-- Forwarded Message --
Subject: Re: [Dri-devel] Using drm (fwd)
Date: Sat, 13 Oct 2001 16:42:59 -0600
From: Keith Whitwell <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
> That's what I am trying to do. With not much luck so far. The reason (at
> least to m
dimir Dergachev
-- Forwarded message --
Date: Wed, 10 Oct 2001 18:08:50 -0400 (EDT)
From: [EMAIL PROTECTED]
To: Keith Whitwell <[EMAIL PROTECTED]>
Cc: [EMAIL PROTECTED]
Subject: Re: [Dri-devel] Using drm (fwd)
On Wed, 10 Oct 2001, Keith Whitwell wrote:
> On Wed, 10 Oct 2001 15:45, [EMAIL
On Wed, 10 Oct 2001, Keith Whitwell wrote:
>
> >
> > Finally, someone who knows the stuff :)) No, there is no such variable,
> > but this phrase I plucked from the comment. Here is an example from
> > radeon.h:
> >
> > /* CP vertex/indirect buffer data */
> > un
>
> Finally, someone who knows the stuff :)) No, there is no such variable,
> but this phrase I plucked from the comment. Here is an example from
> radeon.h:
>
> /* CP vertex/indirect buffer data */
> unsigned long bufStart;/* Offset into AGP space */
On Wed, 10 Oct 2001, Keith Whitwell wrote:
> On Wed, 10 Oct 2001 15:45, [EMAIL PROTECTED] wrote:
> > On Wed, 10 Oct 2001, Daryll Strauss wrote:
> > > On Wed, Oct 10, 2001 at 05:13:40PM -0400, [EMAIL PROTECTED] wrote:
> > > > So, can anyone answer any of the questions below, or do I have to writ
On Wed, 10 Oct 2001 15:45, [EMAIL PROTECTED] wrote:
> On Wed, 10 Oct 2001, Daryll Strauss wrote:
> > On Wed, Oct 10, 2001 at 05:13:40PM -0400, [EMAIL PROTECTED] wrote:
> > > So, can anyone answer any of the questions below, or do I have to write
> > > drm for multimedia ?
> >
> > The DRM is an arc
On Wed, 10 Oct 2001, Daryll Strauss wrote:
> On Wed, Oct 10, 2001 at 05:13:40PM -0400, [EMAIL PROTECTED] wrote:
> > So, can anyone answer any of the questions below, or do I have to write
> > drm for multimedia ?
>
> The DRM is an architecture for accessing hardware directly.
>
> What functio
On Wed, Oct 10, 2001 at 05:13:40PM -0400, [EMAIL PROTECTED] wrote:
> So, can anyone answer any of the questions below, or do I have to write
> drm for multimedia ?
The DRM is an architecture for accessing hardware directly.
What functions are implemented in any given kernel module is driven by
t
So, can anyone answer any of the questions below, or do I have to write
drm for multimedia ?
thanks
Vladimir Dergachev
> interface of doing captures. I'm currently working on a new Xv function
> (XvShmGetImage) that will do this, and