to the user space program there is assumption that all XFree operation has been finished and

[Dri-devel] Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Zdenek Kabelac
My first question is: Can you trust top? Or could it be that CPU time from the client gets accounted to X? It doesn't make too much sense that whether the client 'does something' has influence on the amount of CPU X uses, does it? Well I've told Peter that XServer should be eating something

[Dri-devel] Re: [GATOS]Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Vladimir Dergachev
On 18 Feb 2002, Michel [ISO-8859-1] Dänzer wrote: On Mon, 2002-02-18 at 19:18, Zdenek Kabelac wrote: I believe this is what is going on: Movie players usually wait for for XFree operation completition by calling XSync. Thus when XSync returns to the user space program there is

[Dri-devel] Re: [GATOS]Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Peter Surda
On Mon, Feb 18, 2002 at 02:04:29PM -0500, Vladimir Dergachev wrote: But I still don't understand why _X_ should hog the CPU: [cut] Could it be that X is waiting for the engine to become quiscient ? So if you scheduled a DMA transfer already it has to busy wait for the card to finish. Which

[Dri-devel] Re: [GATOS]Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Peter Surda
On Mon, Feb 18, 2002 at 07:38:01PM +0100, Michel Dnzer wrote: This must have been introduced roughly in November. I remember it worked wonderfully right after Michel and I wrote the DMA patch in September, aviplay was able to eat 99% and X ate nothing. I remember now this isn't a hardware

Re: [Dri-devel] Pseudo DMA?

2002-02-18 Thread Frank C . Earl
On Monday 18 February 2002 12:07 pm, Keith Whitwell wrote: The i810 has a security model that makes insecure commands in batch buffers into noops. Unfortunately there is a hole in the security model: you can emit a batch buffer with blit commands in it that blit insecure commands onto the

Re: [Dri-devel] [PATCH] Wolfenstein on r128

2002-02-18 Thread Dieter Ntzel
Dieter Nützel wrote: Brian Paul wrote: Dieter Nützel wrote: Keith Whitwell wrote: Michel Dänzer wrote: On Son, 2002-02-17 at 18:08, Marc Dietrich wrote: Wolfenstein crashes after playing the intro at line 494 in r128_texstate.c with an assert t failed

[Dri-devel] Re: [GATOS]Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Michel Dänzer
On Mon, 2002-02-18 at 20:47, Peter Surda wrote: On Mon, Feb 18, 2002 at 07:38:01PM +0100, Michel Dänzer wrote: A player then does XSync, so that I can actually see the picture appear on screen, This could be where X uses all the CPU. While waiting for the CCE to go idle, it can't do

[Dri-devel] Re: [GATOS]Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread R C
On Tue, Feb 19, 2002 at 02:21:57AM +0100, Michel Dänzer wrote: On Mon, 2002-02-18 at 20:47, Peter Surda wrote: It probably didn't work without. ;) I think when DMA was used for XvPutImage, but not the CCE yet for 2D, then a Sync didn't wait for the data transfer to actually finish. So it

Re: [Dri-devel] Complain and request for Mach64 binaries a la Gatos

2002-02-18 Thread José Fonseca
Sergey, On 2002.02.19 00:46 Sergey V. Udaltsov wrote: Hello all Just tried to build mach64 branch. Got an error: make[4]: Entering directory `/db2/xfree/xc/xc/lib/GL/mesa/src/drv/sis' make[4]: *** No rule to make target `../../../../../../lib/GL/dri/drm/sis_drm.h', needed by

Re: [Dri-devel] Pseudo DMA?

2002-02-18 Thread Frank C . Earl
On Monday 18 February 2002 01:07 pm, Keith Whitwell wrote: A followup here... I'm looking at the i810 documentation and the source tree now. The i810 has a security model that makes insecure commands in batch buffers into noops. Unfortunately there is a hole in the security model: you

Re: [Dri-devel] Complain and request for Mach64 binaries a la Gatos

2002-02-18 Thread Daryll Strauss
On Mon, Feb 18, 2002 at 06:50:36PM -0800, Gareth Hughes wrote: Sergey V. Udaltsov wrote: Hello all Just tried to build mach64 branch. Got an error: make[4]: Entering directory `/db2/xfree/xc/xc/lib/GL/mesa/src/drv/sis' make[4]: *** No rule to make target

Re: [Dri-devel] Pseudo DMA?

2002-02-18 Thread Keith Whitwell
Frank C. Earl wrote: On Monday 18 February 2002 12:07 pm, Keith Whitwell wrote: The i810 has a security model that makes insecure commands in batch buffers into noops. Unfortunately there is a hole in the security model: you can emit a batch buffer with blit commands in it that blit

Re: [Dri-devel] Pseudo DMA?

2002-02-18 Thread Keith Whitwell
Ugh... Ok, I see, I understand. What a shame. Really, it is- the driver as it stands ends up being SLOWER than a mach64 under Utah-GLX. Yes, Utah-GLX was less secure, but to be so much slower as to have the same gears framerate with a PIII-600 as I got with a PII-450 on a supposedly

[Dri-devel] Re: [GATOS]Re: R128PutImage eating too much CPU, round 2 :-]

2002-02-18 Thread Peter Surda
On Tue, Feb 19, 2002 at 02:21:57AM +0100, Michel Dnzer wrote: Why is it so more difficult to do this correctly with CCE when it worked without? It probably didn't work without. ;) I think when DMA was used for XvPutImage, but not the CCE yet for 2D, then a Sync didn't wait for the data