Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
I still maintain that immediate mode renderering is an inefficient algorithm designed to favor the use of memory over computations. A better algorithm will always win out given enough time to overtake the optimized versions of the more inefficient algorithms. Perhaps you've forgotten

Re: [Dri-devel] libGL compatability

2002-04-09 Thread Michel Dänzer
On Tue, 2002-04-09 at 07:43, Jens Owen wrote: Has anybody tried using the latest DRI trunk code with older versions of libGL.so since the Mesa 4.0.2 merge? Michael D. reported the drmcommand branch and the trunk were now incompatible. I know the drmcommand drivers work with older

Re: [Dri-devel] Re: G400 Compatibility Test Results

2002-04-09 Thread Ville Syrjälä
On Mon, Apr 08, 2002 at 05:23:31PM -0700, Ian Romanick wrote: I'm a little bit suspicious of these hangs, and I would like to see if anyone else can reproduce them. Volunteers? I just tested with quake3. The startup video doesn't work at all. I just see the brownish background (first frame

Re: [Dri-devel] libGL compatability

2002-04-09 Thread Eric Anholt
Also, are people testing older X servers with new DRMs? In particular, has anyone used a mesa4 or tcl Radeon DRM with a 4.1.0/4.2.0 X Server? At this point I have a FreeBSD DRM set which is mesa4 but with drmcommand and tcl bits pulled in, working for Radeon with TCL and I think for the other

Re: [Dri-devel] weekly IRC

2002-04-09 Thread Sergey V. Udaltsov
Just FYI, the weekly IRC mtg will start in ~30 minutes. That's 5pm Eastern time now that we're on daylight savings time in the US. ... Any logs available for the public? Cheers, Sergey ___ Dri-devel mailing list [EMAIL PROTECTED]

Re: [Dri-devel] new Radeon DRI driver binaries not compatible with SuSE

2002-04-09 Thread Martin Spott
Jens, On Mon, Apr 08, 2002 at 03:01:29PM -0600, Jens Owen wrote: [...] You can get this latest package from the usual place, it's called radeon-20020408-i386-Linux.tar.gz [...] [drm] Initialized radeon 1.3.0 20020408 on minor 0 Everything works as desired - thanks alot. There's still the

[Dri-devel] Re: Red Hat glide problem (was What about a trunk update to 4.0.2?)

2002-04-09 Thread Mike A. Harris
On Sat, 6 Apr 2002, Brian Paul wrote: Date: Sat, 06 Apr 2002 08:56:32 -0700 From: Brian Paul [EMAIL PROTECTED] To: DRI-Devel [EMAIL PROTECTED], [EMAIL PROTECTED] Content-Type: text/plain; charset=us-ascii Subject: Red Hat glide problem (was What about a trunk update to 4.0.2?) Brian Paul wrote:

Re: [Dri-devel] libGL compatability

2002-04-09 Thread Keith Whitwell
Eric Anholt wrote: Also, are people testing older X servers with new DRMs? In particular, has anyone used a mesa4 or tcl Radeon DRM with a 4.1.0/4.2.0 X Server? Yes, I do this for the radeon, and have found a few bugs this way. Keith ___

Re: [Dri-devel] new Radeon DRI driver binaries not compatible with SuSE

2002-04-09 Thread Martin Spott
On Mon, Apr 08, 2002 at 03:01:29PM -0600, Jens Owen wrote: [...] You can get this latest package from the usual place, it's called radeon-20020408-i386-Linux.tar.gz [...] [drm] Initialized radeon 1.3.0 20020408 on minor 0 Everything works as desired - thanks alot. Nah, not everything

RE: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Alexander Stohr
I agree with the you have to read pixels back from the frame buffer and then continue rendering polygons. For a hardware implementation I might agree with the you need to draw more polygons than your hardware has room to store, but only if the hardware implementation decides to perform

RE: [Dri-devel] new Radeon DRI driver binaries not compatible with SuSE

2002-04-09 Thread Alexander Stohr
I think i know about that state. Terminating it doesnt work in the end. It does happen to me that way if corrupt the command buffers for the grafics chip. This is either a direct programming error like an inadequate amount of data after a specific command package, an illegal command or some

Re: [Dri-devel] libGL compatability

2002-04-09 Thread Jens Owen
Michel Dänzer wrote: On Tue, 2002-04-09 at 07:43, Jens Owen wrote: Has anybody tried using the latest DRI trunk code with older versions of libGL.so since the Mesa 4.0.2 merge? Michael D. reported the drmcommand branch and the trunk were now incompatible. I know the drmcommand

Re: [Dri-devel] new Radeon DRI driver binaries not compatible with SuSE

2002-04-09 Thread Jens Owen
Martin Spott wrote: On Mon, Apr 08, 2002 at 03:01:29PM -0600, Jens Owen wrote: [...] You can get this latest package from the usual place, it's called radeon-20020408-i386-Linux.tar.gz [...] [drm] Initialized radeon 1.3.0 20020408 on minor 0 Everything works as desired - thanks

Re: [Dri-devel] libGL compatability

2002-04-09 Thread Jens Owen
Eric, First off, let me say: Good work on the porting, it's nice to see the OS independence put to the test. Eric Anholt wrote: Also, are people testing older X servers with new DRMs? In particular, has anyone used a mesa4 or tcl Radeon DRM with a 4.1.0/4.2.0 X Server? Yes, at this

Re: [Dri-devel] new Radeon DRI driver binaries not compatible with SuSE

2002-04-09 Thread Martin Spott
On Tue, Apr 09, 2002 at 07:26:36AM -0600, Jens Owen wrote: Do you get the lockup with $RADEON_NO_TCL set to '1'? Yes, definitely. Hmmm, it's difficult to test the other case while the boss is standing near me :-) Martin. -- Unix _IS_ user friendly - it's just selective about

Re: [Dri-devel] Re: G400 Compatibility Test Results

2002-04-09 Thread Jens Owen
Ville Syrjälä wrote: I'm going to try to the trunk later today. Ville, If you really want to isolate whether this is related to drmCommand changes, then try the trunk from the day we split out the drmcommand branch. That should have all the bugs the drmcommand branch has with out any of the

Re: [Dri-devel] Re: G400 Compatibility Test Results

2002-04-09 Thread Panagiotis Papadakos
I have the same problem with the introduction of quake3 (it renders only the firt frame), using the latest Xfree86-CVS with Mesa-4.0.2. So this is not a bug of drm-command. Regards Panagiotis Papadakos ___ Dri-devel mailing list [EMAIL

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Gareth Hughes
Stephen J Baker wrote: Everything starts out in hardware and eventually moves to software. That's odd - I see the reverse happening. First we had software The move from hardware to software is an industry-wide pattern for all technology. It saves money. 3D video cards have been

[Dri-devel] TCL branch, gears slowdown

2002-04-09 Thread Jens Owen
Keith, Just FYI. In the last week or so, something has caused gears to slowdown on my box by about 15%. Perhaps this was expected. Regards, Jens -- /\ Jens Owen/ \/\ _ [EMAIL PROTECTED] /\ \ \ Steamboat Springs, Colorado

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-09 Thread Ian Romanick
On Sat, Apr 06, 2002 at 09:42:36AM -0700, Brian Paul wrote: Ian Romanick wrote: Also, I just noticed that when Maya starts up it logs the following message in its script editor windows. It repeats four times. // Warning: Unable to get OpenGL visual with a depth buffer, trying

Re: [Dri-devel] libGL compatability

2002-04-09 Thread Jens Owen
Jens Owen wrote: Michel Dänzer wrote: On Tue, 2002-04-09 at 07:43, Jens Owen wrote: Has anybody tried using the latest DRI trunk code with older versions of libGL.so since the Mesa 4.0.2 merge? Michael D. reported the drmcommand branch and the trunk were now incompatible. I know

[Dri-devel] drmCommand update

2002-04-09 Thread Jens Owen
versioning and header names are done. I'm freezing now and will start the merge process. -- /\ Jens Owen/ \/\ _ [EMAIL PROTECTED] /\ \ \ Steamboat Springs, Colorado ___ Dri-devel mailing

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-09 Thread Keith Whitwell
Ian Romanick wrote: On Sat, Apr 06, 2002 at 09:42:36AM -0700, Brian Paul wrote: Ian Romanick wrote: Also, I just noticed that when Maya starts up it logs the following message in its script editor windows. It repeats four times. // Warning: Unable to get OpenGL visual with a

[Dri-devel] tcl branch glean crash

2002-04-09 Thread Ian Romanick
Wow. I just get to be the bearer of bad news today! After doing some cursory Maya testing, I decided to put the TCL branch up against glean, and glean won. It consistently explodes in one of the blendFunc tests. This is with the latest glean CVS trunk and DRI TCL branch as of the morning of

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-09 Thread Ian Romanick
On Tue, Apr 09, 2002 at 09:00:44PM +0100, Keith Whitwell wrote: Ian Romanick wrote: In other news, I tried (using CVS as of the morning of 4/9) running in 1152x864 and maximizing the Maya (so that it would fit) and running in Maya's expected 1280x1024. In both cases, I hit the following

[Dri-devel] 3DNow!: Latest Glide3 bug solved! (was: Re: Development of 3dfx-support)

2002-04-09 Thread Dieter Ntzel
Hello, I got a helpfully mail pointing me to a post at glide.sourceforge.net on Thursday or Friday last week and bingo, I got it. http://sourceforge.net/tracker/index.php?func=detailaid=451696group_id=369atid=100369 So most kudos go to ??? --- I don't know. Both patches apply but the second

[Dri-devel] IRC logs

2002-04-09 Thread Michel Dänzer
I put up the contents of my X-Chat buffer from last Moday at the usual place: http://dri.sourceforge.net/IRC-logs/ If someone has logs for the missing dates or maybe a better replacement for one of the ones we have, please let us know. -- Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux

Re: [Dri-devel] drmCommand update

2002-04-09 Thread Jens Owen
Jens Owen wrote: versioning and header names are done. I'm freezing now and will start the merge process. Merge to trunk done. drmcommand-0-0-1-branch is now dead. -- /\ Jens Owen/ \/\ _ [EMAIL PROTECTED] /\ \ \ Steamboat

Re: [Dri-devel] 3DNow!: Latest Glide3 bug solved! (was: Re: Development of 3dfx-support)

2002-04-09 Thread Alan Hourihane
Thanks for pointing them out Dieter. I've applied them to the Glide source tree. Alan. On Tue, Apr 09, 2002 at 11:54:23PM +0200, Dieter Nützel wrote: Hello, I got a helpfully mail pointing me to a post at glide.sourceforge.net on Thursday or Friday last week and bingo, I got it.

[Dri-devel] Radeon (tcl trunk) rendering error

2002-04-09 Thread Ian Romanick
I just submitted bug #541782. There is a rendering error on the Radeon in Quake 3 when cg_shadows is 2. The bug does *not* happen with it is set to 3. The problem seems to be related to alpha blending, primarilly in weapon effects. There is a screen shot with the bug report. -- Tell that to

[Dri-devel] Mesa MMX blend code finished

2002-04-09 Thread José Fonseca
Ufh!! 8-O I've finally ( hopefully) finished the rewrite of Mesa's MMX blend code. The code is configurable - allowing to choose several methods for the blending equation. Here are the benchmarks that I made (on a Pentium III 700Mhz): C code: 8.142382 sec Old MMX code: 4.363946

Re: [Dri-devel] drmCommand update

2002-04-09 Thread José Fonseca
On 2002.04.09 23:02 Jens Owen wrote: Jens Owen wrote: versioning and header names are done. I'm freezing now and will start the merge process. Merge to trunk done. drmcommand-0-0-1-branch is now dead. What are the effects of this on the package and installations scripts? José

Re: [Dri-devel] Depth buffer allocation (was: Maya Testing...)

2002-04-09 Thread Leif Delgass
On Tue, 9 Apr 2002, Keith Whitwell wrote: Ian Romanick wrote: On Sat, Apr 06, 2002 at 09:42:36AM -0700, Brian Paul wrote: Ian Romanick wrote: Also, I just noticed that when Maya starts up it logs the following message in its script editor windows. It repeats four times.

Re: [Dri-devel] Depth buffer allocation (was: Maya Testing...)

2002-04-09 Thread Michel Dänzer
On Wed, 2002-04-10 at 01:01, Leif Delgass wrote: The mach64 can only use a 16-bit depth buffer, even with a 32bpp framebuffer, so I'm also interested in this. I couldn't see a way to request a smaller buffer from the XFree framebuffer manager (currently we allocate a 32-bit depth buffer,

Re: [Dri-devel] Depth buffer allocation (was: Maya Testing...)

2002-04-09 Thread Leif Delgass
On 10 Apr 2002, Michel Dänzer wrote: On Wed, 2002-04-10 at 01:01, Leif Delgass wrote: The mach64 can only use a 16-bit depth buffer, even with a 32bpp framebuffer, so I'm also interested in this. I couldn't see a way to request a smaller buffer from the XFree framebuffer manager

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-09 Thread Jens Owen
Ian Romanick wrote: On Tue, Apr 09, 2002 at 09:00:44PM +0100, Keith Whitwell wrote: Ian Romanick wrote: In other news, I tried (using CVS as of the morning of 4/9) running in 1152x864 and maximizing the Maya (so that it would fit) and running in Maya's expected 1280x1024. In both

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-09 Thread Ian Romanick
On Tue, Apr 09, 2002 at 05:54:55PM -0600, Jens Owen wrote: Ian Romanick wrote: On Tue, Apr 09, 2002 at 09:00:44PM +0100, Keith Whitwell wrote: I committed a fix for a similar-sounding problem today - it would be interesting to see if this has changed. I checked CVS with 'cvs -z3

Re: [Dri-devel] drmCommand update

2002-04-09 Thread Jens Owen
José Fonseca wrote: On 2002.04.09 23:02 Jens Owen wrote: Jens Owen wrote: versioning and header names are done. I'm freezing now and will start the merge process. Merge to trunk done. drmcommand-0-0-1-branch is now dead. What are the effects of this on the package and

Re: [Dri-devel] Depth buffer allocation (was: Maya Testing...)

2002-04-09 Thread Brian Paul
Leif Delgass wrote: On Tue, 9 Apr 2002, Keith Whitwell wrote: Probably just the way it was done. It would be fairly easy to allow an XF86Config option for zbuffer depth, but quite a bit more work to support 16 and 32 bpp side-by-side. We talked about this a bit at yesterday's IRC. The

Re: [Dri-devel] Radeon (tcl trunk) rendering error

2002-04-09 Thread Ian Romanick
On Tue, Apr 09, 2002 at 03:24:36PM -0700, Ian Romanick wrote: I just submitted bug #541782. There is a rendering error on the Radeon in Quake 3 when cg_shadows is 2. The bug does *not* happen with it is set to 3. The problem seems to be related to alpha blending, primarilly in weapon

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-09 Thread Ian Romanick
On Tue, Apr 09, 2002 at 06:13:30PM -0600, Brian Paul wrote: Ian Romanick wrote: The issue is that Maya is requesting at least 23-bits of Z-buffer. In 16-bit mode, we only have 16-bits of Z-buffer, so it can't find a visual. Just for grins you could hack glXChooseVisual so that a 16-bit

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
I agree with the you have to read pixels back from the frame buffer and then continue rendering polygons. For a hardware implementation I might agree with the you need to draw more polygons than your hardware has room to store, but only if the hardware implementation decides to

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
With the rest I disagree. The Kyro, for example, has some high-speed local memory (cache) it uses to hold the pixels for a tile. It can antialias and render translucent scenes without ever blitting the cache to the framebuffer more than once. It can't have infinite storage for tile

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
I agree. You may want to take a look at the following article: http://www.tech-report.com/reviews/2001q2/tnl/index.x?pg=1 It shows, among other things, a 400MHz PII with a 3dfx Voodoo2 (hardware rasterization) getting almost double the framerate of a 1.4GHz Athlon doing software rendering

Re: [Dri-devel] Re: G400 Compatibility Test Results

2002-04-09 Thread Ville Syrjälä
On Tue, Apr 09, 2002 at 09:16:41AM -0600, Jens Owen wrote: Ville Syrjälä wrote: I'm going to try to the trunk later today. Ville, If you really want to isolate whether this is related to drmCommand changes, then try the trunk from the day we split out the drmcommand branch. That

Re: [Dri-devel] Re: G400 Compatibility Test Results

2002-04-09 Thread Ville Syrjälä
On Tue, Apr 09, 2002 at 08:39:10AM -0700, Ian Romanick wrote: This is a known issue. It's in the texture management code. IIRC, the problem is that the whole texture isn't uploaded properly. In any case, the new texture management code that I (still) am awaiting permission to release fixes

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Damien Miller
On Tue, 9 Apr 2002, Raystonn wrote: If you want to get back to the topic of software rendering, I would be more than happy to oblige. Better yet, if you are serious - how about furthering your argument with patches to optimise and improve Mesa's software paths?

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-09 Thread Raystonn
If you want to get back to the topic of software rendering, I would be more than happy to oblige. Better yet, if you are serious - how about furthering your argument with patches to optimise and improve Mesa's software paths? Patches will not do the job. My ideas include a change in

[Dri-devel] email list issues

2002-04-09 Thread Raystonn
Odd, I sent a few emails to the list and I have received none of them. An hour after that I sent one more and I just got it from the list. This leaves me wondering of my other emails have sunken into a black hole somewhere... Has anyone else had these troubles on this list? -Raystonn